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147 lines
4.7 KiB
C++
147 lines
4.7 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/x11/bitmap.h
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// Purpose: wxBitmap class
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// Author: Julian Smart, Robert Roebling
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// Modified by:
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// Created: 17/09/98
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// Copyright: (c) Julian Smart, Robert Roebling
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_BITMAP_H_
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#define _WX_BITMAP_H_
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#include "wx/defs.h"
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#include "wx/object.h"
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#include "wx/string.h"
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#include "wx/palette.h"
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#include "wx/gdiobj.h"
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//-----------------------------------------------------------------------------
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// classes
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//-----------------------------------------------------------------------------
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class WXDLLIMPEXP_FWD_CORE wxMask;
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class WXDLLIMPEXP_FWD_CORE wxBitmap;
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class WXDLLIMPEXP_FWD_CORE wxImage;
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//-----------------------------------------------------------------------------
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// wxMask
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//-----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxMask: public wxObject
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{
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public:
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wxMask();
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wxMask(const wxMask& mask);
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wxMask( const wxBitmap& bitmap, const wxColour& colour );
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wxMask( const wxBitmap& bitmap, int paletteIndex );
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wxMask( const wxBitmap& bitmap );
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virtual ~wxMask();
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bool Create( const wxBitmap& bitmap, const wxColour& colour );
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bool Create( const wxBitmap& bitmap, int paletteIndex );
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bool Create( const wxBitmap& bitmap );
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// implementation
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WXPixmap GetBitmap() const { return m_bitmap; }
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void SetBitmap( WXPixmap bitmap ) { m_bitmap = bitmap; }
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WXDisplay *GetDisplay() const { return m_display; }
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void SetDisplay( WXDisplay *display ) { m_display = display; }
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private:
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WXPixmap m_bitmap;
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WXDisplay *m_display;
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wxSize m_size;
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private:
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wxDECLARE_DYNAMIC_CLASS(wxMask);
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};
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//-----------------------------------------------------------------------------
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// wxBitmap
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//-----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxBitmap: public wxBitmapBase
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{
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public:
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wxBitmap() {}
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wxBitmap( int width, int height, int depth = -1 ) { Create( width, height, depth ); }
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wxBitmap( const wxSize& sz, int depth = -1 ) { Create( sz, depth ); }
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wxBitmap( const char bits[], int width, int height, int depth = 1 );
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wxBitmap( const char* const* bits );
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wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE );
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virtual ~wxBitmap();
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static void InitStandardHandlers();
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bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
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bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
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{ return Create(sz.GetWidth(), sz.GetHeight(), depth); }
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bool Create(int width, int height, const wxDC& WXUNUSED(dc))
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{ return Create(width,height); }
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bool Create(const void* data, wxBitmapType type,
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int width, int height, int depth = -1);
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// create the wxBitmap using a _copy_ of the pixmap
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bool Create(WXPixmap pixmap);
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int GetHeight() const;
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int GetWidth() const;
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int GetDepth() const;
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#if wxUSE_IMAGE
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wxBitmap( const wxImage& image, int depth = -1, double WXUNUSED(scale) = 1.0 ) { (void)CreateFromImage(image, depth); }
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wxImage ConvertToImage() const;
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bool CreateFromImage(const wxImage& image, int depth = -1);
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#endif // wxUSE_IMAGE
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// copies the contents and mask of the given (colour) icon to the bitmap
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virtual bool CopyFromIcon(const wxIcon& icon);
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wxMask *GetMask() const;
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void SetMask( wxMask *mask );
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wxBitmap GetSubBitmap( const wxRect& rect ) const;
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bool SaveFile( const wxString &name, wxBitmapType type, const wxPalette *palette = NULL ) const;
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bool LoadFile( const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE );
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wxPalette *GetPalette() const;
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wxPalette *GetColourMap() const
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{ return GetPalette(); }
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virtual void SetPalette(const wxPalette& palette);
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// implementation
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// --------------
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#if WXWIN_COMPATIBILITY_3_0
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wxDEPRECATED(void SetHeight( int height ));
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wxDEPRECATED(void SetWidth( int width ));
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wxDEPRECATED(void SetDepth( int depth ));
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#endif
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void SetPixmap( WXPixmap pixmap );
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void SetBitmap( WXPixmap bitmap );
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WXPixmap GetPixmap() const;
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WXPixmap GetBitmap() const;
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WXPixmap GetDrawable() const;
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WXDisplay *GetDisplay() const;
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// This is provided only for compatibility with the other ports, there is
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// no alpha support in X11 bitmaps.
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bool HasAlpha() const { return false; }
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protected:
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virtual wxGDIRefData *CreateGDIRefData() const;
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virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
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private:
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wxDECLARE_DYNAMIC_CLASS(wxBitmap);
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};
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#endif // _WX_BITMAP_H_
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