mirror of
https://github.com/ZDoom/ZMusic.git
synced 2024-11-15 00:41:36 +00:00
271 lines
9.9 KiB
Text
271 lines
9.9 KiB
Text
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cmake_minimum_required( VERSION 2.8.7 )
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project(ZMusic)
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if( COMMAND cmake_policy )
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if( POLICY CMP0011 )
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cmake_policy( SET CMP0011 NEW )
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endif()
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if( POLICY CMP0054 )
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cmake_policy( SET CMP0054 NEW )
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endif()
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endif()
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list( APPEND CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake )
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include( FindPackageHandleStandardArgs )
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# Support cross compiling
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option( FORCE_CROSSCOMPILE "Turn on cross compiling." NO )
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if( FORCE_CROSSCOMPILE )
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set( CMAKE_CROSSCOMPILING TRUE )
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endif()
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if(CMAKE_CROSSCOMPILING)
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set(IMPORT_EXECUTABLES "IMPORTFILE-NOTFOUND" CACHE FILEPATH "Export file from native build.")
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include(${IMPORT_EXECUTABLES})
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endif()
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# Macro for building libraries without debugging information
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macro( make_release_only )
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set( CMAKE_C_FLAGS_MINSIZEREL ${CMAKE_C_FLAGS_RELEASE} )
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set( CMAKE_C_FLAGS_RELWITHDEBINFO ${CMAKE_C_FLAGS_RELEASE} )
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string( REPLACE "/MT " "/MTd " CMAKE_C_FLAGS_DEBUG ${CMAKE_C_FLAGS_RELEASE} )
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set( CMAKE_CXX_FLAGS_MINSIZEREL ${CMAKE_CXX_FLAGS_RELEASE} )
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set( CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_CXX_FLAGS_RELEASE} )
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string( REPLACE "/MT " "/MTd " CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_RELEASE} )
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endmacro()
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IF( NOT CMAKE_BUILD_TYPE )
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SET( CMAKE_BUILD_TYPE Debug CACHE STRING
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"Choose the type of build, options are: Debug Release RelWithDebInfo MinSizeRel."
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FORCE )
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ENDIF()
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# Replacement variables for a possible long list of C/C++ compilers compatible with GCC
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if( "${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" )
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set( ZD_CMAKE_COMPILER_IS_GNUC_COMPATIBLE TRUE )
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else()
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set( ZD_CMAKE_COMPILER_IS_GNUC_COMPATIBLE FALSE )
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endif()
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if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
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set( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE TRUE )
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else()
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set( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE FALSE )
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endif()
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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set( PROFILE 0 CACHE BOOL "Enable profiling with gprof for Debug and RelWithDebInfo build types." )
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endif()
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# Fast math flags, required by some subprojects
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set( ZD_FASTMATH_FLAG "" )
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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set( ZD_FASTMATH_FLAG "-ffast-math -ffp-contract=fast" )
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elseif( MSVC )
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set( ZD_FASTMATH_FLAG "/fp:fast" )
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endif()
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macro( use_fast_math )
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set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${ZD_FASTMATH_FLAG}" )
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set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${ZD_FASTMATH_FLAG}" )
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endmacro()
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include( CheckFunctionExists )
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macro( require_stricmp )
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CHECK_FUNCTION_EXISTS( stricmp STRICMP_EXISTS )
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if( NOT STRICMP_EXISTS )
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add_definitions( -Dstricmp=strcasecmp )
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endif()
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endmacro()
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macro( require_strnicmp )
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CHECK_FUNCTION_EXISTS( strnicmp STRNICMP_EXISTS )
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if( NOT STRNICMP_EXISTS )
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add_definitions( -Dstrnicmp=strncasecmp )
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endif()
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endmacro()
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option( NO_OPENAL "Disable OpenAL sound support" OFF )
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find_package( ZLIB )
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include( TargetArch )
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target_architecture(ZDOOM_TARGET_ARCH)
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if( ${ZDOOM_TARGET_ARCH} MATCHES "x86_64" )
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set( HAVE_VM_JIT ON )
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option (HAVE_VULKAN "Enable Vulkan support" ON)
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endif()
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if( MSVC )
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# Eliminate unreferenced functions and data
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# Perform identical COMDAT folding
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set( REL_LINKER_FLAGS "/opt:ref /opt:icf /nodefaultlib:msvcrt /TSAWARE /LARGEADDRESSAWARE" )
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# String pooling
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# Function-level linking
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# Disable run-time type information
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if ( HAVE_VULKAN )
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set( ALL_C_FLAGS "/GF /Gy /GR- /permissive- /DHAVE_VULKAN" )
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else()
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set( ALL_C_FLAGS "/GF /Gy /GR- /permissive-" )
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endif()
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# Avoid CRT DLL dependancies in release builds, optionally generate assembly output for checking crash locations.
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option( ZDOOM_GENERATE_ASM "Generate assembly output." OFF )
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if( ZDOOM_GENERATE_ASM )
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set( REL_C_FLAGS "/MT /Oy /Oi /FAcs /GS-" )
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else()
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set( REL_C_FLAGS "/MT /Oy /Oi /GS-" )
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endif()
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# Debug allocations in debug builds
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set( DEB_C_FLAGS "/D _CRTDBG_MAP_ALLOC /MTd" )
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# Disable warnings for unsecure CRT functions from VC8+
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set( ALL_C_FLAGS "${ALL_C_FLAGS} /wd4996 /DUNICODE /D_UNICODE /D_WIN32_WINNT=0x0600" )
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# The CMake configurations set /GR and /MD by default, which conflict with our settings.
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string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE} )
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string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_MINSIZEREL ${CMAKE_CXX_FLAGS_MINSIZEREL} )
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string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_CXX_FLAGS_RELWITHDEBINFO} )
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string(REPLACE "/Ob1 " "/Ob2 " CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_CXX_FLAGS_RELWITHDEBINFO} )
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string(REPLACE "/MDd " " " CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG} )
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string(REPLACE "/MD " " " CMAKE_C_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE} )
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string(REPLACE "/MD " " " CMAKE_C_FLAGS_MINSIZEREL ${CMAKE_C_FLAGS_MINSIZEREL} )
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string(REPLACE "/MD " " " CMAKE_C_FLAGS_RELWITHDEBINFO ${CMAKE_C_FLAGS_RELWITHDEBINFO} )
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string(REPLACE "/MDd " " " CMAKE_C_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG} )
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string(REPLACE " /GR" " " CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} )
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else()
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set( REL_LINKER_FLAGS "" )
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if ( HAVE_VULKAN )
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set( ALL_C_FLAGS "-ffp-contract=off -DHAVE_VULKAN" )
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else()
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set( ALL_C_FLAGS "-ffp-contract=off" )
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endif()
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if ( UNIX )
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include(CheckSymbolExists)
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check_symbol_exists( "fts_set" "fts.h" HAVE_FTS )
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if ( NOT HAVE_FTS )
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include ( FindPkgConfig )
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pkg_check_modules( MUSL_FTS musl-fts )
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if ( MUSL_FTS_FOUND )
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set ( ALL_C_FLAGS "${ALL_C_FLAGS} ${MUSL_FTS_LDFLAGS}" )
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else ( MUSL_FTS_FOUND )
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message (ERROR "fts_* functions not found in the system" )
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endif ( MUSL_FTS_FOUND )
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endif ( NOT HAVE_FTS )
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endif ( UNIX )
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set( REL_C_FLAGS "" )
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set( DEB_C_FLAGS "" )
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if( APPLE )
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if( CMAKE_CXX_COMPILER_ID STREQUAL "Clang" )
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# With standard Apple tools -stdlib=libc++ needs to be specified in order to get
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# C++11 support using SDKs 10.7 and 10.8.
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set( CMAKE_CXX_FLAGS "-stdlib=libc++ ${CMAKE_CXX_FLAGS}" )
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set( CMAKE_EXE_LINKER_FLAGS "-stdlib=libc++ ${CMAKE_EXE_LINKER_FLAGS}" )
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elseif( CMAKE_CXX_COMPILER_ID STREQUAL "GNU" )
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# If we're compiling with a custom GCC on the Mac (which we know since g++-4.2 doesn't support C++11) statically link libgcc.
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set( ALL_C_FLAGS "-static-libgcc" )
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endif()
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elseif( NOT MINGW )
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# Generic GCC/Clang requires position independent executable to be enabled explicitly
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set( ALL_C_FLAGS "${ALL_C_FLAGS} -fPIE" )
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set( CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -pie" )
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endif( APPLE )
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endif()
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set( CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} ${REL_LINKER_FLAGS}" )
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set( CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} ${REL_LINKER_FLAGS}" )
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set( CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} ${REL_LINKER_FLAGS}" )
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set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${ALL_C_FLAGS}" )
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set( CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} ${REL_C_FLAGS}" )
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set( CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} ${REL_C_FLAGS}" )
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set( CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} ${REL_C_FLAGS}" )
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set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" )
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set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${ALL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${REL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} ${REL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ${REL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" )
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option(FORCE_INTERNAL_ZLIB "Use internal zlib")
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option(FORCE_INTERNAL_GME "Use internal gme" ON)
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mark_as_advanced( FORCE_INTERNAL_GME )
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if( ZLIB_FOUND AND NOT FORCE_INTERNAL_ZLIB )
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message( STATUS "Using system zlib, includes found at ${ZLIB_INCLUDE_DIR}" )
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else()
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message( STATUS "Using internal zlib" )
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set( SKIP_INSTALL_ALL TRUE ) # Avoid installing zlib alongside zdoom
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add_subdirectory( thirdparty/zlib )
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set( ZLIB_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/zlib )
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set( ZLIB_LIBRARIES z )
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set( ZLIB_LIBRARY z )
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endif()
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if( GME_FOUND AND NOT FORCE_INTERNAL_GME )
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message( STATUS "Using system gme library, includes found at ${GME_INCLUDE_DIR}" )
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else()
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message( STATUS "Using internal gme library" )
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# Use MAME as it's a balanced emulator: well-accurate, but doesn't eats lot of CPU
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# Nuked OPN2 is very accurate emulator, but it eats too much CPU for the workflow
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set( GME_YM2612_EMU "MAME" )
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add_subdirectory( thirdparty/game-music-emu )
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set( GME_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/game-music-emu" )
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set( GME_LIBRARIES gme )
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endif()
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set( ADL_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/adlmidi" )
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set( OPN_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/opnmidi" )
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set( TIMIDITYPP_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/timidityplus" )
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set( TIMIDITY_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/timidity" )
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set( WILDMIDI_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/wildmidi" )
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set( OPLSYNTH_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/oplsynth" )
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if( NOT CMAKE_CROSSCOMPILING )
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if( NOT CROSS_EXPORTS )
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set( CROSS_EXPORTS "" )
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endif()
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endif()
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# Install the entire docs directory in the distributed zip package
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if( WIN32 )
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set( INSTALL_DOCS_PATH docs CACHE STRING "Directory where the documentation will be placed during install." )
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else()
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set( INSTALL_DOCS_PATH share/doc/${ZDOOM_EXE_NAME} CACHE STRING "Directory where the zdoom documentation will be placed during install." )
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endif()
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install(DIRECTORY docs/
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DESTINATION ${INSTALL_DOCS_PATH}
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COMPONENT "Documentation")
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option( DYN_FLUIDSYNTH "Dynamically load fluidsynth" ON )
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option( DYN_OPENAL "Dynamically load OpenAL" ON )
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option( DYN_SNDFILE "Dynamically load libsndfile" ON )
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option( DYN_MPG123 "Dynamically load libmpg123" ON )
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add_subdirectory( thirdparty/dumb )
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add_subdirectory( thirdparty/adlmidi )
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add_subdirectory( thirdparty/opnmidi )
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add_subdirectory( thirdparty/timidity )
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add_subdirectory( thirdparty/timidityplus )
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add_subdirectory( thirdparty/wildmidi )
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add_subdirectory( thirdparty/oplsynth )
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add_subdirectory( source )
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if( NOT CMAKE_CROSSCOMPILING )
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export(TARGETS ${CROSS_EXPORTS} FILE "${CMAKE_BINARY_DIR}/ImportExecutables.cmake" )
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endif()
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