zmusic/thirdparty/adlmidi/adlmidi_midiplay.cpp
Wohlstand 5bd573478b Updated libADLMIDI to version 1.5.1
Changelog
 * Added an ability to disable the automatical arpeggio
 * Added an ability to set the count of loops (how many times to play the song)
 * Added an ability to disable/enable playing of selected MIDI channels
 * Fixed memory damages and crashes while playing XMI files
 * Added bank-specific MT32 defaults (to don't confuse XMI playback between different games, works for AIL and IBK only, and for WOPL if set at the header)
 * Added the chip channels allocation mode option
 * Fixed the playback of multi-song XMI files
 * Added an ability to switch the XMI song on the fly

ALSO (future updates)
 * Fixed the work on big endian processors
 * Fixed ARM64 build on some platforms
 * Improved support of the EA-MUS files (Thanks to [dashodanger](https://github.com/dashodanger))
 * Fixed crash on attempt to change the volume of a blank note
2023-01-02 08:11:31 +01:00

1909 lines
60 KiB
C++

/*
* libADLMIDI is a free Software MIDI synthesizer library with OPL3 emulation
*
* Original ADLMIDI code: Copyright (c) 2010-2014 Joel Yliluoma <bisqwit@iki.fi>
* ADLMIDI Library API: Copyright (c) 2015-2022 Vitaly Novichkov <admin@wohlnet.ru>
*
* Library is based on the ADLMIDI, a MIDI player for Linux and Windows with OPL3 emulation:
* http://iki.fi/bisqwit/source/adlmidi.html
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "adlmidi_midiplay.hpp"
#include "adlmidi_opl3.hpp"
#include "adlmidi_private.hpp"
#ifndef ADLMIDI_DISABLE_MIDI_SEQUENCER
#include "midi_sequencer.hpp"
#endif
// Minimum life time of percussion notes
static const double s_drum_note_min_time = 0.03;
enum { MasterVolumeDefault = 127 };
inline bool isXgPercChannel(uint8_t msb, uint8_t lsb)
{
ADL_UNUSED(lsb);
return (msb == 0x7E || msb == 0x7F);
}
void MIDIplay::AdlChannel::addAge(int64_t us)
{
const int64_t neg = 1000 * static_cast<int64_t>(-0x1FFFFFFFl);
if(users.empty())
{
koff_time_until_neglible_us = std::max(koff_time_until_neglible_us - us, neg);
if(koff_time_until_neglible_us < 0)
koff_time_until_neglible_us = 0;
}
else
{
koff_time_until_neglible_us = 0;
for(users_iterator i = users.begin(); !i.is_end(); ++i)
{
LocationData &d = i->value;
if(!d.fixed_sustain)
d.kon_time_until_neglible_us = std::max(d.kon_time_until_neglible_us - us, neg);
d.vibdelay_us += us;
}
}
}
MIDIplay::MIDIplay(unsigned long sampleRate):
m_cmfPercussionMode(false),
m_sysExDeviceId(0),
m_synthMode(Mode_XG),
m_arpeggioCounter(0)
#if defined(ADLMIDI_AUDIO_TICK_HANDLER)
, m_audioTickCounter(0)
#endif
{
m_midiDevices.clear();
m_setup.emulator = adl_getLowestEmulator();
m_setup.runAtPcmRate = false;
m_setup.PCM_RATE = sampleRate;
m_setup.mindelay = 1.0 / (double)m_setup.PCM_RATE;
m_setup.maxdelay = 512.0 / (double)m_setup.PCM_RATE;
m_setup.bankId = 0;
m_setup.numFourOps = -1;
m_setup.numChips = 2;
m_setup.deepTremoloMode = -1;
m_setup.deepVibratoMode = -1;
m_setup.rhythmMode = -1;
m_setup.logarithmicVolumes = false;
m_setup.volumeScaleModel = ADLMIDI_VolumeModel_AUTO;
//m_setup.SkipForward = 0;
m_setup.scaleModulators = -1;
m_setup.fullRangeBrightnessCC74 = false;
m_setup.enableAutoArpeggio = false;
m_setup.delay = 0.0;
m_setup.carry = 0.0;
m_setup.tick_skip_samples_delay = 0;
m_synth.reset(new Synth);
#ifndef ADLMIDI_DISABLE_MIDI_SEQUENCER
m_sequencer.reset(new MidiSequencer);
initSequencerInterface();
#endif
resetMIDI();
applySetup();
realTime_ResetState();
}
MIDIplay::~MIDIplay()
{
}
void MIDIplay::applySetup()
{
Synth &synth = *m_synth;
synth.m_musicMode = Synth::MODE_MIDI;
m_setup.tick_skip_samples_delay = 0;
synth.m_runAtPcmRate = m_setup.runAtPcmRate;
#ifndef DISABLE_EMBEDDED_BANKS
if(synth.m_embeddedBank != Synth::CustomBankTag)
{
const BanksDump::BankEntry &b = g_embeddedBanks[m_setup.bankId];
synth.m_insBankSetup.volumeModel = (b.bankSetup & 0x00FF);
synth.m_insBankSetup.deepTremolo = (b.bankSetup >> 8 & 0x0001) != 0;
synth.m_insBankSetup.deepVibrato = (b.bankSetup >> 8 & 0x0002) != 0;
synth.m_insBankSetup.mt32defaults = (b.bankSetup >> 8 & 0x0004) != 0;
}
#endif
synth.m_deepTremoloMode = m_setup.deepTremoloMode < 0 ?
synth.m_insBankSetup.deepTremolo :
(m_setup.deepTremoloMode != 0);
synth.m_deepVibratoMode = m_setup.deepVibratoMode < 0 ?
synth.m_insBankSetup.deepVibrato :
(m_setup.deepVibratoMode != 0);
synth.m_scaleModulators = m_setup.scaleModulators < 0 ?
synth.m_insBankSetup.scaleModulators :
(m_setup.scaleModulators != 0);
if(m_setup.logarithmicVolumes)
synth.setVolumeScaleModel(ADLMIDI_VolumeModel_NativeOPL3);
else
synth.setVolumeScaleModel(static_cast<ADLMIDI_VolumeModels>(m_setup.volumeScaleModel));
if(m_setup.volumeScaleModel == ADLMIDI_VolumeModel_AUTO)//Use bank default volume model
synth.m_volumeScale = (Synth::VolumesScale)synth.m_insBankSetup.volumeModel;
synth.m_numChips = m_setup.numChips;
m_cmfPercussionMode = false;
if(m_setup.numFourOps >= 0)
synth.m_numFourOps = m_setup.numFourOps;
else
adlCalculateFourOpChannels(this, true);
synth.reset(m_setup.emulator, m_setup.PCM_RATE, this);
m_chipChannels.clear();
m_chipChannels.resize(synth.m_numChannels);
// Reset the arpeggio counter
m_arpeggioCounter = 0;
}
void MIDIplay::partialReset()
{
Synth &synth = *m_synth;
realTime_panic();
m_setup.tick_skip_samples_delay = 0;
synth.m_runAtPcmRate = m_setup.runAtPcmRate;
synth.reset(m_setup.emulator, m_setup.PCM_RATE, this);
m_chipChannels.clear();
m_chipChannels.resize((size_t)synth.m_numChannels);
resetMIDIDefaults();
}
void MIDIplay::resetMIDI()
{
Synth &synth = *m_synth;
synth.m_masterVolume = MasterVolumeDefault;
m_sysExDeviceId = 0;
m_synthMode = Mode_XG;
m_arpeggioCounter = 0;
m_midiChannels.clear();
m_midiChannels.resize(16, MIDIchannel());
resetMIDIDefaults();
caugh_missing_instruments.clear();
caugh_missing_banks_melodic.clear();
caugh_missing_banks_percussion.clear();
}
void MIDIplay::resetMIDIDefaults(int offset)
{
Synth &synth = *m_synth;
for(size_t c = offset, n = m_midiChannels.size(); c < n; ++c)
{
MIDIchannel &ch = m_midiChannels[c];
if(synth.m_musicMode == Synth::MODE_RSXX)
ch.def_volume = 127;
else if(synth.m_insBankSetup.mt32defaults)
{
ch.def_volume = 127;
ch.def_bendsense_lsb = 0;
ch.def_bendsense_msb = 12;
}
}
}
void MIDIplay::TickIterators(double s)
{
Synth &synth = *m_synth;
for(uint32_t c = 0, n = synth.m_numChannels; c < n; ++c)
{
AdlChannel &ch = m_chipChannels[c];
ch.addAge(static_cast<int64_t>(s * 1e6));
}
// Resolve "hell of all times" of too short drum notes
for(size_t c = 0, n = m_midiChannels.size(); c < n; ++c)
{
MIDIchannel &ch = m_midiChannels[c];
if(ch.extended_note_count == 0)
continue;
for(MIDIchannel::notes_iterator inext = ch.activenotes.begin(); !inext.is_end();)
{
MIDIchannel::notes_iterator i(inext++);
MIDIchannel::NoteInfo &ni = i->value;
double ttl = ni.ttl;
if(ttl <= 0)
continue;
ni.ttl = ttl = ttl - s;
if(ttl <= 0)
{
--ch.extended_note_count;
if(ni.isOnExtendedLifeTime)
{
noteUpdate(c, i, Upd_Off);
ni.isOnExtendedLifeTime = false;
}
}
}
}
updateVibrato(s);
updateArpeggio(s);
#if !defined(ADLMIDI_AUDIO_TICK_HANDLER)
updateGlide(s);
#endif
}
void MIDIplay::realTime_ResetState()
{
Synth &synth = *m_synth;
for(size_t ch = 0; ch < m_midiChannels.size(); ch++)
{
MIDIchannel &chan = m_midiChannels[ch];
chan.resetAllControllers();
chan.vibpos = 0.0;
chan.lastlrpn = 0;
chan.lastmrpn = 0;
chan.nrpn = false;
if((m_synthMode & Mode_GS) != 0)// Reset custom drum channels on GS
chan.is_xg_percussion = false;
noteUpdateAll(uint16_t(ch), Upd_All);
noteUpdateAll(uint16_t(ch), Upd_Off);
}
synth.m_masterVolume = MasterVolumeDefault;
}
bool MIDIplay::realTime_NoteOn(uint8_t channel, uint8_t note, uint8_t velocity)
{
Synth &synth = *m_synth;
if(note >= 128)
note = 127;
if((synth.m_musicMode == Synth::MODE_RSXX) && (velocity != 0))
{
// Check if this is just a note after-touch
MIDIchannel::notes_iterator i = m_midiChannels[channel].find_activenote(note);
if(!i.is_end())
{
MIDIchannel::NoteInfo &ni = i->value;
const int veloffset = ni.ains ? ni.ains->midiVelocityOffset : 0;
velocity = (uint8_t)std::min(127, std::max(1, (int)velocity + veloffset));
ni.vol = velocity;
if(ni.ains)
noteUpdate(channel, i, Upd_Volume);
return false;
}
}
if(static_cast<size_t>(channel) > m_midiChannels.size())
channel = channel % 16;
noteOff(channel, note, velocity != 0);
// On Note on, Keyoff the note first, just in case keyoff
// was omitted; this fixes Dance of sugar-plum fairy
// by Microsoft. Now that we've done a Keyoff,
// check if we still need to do a Keyon.
// vol=0 and event 8x are both Keyoff-only.
if(velocity == 0)
return false;
MIDIchannel &midiChan = m_midiChannels[channel];
size_t midiins = midiChan.patch;
bool isPercussion = (channel % 16 == 9) || midiChan.is_xg_percussion;
size_t bank = (midiChan.bank_msb * 256) + midiChan.bank_lsb;
if(isPercussion)
{
// == XG bank numbers ==
// 0x7E00 - XG "SFX Kits" SFX1/SFX2 channel (16128 signed decimal)
// 0x7F00 - XG "Drum Kits" Percussion channel (16256 signed decimal)
// MIDI instrument defines the patch:
if((m_synthMode & Mode_XG) != 0)
{
// Let XG SFX1/SFX2 bank will go in 128...255 range of LSB in WOPN file)
// Let XG Percussion bank will use (0...127 LSB range in WOPN file)
// Choose: SFX or Drum Kits
bank = midiins + ((midiChan.bank_msb == 0x7E) ? 128 : 0);
}
else
{
bank = midiins;
}
midiins = note; // Percussion instrument
}
if(isPercussion)
bank += Synth::PercussionTag;
const OplInstMeta *ains = &Synth::m_emptyInstrument;
//Set bank bank
const Synth::Bank *bnk = NULL;
bool caughtMissingBank = false;
if((bank & ~static_cast<uint16_t>(Synth::PercussionTag)) > 0)
{
Synth::BankMap::iterator b = synth.m_insBanks.find(bank);
if(b != synth.m_insBanks.end())
bnk = &b->second;
if(bnk)
ains = &bnk->ins[midiins];
else
caughtMissingBank = true;
}
//Or fall back to bank ignoring LSB (GS/XG)
if(ains->flags & OplInstMeta::Flag_NoSound)
{
size_t fallback = bank & ~(size_t)0x7F;
if(fallback != bank)
{
Synth::BankMap::iterator b = synth.m_insBanks.find(fallback);
caughtMissingBank = false;
if(b != synth.m_insBanks.end())
bnk = &b->second;
if(bnk)
ains = &bnk->ins[midiins];
else
caughtMissingBank = true;
}
}
if(caughtMissingBank && hooks.onDebugMessage)
{
std::set<size_t> &missing = (isPercussion) ?
caugh_missing_banks_percussion : caugh_missing_banks_melodic;
const char *text = (isPercussion) ?
"percussion" : "melodic";
if(missing.insert(bank).second)
{
hooks.onDebugMessage(hooks.onDebugMessage_userData,
"[%i] Playing missing %s MIDI bank %i (patch %i)",
channel, text, (bank & ~static_cast<uint16_t>(Synth::PercussionTag)), midiins);
}
}
//Or fall back to first bank
if((ains->flags & OplInstMeta::Flag_NoSound) != 0)
{
Synth::BankMap::iterator b = synth.m_insBanks.find(bank & Synth::PercussionTag);
if(b != synth.m_insBanks.end())
bnk = &b->second;
if(bnk)
ains = &bnk->ins[midiins];
}
const int veloffset = ains->midiVelocityOffset;
velocity = (uint8_t)std::min(127, std::max(1, (int)velocity + veloffset));
int32_t tone = note;
if(!isPercussion && (bank > 0)) // For non-zero banks
{
if(ains->flags & OplInstMeta::Flag_NoSound)
{
if(hooks.onDebugMessage && caugh_missing_instruments.insert(static_cast<uint8_t>(midiins)).second)
{
hooks.onDebugMessage(hooks.onDebugMessage_userData,
"[%i] Caught a blank instrument %i (offset %i) in the MIDI bank %u",
channel, m_midiChannels[channel].patch, midiins, bank);
}
bank = 0;
midiins = midiChan.patch;
}
}
if(ains->drumTone)
{
if(ains->drumTone >= 128)
tone = ains->drumTone - 128;
else
tone = ains->drumTone;
}
//uint16_t i[2] = { ains->adlno1, ains->adlno2 };
bool is_2op = !(ains->flags & (OplInstMeta::Flag_Pseudo4op|OplInstMeta::Flag_Real4op));
bool pseudo_4op = ains->flags & OplInstMeta::Flag_Pseudo4op;
#ifndef __WATCOMC__
MIDIchannel::NoteInfo::Phys voices[MIDIchannel::NoteInfo::MaxNumPhysChans] =
{
{0, ains->op[0], false},
{0, (!is_2op) ? ains->op[1] : ains->op[0], pseudo_4op}
};
#else /* Unfortunately, Watcom can't brace-initialize structure that incluses structure fields */
MIDIchannel::NoteInfo::Phys voices[MIDIchannel::NoteInfo::MaxNumPhysChans];
voices[0].chip_chan = 0;
voices[0].op = ains->op[0];
voices[0].pseudo4op = false;
voices[1].chip_chan = 0;
voices[1].op = (!is_2op) ? ains->op[1] : ains->op[0];
voices[1].pseudo4op = pseudo_4op;
#endif /* __WATCOMC__ */
if(
(synth.m_rhythmMode == 1) &&
(
((ains->flags & OplInstMeta::Mask_RhythmMode) != 0) ||
(m_cmfPercussionMode && (channel >= 11))
)
)
{
voices[1] = voices[0];//i[1] = i[0];
}
bool isBlankNote = (ains->flags & OplInstMeta::Flag_NoSound) != 0;
if(hooks.onDebugMessage)
{
if(isBlankNote && caugh_missing_instruments.insert(static_cast<uint8_t>(midiins)).second)
hooks.onDebugMessage(hooks.onDebugMessage_userData, "[%i] Playing missing instrument %i", channel, midiins);
}
if(isBlankNote)
{
// Don't even try to play the blank instrument! But, insert the dummy note.
MIDIchannel::notes_iterator i = midiChan.ensure_find_or_create_activenote(note);
MIDIchannel::NoteInfo &dummy = i->value;
dummy.isBlank = true;
dummy.isOnExtendedLifeTime = false;
dummy.ttl = 0;
dummy.ains = NULL;
dummy.chip_channels_count = 0;
// Record the last note on MIDI channel as source of portamento
midiChan.portamentoSource = static_cast<int8_t>(note);
return false;
}
// Allocate AdLib channel (the physical sound channel for the note)
int32_t adlchannel[MIDIchannel::NoteInfo::MaxNumPhysChans] = { -1, -1 };
for(uint32_t ccount = 0; ccount < MIDIchannel::NoteInfo::MaxNumPhysChans; ++ccount)
{
if(ccount == 1)
{
if(voices[0] == voices[1])
break; // No secondary channel
if(adlchannel[0] == -1)
break; // No secondary if primary failed
}
int32_t c = -1;
int32_t bs = -0x7FFFFFFFl;
for(size_t a = 0; a < (size_t)synth.m_numChannels; ++a)
{
if(ccount == 1 && static_cast<int32_t>(a) == adlchannel[0]) continue;
// ^ Don't use the same channel for primary&secondary
if(is_2op || pseudo_4op)
{
// Only use regular channels
uint32_t expected_mode = 0;
if(synth.m_rhythmMode)
{
if(m_cmfPercussionMode)
{
expected_mode = channel < 11 ? OPL3::ChanCat_Regular : (OPL3::ChanCat_Rhythm_Bass + (channel - 11)); // CMF
}
else
{
expected_mode = OPL3::ChanCat_Regular;
uint32_t rm = (ains->flags & OplInstMeta::Mask_RhythmMode);
if(rm == OplInstMeta::Flag_RM_BassDrum)
expected_mode = OPL3::ChanCat_Rhythm_Bass;
else if(rm == OplInstMeta::Flag_RM_Snare)
expected_mode = OPL3::ChanCat_Rhythm_Snare;
else if(rm == OplInstMeta::Flag_RM_TomTom)
expected_mode = OPL3::ChanCat_Rhythm_Tom;
else if(rm == OplInstMeta::Flag_RM_Cymbal)
expected_mode = OPL3::ChanCat_Rhythm_Cymbal;
else if(rm == OplInstMeta::Flag_RM_HiHat)
expected_mode = OPL3::ChanCat_Rhythm_HiHat;
}
}
if(synth.m_channelCategory[a] != expected_mode)
continue;
}
else
{
if(ccount == 0)
{
// Only use four-op master channels
if(synth.m_channelCategory[a] != Synth::ChanCat_4op_First)
continue;
}
else
{
// The secondary must be played on a specific channel.
if(a != static_cast<uint32_t>(adlchannel[0]) + 3)
continue;
}
}
int64_t s = calculateChipChannelGoodness(a, voices[ccount]);
if(s > bs)
{
bs = (int32_t)s; // Best candidate wins
c = static_cast<int32_t>(a);
}
}
if(c < 0)
{
if(hooks.onDebugMessage)
hooks.onDebugMessage(hooks.onDebugMessage_userData,
"ignored unplaceable note [bank %i, inst %i, note %i, MIDI channel %i]",
bank, midiChan.patch, note, channel);
continue; // Could not play this note. Ignore it.
}
prepareChipChannelForNewNote(static_cast<size_t>(c), voices[ccount]);
adlchannel[ccount] = c;
}
if(adlchannel[0] < 0 && adlchannel[1] < 0)
{
// The note could not be played, at all.
return false;
}
//if(hooks.onDebugMessage)
// hooks.onDebugMessage(hooks.onDebugMessage_userData, "i1=%d:%d, i2=%d:%d", i[0],adlchannel[0], i[1],adlchannel[1]);
if(midiChan.softPedal) // Apply Soft Pedal level reducing
velocity = static_cast<uint8_t>(std::floor(static_cast<float>(velocity) * 0.8f));
// Allocate active note for MIDI channel
MIDIchannel::notes_iterator ir = midiChan.ensure_find_or_create_activenote(note);
MIDIchannel::NoteInfo &ni = ir->value;
ni.vol = velocity;
ni.vibrato = midiChan.noteAftertouch[note];
ni.noteTone = static_cast<int16_t>(tone);
ni.currentTone = tone;
ni.glideRate = HUGE_VAL;
ni.midiins = midiins;
ni.isPercussion = isPercussion;
ni.isBlank = isBlankNote;
ni.isOnExtendedLifeTime = false;
ni.ttl = 0;
ni.ains = ains;
ni.chip_channels_count = 0;
int8_t currentPortamentoSource = midiChan.portamentoSource;
double currentPortamentoRate = midiChan.portamentoRate;
bool portamentoEnable =
midiChan.portamentoEnable && currentPortamentoRate != HUGE_VAL && !isPercussion;
// Record the last note on MIDI channel as source of portamento
midiChan.portamentoSource = static_cast<int8_t>(note);
// midiChan.portamentoSource = portamentoEnable ? (int8_t)note : (int8_t)-1;
// Enable gliding on portamento note
if (portamentoEnable && currentPortamentoSource >= 0)
{
ni.currentTone = currentPortamentoSource;
ni.glideRate = currentPortamentoRate;
++midiChan.gliding_note_count;
}
// Enable life time extension on percussion note
if (isPercussion)
{
ni.ttl = s_drum_note_min_time;
++midiChan.extended_note_count;
}
for(unsigned ccount = 0; ccount < MIDIchannel::NoteInfo::MaxNumPhysChans; ++ccount)
{
int32_t c = adlchannel[ccount];
if(c < 0)
continue;
uint16_t chipChan = static_cast<uint16_t>(adlchannel[ccount]);
ni.phys_ensure_find_or_create(chipChan)->assign(voices[ccount]);
}
noteUpdate(channel, ir, Upd_All | Upd_Patch);
for(unsigned ccount = 0; ccount < MIDIchannel::NoteInfo::MaxNumPhysChans; ++ccount)
{
int32_t c = adlchannel[ccount];
if(c < 0)
continue;
m_chipChannels[c].recent_ins = voices[ccount];
m_chipChannels[c].addAge(0);
}
return true;
}
void MIDIplay::realTime_NoteOff(uint8_t channel, uint8_t note)
{
if(static_cast<size_t>(channel) > m_midiChannels.size())
channel = channel % 16;
noteOff(channel, note);
}
void MIDIplay::realTime_NoteAfterTouch(uint8_t channel, uint8_t note, uint8_t atVal)
{
if(static_cast<size_t>(channel) > m_midiChannels.size())
channel = channel % 16;
MIDIchannel &chan = m_midiChannels[channel];
MIDIchannel::notes_iterator i = m_midiChannels[channel].find_activenote(note);
if(!i.is_end())
{
i->value.vibrato = atVal;
}
uint8_t oldAtVal = chan.noteAftertouch[note % 128];
if(atVal != oldAtVal)
{
chan.noteAftertouch[note % 128] = atVal;
bool inUse = atVal != 0;
for(unsigned n = 0; !inUse && n < 128; ++n)
inUse = chan.noteAftertouch[n] != 0;
chan.noteAfterTouchInUse = inUse;
}
}
void MIDIplay::realTime_ChannelAfterTouch(uint8_t channel, uint8_t atVal)
{
if(static_cast<size_t>(channel) > m_midiChannels.size())
channel = channel % 16;
m_midiChannels[channel].aftertouch = atVal;
}
void MIDIplay::realTime_Controller(uint8_t channel, uint8_t type, uint8_t value)
{
Synth &synth = *m_synth;
if(value > 127) // Allowed values 0~127 only
value = 127;
if(static_cast<size_t>(channel) > m_midiChannels.size())
channel = channel % 16;
switch(type)
{
case 1: // Adjust vibrato
//UI.PrintLn("%u:vibrato %d", MidCh,value);
m_midiChannels[channel].vibrato = value;
break;
case 0: // Set bank msb (GM bank)
m_midiChannels[channel].bank_msb = value;
if((m_synthMode & Mode_GS) == 0)// Don't use XG drums on GS synth mode
m_midiChannels[channel].is_xg_percussion = isXgPercChannel(m_midiChannels[channel].bank_msb, m_midiChannels[channel].bank_lsb);
break;
case 32: // Set bank lsb (XG bank)
m_midiChannels[channel].bank_lsb = value;
if((m_synthMode & Mode_GS) == 0)// Don't use XG drums on GS synth mode
m_midiChannels[channel].is_xg_percussion = isXgPercChannel(m_midiChannels[channel].bank_msb, m_midiChannels[channel].bank_lsb);
break;
case 5: // Set portamento msb
m_midiChannels[channel].portamento = static_cast<uint16_t>((m_midiChannels[channel].portamento & 0x007F) | (value << 7));
updatePortamento(channel);
break;
case 37: // Set portamento lsb
m_midiChannels[channel].portamento = static_cast<uint16_t>((m_midiChannels[channel].portamento & 0x3F80) | (value));
updatePortamento(channel);
break;
case 65: // Enable/disable portamento
m_midiChannels[channel].portamentoEnable = value >= 64;
updatePortamento(channel);
break;
case 7: // Change volume
m_midiChannels[channel].volume = value;
noteUpdateAll(channel, Upd_Volume);
break;
case 74: // Change brightness
m_midiChannels[channel].brightness = value;
noteUpdateAll(channel, Upd_Volume);
break;
case 64: // Enable/disable sustain
m_midiChannels[channel].sustain = (value >= 64);
if(!m_midiChannels[channel].sustain)
killSustainingNotes(channel, -1, AdlChannel::LocationData::Sustain_Pedal);
break;
case 66: // Enable/disable sostenuto
if(value >= 64) //Find notes and mark them as sostenutoed
markSostenutoNotes(channel);
else
killSustainingNotes(channel, -1, AdlChannel::LocationData::Sustain_Sostenuto);
break;
case 67: // Enable/disable soft-pedal
m_midiChannels[channel].softPedal = (value >= 64);
break;
case 11: // Change expression (another volume factor)
m_midiChannels[channel].expression = value;
noteUpdateAll(channel, Upd_Volume);
break;
case 10: // Change panning
m_midiChannels[channel].panning = value;
noteUpdateAll(channel, Upd_Pan);
break;
case 121: // Reset all controllers
m_midiChannels[channel].resetAllControllers121();
noteUpdateAll(channel, Upd_Pan + Upd_Volume + Upd_Pitch);
// Kill all sustained notes
killSustainingNotes(channel, -1, AdlChannel::LocationData::Sustain_ANY);
break;
case 120: // All sounds off
noteUpdateAll(channel, Upd_OffMute);
break;
case 123: // All notes off
noteUpdateAll(channel, Upd_Off);
break;
case 91:
break; // Reverb effect depth. We don't do per-channel reverb.
case 92:
break; // Tremolo effect depth. We don't do...
case 93:
break; // Chorus effect depth. We don't do.
case 94:
break; // Celeste effect depth. We don't do.
case 95:
break; // Phaser effect depth. We don't do.
case 98:
m_midiChannels[channel].lastlrpn = value;
m_midiChannels[channel].nrpn = true;
break;
case 99:
m_midiChannels[channel].lastmrpn = value;
m_midiChannels[channel].nrpn = true;
break;
case 100:
m_midiChannels[channel].lastlrpn = value;
m_midiChannels[channel].nrpn = false;
break;
case 101:
m_midiChannels[channel].lastmrpn = value;
m_midiChannels[channel].nrpn = false;
break;
case 113:
break; // Related to pitch-bender, used by missimp.mid in Duke3D
case 6:
setRPN(channel, value, true);
break;
case 38:
setRPN(channel, value, false);
break;
case 103:
if(synth.m_musicMode == Synth::MODE_CMF)
m_cmfPercussionMode = (value != 0);
break; // CMF (ctrl 0x67) rhythm mode
default:
break;
//UI.PrintLn("Ctrl %d <- %d (ch %u)", ctrlno, value, MidCh);
}
}
void MIDIplay::realTime_PatchChange(uint8_t channel, uint8_t patch)
{
if(static_cast<size_t>(channel) > m_midiChannels.size())
channel = channel % 16;
m_midiChannels[channel].patch = patch;
}
void MIDIplay::realTime_PitchBend(uint8_t channel, uint16_t pitch)
{
if(static_cast<size_t>(channel) > m_midiChannels.size())
channel = channel % 16;
m_midiChannels[channel].bend = int(pitch) - 8192;
noteUpdateAll(channel, Upd_Pitch);
}
void MIDIplay::realTime_PitchBend(uint8_t channel, uint8_t msb, uint8_t lsb)
{
if(static_cast<size_t>(channel) > m_midiChannels.size())
channel = channel % 16;
m_midiChannels[channel].bend = int(lsb) + int(msb) * 128 - 8192;
noteUpdateAll(channel, Upd_Pitch);
}
void MIDIplay::realTime_BankChangeLSB(uint8_t channel, uint8_t lsb)
{
if(static_cast<size_t>(channel) > m_midiChannels.size())
channel = channel % 16;
m_midiChannels[channel].bank_lsb = lsb;
}
void MIDIplay::realTime_BankChangeMSB(uint8_t channel, uint8_t msb)
{
if(static_cast<size_t>(channel) > m_midiChannels.size())
channel = channel % 16;
m_midiChannels[channel].bank_msb = msb;
}
void MIDIplay::realTime_BankChange(uint8_t channel, uint16_t bank)
{
if(static_cast<size_t>(channel) > m_midiChannels.size())
channel = channel % 16;
m_midiChannels[channel].bank_lsb = uint8_t(bank & 0xFF);
m_midiChannels[channel].bank_msb = uint8_t((bank >> 8) & 0xFF);
}
void MIDIplay::setDeviceId(uint8_t id)
{
m_sysExDeviceId = id;
}
bool MIDIplay::realTime_SysEx(const uint8_t *msg, size_t size)
{
if(size < 4 || msg[0] != 0xF0 || msg[size - 1] != 0xF7)
return false;
unsigned manufacturer = msg[1];
unsigned dev = msg[2];
msg += 3;
size -= 4;
switch(manufacturer)
{
default:
break;
case Manufacturer_UniversalNonRealtime:
case Manufacturer_UniversalRealtime:
return doUniversalSysEx(
dev, manufacturer == Manufacturer_UniversalRealtime, msg, size);
case Manufacturer_Roland:
return doRolandSysEx(dev, msg, size);
case Manufacturer_Yamaha:
return doYamahaSysEx(dev, msg, size);
}
return false;
}
bool MIDIplay::doUniversalSysEx(unsigned dev, bool realtime, const uint8_t *data, size_t size)
{
bool devicematch = dev == 0x7F || dev == m_sysExDeviceId;
if(size < 2 || !devicematch)
return false;
unsigned address =
(((unsigned)data[0] & 0x7F) << 8) |
(((unsigned)data[1] & 0x7F));
data += 2;
size -= 2;
switch(((unsigned)realtime << 16) | address)
{
case (0 << 16) | 0x0901: // GM System On
if(hooks.onDebugMessage)
hooks.onDebugMessage(hooks.onDebugMessage_userData, "SysEx: GM System On");
m_synthMode = Mode_GM;
realTime_ResetState();
return true;
case (0 << 16) | 0x0902: // GM System Off
if(hooks.onDebugMessage)
hooks.onDebugMessage(hooks.onDebugMessage_userData, "SysEx: GM System Off");
m_synthMode = Mode_XG;//TODO: TEMPORARY, make something RIGHT
realTime_ResetState();
return true;
case (1 << 16) | 0x0401: // MIDI Master Volume
if(size != 2)
break;
unsigned volume =
(((unsigned)data[0] & 0x7F)) |
(((unsigned)data[1] & 0x7F) << 7);
if(m_synth.get())
m_synth->m_masterVolume = static_cast<uint8_t>(volume >> 7);
for(size_t ch = 0; ch < m_midiChannels.size(); ch++)
noteUpdateAll(uint16_t(ch), Upd_Volume);
return true;
}
return false;
}
bool MIDIplay::doRolandSysEx(unsigned dev, const uint8_t *data, size_t size)
{
bool devicematch = dev == 0x7F || (dev & 0x0F) == m_sysExDeviceId;
if(size < 6 || !devicematch)
return false;
unsigned model = data[0] & 0x7F;
unsigned mode = data[1] & 0x7F;
unsigned checksum = data[size - 1] & 0x7F;
data += 2;
size -= 3;
#if !defined(ADLMIDI_SKIP_ROLAND_CHECKSUM)
{
unsigned checkvalue = 0;
for(size_t i = 0; i < size; ++i)
checkvalue += data[i] & 0x7F;
checkvalue = (128 - (checkvalue & 127)) & 127;
if(checkvalue != checksum)
{
if(hooks.onDebugMessage)
hooks.onDebugMessage(hooks.onDebugMessage_userData, "SysEx: Caught invalid roland SysEx message!");
return false;
}
}
#endif
unsigned address =
(((unsigned)data[0] & 0x7F) << 16) |
(((unsigned)data[1] & 0x7F) << 8) |
(((unsigned)data[2] & 0x7F));
unsigned target_channel = 0;
/* F0 41 10 42 12 40 00 7F 00 41 F7 */
if((address & 0xFFF0FF) == 0x401015) // Turn channel 1 into percussion
{
address = 0x401015;
target_channel = data[1] & 0x0F;
}
data += 3;
size -= 3;
if(mode != RolandMode_Send) // don't have MIDI-Out reply ability
return false;
// Mode Set
// F0 {41 10 42 12} {40 00 7F} {00 41} F7
// Custom drum channels
// F0 {41 10 42 12} {40 1<ch> 15} {<state> <sum>} F7
switch((model << 24) | address)
{
case (RolandModel_GS << 24) | 0x00007F: // System Mode Set
{
if(size != 1 || (dev & 0xF0) != 0x10)
break;
unsigned mode = data[0] & 0x7F;
ADL_UNUSED(mode);//TODO: Hook this correctly!
if(hooks.onDebugMessage)
hooks.onDebugMessage(hooks.onDebugMessage_userData, "SysEx: Caught Roland System Mode Set: %02X", mode);
m_synthMode = Mode_GS;
realTime_ResetState();
return true;
}
case (RolandModel_GS << 24) | 0x40007F: // Mode Set
{
if(size != 1 || (dev & 0xF0) != 0x10)
break;
unsigned value = data[0] & 0x7F;
ADL_UNUSED(value);//TODO: Hook this correctly!
if(hooks.onDebugMessage)
hooks.onDebugMessage(hooks.onDebugMessage_userData, "SysEx: Caught Roland Mode Set: %02X", value);
m_synthMode = Mode_GS;
realTime_ResetState();
return true;
}
case (RolandModel_GS << 24) | 0x401015: // Percussion channel
{
if(size != 1 || (dev & 0xF0) != 0x10)
break;
if(m_midiChannels.size() < 16)
break;
unsigned value = data[0] & 0x7F;
const uint8_t channels_map[16] =
{
9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 13, 14, 15
};
if(hooks.onDebugMessage)
hooks.onDebugMessage(hooks.onDebugMessage_userData,
"SysEx: Caught Roland Percussion set: %02X on channel %u (from %X)",
value, channels_map[target_channel], target_channel);
m_midiChannels[channels_map[target_channel]].is_xg_percussion = ((value == 0x01)) || ((value == 0x02));
return true;
}
}
return false;
}
bool MIDIplay::doYamahaSysEx(unsigned dev, const uint8_t *data, size_t size)
{
bool devicematch = dev == 0x7F || (dev & 0x0F) == m_sysExDeviceId;
if(size < 1 || !devicematch)
return false;
unsigned model = data[0] & 0x7F;
++data;
--size;
switch((model << 8) | (dev & 0xF0))
{
case (YamahaModel_XG << 8) | 0x10: // parameter change
{
if(size < 3)
break;
unsigned address =
(((unsigned)data[0] & 0x7F) << 16) |
(((unsigned)data[1] & 0x7F) << 8) |
(((unsigned)data[2] & 0x7F));
data += 3;
size -= 3;
switch(address)
{
case 0x00007E: // XG System On
if(size != 1)
break;
unsigned value = data[0] & 0x7F;
ADL_UNUSED(value);//TODO: Hook this correctly!
if(hooks.onDebugMessage)
hooks.onDebugMessage(hooks.onDebugMessage_userData, "SysEx: Caught Yamaha XG System On: %02X", value);
m_synthMode = Mode_XG;
realTime_ResetState();
return true;
}
break;
}
}
return false;
}
void MIDIplay::realTime_panic()
{
panic();
killSustainingNotes(-1, -1, AdlChannel::LocationData::Sustain_ANY);
}
void MIDIplay::realTime_deviceSwitch(size_t track, const char *data, size_t length)
{
const std::string indata(data, length);
m_currentMidiDevice[track] = chooseDevice(indata);
}
size_t MIDIplay::realTime_currentDevice(size_t track)
{
if(m_currentMidiDevice.empty())
return 0;
return m_currentMidiDevice[track];
}
void MIDIplay::realTime_rawOPL(uint8_t reg, uint8_t value)
{
Synth &synth = *m_synth;
if((reg & 0xF0) == 0xC0)
value |= 0x30;
//std::printf("OPL poke %02X, %02X\n", reg, value);
//std::fflush(stdout);
synth.writeReg(0, reg, value);
}
#if defined(ADLMIDI_AUDIO_TICK_HANDLER)
void MIDIplay::AudioTick(uint32_t chipId, uint32_t rate)
{
if(chipId != 0) // do first chip ticks only
return;
uint32_t tickNumber = m_audioTickCounter++;
double timeDelta = 1.0 / rate;
enum { portamentoInterval = 32 }; // for efficiency, set rate limit on pitch updates
if(tickNumber % portamentoInterval == 0)
{
double portamentoDelta = timeDelta * portamentoInterval;
updateGlide(portamentoDelta);
}
}
#endif
void MIDIplay::noteUpdate(size_t midCh,
MIDIplay::MIDIchannel::notes_iterator i,
unsigned props_mask,
int32_t select_adlchn)
{
Synth &synth = *m_synth;
MIDIchannel::NoteInfo &info = i->value;
const int16_t noteTone = info.noteTone;
const double currentTone = info.currentTone;
const uint8_t vol = info.vol;
const int midiins = static_cast<int>(info.midiins);
const OplInstMeta &ains = *info.ains;
AdlChannel::Location my_loc;
my_loc.MidCh = static_cast<uint16_t>(midCh);
my_loc.note = info.note;
if(info.isBlank)
{
if(props_mask & Upd_Off)
m_midiChannels[midCh].activenotes.erase(i);
return;
}
for(unsigned ccount = 0, ctotal = info.chip_channels_count; ccount < ctotal; ccount++)
{
const MIDIchannel::NoteInfo::Phys &ins = info.chip_channels[ccount];
uint16_t c = ins.chip_chan;
if(select_adlchn >= 0 && c != select_adlchn) continue;
if(props_mask & Upd_Patch)
{
synth.setPatch(c, ins.op);
AdlChannel::users_iterator i = m_chipChannels[c].find_or_create_user(my_loc);
if(!i.is_end()) // inserts if necessary
{
AdlChannel::LocationData &d = i->value;
d.sustained = AdlChannel::LocationData::Sustain_None;
d.vibdelay_us = 0;
d.fixed_sustain = (ains.soundKeyOnMs == static_cast<uint16_t>(OPLNoteOnMaxTime));
d.kon_time_until_neglible_us = 1000 * ains.soundKeyOnMs;
d.ins = ins;
}
}
}
for(unsigned ccount = 0; ccount < info.chip_channels_count; ccount++)
{
const MIDIchannel::NoteInfo::Phys &ins = info.chip_channels[ccount];
uint16_t c = ins.chip_chan;
uint16_t c_secondary = info.chip_channels[1].chip_chan;
if(select_adlchn >= 0 && c != select_adlchn)
continue;
if(props_mask & Upd_Off) // note off
{
if(!m_midiChannels[midCh].sustain)
{
AdlChannel::users_iterator k = m_chipChannels[c].find_user(my_loc);
bool do_erase_user = (!k.is_end() && ((k->value.sustained & AdlChannel::LocationData::Sustain_Sostenuto) == 0));
if(do_erase_user)
m_chipChannels[c].users.erase(k);
if(hooks.onNote)
hooks.onNote(hooks.onNote_userData, c, noteTone, midiins, 0, 0.0);
if(do_erase_user && m_chipChannels[c].users.empty())
{
synth.noteOff(c);
if(props_mask & Upd_Mute) // Mute the note
{
synth.touchNote(c, 0, 0, 0);
m_chipChannels[c].koff_time_until_neglible_us = 0;
}
else
{
m_chipChannels[c].koff_time_until_neglible_us = 1000 * int64_t(ains.soundKeyOffMs);
}
}
}
else
{
// Sustain: Forget about the note, but don't key it off.
// Also will avoid overwriting it very soon.
AdlChannel::users_iterator d = m_chipChannels[c].find_or_create_user(my_loc);
if(!d.is_end())
d->value.sustained |= AdlChannel::LocationData::Sustain_Pedal; // note: not erased!
if(hooks.onNote)
hooks.onNote(hooks.onNote_userData, c, noteTone, midiins, -1, 0.0);
}
info.phys_erase_at(&ins); // decrements channel count
--ccount; // adjusts index accordingly
continue;
}
if(props_mask & Upd_Pan)
synth.setPan(c, m_midiChannels[midCh].panning);
if(props_mask & Upd_Volume)
{
const MIDIchannel &ch = m_midiChannels[midCh];
bool is_percussion = (midCh == 9) || ch.is_xg_percussion;
uint_fast32_t brightness = ch.brightness;
if(!m_setup.fullRangeBrightnessCC74)
{
// Simulate post-High-Pass filter result which affects sounding by half level only
if(brightness >= 64)
brightness = 127;
else
brightness *= 2;
}
synth.touchNote(c,
vol,
ch.volume,
ch.expression,
brightness,
is_percussion);
/* DEBUG ONLY!!!
static uint32_t max = 0;
if(volume == 0)
max = 0;
if(volume > max)
max = volume;
printf("%d\n", max);
fflush(stdout);
*/
}
if(props_mask & Upd_Pitch)
{
AdlChannel::users_iterator d = m_chipChannels[c].find_user(my_loc);
// Don't bend a sustained note
if(d.is_end() || (d->value.sustained == AdlChannel::LocationData::Sustain_None))
{
MIDIchannel &chan = m_midiChannels[midCh];
double midibend = chan.bend * chan.bendsense;
double bend = midibend + ins.op.noteOffset;
double phase = 0.0;
uint8_t vibrato = std::max(chan.vibrato, chan.aftertouch);
vibrato = std::max(vibrato, info.vibrato);
if((ains.flags & OplInstMeta::Flag_Pseudo4op) && ins.pseudo4op)
{
phase = ains.voice2_fine_tune;
}
if(vibrato && (d.is_end() || d->value.vibdelay_us >= chan.vibdelay_us))
bend += static_cast<double>(vibrato) * chan.vibdepth * std::sin(chan.vibpos);
synth.noteOn(c, c_secondary, currentTone + bend + phase);
if(hooks.onNote)
hooks.onNote(hooks.onNote_userData, c, noteTone, midiins, vol, midibend);
}
}
}
if(info.chip_channels_count == 0)
{
m_midiChannels[midCh].cleanupNote(i);
m_midiChannels[midCh].activenotes.erase(i);
}
}
void MIDIplay::noteUpdateAll(size_t midCh, unsigned props_mask)
{
for(MIDIchannel::notes_iterator
i = m_midiChannels[midCh].activenotes.begin(); !i.is_end();)
{
MIDIchannel::notes_iterator j(i++);
noteUpdate(midCh, j, props_mask);
}
}
const std::string &MIDIplay::getErrorString()
{
return errorStringOut;
}
void MIDIplay::setErrorString(const std::string &err)
{
errorStringOut = err;
}
int64_t MIDIplay::calculateChipChannelGoodness(size_t c, const MIDIchannel::NoteInfo::Phys &ins) const
{
Synth &synth = *m_synth;
const AdlChannel &chan = m_chipChannels[c];
int64_t koff_ms = chan.koff_time_until_neglible_us / 1000;
int64_t s = -koff_ms;
ADLMIDI_ChannelAlloc allocType = synth.m_channelAlloc;
if(allocType == ADLMIDI_ChanAlloc_AUTO)
{
if(synth.m_musicMode == Synth::MODE_CMF)
allocType = ADLMIDI_ChanAlloc_SameInst;
else if(synth.m_volumeScale == Synth::VOLUME_HMI)
allocType = ADLMIDI_ChanAlloc_AnyReleased; // HMI doesn't care about the same instrument
else
allocType = ADLMIDI_ChanAlloc_OffDelay;
}
// Rate channel with a releasing note
if(s < 0 && chan.users.empty())
{
bool isSame = (chan.recent_ins == ins);
s -= 40000;
// If it's same instrument, better chance to get it when no free channels
switch(allocType)
{
case ADLMIDI_ChanAlloc_SameInst:
if(isSame)
s = 0; // Re-use releasing channel with the same instrument
break;
case ADLMIDI_ChanAlloc_AnyReleased:
s = 0; // Re-use any releasing channel
break;
default:
case ADLMIDI_ChanAlloc_OffDelay:
if(isSame)
s = -koff_ms; // Wait until releasing sound will complete
break;
}
return s;
}
// Same midi-instrument = some stability
for(AdlChannel::const_users_iterator j = chan.users.begin(); !j.is_end(); ++j)
{
const AdlChannel::LocationData &jd = j->value;
int64_t kon_ms = jd.kon_time_until_neglible_us / 1000;
s -= (jd.sustained == AdlChannel::LocationData::Sustain_None) ?
(4000000 + kon_ms) : (500000 + (kon_ms / 2));
MIDIchannel::notes_iterator
k = const_cast<MIDIchannel &>(m_midiChannels[jd.loc.MidCh]).find_activenote(jd.loc.note);
if(!k.is_end())
{
const MIDIchannel::NoteInfo &info = k->value;
// Same instrument = good
if(jd.ins == ins)
{
s += 300;
// Arpeggio candidate = even better
if(jd.vibdelay_us < 70000
|| jd.kon_time_until_neglible_us > 20000000)
s += 10;
}
// Percussion is inferior to melody
s += info.isPercussion ? 50 : 0;
/*
if(k->second.midiins >= 25
&& k->second.midiins < 40
&& j->second.ins != ins)
{
s -= 14000; // HACK: Don't clobber the bass or the guitar
}
*/
}
// If there is another channel to which this note
// can be evacuated to in the case of congestion,
// increase the score slightly.
unsigned n_evacuation_stations = 0;
for(size_t c2 = 0; c2 < static_cast<size_t>(synth.m_numChannels); ++c2)
{
if(c2 == c) continue;
if(synth.m_channelCategory[c2]
!= synth.m_channelCategory[c]) continue;
for(AdlChannel::const_users_iterator m = m_chipChannels[c2].users.begin(); !m.is_end(); ++m)
{
const AdlChannel::LocationData &md = m->value;
if(md.sustained != AdlChannel::LocationData::Sustain_None) continue;
if(md.vibdelay_us >= 200000) continue;
if(md.ins != jd.ins) continue;
n_evacuation_stations += 1;
}
}
s += (int64_t)n_evacuation_stations * 4;
}
return s;
}
void MIDIplay::prepareChipChannelForNewNote(size_t c, const MIDIchannel::NoteInfo::Phys &ins)
{
if(m_chipChannels[c].users.empty()) return; // Nothing to do
Synth &synth = *m_synth;
//bool doing_arpeggio = false;
for(AdlChannel::users_iterator jnext = m_chipChannels[c].users.begin(); !jnext.is_end();)
{
AdlChannel::users_iterator j = jnext;
AdlChannel::LocationData &jd = jnext->value;
++jnext;
if(jd.sustained == AdlChannel::LocationData::Sustain_None)
{
// Collision: Kill old note,
// UNLESS we're going to do arpeggio
MIDIchannel::notes_iterator i
(m_midiChannels[jd.loc.MidCh].ensure_find_activenote(jd.loc.note));
// Check if we can do arpeggio.
if((jd.vibdelay_us < 70000
|| jd.kon_time_until_neglible_us > 20000000)
&& jd.ins == ins)
{
// Do arpeggio together with this note.
//doing_arpeggio = true;
continue;
}
killOrEvacuate(c, j, i);
// ^ will also erase j from ch[c].users.
}
}
// Kill all sustained notes on this channel
// Don't keep them for arpeggio, because arpeggio requires
// an intact "activenotes" record. This is a design flaw.
killSustainingNotes(-1, static_cast<int32_t>(c), AdlChannel::LocationData::Sustain_ANY);
// Keyoff the channel so that it can be retriggered,
// unless the new note will be introduced as just an arpeggio.
if(m_chipChannels[c].users.empty())
synth.noteOff(c);
}
void MIDIplay::killOrEvacuate(size_t from_channel,
AdlChannel::users_iterator j,
MIDIplay::MIDIchannel::notes_iterator i)
{
Synth &synth = *m_synth;
uint32_t maxChannels = ADL_MAX_CHIPS * 18;
AdlChannel::LocationData &jd = j->value;
MIDIchannel::NoteInfo &info = i->value;
// Before killing the note, check if it can be
// evacuated to another channel as an arpeggio
// instrument. This helps if e.g. all channels
// are full of strings and we want to do percussion.
// FIXME: This does not care about four-op entanglements.
for(uint32_t c = 0; c < synth.m_numChannels; ++c)
{
uint16_t cs = static_cast<uint16_t>(c);
if(!m_setup.enableAutoArpeggio)
break; // Arpeggio disabled completely
if(c >= maxChannels)
break;
if(c == from_channel)
continue;
if(synth.m_channelCategory[c] != synth.m_channelCategory[from_channel])
continue;
AdlChannel &adlch = m_chipChannels[c];
if(adlch.users.size() == adlch.users.capacity())
continue; // no room for more arpeggio on channel
if(!m_chipChannels[cs].find_user(jd.loc).is_end())
continue; // channel already has this note playing (sustained)
// avoid introducing a duplicate location.
for(AdlChannel::users_iterator m = adlch.users.begin(); !m.is_end(); ++m)
{
AdlChannel::LocationData &mv = m->value;
if(mv.vibdelay_us >= 200000
&& mv.kon_time_until_neglible_us < 10000000) continue;
if(mv.ins != jd.ins)
continue;
if(hooks.onNote)
{
hooks.onNote(hooks.onNote_userData,
(int)from_channel,
info.noteTone,
static_cast<int>(info.midiins), 0, 0.0);
hooks.onNote(hooks.onNote_userData,
(int)c,
info.noteTone,
static_cast<int>(info.midiins),
info.vol, 0.0);
}
info.phys_erase(static_cast<uint16_t>(from_channel));
info.phys_ensure_find_or_create(cs)->assign(jd.ins);
m_chipChannels[cs].users.push_back(jd);
m_chipChannels[from_channel].users.erase(j);
return;
}
}
// Kill it
noteUpdate(jd.loc.MidCh,
i,
Upd_Off,
static_cast<int32_t>(from_channel));
}
void MIDIplay::panic()
{
for(uint8_t chan = 0; chan < m_midiChannels.size(); chan++)
{
for(uint8_t note = 0; note < 128; note++)
realTime_NoteOff(chan, note);
}
}
void MIDIplay::killSustainingNotes(int32_t midCh, int32_t this_adlchn, uint32_t sustain_type)
{
Synth &synth = *m_synth;
uint32_t first = 0, last = synth.m_numChannels;
if(this_adlchn >= 0)
{
first = static_cast<uint32_t>(this_adlchn);
last = first + 1;
}
for(uint32_t c = first; c < last; ++c)
{
if(m_chipChannels[c].users.empty())
continue; // Nothing to do
for(AdlChannel::users_iterator jnext = m_chipChannels[c].users.begin(); !jnext.is_end();)
{
AdlChannel::users_iterator j = jnext;
AdlChannel::LocationData &jd = j->value;
++jnext;
if((midCh < 0 || jd.loc.MidCh == midCh)
&& ((jd.sustained & sustain_type) != 0))
{
int midiins = '?';
if(hooks.onNote)
hooks.onNote(hooks.onNote_userData, (int)c, jd.loc.note, midiins, 0, 0.0);
jd.sustained &= ~sustain_type;
if(jd.sustained == AdlChannel::LocationData::Sustain_None)
m_chipChannels[c].users.erase(j);//Remove only when note is clean from any holders
}
}
// Keyoff the channel, if there are no users left.
if(m_chipChannels[c].users.empty())
synth.noteOff(c);
}
}
void MIDIplay::markSostenutoNotes(int32_t midCh)
{
Synth &synth = *m_synth;
uint32_t first = 0, last = synth.m_numChannels;
for(uint32_t c = first; c < last; ++c)
{
if(m_chipChannels[c].users.empty())
continue; // Nothing to do
for(AdlChannel::users_iterator jnext = m_chipChannels[c].users.begin(); !jnext.is_end();)
{
AdlChannel::users_iterator j = jnext;
AdlChannel::LocationData &jd = j->value;
++jnext;
if((jd.loc.MidCh == midCh) && (jd.sustained == AdlChannel::LocationData::Sustain_None))
jd.sustained |= AdlChannel::LocationData::Sustain_Sostenuto;
}
}
}
void MIDIplay::setRPN(size_t midCh, unsigned value, bool MSB)
{
bool nrpn = m_midiChannels[midCh].nrpn;
unsigned addr = m_midiChannels[midCh].lastmrpn * 0x100 + m_midiChannels[midCh].lastlrpn;
switch(addr + nrpn * 0x10000 + MSB * 0x20000)
{
case 0x0000 + 0*0x10000 + 1*0x20000: // Pitch-bender sensitivity
m_midiChannels[midCh].bendsense_msb = value;
m_midiChannels[midCh].updateBendSensitivity();
break;
case 0x0000 + 0*0x10000 + 0*0x20000: // Pitch-bender sensitivity LSB
m_midiChannels[midCh].bendsense_lsb = value;
m_midiChannels[midCh].updateBendSensitivity();
break;
case 0x0108 + 1*0x10000 + 1*0x20000:
if((m_synthMode & Mode_XG) != 0) // Vibrato speed
{
if(value == 64) m_midiChannels[midCh].vibspeed = 1.0;
else if(value < 100) m_midiChannels[midCh].vibspeed = 1.0 / (1.6e-2 * (value ? value : 1));
else m_midiChannels[midCh].vibspeed = 1.0 / (0.051153846 * value - 3.4965385);
m_midiChannels[midCh].vibspeed *= 2 * 3.141592653 * 5.0;
}
break;
case 0x0109 + 1*0x10000 + 1*0x20000:
if((m_synthMode & Mode_XG) != 0) // Vibrato depth
{
m_midiChannels[midCh].vibdepth = (((int)value - 64) * 0.15) * 0.01;
}
break;
case 0x010A + 1*0x10000 + 1*0x20000:
if((m_synthMode & Mode_XG) != 0) // Vibrato delay in millisecons
{
m_midiChannels[midCh].vibdelay_us = value ? int64_t(209.2 * std::exp(0.0795 * (double)value)) : 0;
}
break;
default:/* UI.PrintLn("%s %04X <- %d (%cSB) (ch %u)",
"NRPN"+!nrpn, addr, value, "LM"[MSB], MidCh);*/
break;
}
}
void MIDIplay::updatePortamento(size_t midCh)
{
double rate = HUGE_VAL;
uint16_t midival = m_midiChannels[midCh].portamento;
if(m_midiChannels[midCh].portamentoEnable && midival > 0)
rate = 350.0 * std::pow(2.0, -0.062 * (1.0 / 128) * midival);
m_midiChannels[midCh].portamentoRate = rate;
}
void MIDIplay::noteOff(size_t midCh, uint8_t note, bool forceNow)
{
MIDIchannel &ch = m_midiChannels[midCh];
MIDIchannel::notes_iterator i = ch.find_activenote(note);
if(!i.is_end())
{
MIDIchannel::NoteInfo &ni = i->value;
if(forceNow || ni.ttl <= 0)
noteUpdate(midCh, i, Upd_Off);
else
ni.isOnExtendedLifeTime = true;
}
}
void MIDIplay::updateVibrato(double amount)
{
for(size_t a = 0, b = m_midiChannels.size(); a < b; ++a)
{
if(m_midiChannels[a].hasVibrato() && !m_midiChannels[a].activenotes.empty())
{
noteUpdateAll(static_cast<uint16_t>(a), Upd_Pitch);
m_midiChannels[a].vibpos += amount * m_midiChannels[a].vibspeed;
}
else
m_midiChannels[a].vibpos = 0.0;
}
}
size_t MIDIplay::chooseDevice(const std::string &name)
{
std::map<std::string, size_t>::iterator i = m_midiDevices.find(name);
if(i != m_midiDevices.end())
return i->second;
size_t n = m_midiDevices.size() * 16;
m_midiDevices.insert(std::make_pair(name, n));
m_midiChannels.resize(n + 16);
resetMIDIDefaults(static_cast<int>(n));
return n;
}
void MIDIplay::updateArpeggio(double) // amount = amount of time passed
{
// If there is an adlib channel that has multiple notes
// simulated on the same channel, arpeggio them.
Synth &synth = *m_synth;
if(!m_setup.enableAutoArpeggio) // Arpeggio was disabled
{
if(m_arpeggioCounter != 0)
m_arpeggioCounter = 0;
return;
}
#if 0
const unsigned desired_arpeggio_rate = 40; // Hz (upper limit)
# if 1
static unsigned cache = 0;
amount = amount; // Ignore amount. Assume we get a constant rate.
cache += MaxSamplesAtTime * desired_arpeggio_rate;
if(cache < PCM_RATE) return;
cache %= PCM_RATE;
# else
static double arpeggio_cache = 0;
arpeggio_cache += amount * desired_arpeggio_rate;
if(arpeggio_cache < 1.0) return;
arpeggio_cache = 0.0;
# endif
#endif
++m_arpeggioCounter;
for(uint32_t c = 0; c < synth.m_numChannels; ++c)
{
retry_arpeggio:
if(c > uint32_t(std::numeric_limits<int32_t>::max()))
break;
size_t n_users = m_chipChannels[c].users.size();
if(n_users > 1)
{
AdlChannel::users_iterator i = m_chipChannels[c].users.begin();
size_t rate_reduction = 3;
if(n_users >= 3)
rate_reduction = 2;
if(n_users >= 4)
rate_reduction = 1;
for(size_t count = (m_arpeggioCounter / rate_reduction) % n_users,
n = 0; n < count; ++n)
++i;
AdlChannel::LocationData &d = i->value;
if(d.sustained == AdlChannel::LocationData::Sustain_None)
{
if(d.kon_time_until_neglible_us <= 0)
{
noteUpdate(
d.loc.MidCh,
m_midiChannels[ d.loc.MidCh ].ensure_find_activenote(d.loc.note),
Upd_Off,
static_cast<int32_t>(c));
goto retry_arpeggio;
}
noteUpdate(
d.loc.MidCh,
m_midiChannels[ d.loc.MidCh ].ensure_find_activenote(d.loc.note),
Upd_Pitch | Upd_Volume | Upd_Pan,
static_cast<int32_t>(c));
}
}
}
}
void MIDIplay::updateGlide(double amount)
{
size_t num_channels = m_midiChannels.size();
for(size_t channel = 0; channel < num_channels; ++channel)
{
MIDIchannel &midiChan = m_midiChannels[channel];
if(midiChan.gliding_note_count == 0)
continue;
for(MIDIchannel::notes_iterator it = midiChan.activenotes.begin();
!it.is_end(); ++it)
{
MIDIchannel::NoteInfo &info = it->value;
double finalTone = info.noteTone;
double previousTone = info.currentTone;
bool directionUp = previousTone < finalTone;
double toneIncr = amount * (directionUp ? +info.glideRate : -info.glideRate);
double currentTone = previousTone + toneIncr;
bool glideFinished = !(directionUp ? (currentTone < finalTone) : (currentTone > finalTone));
currentTone = glideFinished ? finalTone : currentTone;
if(currentTone != previousTone)
{
info.currentTone = currentTone;
noteUpdate(static_cast<uint16_t>(channel), it, Upd_Pitch);
}
}
}
}
void MIDIplay::describeChannels(char *str, char *attr, size_t size)
{
if (!str || size <= 0)
return;
Synth &synth = *m_synth;
uint32_t numChannels = synth.m_numChannels;
uint32_t index = 0;
while(index < numChannels && index < size - 1)
{
const AdlChannel &adlChannel = m_chipChannels[index];
AdlChannel::const_users_iterator loc = adlChannel.users.begin();
AdlChannel::const_users_iterator locnext(loc);
if(!loc.is_end()) ++locnext;
if(loc.is_end()) // off
{
str[index] = '-';
}
else if(!locnext.is_end()) // arpeggio
{
str[index] = '@';
}
else // on
{
switch(synth.m_channelCategory[index])
{
case Synth::ChanCat_Regular:
str[index] = '+';
break;
case Synth::ChanCat_4op_First:
case Synth::ChanCat_4op_Second:
str[index] = '#';
break;
default: // rhythm-mode percussion
str[index] = 'r';
break;
}
}
uint8_t attribute = 0;
if (!loc.is_end()) // 4-bit color index of MIDI channel
attribute |= (uint8_t)(loc->value.loc.MidCh & 0xF);
attr[index] = (char)attribute;
++index;
}
str[index] = 0;
attr[index] = 0;
}