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kexlib
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- add support for slopes
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2018-10-31 01:20:20 +01:00 |
collision.cpp
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- split long rays into shorter rays to speed up collision detection
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2018-10-30 13:25:37 +01:00 |
collision.h
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- Switch the raytrace function to use different collision routines
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2018-10-30 00:25:01 +01:00 |
common.h
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- include case sensibility fixes
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2018-10-28 19:03:08 +01:00 |
lightmap.cpp
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- adjust light radius to match what gzdoom does
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2018-10-31 20:14:30 +01:00 |
lightmap.h
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- fix buffer overrun when using 1024 sized lightmaps
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2018-10-30 13:05:25 +01:00 |
lightsurface.cpp
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- adjust light radius to match what gzdoom does
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2018-10-31 20:14:30 +01:00 |
lightsurface.h
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- Finish the merge of kexDoomMap into FLevel
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2018-10-26 13:00:35 +02:00 |
mapdata.cpp
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- add spotlight support
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2018-10-31 20:08:01 +01:00 |
mapdata.h
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- include case sensibility fixes
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2018-10-28 19:03:08 +01:00 |
surfaces.cpp
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- link the 3d floors to their sectors and mark the control sectors
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2018-10-31 02:33:04 +01:00 |
surfaces.h
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- Change dlight to consume FLevel data
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2018-10-26 11:31:11 +02:00 |
trace.cpp
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- Switch the raytrace function to use different collision routines
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2018-10-30 00:25:01 +01:00 |
trace.h
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- Switch the raytrace function to use different collision routines
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2018-10-30 00:25:01 +01:00 |
wad.cpp
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- remove anti-patterns
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2018-10-26 10:06:17 +02:00 |
wad.h
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- fix include case sensitivity
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2018-10-30 18:34:56 +01:00 |
worker.cpp
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- fix race condition crash
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2018-10-30 12:37:22 +01:00 |
worker.h
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- fix race condition crash
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2018-10-30 12:37:22 +01:00 |