zdray/src/math
2022-06-22 14:30:56 +02:00
..
angle.cpp Replace the vector/matrix classes with something behaving a bit more like glsl 2021-11-12 22:40:29 +01:00
bounds.cpp Replace the vector/matrix classes with something behaving a bit more like glsl 2021-11-12 22:40:29 +01:00
mat.cpp Replace the vector/matrix classes with something behaving a bit more like glsl 2021-11-12 22:40:29 +01:00
mat.h Replace the vector/matrix classes with something behaving a bit more like glsl 2021-11-12 22:40:29 +01:00
mathlib.cpp Replace the vector/matrix classes with something behaving a bit more like glsl 2021-11-12 22:40:29 +01:00
mathlib.h Fix certain broken normals 2022-06-22 14:30:56 +02:00
plane.cpp Fix certain broken normals 2022-06-22 14:30:56 +02:00
quaternion.h Replace the vector/matrix classes with something behaving a bit more like glsl 2021-11-12 22:40:29 +01:00
vec.h Replace the vector/matrix classes with something behaving a bit more like glsl 2021-11-12 22:40:29 +01:00