mirror of
https://github.com/ZDoom/zduke.git
synced 2024-11-27 22:22:38 +00:00
762 lines
20 KiB
C++
762 lines
20 KiB
C++
|
//-------------------------------------------------------------------------
|
||
|
/*
|
||
|
Copyright (C) 1996, 2003 - 3D Realms Entertainment
|
||
|
|
||
|
This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
|
||
|
|
||
|
Duke Nukem 3D is free software; you can redistribute it and/or
|
||
|
modify it under the terms of the GNU General Public License
|
||
|
as published by the Free Software Foundation; either version 2
|
||
|
of the License, or (at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||
|
|
||
|
See the GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program; if not, write to the Free Software
|
||
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||
|
|
||
|
Original Source: 1996 - Todd Replogle
|
||
|
Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
||
|
*/
|
||
|
//-------------------------------------------------------------------------
|
||
|
|
||
|
#include <conio.h>
|
||
|
#include <stdio.h>
|
||
|
#include <string.h>
|
||
|
#include <stdlib.h>
|
||
|
#include <ctype.h>
|
||
|
#include <time.h>
|
||
|
#include <dos.h>
|
||
|
#include "duke3d.h"
|
||
|
#include "scriplib.h"
|
||
|
#include "m_argv.h"
|
||
|
#include "c_bind.h"
|
||
|
|
||
|
// we load this in to get default button and key assignments
|
||
|
// as well as setting up function mappings
|
||
|
|
||
|
#include "_functio.h"
|
||
|
|
||
|
//
|
||
|
// Sound variables
|
||
|
//
|
||
|
int32 FXDevice;
|
||
|
int32 MusicDevice;
|
||
|
int32 FXVolume;
|
||
|
int32 MusicVolume;
|
||
|
int32 SoundToggle;
|
||
|
int32 MusicToggle;
|
||
|
int32 VoiceToggle;
|
||
|
int32 AmbienceToggle;
|
||
|
fx_blaster_config BlasterConfig;
|
||
|
int32 NumVoices;
|
||
|
int32 NumChannels;
|
||
|
int32 NumBits;
|
||
|
int32 MixRate;
|
||
|
int32 MidiPort;
|
||
|
int32 ReverseStereo;
|
||
|
|
||
|
int32 ControllerType = controltype_keyboardandmouse;
|
||
|
int32 MouseAiming;
|
||
|
|
||
|
//
|
||
|
// Screen variables
|
||
|
//
|
||
|
|
||
|
int32 ScreenMode;
|
||
|
int32 ScreenWidth;
|
||
|
int32 ScreenHeight;
|
||
|
|
||
|
static char setupfilename[128]={SETUPFILENAME};
|
||
|
static int32 scripthandle;
|
||
|
static int32 setupread=0;
|
||
|
/*
|
||
|
===================
|
||
|
=
|
||
|
= CONFIG_GetSetupFilename
|
||
|
=
|
||
|
===================
|
||
|
*/
|
||
|
#define MAXSETUPFILES 20
|
||
|
void CONFIG_GetSetupFilename( void )
|
||
|
{
|
||
|
struct find_t fblock;
|
||
|
char extension[10];
|
||
|
char * src;
|
||
|
char * filenames[MAXSETUPFILES];
|
||
|
char * parm;
|
||
|
int32 numfiles;
|
||
|
int32 i;
|
||
|
|
||
|
strcpy(setupfilename,SETUPFILENAME);
|
||
|
|
||
|
// determine extension
|
||
|
|
||
|
src = setupfilename + strlen(setupfilename) - 1;
|
||
|
|
||
|
while (*src != '.')
|
||
|
{
|
||
|
src--;
|
||
|
}
|
||
|
strcpy (&extension[1],src);
|
||
|
extension[0] = '*';
|
||
|
|
||
|
numfiles=0;
|
||
|
if (_dos_findfirst(extension,0,&fblock)==0)
|
||
|
{
|
||
|
do
|
||
|
{
|
||
|
filenames[numfiles]=(char*)SafeMalloc(128);
|
||
|
strcpy(filenames[numfiles],fblock.name);
|
||
|
numfiles++;
|
||
|
if (numfiles == MAXSETUPFILES)
|
||
|
break;
|
||
|
}
|
||
|
while(!_dos_findnext(&fblock));
|
||
|
}
|
||
|
parm = Args.CheckValue (SETUPNAMEPARM);
|
||
|
if (parm!=0)
|
||
|
{
|
||
|
numfiles = 0;
|
||
|
strcpy(setupfilename,parm);
|
||
|
}
|
||
|
if (numfiles>1)
|
||
|
{
|
||
|
int32 time;
|
||
|
int32 oldtime;
|
||
|
int32 count;
|
||
|
|
||
|
Printf("\nMultiple Configuration Files Encountered\n");
|
||
|
Printf("========================================\n");
|
||
|
Printf("Please choose a configuration file from the following list by pressing its\n");
|
||
|
Printf("corresponding letter:\n");
|
||
|
for (i=0;i<numfiles;i++)
|
||
|
{
|
||
|
if (strcmpi(filenames[i],SETUPFILENAME))
|
||
|
{
|
||
|
Printf("%c. %s\n",'a'+(char)i,filenames[i]);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Printf("%c. %s <DEFAULT>\n",'a'+(char)i,filenames[i]);
|
||
|
}
|
||
|
}
|
||
|
Printf("\n");
|
||
|
Printf("(%s will be used if no selection is made within 10 seconds.)\n\n",SETUPFILENAME);
|
||
|
//KB_FlushKeyboardQueue();
|
||
|
//KB_ClearKeysDown();
|
||
|
count = 9;
|
||
|
oldtime = clock();
|
||
|
time=clock()+(10*CLOCKS_PER_SEC);
|
||
|
while (clock()<time)
|
||
|
{
|
||
|
if (clock()>oldtime)
|
||
|
{
|
||
|
Printf("%ld seconds left. \r",count);
|
||
|
fflush(stdout);
|
||
|
oldtime = clock()+CLOCKS_PER_SEC;
|
||
|
count--;
|
||
|
}
|
||
|
if (0/*KB_KeyWaiting()*/)
|
||
|
{
|
||
|
int32 ch = 0;//KB_Getch();
|
||
|
ch -='a';
|
||
|
if (ch>=0 && ch<numfiles)
|
||
|
{
|
||
|
strcpy (setupfilename, filenames[ch]);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
Printf("\n\n");
|
||
|
}
|
||
|
if (numfiles==1)
|
||
|
strcpy (setupfilename, filenames[0]);
|
||
|
Printf("Using Setup file: '%s'\n",setupfilename);
|
||
|
#if 0
|
||
|
i=clock()+(3*CLOCKS_PER_SEC/4);
|
||
|
while (clock()<i)
|
||
|
{
|
||
|
;
|
||
|
}
|
||
|
#endif
|
||
|
for (i=0;i<numfiles;i++)
|
||
|
{
|
||
|
SafeFree(filenames[i]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===================
|
||
|
=
|
||
|
= CONFIG_FunctionNameToNum
|
||
|
=
|
||
|
===================
|
||
|
*/
|
||
|
|
||
|
int32 CONFIG_FunctionNameToNum( char * func )
|
||
|
{
|
||
|
int32 i;
|
||
|
|
||
|
for (i=0;i<NUMGAMEFUNCTIONS;i++)
|
||
|
{
|
||
|
if (!stricmp(func,gamefunctions[i]))
|
||
|
{
|
||
|
return i;
|
||
|
}
|
||
|
}
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===================
|
||
|
=
|
||
|
= CONFIG_FunctionNumToName
|
||
|
=
|
||
|
===================
|
||
|
*/
|
||
|
|
||
|
char * CONFIG_FunctionNumToName( int32 func )
|
||
|
{
|
||
|
if (func < NUMGAMEFUNCTIONS)
|
||
|
{
|
||
|
return gamefunctions[func];
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===================
|
||
|
=
|
||
|
= CONFIG_AnalogNameToNum
|
||
|
=
|
||
|
===================
|
||
|
*/
|
||
|
|
||
|
|
||
|
int32 CONFIG_AnalogNameToNum( char * func )
|
||
|
{
|
||
|
|
||
|
if (!stricmp(func,"analog_turning"))
|
||
|
{
|
||
|
return analog_turning;
|
||
|
}
|
||
|
if (!stricmp(func,"analog_strafing"))
|
||
|
{
|
||
|
return analog_strafing;
|
||
|
}
|
||
|
if (!stricmp(func,"analog_moving"))
|
||
|
{
|
||
|
return analog_moving;
|
||
|
}
|
||
|
if (!stricmp(func,"analog_lookingupanddown"))
|
||
|
{
|
||
|
return analog_lookingupanddown;
|
||
|
}
|
||
|
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===================
|
||
|
=
|
||
|
= CONFIG_SetDefaults
|
||
|
=
|
||
|
===================
|
||
|
*/
|
||
|
|
||
|
void CONFIG_SetDefaults( void )
|
||
|
{
|
||
|
SoundToggle = 1;
|
||
|
MusicToggle = 1;
|
||
|
VoiceToggle = 1;
|
||
|
AmbienceToggle = 1;
|
||
|
FXVolume = 192;
|
||
|
MusicVolume = 128;
|
||
|
ReverseStereo = 0;
|
||
|
ps[0].aim_mode = 0;
|
||
|
ud.screen_size = 8;
|
||
|
ud.screen_tilting = 1;
|
||
|
ud.shadows = 1;
|
||
|
ud.detail = 1;
|
||
|
ud.lockout = 0;
|
||
|
ud.pwlockout[0] = '\0';
|
||
|
ud.crosshair = 0;
|
||
|
ud.m_marker = 1;
|
||
|
ud.m_ffire = 1;
|
||
|
|
||
|
C_SetDefaultBindings ();
|
||
|
|
||
|
strcpy (ud.ridecule[0], "An inspiration for birth control.");
|
||
|
strcpy (ud.ridecule[1], "You're gonna die for that!");
|
||
|
strcpy (ud.ridecule[2], "It hurts to be you.");
|
||
|
strcpy (ud.ridecule[3], "Lucky Son of a Bitch.");
|
||
|
strcpy (ud.ridecule[4], "Hmmm....Payback time.");
|
||
|
strcpy (ud.ridecule[5], "You bottom dwelling scum sucker.");
|
||
|
strcpy (ud.ridecule[6], "Damn, you're ugly.");
|
||
|
strcpy (ud.ridecule[7], "Ha ha ha...Wasted!");
|
||
|
strcpy (ud.ridecule[8], "You suck!");
|
||
|
strcpy (ud.ridecule[9], "AARRRGHHHHH!!!");
|
||
|
|
||
|
strcpy (ud.rtsname, "DUKE.RTS");
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===================
|
||
|
=
|
||
|
= CONFIG_ReadKeys
|
||
|
=
|
||
|
===================
|
||
|
*/
|
||
|
|
||
|
void CONFIG_ReadKeys( void )
|
||
|
{
|
||
|
int32 i;
|
||
|
int32 numkeyentries;
|
||
|
int32 function;
|
||
|
char keyname1[80];
|
||
|
char keyname2[80];
|
||
|
kb_scancode key1,key2;
|
||
|
|
||
|
numkeyentries = SCRIPT_NumberEntries( scripthandle, "KeyDefinitions" );
|
||
|
|
||
|
for (i=0;i<numkeyentries;i++)
|
||
|
{
|
||
|
function = CONFIG_FunctionNameToNum(SCRIPT_Entry( scripthandle, "KeyDefinitions", i ));
|
||
|
if (function != -1)
|
||
|
{
|
||
|
memset(keyname1,0,sizeof(keyname1));
|
||
|
memset(keyname2,0,sizeof(keyname2));
|
||
|
SCRIPT_GetDoubleString
|
||
|
(
|
||
|
scripthandle,
|
||
|
"KeyDefinitions",
|
||
|
SCRIPT_Entry( scripthandle,"KeyDefinitions", i ),
|
||
|
keyname1,
|
||
|
keyname2
|
||
|
);
|
||
|
key1 = 0;
|
||
|
key2 = 0;
|
||
|
if (keyname1[0])
|
||
|
{
|
||
|
key1 = (byte) 0;//KB_StringToScanCode( keyname1 );
|
||
|
}
|
||
|
if (keyname2[0])
|
||
|
{
|
||
|
key2 = (byte) 0;//KB_StringToScanCode( keyname2 );
|
||
|
}
|
||
|
CONTROL_MapKey( function, key1, key2 );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===================
|
||
|
=
|
||
|
= CONFIG_SetupMouse
|
||
|
=
|
||
|
===================
|
||
|
*/
|
||
|
|
||
|
void CONFIG_SetupMouse( int32 scripthandle )
|
||
|
{
|
||
|
int32 i;
|
||
|
char str[80];
|
||
|
char temp[80];
|
||
|
int32 function, scale;
|
||
|
|
||
|
for (i=0;i<MAXMOUSEBUTTONS;i++)
|
||
|
{
|
||
|
sprintf(str,"MouseButton%ld",i);
|
||
|
memset(temp,0,sizeof(temp));
|
||
|
SCRIPT_GetString( scripthandle,"Controls", str,temp);
|
||
|
function = CONFIG_FunctionNameToNum(temp);
|
||
|
if (function != -1)
|
||
|
CONTROL_MapButton( function, i, false );
|
||
|
sprintf(str,"MouseButtonClicked%ld",i);
|
||
|
memset(temp,0,sizeof(temp));
|
||
|
SCRIPT_GetString( scripthandle,"Controls", str,temp);
|
||
|
function = CONFIG_FunctionNameToNum(temp);
|
||
|
if (function != -1)
|
||
|
CONTROL_MapButton( function, i, true );
|
||
|
}
|
||
|
// map over the axes
|
||
|
for (i=0;i<MAXMOUSEAXES;i++)
|
||
|
{
|
||
|
sprintf(str,"MouseAnalogAxes%ld",i);
|
||
|
memset(temp,0,sizeof(temp));
|
||
|
SCRIPT_GetString(scripthandle, "Controls", str,temp);
|
||
|
function = CONFIG_AnalogNameToNum(temp);
|
||
|
if (function != -1)
|
||
|
{
|
||
|
CONTROL_MapAnalogAxis(i,function);
|
||
|
}
|
||
|
sprintf(str,"MouseDigitalAxes%ld_0",i);
|
||
|
memset(temp,0,sizeof(temp));
|
||
|
SCRIPT_GetString(scripthandle, "Controls", str,temp);
|
||
|
function = CONFIG_FunctionNameToNum(temp);
|
||
|
if (function != -1)
|
||
|
CONTROL_MapDigitalAxis( i, function, 0 );
|
||
|
sprintf(str,"MouseDigitalAxes%ld_1",i);
|
||
|
memset(temp,0,sizeof(temp));
|
||
|
SCRIPT_GetString(scripthandle, "Controls", str,temp);
|
||
|
function = CONFIG_FunctionNameToNum(temp);
|
||
|
if (function != -1)
|
||
|
CONTROL_MapDigitalAxis( i, function, 1 );
|
||
|
sprintf(str,"MouseAnalogScale%ld",i);
|
||
|
SCRIPT_GetNumber(scripthandle, "Controls", str,&scale);
|
||
|
CONTROL_SetAnalogAxisScale( i, scale );
|
||
|
}
|
||
|
|
||
|
SCRIPT_GetNumber( scripthandle, "Controls","MouseSensitivity",&function);
|
||
|
CONTROL_SetMouseSensitivity(function);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===================
|
||
|
=
|
||
|
= CONFIG_SetupGamePad
|
||
|
=
|
||
|
===================
|
||
|
*/
|
||
|
|
||
|
void CONFIG_SetupGamePad( int32 scripthandle )
|
||
|
{
|
||
|
int32 i;
|
||
|
char str[80];
|
||
|
char temp[80];
|
||
|
int32 function;
|
||
|
|
||
|
|
||
|
for (i=0;i<MAXJOYBUTTONS;i++)
|
||
|
{
|
||
|
sprintf(str,"JoystickButton%ld",i);
|
||
|
memset(temp,0,sizeof(temp));
|
||
|
SCRIPT_GetString( scripthandle,"Controls", str,temp);
|
||
|
function = CONFIG_FunctionNameToNum(temp);
|
||
|
if (function != -1)
|
||
|
CONTROL_MapButton( function, i, false );
|
||
|
sprintf(str,"JoystickButtonClicked%ld",i);
|
||
|
memset(temp,0,sizeof(temp));
|
||
|
SCRIPT_GetString( scripthandle,"Controls", str,temp);
|
||
|
function = CONFIG_FunctionNameToNum(temp);
|
||
|
if (function != -1)
|
||
|
CONTROL_MapButton( function, i, true );
|
||
|
}
|
||
|
// map over the axes
|
||
|
for (i=0;i<MAXGAMEPADAXES;i++)
|
||
|
{
|
||
|
sprintf(str,"GamePadDigitalAxes%ld_0",i);
|
||
|
memset(temp,0,sizeof(temp));
|
||
|
SCRIPT_GetString(scripthandle, "Controls", str,temp);
|
||
|
function = CONFIG_FunctionNameToNum(temp);
|
||
|
if (function != -1)
|
||
|
CONTROL_MapDigitalAxis( i, function, 0 );
|
||
|
sprintf(str,"GamePadDigitalAxes%ld_1",i);
|
||
|
memset(temp,0,sizeof(temp));
|
||
|
SCRIPT_GetString(scripthandle, "Controls", str,temp);
|
||
|
function = CONFIG_FunctionNameToNum(temp);
|
||
|
if (function != -1)
|
||
|
CONTROL_MapDigitalAxis( i, function, 1 );
|
||
|
}
|
||
|
SCRIPT_GetNumber( scripthandle, "Controls","JoystickPort",&function);
|
||
|
CONTROL_JoystickPort = function;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===================
|
||
|
=
|
||
|
= CONFIG_SetupJoystick
|
||
|
=
|
||
|
===================
|
||
|
*/
|
||
|
|
||
|
void CONFIG_SetupJoystick( int32 scripthandle )
|
||
|
{
|
||
|
int32 i;
|
||
|
char str[80];
|
||
|
char temp[80];
|
||
|
int32 function, scale;
|
||
|
|
||
|
for (i=0;i<MAXJOYBUTTONS;i++)
|
||
|
{
|
||
|
sprintf(str,"JoystickButton%ld",i);
|
||
|
memset(temp,0,sizeof(temp));
|
||
|
SCRIPT_GetString( scripthandle,"Controls", str,temp);
|
||
|
function = CONFIG_FunctionNameToNum(temp);
|
||
|
if (function != -1)
|
||
|
CONTROL_MapButton( function, i, false );
|
||
|
sprintf(str,"JoystickButtonClicked%ld",i);
|
||
|
memset(temp,0,sizeof(temp));
|
||
|
SCRIPT_GetString( scripthandle,"Controls", str,temp);
|
||
|
function = CONFIG_FunctionNameToNum(temp);
|
||
|
if (function != -1)
|
||
|
CONTROL_MapButton( function, i, true );
|
||
|
}
|
||
|
// map over the axes
|
||
|
for (i=0;i<MAXJOYAXES;i++)
|
||
|
{
|
||
|
sprintf(str,"JoystickAnalogAxes%ld",i);
|
||
|
memset(temp,0,sizeof(temp));
|
||
|
SCRIPT_GetString(scripthandle, "Controls", str,temp);
|
||
|
function = CONFIG_AnalogNameToNum(temp);
|
||
|
if (function != -1)
|
||
|
{
|
||
|
CONTROL_MapAnalogAxis(i,function);
|
||
|
}
|
||
|
sprintf(str,"JoystickDigitalAxes%ld_0",i);
|
||
|
memset(temp,0,sizeof(temp));
|
||
|
SCRIPT_GetString(scripthandle, "Controls", str,temp);
|
||
|
function = CONFIG_FunctionNameToNum(temp);
|
||
|
if (function != -1)
|
||
|
CONTROL_MapDigitalAxis( i, function, 0 );
|
||
|
sprintf(str,"JoystickDigitalAxes%ld_1",i);
|
||
|
memset(temp,0,sizeof(temp));
|
||
|
SCRIPT_GetString(scripthandle, "Controls", str,temp);
|
||
|
function = CONFIG_FunctionNameToNum(temp);
|
||
|
if (function != -1)
|
||
|
CONTROL_MapDigitalAxis( i, function, 1 );
|
||
|
sprintf(str,"JoystickAnalogScale%ld",i);
|
||
|
SCRIPT_GetNumber(scripthandle, "Controls", str,&scale);
|
||
|
CONTROL_SetAnalogAxisScale( i, scale );
|
||
|
}
|
||
|
// read in JoystickPort
|
||
|
SCRIPT_GetNumber( scripthandle, "Controls","JoystickPort",&function);
|
||
|
CONTROL_JoystickPort = function;
|
||
|
// read in rudder state
|
||
|
SCRIPT_GetBoolean( scripthandle, "Controls","EnableRudder",&CONTROL_RudderEnabled);
|
||
|
}
|
||
|
|
||
|
void readsavenames(void)
|
||
|
{
|
||
|
long dummy;
|
||
|
short i;
|
||
|
char fn[] = "game_.sav";
|
||
|
FILE *fil;
|
||
|
|
||
|
for (i=0;i<10;i++)
|
||
|
{
|
||
|
fn[4] = i+'0';
|
||
|
if ((fil = fopen(fn,"rb")) == NULL ) continue;
|
||
|
dfread(&dummy,4,1,fil);
|
||
|
|
||
|
if(dummy != BYTEVERSION) return;
|
||
|
dfread(&dummy,4,1,fil);
|
||
|
dfread(&ud.savegame[i][0],19,1,fil);
|
||
|
fclose(fil);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===================
|
||
|
=
|
||
|
= CONFIG_ReadSetup
|
||
|
=
|
||
|
===================
|
||
|
*/
|
||
|
|
||
|
void CONFIG_ReadSetup( void )
|
||
|
{
|
||
|
char *dummy;
|
||
|
int32 i;
|
||
|
char commmacro[] = "CommbatMacro# ";
|
||
|
|
||
|
CONFIG_SetDefaults();
|
||
|
return;
|
||
|
|
||
|
if (!SafeFileExists(setupfilename))
|
||
|
{
|
||
|
I_FatalError("ReadSetup: %s does not exist\n"
|
||
|
" Please run SETUP.EXE\n",setupfilename);
|
||
|
}
|
||
|
scripthandle = SCRIPT_Load( setupfilename );
|
||
|
|
||
|
for(i = 0;i < 10;i++)
|
||
|
{
|
||
|
commmacro[13] = i+'0';
|
||
|
SCRIPT_GetString( scripthandle, "Comm Setup",commmacro,&ud.ridecule[i][0]);
|
||
|
}
|
||
|
|
||
|
SCRIPT_GetString( scripthandle, "Comm Setup","PlayerName",&myname[0]);
|
||
|
|
||
|
dummy = Args.CheckValue("-NAME");
|
||
|
if( dummy ) strcpy(myname,dummy);
|
||
|
dummy = Args.CheckValue("-MAP");
|
||
|
if( dummy )
|
||
|
{
|
||
|
if (!VOLUMEONE)
|
||
|
{
|
||
|
strcpy(boardfilename,dummy);
|
||
|
if( strchr(boardfilename,'.') == 0)
|
||
|
strcat(boardfilename,".map");
|
||
|
Printf("Using level: '%s'.\n",boardfilename);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Printf("The -map option is available in the registered version only!\n");
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
boardfilename[0] = 0;
|
||
|
}
|
||
|
|
||
|
SCRIPT_GetString( scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]);
|
||
|
|
||
|
SCRIPT_GetNumber( scripthandle, "Screen Setup", "Shadows",&ud.shadows);
|
||
|
SCRIPT_GetString( scripthandle, "Screen Setup","Password",&ud.pwlockout[0]);
|
||
|
SCRIPT_GetNumber( scripthandle, "Screen Setup", "Detail",&ud.detail);
|
||
|
SCRIPT_GetNumber( scripthandle, "Screen Setup", "Tilt",&ud.screen_tilting);
|
||
|
SCRIPT_GetNumber( scripthandle, "Screen Setup", "Messages",&ud.fta_on);
|
||
|
SCRIPT_GetNumber( scripthandle, "Screen Setup", "ScreenWidth",&ScreenWidth);
|
||
|
SCRIPT_GetNumber( scripthandle, "Screen Setup", "ScreenHeight",&ScreenHeight);
|
||
|
SCRIPT_GetNumber( scripthandle, "Screen Setup", "ScreenMode",&ScreenMode);
|
||
|
SCRIPT_GetNumber( scripthandle, "Screen Setup", "ScreenGamma",&ud.brightness);
|
||
|
SCRIPT_GetNumber( scripthandle, "Screen Setup", "ScreenSize",&ud.screen_size);
|
||
|
SCRIPT_GetNumber( scripthandle, "Screen Setup", "Out",&ud.lockout);
|
||
|
|
||
|
SCRIPT_GetNumber( scripthandle, "Misc", "Executions",&ud.executions);
|
||
|
ud.executions++;
|
||
|
SCRIPT_GetNumber( scripthandle, "Misc", "RunMode",&ud.auto_run);
|
||
|
SCRIPT_GetNumber( scripthandle, "Misc", "Crosshairs",&ud.crosshair);
|
||
|
if(ud.wchoice[0][0] == 0 && ud.wchoice[0][1] == 0)
|
||
|
{
|
||
|
ud.wchoice[0][0] = 3;
|
||
|
ud.wchoice[0][1] = 4;
|
||
|
ud.wchoice[0][2] = 5;
|
||
|
ud.wchoice[0][3] = 7;
|
||
|
ud.wchoice[0][4] = 8;
|
||
|
ud.wchoice[0][5] = 6;
|
||
|
ud.wchoice[0][6] = 0;
|
||
|
ud.wchoice[0][7] = 2;
|
||
|
ud.wchoice[0][8] = 9;
|
||
|
ud.wchoice[0][9] = 1;
|
||
|
|
||
|
for(i=0;i<10;i++)
|
||
|
{
|
||
|
sprintf(buf,"WeaponChoice%ld",i);
|
||
|
SCRIPT_GetNumber( scripthandle, "Misc", buf, &ud.wchoice[0][i]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SCRIPT_GetNumber( scripthandle, "Sound Setup", "FXDevice",&FXDevice);
|
||
|
SCRIPT_GetNumber( scripthandle, "Sound Setup", "MusicDevice",&MusicDevice);
|
||
|
SCRIPT_GetNumber( scripthandle, "Sound Setup", "FXVolume",&FXVolume);
|
||
|
SCRIPT_GetNumber( scripthandle, "Sound Setup", "MusicVolume",&MusicVolume);
|
||
|
SCRIPT_GetNumber( scripthandle, "Sound Setup", "SoundToggle",&SoundToggle);
|
||
|
SCRIPT_GetNumber( scripthandle, "Sound Setup", "MusicToggle",&MusicToggle);
|
||
|
SCRIPT_GetNumber( scripthandle, "Sound Setup", "VoiceToggle",&VoiceToggle);
|
||
|
SCRIPT_GetNumber( scripthandle, "Sound Setup", "AmbienceToggle",&AmbienceToggle);
|
||
|
SCRIPT_GetNumber( scripthandle, "Sound Setup", "NumVoices",&NumVoices);
|
||
|
SCRIPT_GetNumber( scripthandle, "Sound Setup", "NumChannels",&NumChannels);
|
||
|
SCRIPT_GetNumber( scripthandle, "Sound Setup", "NumBits",&NumBits);
|
||
|
SCRIPT_GetNumber( scripthandle, "Sound Setup", "MixRate",&MixRate);
|
||
|
SCRIPT_GetNumber( scripthandle, "Sound Setup", "MidiPort",&MidiPort);
|
||
|
SCRIPT_GetNumber( scripthandle, "Sound Setup", "BlasterAddress",&i);
|
||
|
BlasterConfig.Address = i;
|
||
|
SCRIPT_GetNumber( scripthandle, "Sound Setup", "BlasterType",&i);
|
||
|
BlasterConfig.Type = i;
|
||
|
SCRIPT_GetNumber( scripthandle, "Sound Setup", "BlasterInterrupt",&i);
|
||
|
BlasterConfig.Interrupt = i;
|
||
|
SCRIPT_GetNumber( scripthandle, "Sound Setup", "BlasterDma8",&i);
|
||
|
BlasterConfig.Dma8 = i;
|
||
|
SCRIPT_GetNumber( scripthandle, "Sound Setup", "BlasterDma16",&i);
|
||
|
BlasterConfig.Dma16 = i;
|
||
|
SCRIPT_GetNumber( scripthandle, "Sound Setup", "BlasterEmu",&i);
|
||
|
BlasterConfig.Emu = i;
|
||
|
SCRIPT_GetNumber( scripthandle, "Sound Setup", "ReverseStereo",&i);
|
||
|
ReverseStereo = i;
|
||
|
|
||
|
SCRIPT_GetNumber( scripthandle, "Controls","ControllerType",&ControllerType);
|
||
|
SCRIPT_GetNumber( scripthandle, "Controls","MouseAimingFlipped",&ud.mouseflip);
|
||
|
SCRIPT_GetNumber( scripthandle, "Controls","MouseAiming",&MouseAiming);
|
||
|
SCRIPT_GetNumber( scripthandle, "Controls","GameMouseAiming",(int32 *)&ps[0].aim_mode);
|
||
|
SCRIPT_GetNumber( scripthandle, "Controls","AimingFlag",(int32 *)&myaimmode);
|
||
|
|
||
|
CONTROL_ClearAssignments();
|
||
|
|
||
|
CONFIG_ReadKeys();
|
||
|
|
||
|
switch (ControllerType)
|
||
|
{
|
||
|
case controltype_keyboardandmouse:
|
||
|
CONFIG_SetupMouse(scripthandle);
|
||
|
break;
|
||
|
default:
|
||
|
CONFIG_SetupMouse(scripthandle);
|
||
|
case controltype_keyboardandjoystick:
|
||
|
case controltype_keyboardandflightstick:
|
||
|
case controltype_keyboardandthrustmaster:
|
||
|
CONFIG_SetupJoystick(scripthandle);
|
||
|
break;
|
||
|
case controltype_keyboardandgamepad:
|
||
|
CONFIG_SetupGamePad(scripthandle);
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
setupread = 1;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===================
|
||
|
=
|
||
|
= CONFIG_WriteSetup
|
||
|
=
|
||
|
===================
|
||
|
*/
|
||
|
|
||
|
void CONFIG_WriteSetup( void )
|
||
|
{
|
||
|
int32 dummy;
|
||
|
|
||
|
if (!setupread) return;
|
||
|
|
||
|
SCRIPT_PutNumber( scripthandle, "Screen Setup", "Shadows",ud.shadows,false,false);
|
||
|
SCRIPT_PutString( scripthandle, "Screen Setup", "Password",ud.pwlockout);
|
||
|
SCRIPT_PutNumber( scripthandle, "Screen Setup", "Detail",ud.detail,false,false);
|
||
|
SCRIPT_PutNumber( scripthandle, "Screen Setup", "Tilt",ud.screen_tilting,false,false);
|
||
|
SCRIPT_PutNumber( scripthandle, "Screen Setup", "Messages",ud.fta_on,false,false);
|
||
|
SCRIPT_PutNumber( scripthandle, "Screen Setup", "Out",ud.lockout,false,false);
|
||
|
SCRIPT_PutNumber( scripthandle, "Sound Setup", "FXVolume",FXVolume,false,false);
|
||
|
SCRIPT_PutNumber( scripthandle, "Sound Setup", "MusicVolume",MusicVolume,false,false);
|
||
|
SCRIPT_PutNumber( scripthandle, "Sound Setup", "SoundToggle",SoundToggle,false,false);
|
||
|
SCRIPT_PutNumber( scripthandle, "Sound Setup", "VoiceToggle",VoiceToggle,false,false);
|
||
|
SCRIPT_PutNumber( scripthandle, "Sound Setup", "AmbienceToggle",AmbienceToggle,false,false);
|
||
|
SCRIPT_PutNumber( scripthandle, "Sound Setup", "MusicToggle",MusicToggle,false,false);
|
||
|
SCRIPT_PutNumber( scripthandle, "Sound Setup", "ReverseStereo",ReverseStereo,false,false);
|
||
|
SCRIPT_PutNumber( scripthandle, "Screen Setup", "ScreenSize",ud.screen_size,false,false);
|
||
|
SCRIPT_PutNumber( scripthandle, "Screen Setup", "ScreenGamma",ud.brightness,false,false);
|
||
|
SCRIPT_PutNumber( scripthandle, "Misc", "Executions",ud.executions,false,false);
|
||
|
SCRIPT_PutNumber( scripthandle, "Misc", "RunMode",ud.auto_run,false,false);
|
||
|
SCRIPT_PutNumber( scripthandle, "Misc", "Crosshairs",ud.crosshair,false,false);
|
||
|
SCRIPT_PutNumber( scripthandle, "Controls", "MouseAimingFlipped",ud.mouseflip,false,false);
|
||
|
SCRIPT_PutNumber( scripthandle, "Controls","MouseAiming",MouseAiming,false,false);
|
||
|
SCRIPT_PutNumber( scripthandle, "Controls","GameMouseAiming",(int32) ps[myconnectindex].aim_mode,false,false);
|
||
|
SCRIPT_PutNumber( scripthandle, "Controls","AimingFlag",(long) myaimmode,false,false);
|
||
|
|
||
|
for(dummy=0;dummy<10;dummy++)
|
||
|
{
|
||
|
sprintf(buf,"WeaponChoice%ld",dummy);
|
||
|
SCRIPT_PutNumber( scripthandle, "Misc",buf,ud.wchoice[myconnectindex][dummy],false,false);
|
||
|
}
|
||
|
|
||
|
switch (ControllerType)
|
||
|
{
|
||
|
case controltype_keyboardandmouse:
|
||
|
dummy = CONTROL_GetMouseSensitivity();
|
||
|
SCRIPT_PutNumber( scripthandle, "Controls","MouseSensitivity",dummy,false,false);
|
||
|
break;
|
||
|
}
|
||
|
SCRIPT_Save (scripthandle, setupfilename);
|
||
|
SCRIPT_Free (scripthandle);
|
||
|
}
|
||
|
|