2021-10-28 21:26:53 +00:00
|
|
|
//
|
|
|
|
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
|
|
|
// Copyright (C) 2013 LunarG, Inc.
|
|
|
|
// Copyright (c) 2002-2010 The ANGLE Project Authors.
|
|
|
|
//
|
|
|
|
// All rights reserved.
|
|
|
|
//
|
|
|
|
// Redistribution and use in source and binary forms, with or without
|
|
|
|
// modification, are permitted provided that the following conditions
|
|
|
|
// are met:
|
|
|
|
//
|
|
|
|
// Redistributions of source code must retain the above copyright
|
|
|
|
// notice, this list of conditions and the following disclaimer.
|
|
|
|
//
|
|
|
|
// Redistributions in binary form must reproduce the above
|
|
|
|
// copyright notice, this list of conditions and the following
|
|
|
|
// disclaimer in the documentation and/or other materials provided
|
|
|
|
// with the distribution.
|
|
|
|
//
|
|
|
|
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
|
|
|
// contributors may be used to endorse or promote products derived
|
|
|
|
// from this software without specific prior written permission.
|
|
|
|
//
|
|
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
|
|
|
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
|
|
|
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
|
|
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
|
|
|
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
|
|
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
|
|
|
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
|
|
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
|
|
|
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
|
|
// POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
//
|
|
|
|
|
|
|
|
#include "../Include/intermediate.h"
|
|
|
|
|
|
|
|
namespace glslang {
|
|
|
|
|
|
|
|
//
|
|
|
|
// Traverse the intermediate representation tree, and
|
|
|
|
// call a node type specific function for each node.
|
|
|
|
// Done recursively through the member function Traverse().
|
|
|
|
// Node types can be skipped if their function to call is 0,
|
|
|
|
// but their subtree will still be traversed.
|
|
|
|
// Nodes with children can have their whole subtree skipped
|
|
|
|
// if preVisit is turned on and the type specific function
|
|
|
|
// returns false.
|
|
|
|
//
|
|
|
|
// preVisit, postVisit, and rightToLeft control what order
|
|
|
|
// nodes are visited in.
|
|
|
|
//
|
|
|
|
|
|
|
|
//
|
|
|
|
// Traversal functions for terminals are straightforward....
|
|
|
|
//
|
|
|
|
void TIntermMethod::traverse(TIntermTraverser*)
|
|
|
|
{
|
|
|
|
// Tree should always resolve all methods as a non-method.
|
|
|
|
}
|
|
|
|
|
|
|
|
void TIntermSymbol::traverse(TIntermTraverser *it)
|
|
|
|
{
|
|
|
|
it->visitSymbol(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
void TIntermConstantUnion::traverse(TIntermTraverser *it)
|
|
|
|
{
|
|
|
|
it->visitConstantUnion(this);
|
|
|
|
}
|
|
|
|
|
2021-10-31 17:19:26 +00:00
|
|
|
const TString& TIntermSymbol::getAccessName() const {
|
|
|
|
if (getBasicType() == EbtBlock)
|
|
|
|
return getType().getTypeName();
|
|
|
|
else
|
|
|
|
return getName();
|
|
|
|
}
|
|
|
|
|
2021-10-28 21:26:53 +00:00
|
|
|
//
|
|
|
|
// Traverse a binary node.
|
|
|
|
//
|
|
|
|
void TIntermBinary::traverse(TIntermTraverser *it)
|
|
|
|
{
|
|
|
|
bool visit = true;
|
|
|
|
|
|
|
|
//
|
|
|
|
// visit the node before children if pre-visiting.
|
|
|
|
//
|
|
|
|
if (it->preVisit)
|
|
|
|
visit = it->visitBinary(EvPreVisit, this);
|
|
|
|
|
|
|
|
//
|
|
|
|
// Visit the children, in the right order.
|
|
|
|
//
|
|
|
|
if (visit) {
|
|
|
|
it->incrementDepth(this);
|
|
|
|
|
|
|
|
if (it->rightToLeft) {
|
|
|
|
if (right)
|
|
|
|
right->traverse(it);
|
|
|
|
|
|
|
|
if (it->inVisit)
|
|
|
|
visit = it->visitBinary(EvInVisit, this);
|
|
|
|
|
|
|
|
if (visit && left)
|
|
|
|
left->traverse(it);
|
|
|
|
} else {
|
|
|
|
if (left)
|
|
|
|
left->traverse(it);
|
|
|
|
|
|
|
|
if (it->inVisit)
|
|
|
|
visit = it->visitBinary(EvInVisit, this);
|
|
|
|
|
|
|
|
if (visit && right)
|
|
|
|
right->traverse(it);
|
|
|
|
}
|
|
|
|
|
|
|
|
it->decrementDepth();
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// Visit the node after the children, if requested and the traversal
|
|
|
|
// hasn't been canceled yet.
|
|
|
|
//
|
|
|
|
if (visit && it->postVisit)
|
|
|
|
it->visitBinary(EvPostVisit, this);
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// Traverse a unary node. Same comments in binary node apply here.
|
|
|
|
//
|
|
|
|
void TIntermUnary::traverse(TIntermTraverser *it)
|
|
|
|
{
|
|
|
|
bool visit = true;
|
|
|
|
|
|
|
|
if (it->preVisit)
|
|
|
|
visit = it->visitUnary(EvPreVisit, this);
|
|
|
|
|
|
|
|
if (visit) {
|
|
|
|
it->incrementDepth(this);
|
|
|
|
operand->traverse(it);
|
|
|
|
it->decrementDepth();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (visit && it->postVisit)
|
|
|
|
it->visitUnary(EvPostVisit, this);
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// Traverse an aggregate node. Same comments in binary node apply here.
|
|
|
|
//
|
|
|
|
void TIntermAggregate::traverse(TIntermTraverser *it)
|
|
|
|
{
|
|
|
|
bool visit = true;
|
|
|
|
|
|
|
|
if (it->preVisit)
|
|
|
|
visit = it->visitAggregate(EvPreVisit, this);
|
|
|
|
|
|
|
|
if (visit) {
|
|
|
|
it->incrementDepth(this);
|
|
|
|
|
|
|
|
if (it->rightToLeft) {
|
|
|
|
for (TIntermSequence::reverse_iterator sit = sequence.rbegin(); sit != sequence.rend(); sit++) {
|
|
|
|
(*sit)->traverse(it);
|
|
|
|
|
|
|
|
if (visit && it->inVisit) {
|
|
|
|
if (*sit != sequence.front())
|
|
|
|
visit = it->visitAggregate(EvInVisit, this);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++) {
|
|
|
|
(*sit)->traverse(it);
|
|
|
|
|
|
|
|
if (visit && it->inVisit) {
|
|
|
|
if (*sit != sequence.back())
|
|
|
|
visit = it->visitAggregate(EvInVisit, this);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
it->decrementDepth();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (visit && it->postVisit)
|
|
|
|
it->visitAggregate(EvPostVisit, this);
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// Traverse a selection node. Same comments in binary node apply here.
|
|
|
|
//
|
|
|
|
void TIntermSelection::traverse(TIntermTraverser *it)
|
|
|
|
{
|
|
|
|
bool visit = true;
|
|
|
|
|
|
|
|
if (it->preVisit)
|
|
|
|
visit = it->visitSelection(EvPreVisit, this);
|
|
|
|
|
|
|
|
if (visit) {
|
|
|
|
it->incrementDepth(this);
|
|
|
|
if (it->rightToLeft) {
|
|
|
|
if (falseBlock)
|
|
|
|
falseBlock->traverse(it);
|
|
|
|
if (trueBlock)
|
|
|
|
trueBlock->traverse(it);
|
|
|
|
condition->traverse(it);
|
|
|
|
} else {
|
|
|
|
condition->traverse(it);
|
|
|
|
if (trueBlock)
|
|
|
|
trueBlock->traverse(it);
|
|
|
|
if (falseBlock)
|
|
|
|
falseBlock->traverse(it);
|
|
|
|
}
|
|
|
|
it->decrementDepth();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (visit && it->postVisit)
|
|
|
|
it->visitSelection(EvPostVisit, this);
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// Traverse a loop node. Same comments in binary node apply here.
|
|
|
|
//
|
|
|
|
void TIntermLoop::traverse(TIntermTraverser *it)
|
|
|
|
{
|
|
|
|
bool visit = true;
|
|
|
|
|
|
|
|
if (it->preVisit)
|
|
|
|
visit = it->visitLoop(EvPreVisit, this);
|
|
|
|
|
|
|
|
if (visit) {
|
|
|
|
it->incrementDepth(this);
|
|
|
|
|
|
|
|
if (it->rightToLeft) {
|
|
|
|
if (terminal)
|
|
|
|
terminal->traverse(it);
|
|
|
|
|
|
|
|
if (body)
|
|
|
|
body->traverse(it);
|
|
|
|
|
|
|
|
if (test)
|
|
|
|
test->traverse(it);
|
|
|
|
} else {
|
|
|
|
if (test)
|
|
|
|
test->traverse(it);
|
|
|
|
|
|
|
|
if (body)
|
|
|
|
body->traverse(it);
|
|
|
|
|
|
|
|
if (terminal)
|
|
|
|
terminal->traverse(it);
|
|
|
|
}
|
|
|
|
|
|
|
|
it->decrementDepth();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (visit && it->postVisit)
|
|
|
|
it->visitLoop(EvPostVisit, this);
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// Traverse a branch node. Same comments in binary node apply here.
|
|
|
|
//
|
|
|
|
void TIntermBranch::traverse(TIntermTraverser *it)
|
|
|
|
{
|
|
|
|
bool visit = true;
|
|
|
|
|
|
|
|
if (it->preVisit)
|
|
|
|
visit = it->visitBranch(EvPreVisit, this);
|
|
|
|
|
|
|
|
if (visit && expression) {
|
|
|
|
it->incrementDepth(this);
|
|
|
|
expression->traverse(it);
|
|
|
|
it->decrementDepth();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (visit && it->postVisit)
|
|
|
|
it->visitBranch(EvPostVisit, this);
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// Traverse a switch node.
|
|
|
|
//
|
|
|
|
void TIntermSwitch::traverse(TIntermTraverser* it)
|
|
|
|
{
|
|
|
|
bool visit = true;
|
|
|
|
|
|
|
|
if (it->preVisit)
|
|
|
|
visit = it->visitSwitch(EvPreVisit, this);
|
|
|
|
|
|
|
|
if (visit) {
|
|
|
|
it->incrementDepth(this);
|
|
|
|
if (it->rightToLeft) {
|
|
|
|
body->traverse(it);
|
|
|
|
condition->traverse(it);
|
|
|
|
} else {
|
|
|
|
condition->traverse(it);
|
|
|
|
body->traverse(it);
|
|
|
|
}
|
|
|
|
it->decrementDepth();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (visit && it->postVisit)
|
|
|
|
it->visitSwitch(EvPostVisit, this);
|
|
|
|
}
|
|
|
|
|
|
|
|
} // end namespace glslang
|