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103 lines
3.1 KiB
C
103 lines
3.1 KiB
C
//-------------------------------------------------------------------------
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/*
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Copyright (C) 1996, 2003 - 3D Realms Entertainment
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This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
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Duke Nukem 3D is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Original Source: 1996 - Todd Replogle
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Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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*/
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//-------------------------------------------------------------------------
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#ifndef _types_public
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#define _types_public
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#ifdef __cplusplus
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extern "C" {
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#endif
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//***************************************************************************
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//
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// Global Data Types (For portability)
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//
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//***************************************************************************
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typedef unsigned char uint8;
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typedef uint8 byte;
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typedef signed char int8;
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typedef unsigned short int uint16;
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typedef uint16 word;
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typedef short int int16;
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typedef unsigned long uint32;
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typedef long int32;
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typedef uint32 dword;
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typedef int32 fixed;
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typedef float float32;
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typedef double float64;
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typedef long double float128;
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typedef float64 appfloat;
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#define MAXINT32 0x7fffffff
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#define MININT32 -0x80000000
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#define MAXUINT32 0xffffffff
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#define MINUINT32 0
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#define MAXINT16 0x7fff
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#define MININT16 -0x8000
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#define MAXUINT16 0xffff
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#define MINUINT16 0
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//***************************************************************************
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//
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// boolean values
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//
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//***************************************************************************
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#ifndef __cplusplus
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#define true ( 1 == 1 )
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#define false ( ! true )
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#endif
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//***************************************************************************
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//
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// BYTE ACCESS MACROS
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//
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//***************************************************************************
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// WORD macros
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#define Int16_HighByte( x ) ( (uint8) ((x)>>8) )
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#define Int16_LowByte( x ) ( (uint8) ((x)&0xff) )
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// DWORD macros
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#define Int32_4Byte( x ) ( (uint8) ((x)>>24)&0xff )
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#define Int32_3Byte( x ) ( (uint8) (((x)>>16)&0xff) )
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#define Int32_2Byte( x ) ( (uint8) (((x)>>8)&0xff) )
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#define Int32_1Byte( x ) ( (uint8) ((x)&0xff) )
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#ifdef __NeXT__
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#define stricmp strcasecmp
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#define strcmpi strcasecmp
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#endif
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#ifdef __cplusplus
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};
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#endif
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#endif
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