zdoom-macos-deps/deps/moltenvk/include/MoltenVK/vk_mvk_moltenvk.h
2024-01-12 13:07:11 +02:00

47 lines
1.8 KiB
C

/*
* vk_mvk_moltenvk.h
*
* Copyright (c) 2015-2024 The Brenwill Workshop Ltd. (http://www.brenwill.com)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* This header contains obsolete and deprecated MoltenVK functions, that were originally
* part of the obsolete and deprecated non-standard VK_MVK_moltenvk extension.
* This header is provided for legacy compatibility only.
* Instead, in your application, use the following header file:
*
* #include <MoltenVK/mvk_vulkan.h>
*
* To configure MoltenVK, use one of the following mechanisms,
* as documented in MoltenVK_Configuration_Parameters.md:
*
* - The standard Vulkan VK_EXT_layer_settings extension (layer name "MoltenVK").
* - Application runtime environment variables.
* - Build settings at MoltenVK build time.
*
* If you require access to private structures and functions to query MoltenVK about MoltenVK
* version and configuration, runtime performance information, and available Metal capabilities,
* use the following header file:
*
* #include <MoltenVK/mvk_private_api.h>
*
* If you require access to Metal objects underlying equivalent Vulkan objects,
* use the standard Vulkan VK_EXT_metal_objects extension.
*/
#include <MoltenVK/mvk_vulkan.h>
#include <MoltenVK/mvk_private_api.h>
#include <MoltenVK/mvk_deprecated_api.h>