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168 lines
6.3 KiB
C++
168 lines
6.3 KiB
C++
//
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// Copyright (C) 2016 LunarG, Inc.
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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// Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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//
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// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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#pragma once
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#include "../Include/Common.h"
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#include "reflection.h"
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#include "localintermediate.h"
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#include "gl_types.h"
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#include <list>
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#include <unordered_set>
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namespace glslang {
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//
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// The traverser: mostly pass through, except
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// - processing function-call nodes to push live functions onto the stack of functions to process
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// - processing selection nodes to trim semantically dead code
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//
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// This is in the glslang namespace directly so it can be a friend of TReflection.
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// This can be derived from to implement reflection database traversers or
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// binding mappers: anything that wants to traverse the live subset of the tree.
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//
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class TLiveTraverser : public TIntermTraverser {
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public:
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TLiveTraverser(const TIntermediate& i, bool traverseAll = false,
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bool preVisit = true, bool inVisit = false, bool postVisit = false) :
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TIntermTraverser(preVisit, inVisit, postVisit),
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intermediate(i), traverseAll(traverseAll)
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{ }
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//
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// Given a function name, find its subroot in the tree, and push it onto the stack of
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// functions left to process.
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//
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void pushFunction(const TString& name)
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{
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TIntermSequence& globals = intermediate.getTreeRoot()->getAsAggregate()->getSequence();
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for (unsigned int f = 0; f < globals.size(); ++f) {
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TIntermAggregate* candidate = globals[f]->getAsAggregate();
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if (candidate && candidate->getOp() == EOpFunction && candidate->getName() == name) {
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destinations.push_back(candidate);
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break;
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}
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}
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}
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void pushGlobalReference(const TString& name)
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{
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TIntermSequence& globals = intermediate.getTreeRoot()->getAsAggregate()->getSequence();
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for (unsigned int f = 0; f < globals.size(); ++f) {
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TIntermAggregate* candidate = globals[f]->getAsAggregate();
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if (candidate && candidate->getOp() == EOpSequence &&
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candidate->getSequence().size() == 1 &&
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candidate->getSequence()[0]->getAsBinaryNode()) {
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TIntermBinary* binary = candidate->getSequence()[0]->getAsBinaryNode();
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TIntermSymbol* symbol = binary->getLeft()->getAsSymbolNode();
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if (symbol && symbol->getQualifier().storage == EvqGlobal &&
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symbol->getName() == name) {
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destinations.push_back(candidate);
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break;
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}
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}
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}
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}
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typedef std::list<TIntermAggregate*> TDestinationStack;
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TDestinationStack destinations;
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protected:
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// To catch which function calls are not dead, and hence which functions must be visited.
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virtual bool visitAggregate(TVisit, TIntermAggregate* node)
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{
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if (!traverseAll)
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if (node->getOp() == EOpFunctionCall)
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addFunctionCall(node);
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return true; // traverse this subtree
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}
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// To prune semantically dead paths.
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virtual bool visitSelection(TVisit /* visit */, TIntermSelection* node)
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{
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if (traverseAll)
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return true; // traverse all code
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TIntermConstantUnion* constant = node->getCondition()->getAsConstantUnion();
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if (constant) {
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// cull the path that is dead
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if (constant->getConstArray()[0].getBConst() == true && node->getTrueBlock())
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node->getTrueBlock()->traverse(this);
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if (constant->getConstArray()[0].getBConst() == false && node->getFalseBlock())
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node->getFalseBlock()->traverse(this);
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return false; // don't traverse any more, we did it all above
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} else
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return true; // traverse the whole subtree
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}
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// Track live functions as well as uniforms, so that we don't visit dead functions
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// and only visit each function once.
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void addFunctionCall(TIntermAggregate* call)
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{
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// just use the map to ensure we process each function at most once
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if (liveFunctions.find(call->getName()) == liveFunctions.end()) {
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liveFunctions.insert(call->getName());
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pushFunction(call->getName());
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}
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}
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void addGlobalReference(const TString& name)
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{
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// just use the map to ensure we process each global at most once
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if (liveGlobals.find(name) == liveGlobals.end()) {
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liveGlobals.insert(name);
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pushGlobalReference(name);
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}
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}
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const TIntermediate& intermediate;
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typedef std::unordered_set<TString> TLiveFunctions;
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TLiveFunctions liveFunctions;
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typedef std::unordered_set<TString> TLiveGlobals;
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TLiveGlobals liveGlobals;
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bool traverseAll;
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private:
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// prevent copy & copy construct
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TLiveTraverser(TLiveTraverser&);
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TLiveTraverser& operator=(TLiveTraverser&);
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};
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} // namespace glslang
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