zmusic/thirdparty/adlmidi/chips/nuked_opl3.h
Wohlstand 5bd573478b Updated libADLMIDI to version 1.5.1
Changelog
 * Added an ability to disable the automatical arpeggio
 * Added an ability to set the count of loops (how many times to play the song)
 * Added an ability to disable/enable playing of selected MIDI channels
 * Fixed memory damages and crashes while playing XMI files
 * Added bank-specific MT32 defaults (to don't confuse XMI playback between different games, works for AIL and IBK only, and for WOPL if set at the header)
 * Added the chip channels allocation mode option
 * Fixed the playback of multi-song XMI files
 * Added an ability to switch the XMI song on the fly

ALSO (future updates)
 * Fixed the work on big endian processors
 * Fixed ARM64 build on some platforms
 * Improved support of the EA-MUS files (Thanks to [dashodanger](https://github.com/dashodanger))
 * Fixed crash on attempt to change the volume of a blank note
2023-01-02 08:11:31 +01:00

45 lines
1.5 KiB
C++

/*
* Interfaces over Yamaha OPL3 (YMF262) chip emulators
*
* Copyright (c) 2017-2022 Vitaly Novichkov (Wohlstand)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef NUKED_OPL3_H
#define NUKED_OPL3_H
#include "opl_chip_base.h"
class NukedOPL3 final : public OPLChipBaseT<NukedOPL3>
{
void *m_chip;
public:
NukedOPL3();
~NukedOPL3() override;
bool canRunAtPcmRate() const override { return false; }
void setRate(uint32_t rate) override;
void reset() override;
void writeReg(uint16_t addr, uint8_t data) override;
void writePan(uint16_t addr, uint8_t data) override;
void nativePreGenerate() override {}
void nativePostGenerate() override {}
void nativeGenerate(int16_t *frame) override;
const char *emulatorName() override;
ChipType chipType() override;
};
#endif // NUKED_OPL3_H