Commit graph

16 commits

Author SHA1 Message Date
Christoph Oelckers
dad5c5a765 - fixed compilation on Mac.
Linking still does not work...
2022-07-31 19:30:31 +02:00
Christoph Oelckers
47475495f4 - integrate FluidSynth directly into the project in source form.
The primary reason for this is to avoid dealing with FluidSynth's rather messy compile setup.
This also protects us from breaking API/ABI changes like between version 1 and 2.

This still needs work for Linux/macOS to deal with glib. Windows works fine.
2022-07-31 12:12:11 +02:00
Braden Obrzut
95e6bfcd8c Better support for vendoring
- Allow ZLIB::ZLIB target to be provided by a unified build
- Added ZMUSIC_INSTALL variable to allow disabling of install rules (mostly due to how install(EXPORT) works)
- Static libraries don't need dllimport/dllexport on Windows
- Fixed: INTERFACE include directory was missing from zmusic/zmusiclite targets when using with add_subdirectory
- use_fast_math CMake function updated to allow source files to be passed (for GZDoom/Raze)
2021-05-31 22:22:57 +02:00
Braden Obrzut
b3c4b55dab Overhaul CMakeLists to conform with modern CMake
- Prefer target properties instead of setting variables whenever possible.
  A zmusic-obj target now exists to represent the commonality between zmusic
  and zmusiclite.
- Factored out as much as possible from global settings to per target settings
  which will make it easier to support using ZMusic as a submodule. Moved
  helper functions into a ZUtility.cmake module.
- We now generate and install ZMusicConfig.cmake so find_package(ZMusic)
  will work either automatically or given ZMusic_DIR is set.
- CPack is enabled although some refinement is still needed.
- Requires CMake >= 3.13 which is newer than I would normally like, but given
  how no one like to refactor these things it may be better to deal with the
  short term pain of going a little aggressive on the requirement in order to
  avoid having to make things ugly. Especially given that these scripts have
  a tendency to be copy/pasted into sister projects. CMake itself has very few
  dependencies so users of old Linux distros should be able to easily compile
  a supported version of CMake.
- On Windows CMake >= 3.15 is required for redistributable results.
- Cleaned out bits that were copied from GZDoom but not relevant to ZMusic.
2021-02-16 01:38:10 -05:00
Cacodemon345
5bfa76c948 Add MIDS music format playback support 2020-09-14 00:58:12 +06:00
alexey.lysiuk
c1bf2f82a9 - fixed undefined CMAKE_INSTALL_... variables
https://forum.zdoom.org/viewtopic.php?t=68860&start=45#p1154952
2020-06-09 12:23:30 +03:00
alexey.lysiuk
823d9f5d7f - removed hardcoded include and lib directories from install target
This resolves #7
2020-05-30 11:29:38 +03:00
Cacodemon345
425ac9048d
Fix compilation on NetBSD (#8) 2020-05-30 11:26:23 +03:00
alexey.lysiuk
4719ad44d8 - added ABI version to soname
This fixes #4
2020-03-02 17:27:33 +01:00
alexey.lysiuk
edd802e655 - added ability to build static libraries
Dynamic libraries are still built by default
2020-02-09 12:30:29 +02:00
Christoph Oelckers
17d7942d02 - made the global interface c compatible. Added an empty C source so that incompatibilities immediately trigger compile errors.
- simplified the message printing interface to a single function.
2020-01-11 12:47:07 +01:00
alexey.lysiuk
e02e7fb1ca - enabled rpath explicitly on macOS 2020-01-07 13:14:56 +02:00
alexey.lysiuk
915335ae97 - added install target to CMake configuration 2020-01-04 17:23:19 +02:00
alexey.lysiuk
2422d06835 - removed dependency on SDL 2020-01-04 14:42:22 +01:00
Christoph Oelckers
c1bbdcc849 - conditionalize the configuration depending on available content, so that the lite variant also builds successfully. 2020-01-04 12:20:56 +01:00
Christoph Oelckers
a4eae42ec5 - initial commit 2020-01-02 17:52:30 +01:00