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278 lines
8 KiB
C++
278 lines
8 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/variantbase.h
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// Purpose: wxVariantBase class, a minimal version of wxVariant used by XTI
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// Author: Julian Smart
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// Modified by: Francesco Montorsi
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// Created: 10/09/98
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_VARIANTBASE_H_
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#define _WX_VARIANTBASE_H_
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#include "wx/defs.h"
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#if wxUSE_VARIANT
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#include "wx/string.h"
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#include "wx/arrstr.h"
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#include "wx/cpp.h"
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#include <typeinfo>
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#if wxUSE_DATETIME
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#include "wx/datetime.h"
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#endif // wxUSE_DATETIME
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#include "wx/iosfwrap.h"
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class wxTypeInfo;
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class wxObject;
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class wxClassInfo;
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/*
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* wxVariantData stores the actual data in a wxVariant object,
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* to allow it to store any type of data.
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* Derive from this to provide custom data handling.
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*
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* NB: To prevent addition of extra vtbl pointer to wxVariantData,
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* we don't multiple-inherit from wxObjectRefData. Instead,
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* we simply replicate the wxObject ref-counting scheme.
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*
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* NB: When you construct a wxVariantData, it will have refcount
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* of one. Refcount will not be further increased when
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* it is passed to wxVariant. This simulates old common
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* scenario where wxVariant took ownership of wxVariantData
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* passed to it.
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* If you create wxVariantData for other reasons than passing
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* it to wxVariant, technically you are not required to call
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* DecRef() before deleting it.
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*
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* TODO: in order to replace wxPropertyValue, we would need
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* to consider adding constructors that take pointers to C++ variables,
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* or removing that functionality from the wxProperty library.
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* Essentially wxPropertyValue takes on some of the wxValidator functionality
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* by storing pointers and not just actual values, allowing update of C++ data
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* to be handled automatically. Perhaps there's another way of doing this without
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* overloading wxVariant with unnecessary functionality.
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*/
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class WXDLLIMPEXP_BASE wxVariantData
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{
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friend class wxVariantBase;
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public:
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wxVariantData()
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: m_count(1)
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{ }
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#if wxUSE_STD_IOSTREAM
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virtual bool Write(wxSTD ostream& WXUNUSED(str)) const { return false; }
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virtual bool Read(wxSTD istream& WXUNUSED(str)) { return false; }
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#endif
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virtual bool Write(wxString& WXUNUSED(str)) const { return false; }
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virtual bool Read(wxString& WXUNUSED(str)) { return false; }
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// Override these to provide common functionality
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virtual bool Eq(wxVariantData& data) const = 0;
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// What type is it? Return a string name.
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virtual wxString GetType() const = 0;
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// returns the type info of the content
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virtual const wxTypeInfo* GetTypeInfo() const = 0;
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// If it based on wxObject return the ClassInfo.
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virtual wxClassInfo* GetValueClassInfo() { return NULL; }
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int GetRefCount() const
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{ return m_count; }
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void IncRef()
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{ m_count++; }
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void DecRef()
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{
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if ( --m_count == 0 )
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delete this;
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}
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protected:
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// Protected dtor should make some incompatible code
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// break more louder. That is, they should do data->DecRef()
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// instead of delete data.
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virtual ~wxVariantData() {}
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private:
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int m_count;
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};
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template<typename T> class wxVariantDataT : public wxVariantData
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{
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public:
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wxVariantDataT(const T& d) : m_data(d) {}
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virtual ~wxVariantDataT() {}
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// get a ref to the stored data
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T & Get() { return m_data; }
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// get a const ref to the stored data
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const T & Get() const { return m_data; }
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// set the data
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void Set(const T& d) { m_data = d; }
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// Override these to provide common functionality
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virtual bool Eq(wxVariantData& WXUNUSED(data)) const
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{ return false; /* FIXME!! */ }
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// What type is it? Return a string name.
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virtual wxString GetType() const
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{ return GetTypeInfo()->GetTypeName(); }
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// return a heap allocated duplicate
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//virtual wxVariantData* Clone() const { return new wxVariantDataT<T>( Get() ); }
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// returns the type info of the contentc
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virtual const wxTypeInfo* GetTypeInfo() const { return wxGetTypeInfo( (T*) NULL ); }
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private:
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T m_data;
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};
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/*
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* wxVariantBase can store any kind of data, but has some basic types
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* built in.
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*/
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class WXDLLIMPEXP_BASE wxVariantBase
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{
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public:
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wxVariantBase();
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wxVariantBase(const wxVariantBase& variant);
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wxVariantBase(wxVariantData* data, const wxString& name = wxEmptyString);
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template<typename T>
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wxVariantBase(const T& data, const wxString& name = wxEmptyString) :
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m_data(new wxVariantDataT<T>(data)), m_name(name) {}
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virtual ~wxVariantBase();
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// generic assignment
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void operator= (const wxVariantBase& variant);
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// Assignment using data, e.g.
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// myVariant = new wxStringVariantData("hello");
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void operator= (wxVariantData* variantData);
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bool operator== (const wxVariantBase& variant) const;
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bool operator!= (const wxVariantBase& variant) const;
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// Sets/gets name
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inline void SetName(const wxString& name) { m_name = name; }
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inline const wxString& GetName() const { return m_name; }
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// Tests whether there is data
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bool IsNull() const;
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// FIXME: used by wxVariantBase code but is nice wording...
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bool IsEmpty() const { return IsNull(); }
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// For compatibility with wxWidgets <= 2.6, this doesn't increase
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// reference count.
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wxVariantData* GetData() const { return m_data; }
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void SetData(wxVariantData* data) ;
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// make a 'clone' of the object
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void Ref(const wxVariantBase& clone);
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// destroy a reference
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void UnRef();
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// Make NULL (i.e. delete the data)
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void MakeNull();
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// write contents to a string (e.g. for debugging)
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wxString MakeString() const;
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// Delete data and name
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void Clear();
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// Returns a string representing the type of the variant,
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// e.g. "string", "bool", "stringlist", "list", "double", "long"
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wxString GetType() const;
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bool IsType(const wxString& type) const;
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bool IsValueKindOf(const wxClassInfo* type) const;
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// FIXME wxXTI methods:
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// get the typeinfo of the stored object
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const wxTypeInfo* GetTypeInfo() const
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{
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if (!m_data)
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return NULL;
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return m_data->GetTypeInfo();
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}
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// get a ref to the stored data
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template<typename T> T& Get()
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{
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wxVariantDataT<T> *dataptr =
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wx_dynamic_cast(wxVariantDataT<T>*, m_data);
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wxASSERT_MSG( dataptr,
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wxString::Format(wxT("Cast to %s not possible"), typeid(T).name()) );
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return dataptr->Get();
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}
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// get a const ref to the stored data
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template<typename T> const T& Get() const
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{
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const wxVariantDataT<T> *dataptr =
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wx_dynamic_cast(const wxVariantDataT<T>*, m_data);
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wxASSERT_MSG( dataptr,
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wxString::Format(wxT("Cast to %s not possible"), typeid(T).name()) );
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return dataptr->Get();
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}
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template<typename T> bool HasData() const
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{
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const wxVariantDataT<T> *dataptr =
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wx_dynamic_cast(const wxVariantDataT<T>*, m_data);
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return dataptr != NULL;
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}
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// returns this value as string
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wxString GetAsString() const;
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// gets the stored data casted to a wxObject*,
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// returning NULL if cast is not possible
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wxObject* GetAsObject();
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protected:
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wxVariantData* m_data;
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wxString m_name;
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};
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#include "wx/dynarray.h"
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WX_DECLARE_OBJARRAY_WITH_DECL(wxVariantBase, wxVariantBaseArray, class WXDLLIMPEXP_BASE);
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// templated streaming, every type must have their specialization for these methods
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template<typename T>
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void wxStringReadValue( const wxString &s, T &data );
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template<typename T>
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void wxStringWriteValue( wxString &s, const T &data);
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template<typename T>
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void wxToStringConverter( const wxVariantBase &v, wxString &s ) \
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{ wxStringWriteValue( s, v.Get<T>() ); }
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template<typename T>
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void wxFromStringConverter( const wxString &s, wxVariantBase &v ) \
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{ T d; wxStringReadValue( s, d ); v = wxVariantBase(d); }
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#endif // wxUSE_VARIANT
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#endif // _WX_VARIANTBASE_H_
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