zdray/thirdparty/ShaderCompiler/glslang/MachineIndependent/preprocessor/PpTokens.cpp

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//
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
// Copyright (C) 2013 LunarG, Inc.
// Copyright (C) 2015-2018 Google, Inc.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
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TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
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//
// For recording and playing back the stream of tokens in a macro definition.
//
#ifndef _CRT_SECURE_NO_WARNINGS
#define _CRT_SECURE_NO_WARNINGS
#endif
#if (defined(_MSC_VER) && _MSC_VER < 1900 /*vs2015*/)
#define snprintf sprintf_s
#endif
#include <cassert>
#include <cstdlib>
#include <cstring>
#include <cctype>
#include "PpContext.h"
#include "PpTokens.h"
namespace glslang {
namespace {
// When recording (and playing back) should the backing name string
// be saved (restored)?
bool SaveName(int atom)
{
switch (atom) {
case PpAtomIdentifier:
case PpAtomConstString:
case PpAtomConstInt:
case PpAtomConstUint:
case PpAtomConstInt64:
case PpAtomConstUint64:
#ifdef AMD_EXTENSIONS
case PpAtomConstInt16:
case PpAtomConstUint16:
#endif
case PpAtomConstFloat:
case PpAtomConstDouble:
case PpAtomConstFloat16:
return true;
default:
return false;
}
}
// When recording (and playing back) should the numeric value
// be saved (restored)?
bool SaveValue(int atom)
{
switch (atom) {
case PpAtomConstInt:
case PpAtomConstUint:
case PpAtomConstInt64:
case PpAtomConstUint64:
#ifdef AMD_EXTENSIONS
case PpAtomConstInt16:
case PpAtomConstUint16:
#endif
case PpAtomConstFloat:
case PpAtomConstDouble:
case PpAtomConstFloat16:
return true;
default:
return false;
}
}
}
// push onto back of stream
void TPpContext::TokenStream::putSubtoken(char subtoken)
{
data.push_back(static_cast<unsigned char>(subtoken));
}
// get the next token in stream
int TPpContext::TokenStream::getSubtoken()
{
if (current < data.size())
return data[current++];
else
return EndOfInput;
}
// back up one position in the stream
void TPpContext::TokenStream::ungetSubtoken()
{
if (current > 0)
--current;
}
// Add a complete token (including backing string) to the end of a list
// for later playback.
void TPpContext::TokenStream::putToken(int atom, TPpToken* ppToken)
{
// save the atom
assert((atom & ~0xff) == 0);
putSubtoken(static_cast<char>(atom));
// save the backing name string
if (SaveName(atom)) {
const char* s = ppToken->name;
while (*s)
putSubtoken(*s++);
putSubtoken(0);
}
// save the numeric value
if (SaveValue(atom)) {
const char* n = reinterpret_cast<const char*>(&ppToken->i64val);
for (size_t i = 0; i < sizeof(ppToken->i64val); ++i)
putSubtoken(*n++);
}
}
// Read the next token from a token stream.
// (Not the source stream, but a stream used to hold a tokenized macro).
int TPpContext::TokenStream::getToken(TParseContextBase& parseContext, TPpToken *ppToken)
{
// get the atom
int atom = getSubtoken();
if (atom == EndOfInput)
return atom;
// init the token
ppToken->clear();
ppToken->loc = parseContext.getCurrentLoc();
// get the backing name string
if (SaveName(atom)) {
int ch = getSubtoken();
int len = 0;
while (ch != 0 && ch != EndOfInput) {
if (len < MaxTokenLength) {
ppToken->name[len] = (char)ch;
len++;
ch = getSubtoken();
} else {
parseContext.error(ppToken->loc, "token too long", "", "");
break;
}
}
ppToken->name[len] = 0;
}
// Check for ##, unless the current # is the last character
if (atom == '#') {
if (current < data.size()) {
if (getSubtoken() == '#') {
parseContext.requireProfile(ppToken->loc, ~EEsProfile, "token pasting (##)");
parseContext.profileRequires(ppToken->loc, ~EEsProfile, 130, 0, "token pasting (##)");
atom = PpAtomPaste;
} else
ungetSubtoken();
}
}
// get the numeric value
if (SaveValue(atom)) {
char* n = reinterpret_cast<char*>(&ppToken->i64val);
for (size_t i = 0; i < sizeof(ppToken->i64val); ++i)
*n++ = (char)getSubtoken();
}
return atom;
}
// We are pasting if
// 1. we are preceding a pasting operator within this stream
// or
// 2. the entire macro is preceding a pasting operator (lastTokenPastes)
// and we are also on the last token
bool TPpContext::TokenStream::peekTokenizedPasting(bool lastTokenPastes)
{
// 1. preceding ##?
size_t savePos = current;
int subtoken;
// skip white space
do {
subtoken = getSubtoken();
} while (subtoken == ' ');
current = savePos;
if (subtoken == PpAtomPaste)
return true;
// 2. last token and we've been told after this there will be a ##
if (! lastTokenPastes)
return false;
// Getting here means the last token will be pasted, after this
// Are we at the last non-whitespace token?
savePos = current;
bool moreTokens = false;
do {
subtoken = getSubtoken();
if (subtoken == EndOfInput)
break;
if (subtoken != ' ') {
moreTokens = true;
break;
}
} while (true);
current = savePos;
return !moreTokens;
}
// See if the next non-white-space tokens are two consecutive #
bool TPpContext::TokenStream::peekUntokenizedPasting()
{
// don't return early, have to restore this
size_t savePos = current;
// skip white-space
int subtoken;
do {
subtoken = getSubtoken();
} while (subtoken == ' ');
// check for ##
bool pasting = false;
if (subtoken == '#') {
subtoken = getSubtoken();
if (subtoken == '#')
pasting = true;
}
current = savePos;
return pasting;
}
void TPpContext::pushTokenStreamInput(TokenStream& ts, bool prepasting)
{
pushInput(new tTokenInput(this, &ts, prepasting));
ts.reset();
}
int TPpContext::tUngotTokenInput::scan(TPpToken* ppToken)
{
if (done)
return EndOfInput;
int ret = token;
*ppToken = lval;
done = true;
return ret;
}
void TPpContext::UngetToken(int token, TPpToken* ppToken)
{
pushInput(new tUngotTokenInput(this, token, ppToken));
}
} // end namespace glslang