mirror of
https://github.com/ZDoom/zdoom-macos-deps.git
synced 2024-11-25 13:21:05 +00:00
1608 lines
53 KiB
C++
1608 lines
53 KiB
C++
///////////////////////////////////////////////////////////////////////////////
|
|
// Name: wx/setup_inc.h
|
|
// Purpose: setup.h settings
|
|
// Author: Vadim Zeitlin
|
|
// Modified by:
|
|
// Created:
|
|
// Copyright: (c) Vadim Zeitlin
|
|
// Licence: wxWindows licence
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// global settings
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// define this to 0 when building wxBase library - this can also be done from
|
|
// makefile/project file overriding the value here
|
|
#ifndef wxUSE_GUI
|
|
#define wxUSE_GUI 1
|
|
#endif // wxUSE_GUI
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// compatibility settings
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// This setting determines the compatibility with 2.8 API: set it to 0 to
|
|
// flag all cases of using deprecated functions.
|
|
//
|
|
// Default is 1 but please try building your code with 0 as the default will
|
|
// change to 0 in the next version and the deprecated functions will disappear
|
|
// in the version after it completely.
|
|
//
|
|
// Recommended setting: 0 (please update your code)
|
|
#define WXWIN_COMPATIBILITY_2_8 0
|
|
|
|
// This setting determines the compatibility with 3.0 API: set it to 0 to
|
|
// flag all cases of using deprecated functions.
|
|
//
|
|
// Default is 1 but please try building your code with 0 as the default will
|
|
// change to 0 in the next version and the deprecated functions will disappear
|
|
// in the version after it completely.
|
|
//
|
|
// Recommended setting: 0 (please update your code)
|
|
#define WXWIN_COMPATIBILITY_3_0 1
|
|
|
|
// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
|
|
// default system font is used for wxWindow::GetCharWidth/Height() instead of
|
|
// the current font.
|
|
//
|
|
// Default is 0
|
|
//
|
|
// Recommended setting: 0
|
|
#define wxDIALOG_UNIT_COMPATIBILITY 0
|
|
|
|
// Provide unsafe implicit conversions in wxString to "const char*" or
|
|
// "std::string" (depending on wxUSE_STD_STRING_CONV_IN_WXSTRING value).
|
|
//
|
|
// Default is 1 but only for compatibility reasons, it is recommended to set
|
|
// this to 0 because converting wxString to a narrow (non-Unicode) string may
|
|
// fail unless a locale using UTF-8 encoding is used, which is never the case
|
|
// under MSW, for example, hence such conversions can result in silent data
|
|
// loss.
|
|
//
|
|
// Recommended setting: 0
|
|
#define wxUSE_UNSAFE_WXSTRING_CONV 1
|
|
|
|
// If set to 1, enables "reproducible builds", i.e. build output should be
|
|
// exactly the same if the same build is redone again. As using __DATE__ and
|
|
// __TIME__ macros clearly makes the build irreproducible, setting this option
|
|
// to 1 disables their use in the library code.
|
|
//
|
|
// Default is 0
|
|
//
|
|
// Recommended setting: 0
|
|
#define wxUSE_REPRODUCIBLE_BUILD 0
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// debugging settings
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
|
|
// need to define it here. You may do it for two reasons: either completely
|
|
// disable/compile out the asserts in release version (then do it inside #ifdef
|
|
// NDEBUG) or, on the contrary, enable more asserts, including the usually
|
|
// disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
|
|
//
|
|
// #ifdef NDEBUG
|
|
// #define wxDEBUG_LEVEL 0
|
|
// #else
|
|
// #define wxDEBUG_LEVEL 2
|
|
// #endif
|
|
|
|
// wxHandleFatalExceptions() may be used to catch the program faults at run
|
|
// time and, instead of terminating the program with a usual GPF message box,
|
|
// call the user-defined wxApp::OnFatalException() function. If you set
|
|
// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
|
|
//
|
|
// This setting is for Win32 only and can only be enabled if your compiler
|
|
// supports Win32 structured exception handling (currently only VC++ does)
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 if your compiler supports it.
|
|
#define wxUSE_ON_FATAL_EXCEPTION 1
|
|
|
|
// Set this to 1 to be able to generate a human-readable (unlike
|
|
// machine-readable minidump created by wxCrashReport::Generate()) stack back
|
|
// trace when your program crashes using wxStackWalker
|
|
//
|
|
// Default is 1 if supported by the compiler.
|
|
//
|
|
// Recommended setting: 1, set to 0 if your programs never crash
|
|
#define wxUSE_STACKWALKER 1
|
|
|
|
// Set this to 1 to compile in wxDebugReport class which allows you to create
|
|
// and optionally upload to your web site a debug report consisting of back
|
|
// trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
|
|
//
|
|
// Default is 1 if supported by the compiler.
|
|
//
|
|
// Recommended setting: 1, it is compiled into a separate library so there
|
|
// is no overhead if you don't use it
|
|
#define wxUSE_DEBUGREPORT 1
|
|
|
|
// Generic comment about debugging settings: they are very useful if you don't
|
|
// use any other memory leak detection tools such as Purify/BoundsChecker, but
|
|
// are probably redundant otherwise. Also, Visual C++ CRT has the same features
|
|
// as wxWidgets memory debugging subsystem built in since version 5.0 and you
|
|
// may prefer to use it instead of built in memory debugging code because it is
|
|
// faster and more fool proof.
|
|
//
|
|
// Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
|
|
// is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
|
|
// and if __NO_VC_CRTDBG__ is not defined.
|
|
|
|
// The rest of the options in this section are obsolete and not supported,
|
|
// enable them at your own risk.
|
|
|
|
// If 1, enables wxDebugContext, for writing error messages to file, etc. If
|
|
// __WXDEBUG__ is not defined, will still use the normal memory operators.
|
|
//
|
|
// Default is 0
|
|
//
|
|
// Recommended setting: 0
|
|
#define wxUSE_DEBUG_CONTEXT 0
|
|
|
|
// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
|
|
// __WXDEBUG__ is also defined.
|
|
//
|
|
// WARNING: this code may not work with all architectures, especially if
|
|
// alignment is an issue. This switch is currently ignored for mingw / cygwin
|
|
//
|
|
// Default is 0
|
|
//
|
|
// Recommended setting: 1 if you are not using a memory debugging tool, else 0
|
|
#define wxUSE_MEMORY_TRACING 0
|
|
|
|
// In debug mode, cause new and delete to be redefined globally.
|
|
// If this causes problems (e.g. link errors which is a common problem
|
|
// especially if you use another library which also redefines the global new
|
|
// and delete), set this to 0.
|
|
// This switch is currently ignored for mingw / cygwin
|
|
//
|
|
// Default is 0
|
|
//
|
|
// Recommended setting: 0
|
|
#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
|
|
|
|
// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
|
|
// this causes problems (e.g. link errors), set this to 0. You may need to set
|
|
// this to 0 if using templates (at least for VC++). This switch is currently
|
|
// ignored for MinGW/Cygwin.
|
|
//
|
|
// Default is 0
|
|
//
|
|
// Recommended setting: 0
|
|
#define wxUSE_DEBUG_NEW_ALWAYS 0
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Unicode support
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// This option is deprecated: the library should be always built in Unicode mode
|
|
// now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
|
|
// absolutely necessary -- updating it is strongly recommended as the ANSI mode
|
|
// will disappear completely in future wxWidgets releases.
|
|
#ifndef wxUSE_UNICODE
|
|
#define wxUSE_UNICODE 1
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// global features
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Compile library in exception-safe mode? If set to 1, the library will try to
|
|
// behave correctly in presence of exceptions (even though it still will not
|
|
// use the exceptions itself) and notify the user code about any unhandled
|
|
// exceptions. If set to 0, propagation of the exceptions through the library
|
|
// code will lead to undefined behaviour -- but the code itself will be
|
|
// slightly smaller and faster.
|
|
//
|
|
// Note that like wxUSE_THREADS this option is automatically set to 0 if
|
|
// wxNO_EXCEPTIONS is defined.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: depends on whether you intend to use C++ exceptions
|
|
// in your own code (1 if you do, 0 if you don't)
|
|
#define wxUSE_EXCEPTIONS 1
|
|
|
|
// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
|
|
//
|
|
// Default is 0
|
|
//
|
|
// Recommended setting: 0 (this is still work in progress...)
|
|
#define wxUSE_EXTENDED_RTTI 0
|
|
|
|
// Support for message/error logging. This includes wxLogXXX() functions and
|
|
// wxLog and derived classes. Don't set this to 0 unless you really know what
|
|
// you are doing.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (always)
|
|
#define wxUSE_LOG 1
|
|
|
|
// Recommended setting: 1
|
|
#define wxUSE_LOGWINDOW 1
|
|
|
|
// Recommended setting: 1
|
|
#define wxUSE_LOGGUI 1
|
|
|
|
// Recommended setting: 1
|
|
#define wxUSE_LOG_DIALOG 1
|
|
|
|
// Support for command line parsing using wxCmdLineParser class.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
|
|
#define wxUSE_CMDLINE_PARSER 1
|
|
|
|
// Support for multithreaded applications: if 1, compile in thread classes
|
|
// (thread.h) and make the library a bit more thread safe. Although thread
|
|
// support is quite stable by now, you may still consider recompiling the
|
|
// library without it if you have no use for it - this will result in a
|
|
// somewhat smaller and faster operation.
|
|
//
|
|
// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
|
|
// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
|
|
// build/msw/config.* file this value will have no effect.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 0 unless you do plan to develop MT applications
|
|
#define wxUSE_THREADS 1
|
|
|
|
// If enabled, compiles wxWidgets streams classes
|
|
//
|
|
// wx stream classes are used for image IO, process IO redirection, network
|
|
// protocols implementation and much more and so disabling this results in a
|
|
// lot of other functionality being lost.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 as setting it to 0 disables many other things
|
|
#define wxUSE_STREAMS 1
|
|
|
|
// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
|
|
// Note that if the system's implementation does not support positional
|
|
// parameters, setting this to 1 forces the use of the wxWidgets implementation
|
|
// of wxVsnprintf. The standard vsnprintf() supports positional parameters on
|
|
// many Unix systems but usually doesn't under Windows.
|
|
//
|
|
// Positional parameters are very useful when translating a program since using
|
|
// them in formatting strings allow translators to correctly reorder the
|
|
// translated sentences.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 if you want to support multiple languages
|
|
#define wxUSE_PRINTF_POS_PARAMS 1
|
|
|
|
// Enable the use of compiler-specific thread local storage keyword, if any.
|
|
// This is used for wxTLS_XXX() macros implementation and normally should use
|
|
// the compiler-provided support as it's simpler and more efficient, but is
|
|
// disabled under Windows in wx/msw/chkconf.h as it can't be used if wxWidgets
|
|
// is used in a dynamically loaded Win32 DLL (i.e. using LoadLibrary()) under
|
|
// XP as this triggers a bug in compiler TLS support that results in crashes
|
|
// when any TLS variables are used.
|
|
//
|
|
// If you're absolutely sure that your build of wxWidgets is never going to be
|
|
// used in such situation, either because it's not going to be linked from any
|
|
// kind of plugin or because you only target Vista or later systems, you can
|
|
// set this to 2 to force the use of compiler TLS even under MSW.
|
|
//
|
|
// Default is 1 meaning that compiler TLS is used only if it's 100% safe.
|
|
//
|
|
// Recommended setting: 2 if you want to have maximal performance and don't
|
|
// care about the scenario described above.
|
|
#define wxUSE_COMPILER_TLS 1
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Interoperability with the standard library.
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Set wxUSE_STL to 1 to enable maximal interoperability with the standard
|
|
// library, even at the cost of backwards compatibility.
|
|
//
|
|
// Default is 0
|
|
//
|
|
// Recommended setting: 0 as the options below already provide a relatively
|
|
// good level of interoperability and changing this option arguably isn't worth
|
|
// diverging from the official builds of the library.
|
|
#define wxUSE_STL 0
|
|
|
|
// This is not a real option but is used as the default value for
|
|
// wxUSE_STD_IOSTREAM, wxUSE_STD_STRING and wxUSE_STD_CONTAINERS_COMPATIBLY.
|
|
//
|
|
// Set it to 0 if you want to disable the use of all standard classes
|
|
// completely for some reason.
|
|
#define wxUSE_STD_DEFAULT 1
|
|
|
|
// Use standard C++ containers where it can be done without breaking backwards
|
|
// compatibility.
|
|
//
|
|
// This provides better interoperability with the standard library, e.g. with
|
|
// this option on it's possible to insert std::vector<> into many wxWidgets
|
|
// containers directly.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting is 1 unless you want to avoid all dependencies on the
|
|
// standard library.
|
|
#define wxUSE_STD_CONTAINERS_COMPATIBLY wxUSE_STD_DEFAULT
|
|
|
|
// Use standard C++ containers to implement wxVector<>, wxStack<>, wxDList<>
|
|
// and wxHashXXX<> classes. If disabled, wxWidgets own (mostly compatible but
|
|
// usually more limited) implementations are used which allows to avoid the
|
|
// dependency on the C++ run-time library.
|
|
//
|
|
// Default is 0 for compatibility reasons.
|
|
//
|
|
// Recommended setting: 1 unless compatibility with the official wxWidgets
|
|
// build and/or the existing code is a concern.
|
|
#define wxUSE_STD_CONTAINERS 0
|
|
|
|
// Use standard C++ streams if 1 instead of wx streams in some places. If
|
|
// disabled, wx streams are used everywhere and wxWidgets doesn't depend on the
|
|
// standard streams library.
|
|
//
|
|
// Notice that enabling this does not replace wx streams with std streams
|
|
// everywhere, in a lot of places wx streams are used no matter what.
|
|
//
|
|
// Default is 1 if compiler supports it.
|
|
//
|
|
// Recommended setting: 1 if you use the standard streams anyhow and so
|
|
// dependency on the standard streams library is not a
|
|
// problem
|
|
#define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
|
|
|
|
// Enable minimal interoperability with the standard C++ string class if 1.
|
|
// "Minimal" means that wxString can be constructed from std::string or
|
|
// std::wstring but can't be implicitly converted to them. You need to enable
|
|
// the option below for the latter.
|
|
//
|
|
// Default is 1 for most compilers.
|
|
//
|
|
// Recommended setting: 1 unless you want to ensure your program doesn't use
|
|
// the standard C++ library at all.
|
|
#define wxUSE_STD_STRING wxUSE_STD_DEFAULT
|
|
|
|
// Make wxString as much interchangeable with std::[w]string as possible, in
|
|
// particular allow implicit conversion of wxString to either of these classes.
|
|
// This comes at a price (or a benefit, depending on your point of view) of not
|
|
// allowing implicit conversion to "const char *" and "const wchar_t *".
|
|
//
|
|
// Because a lot of existing code relies on these conversions, this option is
|
|
// disabled by default but can be enabled for your build if you don't care
|
|
// about compatibility.
|
|
//
|
|
// Default is 0 if wxUSE_STL has its default value or 1 if it is enabled.
|
|
//
|
|
// Recommended setting: 0 to remain compatible with the official builds of
|
|
// wxWidgets.
|
|
#define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// non GUI features selection
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
|
|
// integer which is implemented in terms of native 64 bit integers if any or
|
|
// uses emulation otherwise.
|
|
//
|
|
// This class is required by wxDateTime and so you should enable it if you want
|
|
// to use wxDateTime. For most modern platforms, it will use the native 64 bit
|
|
// integers in which case (almost) all of its functions are inline and it
|
|
// almost does not take any space, so there should be no reason to switch it
|
|
// off.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_LONGLONG 1
|
|
|
|
// Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
|
|
// storing binary data in wxConfig on most platforms.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (but can be safely disabled if you don't use it)
|
|
#define wxUSE_BASE64 1
|
|
|
|
// Set this to 1 to be able to use wxEventLoop even in console applications
|
|
// (i.e. using base library only, without GUI). This is mostly useful for
|
|
// processing socket events but is also necessary to use timers in console
|
|
// applications
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (but can be safely disabled if you don't use it)
|
|
#define wxUSE_CONSOLE_EVENTLOOP 1
|
|
|
|
// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
|
|
// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (wxFile is highly recommended as it is required by
|
|
// i18n code, wxFileConfig and others)
|
|
#define wxUSE_FILE 1
|
|
#define wxUSE_FFILE 1
|
|
|
|
// Use wxFSVolume class providing access to the configured/active mount points
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (but may be safely disabled if you don't use it)
|
|
#define wxUSE_FSVOLUME 1
|
|
|
|
// Use wxSecretStore class for storing passwords using OS-specific facilities.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (but may be safely disabled if you don't use it)
|
|
#define wxUSE_SECRETSTORE 1
|
|
|
|
// Use wxStandardPaths class which allows to retrieve some standard locations
|
|
// in the file system
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (may be disabled to save space, but not much)
|
|
#define wxUSE_STDPATHS 1
|
|
|
|
// use wxTextBuffer class: required by wxTextFile
|
|
#define wxUSE_TEXTBUFFER 1
|
|
|
|
// use wxTextFile class: requires wxFile and wxTextBuffer, required by
|
|
// wxFileConfig
|
|
#define wxUSE_TEXTFILE 1
|
|
|
|
// i18n support: _() macro, wxLocale class. Requires wxTextFile.
|
|
#define wxUSE_INTL 1
|
|
|
|
// Provide wxFoo_l() functions similar to standard foo() functions but taking
|
|
// an extra locale parameter.
|
|
//
|
|
// Notice that this is fully implemented only for the systems providing POSIX
|
|
// xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
|
|
// almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
|
|
// only work for the current user locale and "C" locale. You can use
|
|
// wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 but may be disabled if you are writing programs
|
|
// running only in C locale anyhow
|
|
#define wxUSE_XLOCALE 1
|
|
|
|
// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
|
|
// allow to manipulate dates, times and time intervals.
|
|
//
|
|
// Requires: wxUSE_LONGLONG
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_DATETIME 1
|
|
|
|
// Set wxUSE_TIMER to 1 to compile wxTimer class
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_TIMER 1
|
|
|
|
// Use wxStopWatch clas.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (needed by wxSocket)
|
|
#define wxUSE_STOPWATCH 1
|
|
|
|
// Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_FSWATCHER 1
|
|
|
|
// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
|
|
// which allow the application to store its settings in the persistent
|
|
// storage. Setting this to 1 will also enable on-demand creation of the
|
|
// global config object in wxApp.
|
|
//
|
|
// See also wxUSE_CONFIG_NATIVE below.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_CONFIG 1
|
|
|
|
// If wxUSE_CONFIG is 1, you may choose to use either the native config
|
|
// classes under Windows (using .INI files under Win16 and the registry under
|
|
// Win32) or the portable text file format used by the config classes under
|
|
// Unix.
|
|
//
|
|
// Default is 1 to use native classes. Note that you may still use
|
|
// wxFileConfig even if you set this to 1 - just the config object created by
|
|
// default for the applications needs will be a wxRegConfig or wxIniConfig and
|
|
// not wxFileConfig.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_CONFIG_NATIVE 1
|
|
|
|
// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
|
|
// to connect/disconnect from the network and be notified whenever the dial-up
|
|
// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_DIALUP_MANAGER 1
|
|
|
|
// Compile in classes for run-time DLL loading and function calling.
|
|
// Required by wxUSE_DIALUP_MANAGER.
|
|
//
|
|
// This setting is for Win32 only
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_DYNLIB_CLASS 1
|
|
|
|
// experimental, don't use for now
|
|
#define wxUSE_DYNAMIC_LOADER 1
|
|
|
|
// Set to 1 to use socket classes
|
|
#define wxUSE_SOCKETS 1
|
|
|
|
// Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
|
|
//
|
|
// Notice that currently setting this option under Windows will result in
|
|
// programs which can only run on recent OS versions (with ws2_32.dll
|
|
// installed) which is why it is disabled by default.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 if you need IPv6 support
|
|
#define wxUSE_IPV6 0
|
|
|
|
// Set to 1 to enable virtual file systems (required by wxHTML)
|
|
#define wxUSE_FILESYSTEM 1
|
|
|
|
// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
|
|
#define wxUSE_FS_ZIP 1
|
|
|
|
// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
|
|
#define wxUSE_FS_ARCHIVE 1
|
|
|
|
// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
|
|
#define wxUSE_FS_INET 1
|
|
|
|
// wxArchive classes for accessing archives such as zip and tar
|
|
#define wxUSE_ARCHIVE_STREAMS 1
|
|
|
|
// Set to 1 to compile wxZipInput/OutputStream classes.
|
|
#define wxUSE_ZIPSTREAM 1
|
|
|
|
// Set to 1 to compile wxTarInput/OutputStream classes.
|
|
#define wxUSE_TARSTREAM 1
|
|
|
|
// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
|
|
// wxUSE_LIBPNG
|
|
#define wxUSE_ZLIB 1
|
|
|
|
// Set to 1 if liblzma is available to enable wxLZMA{Input,Output}Stream
|
|
// classes.
|
|
//
|
|
// Notice that if you enable this build option when not using configure or
|
|
// CMake, you need to ensure that liblzma headers and libraries are available
|
|
// (i.e. by building the library yourself or downloading its binaries) and can
|
|
// be found, either by copying them to one of the locations searched by the
|
|
// compiler/linker by default (e.g. any of the directories in the INCLUDE or
|
|
// LIB environment variables, respectively, when using MSVC) or modify the
|
|
// make- or project files to add references to these directories.
|
|
//
|
|
// Default is 0 under MSW, auto-detected by configure.
|
|
//
|
|
// Recommended setting: 1 if you need LZMA compression.
|
|
#define wxUSE_LIBLZMA 0
|
|
|
|
// If enabled, the code written by Apple will be used to write, in a portable
|
|
// way, float on the disk. See extended.c for the license which is different
|
|
// from wxWidgets one.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 unless you don't like the license terms (unlikely)
|
|
#define wxUSE_APPLE_IEEE 1
|
|
|
|
// Joystick support class
|
|
#define wxUSE_JOYSTICK 1
|
|
|
|
// wxFontEnumerator class
|
|
#define wxUSE_FONTENUM 1
|
|
|
|
// wxFontMapper class
|
|
#define wxUSE_FONTMAP 1
|
|
|
|
// wxMimeTypesManager class
|
|
#define wxUSE_MIMETYPE 1
|
|
|
|
// wxWebRequest allows usage of system libraries for HTTP(S) requests.
|
|
//
|
|
// Note that for wxWebRequest to be built, at least one of its backends must be
|
|
// available. Under MSW and macOS this will always be the case unless
|
|
// explicitly disabled.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1, setting it to 0 may be useful to avoid dependencies
|
|
// on libcurl on Unix systems.
|
|
#define wxUSE_WEBREQUEST 1
|
|
|
|
// wxWebRequest backend based on NSURLSession
|
|
//
|
|
// Default is 1 under macOS.
|
|
//
|
|
// Recommended setting: 1, can be set to 0 if wxUSE_WEBREQUEST_CURL==1,
|
|
// otherwise wxWebRequest won't be available at all under Mac.
|
|
#ifdef __APPLE__
|
|
#define wxUSE_WEBREQUEST_URLSESSION wxUSE_WEBREQUEST
|
|
#else
|
|
#define wxUSE_WEBREQUEST_URLSESSION 0
|
|
#endif
|
|
|
|
// wxWebRequest backend based on libcurl, can be used under all platforms.
|
|
//
|
|
// Default is 0 for MSW and macOS, detected automatically when using configure.
|
|
//
|
|
// Recommended setting: 0 on Windows and macOS, otherwise 1 as it is required
|
|
// for wxWebRequest to be available at all.
|
|
#define wxUSE_WEBREQUEST_CURL 0
|
|
|
|
// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
|
|
// or wxURL you need to set this to 1.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_PROTOCOL 1
|
|
|
|
// The settings for the individual URL schemes
|
|
#define wxUSE_PROTOCOL_FILE 1
|
|
#define wxUSE_PROTOCOL_FTP 1
|
|
#define wxUSE_PROTOCOL_HTTP 1
|
|
|
|
// Define this to use wxURL class.
|
|
#define wxUSE_URL 1
|
|
|
|
// Define this to use native platform url and protocol support.
|
|
// Currently valid only for MS-Windows.
|
|
// Note: if you set this to 1, you can open ftp/http/gopher sites
|
|
// and obtain a valid input stream for these sites
|
|
// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
|
|
// Doing so reduces the code size.
|
|
//
|
|
// This code is experimental and subject to change.
|
|
#define wxUSE_URL_NATIVE 0
|
|
|
|
// Support for wxVariant class used in several places throughout the library,
|
|
// notably in wxDataViewCtrl API.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 unless you want to reduce the library size as much as
|
|
// possible in which case setting this to 0 can gain up to 100KB.
|
|
#define wxUSE_VARIANT 1
|
|
|
|
// Support for wxAny class, the successor for wxVariant.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 unless you want to reduce the library size by a small amount,
|
|
// or your compiler cannot for some reason cope with complexity of templates used.
|
|
#define wxUSE_ANY 1
|
|
|
|
// Support for regular expression matching via wxRegEx class: enable this to
|
|
// use POSIX regular expressions in your code. You need to compile regex
|
|
// library from src/regex to use it under Windows.
|
|
//
|
|
// Default is 0
|
|
//
|
|
// Recommended setting: 1 if your compiler supports it, if it doesn't please
|
|
// contribute us a makefile for src/regex for it
|
|
#define wxUSE_REGEX 1
|
|
|
|
// wxSystemOptions class
|
|
#define wxUSE_SYSTEM_OPTIONS 1
|
|
|
|
// wxSound class
|
|
#define wxUSE_SOUND 1
|
|
|
|
// Use wxMediaCtrl
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_MEDIACTRL 1
|
|
|
|
// Use wxWidget's XRC XML-based resource system. Recommended.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (requires wxUSE_XML)
|
|
#define wxUSE_XRC 1
|
|
|
|
// XML parsing classes. Note that their API will change in the future, so
|
|
// using wxXmlDocument and wxXmlNode in your app is not recommended.
|
|
//
|
|
// Default is the same as wxUSE_XRC, i.e. 1 by default.
|
|
//
|
|
// Recommended setting: 1 (required by XRC)
|
|
#define wxUSE_XML wxUSE_XRC
|
|
|
|
// Use wxWidget's AUI docking system
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_AUI 1
|
|
|
|
// Use wxWidget's Ribbon classes for interfaces
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_RIBBON 1
|
|
|
|
// Use wxPropertyGrid.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_PROPGRID 1
|
|
|
|
// Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_STC 1
|
|
|
|
// Use wxWidget's web viewing classes
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_WEBVIEW 1
|
|
|
|
// Use the IE wxWebView backend
|
|
//
|
|
// Default is 1 on MSW
|
|
//
|
|
// Recommended setting: 1
|
|
#ifdef __WXMSW__
|
|
#define wxUSE_WEBVIEW_IE 1
|
|
#else
|
|
#define wxUSE_WEBVIEW_IE 0
|
|
#endif
|
|
|
|
// Use the Edge (Chromium) wxWebView backend (Requires WebView2 SDK)
|
|
//
|
|
// Default is 0 because WebView2 is not always available, set it to 1 if you do have it.
|
|
//
|
|
// Recommended setting: 1 when building for Windows with WebView2 SDK
|
|
#define wxUSE_WEBVIEW_EDGE 0
|
|
|
|
// Use the WebKit wxWebView backend
|
|
//
|
|
// Default is 1 on GTK and OSX
|
|
//
|
|
// Recommended setting: 1
|
|
#if (defined(__WXGTK__) && !defined(__WXGTK3__)) || defined(__WXOSX__)
|
|
#define wxUSE_WEBVIEW_WEBKIT 1
|
|
#else
|
|
#define wxUSE_WEBVIEW_WEBKIT 0
|
|
#endif
|
|
|
|
// Use the WebKit2 wxWebView backend
|
|
//
|
|
// Default is 1 on GTK3
|
|
//
|
|
// Recommended setting: 1
|
|
#if defined(__WXGTK3__)
|
|
#define wxUSE_WEBVIEW_WEBKIT2 1
|
|
#else
|
|
#define wxUSE_WEBVIEW_WEBKIT2 0
|
|
#endif
|
|
|
|
// Enable wxGraphicsContext and related classes for a modern 2D drawing API.
|
|
//
|
|
// Default is 1 except if you're using a compiler without support for GDI+
|
|
// under MSW, i.e. gdiplus.h and related headers (MSVC and MinGW >= 4.8 are
|
|
// known to have them). For other compilers (e.g. older mingw32) you may need
|
|
// to install the headers (and just the headers) yourself. If you do, change
|
|
// the setting below manually.
|
|
//
|
|
// Recommended setting: 1 if supported by the compilation environment
|
|
|
|
// Notice that we can't use wxCHECK_VISUALC_VERSION() nor wxCHECK_GCC_VERSION()
|
|
// here as this file is included from wx/platform.h before they're defined.
|
|
#if defined(_MSC_VER) || \
|
|
(defined(__MINGW32__) && (__GNUC__ > 4 || __GNUC_MINOR__ >= 8))
|
|
#define wxUSE_GRAPHICS_CONTEXT 1
|
|
#else
|
|
// Disable support for other Windows compilers, enable it if your compiler
|
|
// comes with new enough SDK or you installed the headers manually.
|
|
//
|
|
// Notice that this will be set by configure under non-Windows platforms
|
|
// anyhow so the value there is not important.
|
|
#define wxUSE_GRAPHICS_CONTEXT 0
|
|
#endif
|
|
|
|
// Enable wxGraphicsContext implementation using Cairo library.
|
|
//
|
|
// This is not needed under Windows and detected automatically by configure
|
|
// under other systems, however you may set this to 1 manually if you installed
|
|
// Cairo under Windows yourself and prefer to use it instead the native GDI+
|
|
// implementation.
|
|
//
|
|
// Default is 0
|
|
//
|
|
// Recommended setting: 0
|
|
#define wxUSE_CAIRO 0
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Individual GUI controls
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
|
|
// (without it, wxControl class is not compiled)
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (don't change except for very special programs)
|
|
#define wxUSE_CONTROLS 1
|
|
|
|
// Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
|
|
// Currently markup is supported only by a few controls and only some ports but
|
|
// their number will increase with time.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (may be set to 0 if you want to save on code size)
|
|
#define wxUSE_MARKUP 1
|
|
|
|
// wxPopupWindow class is a top level transient window. It is currently used
|
|
// to implement wxTipWindow
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
|
|
#define wxUSE_POPUPWIN 1
|
|
|
|
// wxTipWindow allows to implement the custom tooltips, it is used by the
|
|
// context help classes. Requires wxUSE_POPUPWIN.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (may be set to 0)
|
|
#define wxUSE_TIPWINDOW 1
|
|
|
|
// Each of the settings below corresponds to one wxWidgets control. They are
|
|
// all switched on by default but may be disabled if you are sure that your
|
|
// program (including any standard dialogs it can show!) doesn't need them and
|
|
// if you desperately want to save some space. If you use any of these you must
|
|
// set wxUSE_CONTROLS as well.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_ACTIVITYINDICATOR 1 // wxActivityIndicator
|
|
#define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
|
|
#define wxUSE_BANNERWINDOW 1 // wxBannerWindow
|
|
#define wxUSE_BUTTON 1 // wxButton
|
|
#define wxUSE_BMPBUTTON 1 // wxBitmapButton
|
|
#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
|
|
#define wxUSE_CHECKBOX 1 // wxCheckBox
|
|
#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
|
|
#define wxUSE_CHOICE 1 // wxChoice
|
|
#define wxUSE_COLLPANE 1 // wxCollapsiblePane
|
|
#define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
|
|
#define wxUSE_COMBOBOX 1 // wxComboBox
|
|
#define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton
|
|
#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
|
|
#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
|
|
#define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
|
|
#define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
|
|
#define wxUSE_FILECTRL 1 // wxFileCtrl
|
|
#define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
|
|
#define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
|
|
#define wxUSE_GAUGE 1 // wxGauge
|
|
#define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
|
|
#define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
|
|
#define wxUSE_LISTBOX 1 // wxListBox
|
|
#define wxUSE_LISTCTRL 1 // wxListCtrl
|
|
#define wxUSE_RADIOBOX 1 // wxRadioBox
|
|
#define wxUSE_RADIOBTN 1 // wxRadioButton
|
|
#define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog
|
|
#define wxUSE_SCROLLBAR 1 // wxScrollBar
|
|
#define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
|
|
#define wxUSE_SLIDER 1 // wxSlider
|
|
#define wxUSE_SPINBTN 1 // wxSpinButton
|
|
#define wxUSE_SPINCTRL 1 // wxSpinCtrl
|
|
#define wxUSE_STATBOX 1 // wxStaticBox
|
|
#define wxUSE_STATLINE 1 // wxStaticLine
|
|
#define wxUSE_STATTEXT 1 // wxStaticText
|
|
#define wxUSE_STATBMP 1 // wxStaticBitmap
|
|
#define wxUSE_TEXTCTRL 1 // wxTextCtrl
|
|
#define wxUSE_TIMEPICKCTRL 1 // wxTimePickerCtrl
|
|
#define wxUSE_TOGGLEBTN 1 // requires wxButton
|
|
#define wxUSE_TREECTRL 1 // wxTreeCtrl
|
|
#define wxUSE_TREELISTCTRL 1 // wxTreeListCtrl
|
|
|
|
// Use generic version of wxDataViewCtrl even if a native one is available?
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1, but can be set to 0 if your program is affected by
|
|
// the native control limitations.
|
|
#define wxUSE_NATIVE_DATAVIEWCTRL 1
|
|
|
|
// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
|
|
// below either wxStatusBar95 or a generic wxStatusBar will be used.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_STATUSBAR 1
|
|
|
|
// Two status bar implementations are available under Win32: the generic one
|
|
// or the wrapper around native control. For native look and feel the native
|
|
// version should be used.
|
|
//
|
|
// Default is 1 for the platforms where native status bar is supported.
|
|
//
|
|
// Recommended setting: 1 (there is no advantage in using the generic one)
|
|
#define wxUSE_NATIVE_STATUSBAR 1
|
|
|
|
// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
|
|
// classes at all. Otherwise, use the native toolbar class unless
|
|
// wxUSE_TOOLBAR_NATIVE is 0.
|
|
//
|
|
// Default is 1 for all settings.
|
|
//
|
|
// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
|
|
#define wxUSE_TOOLBAR 1
|
|
#define wxUSE_TOOLBAR_NATIVE 1
|
|
|
|
// wxNotebook is a control with several "tabs" located on one of its sides. It
|
|
// may be used to logically organise the data presented to the user instead of
|
|
// putting everything in one huge dialog. It replaces wxTabControl and related
|
|
// classes of wxWin 1.6x.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_NOTEBOOK 1
|
|
|
|
// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
|
|
// the tabs
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_LISTBOOK 1
|
|
|
|
// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
|
|
// the tabs
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_CHOICEBOOK 1
|
|
|
|
// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
|
|
// the tabs
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_TREEBOOK 1
|
|
|
|
// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
|
|
// tabs
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_TOOLBOOK 1
|
|
|
|
// wxTaskBarIcon is a small notification icon shown in the system toolbar or
|
|
// dock.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (but can be set to 0 if you don't need it)
|
|
#define wxUSE_TASKBARICON 1
|
|
|
|
// wxGrid class
|
|
//
|
|
// Default is 1, set to 0 to cut down compilation time and binaries size if you
|
|
// don't use it.
|
|
//
|
|
// Recommended setting: 1
|
|
//
|
|
#define wxUSE_GRID 1
|
|
|
|
// wxMiniFrame class: a frame with narrow title bar
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (it doesn't cost almost anything)
|
|
#define wxUSE_MINIFRAME 1
|
|
|
|
// wxComboCtrl and related classes: combobox with custom popup window and
|
|
// not necessarily a listbox.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
|
|
// it used by wxComboBox
|
|
#define wxUSE_COMBOCTRL 1
|
|
|
|
// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
|
|
// items.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 but can be safely set to 0, except where it is
|
|
// needed as a base class for generic wxBitmapComboBox.
|
|
#define wxUSE_ODCOMBOBOX 1
|
|
|
|
// wxBitmapComboBox is a combobox that can have images in front of text items.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 but can be safely set to 0
|
|
#define wxUSE_BITMAPCOMBOBOX 1
|
|
|
|
// wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
|
|
// up and down in it. It is also used as part of wxRearrangeDialog.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 but can be safely set to 0 (currently used only by
|
|
// wxHeaderCtrl)
|
|
#define wxUSE_REARRANGECTRL 1
|
|
|
|
// wxAddRemoveCtrl is a composite control containing a control showing some
|
|
// items (e.g. wxListBox, wxListCtrl, wxTreeCtrl, wxDataViewCtrl, ...) and "+"/
|
|
// "-" buttons allowing to add and remove items to/from the control.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 but can be safely set to 0 if you don't need it (not
|
|
// used by the library itself).
|
|
#define wxUSE_ADDREMOVECTRL 1
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Miscellaneous GUI stuff
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
|
|
#define wxUSE_ACCEL 1
|
|
|
|
// Use the standard art provider. The icons returned by this provider are
|
|
// embedded into the library as XPMs so disabling it reduces the library size
|
|
// somewhat but this should only be done if you use your own custom art
|
|
// provider returning the icons or never use any icons not provided by the
|
|
// native art provider (which might not be implemented at all for some
|
|
// platforms) or by the Tango icons provider (if it's not itself disabled
|
|
// below).
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 unless you use your own custom art provider.
|
|
#define wxUSE_ARTPROVIDER_STD 1
|
|
|
|
// Use art provider providing Tango icons: this art provider has higher quality
|
|
// icons than the default ones using smaller size XPM icons without
|
|
// transparency but the embedded PNG icons add to the library size.
|
|
//
|
|
// Default is 1 under non-GTK ports. Under wxGTK the native art provider using
|
|
// the GTK+ stock icons replaces it so it is normally not necessary.
|
|
//
|
|
// Recommended setting: 1 but can be turned off to reduce the library size.
|
|
#define wxUSE_ARTPROVIDER_TANGO 1
|
|
|
|
// Hotkey support (currently Windows only)
|
|
#define wxUSE_HOTKEY 1
|
|
|
|
// Use wxCaret: a class implementing a "cursor" in a text control (called caret
|
|
// under Windows).
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (can be safely set to 0, not used by the library)
|
|
#define wxUSE_CARET 1
|
|
|
|
// Use wxDisplay class: it allows enumerating all displays on a system and
|
|
// their geometries as well as finding the display on which the given point or
|
|
// window lies.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
|
|
#define wxUSE_DISPLAY 1
|
|
|
|
// Miscellaneous geometry code: needed for Canvas library
|
|
#define wxUSE_GEOMETRY 1
|
|
|
|
// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
|
|
// wxListCtrl.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (set it to 0 if you don't use any of the controls
|
|
// enumerated above, then this class is mostly useless too)
|
|
#define wxUSE_IMAGLIST 1
|
|
|
|
// Use wxInfoBar class.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (but can be disabled without problems as nothing
|
|
// depends on it)
|
|
#define wxUSE_INFOBAR 1
|
|
|
|
// Use wxMenu, wxMenuItem.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (can't be disabled under MSW)
|
|
#define wxUSE_MENUS 1
|
|
|
|
// Use wxMenuBar.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (can't be disabled under MSW)
|
|
#define wxUSE_MENUBAR 1
|
|
|
|
// Use wxNotificationMessage.
|
|
//
|
|
// wxNotificationMessage allows to show non-intrusive messages to the user
|
|
// using balloons, banners, popups or whatever is the appropriate method for
|
|
// the current platform.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_NOTIFICATION_MESSAGE 1
|
|
|
|
// wxPreferencesEditor provides a common API for different ways of presenting
|
|
// the standard "Preferences" or "Properties" dialog under different platforms
|
|
// (e.g. some use modal dialogs, some use modeless ones; some apply the changes
|
|
// immediately while others require an explicit "Apply" button).
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (but can be safely disabled if you don't use it)
|
|
#define wxUSE_PREFERENCES_EDITOR 1
|
|
|
|
// wxFont::AddPrivateFont() allows to use fonts not installed on the system by
|
|
// loading them from font files during run-time.
|
|
//
|
|
// Default is 1 except under Unix where it will be turned off by configure if
|
|
// the required libraries are not available or not new enough.
|
|
//
|
|
// Recommended setting: 1 (but can be safely disabled if you don't use it and
|
|
// want to avoid extra dependencies under Linux, for example).
|
|
#define wxUSE_PRIVATE_FONTS 1
|
|
|
|
// wxRichToolTip is a customizable tooltip class which has more functionality
|
|
// than the stock (but native, unlike this class) wxToolTip.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (but can be safely set to 0 if you don't need it)
|
|
#define wxUSE_RICHTOOLTIP 1
|
|
|
|
// Use wxSashWindow class.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_SASH 1
|
|
|
|
// Use wxSplitterWindow class.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_SPLITTER 1
|
|
|
|
// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_TOOLTIPS 1
|
|
|
|
// wxValidator class and related methods
|
|
#define wxUSE_VALIDATORS 1
|
|
|
|
// Use reference counted ID management: this means that wxWidgets will track
|
|
// the automatically allocated ids (those used when you use wxID_ANY when
|
|
// creating a window, menu or toolbar item &c) instead of just supposing that
|
|
// the program never runs out of them. This is mostly useful only under wxMSW
|
|
// where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
|
|
// long-running programs can run into problems with ids reuse without this. On
|
|
// the other platforms, where the ids have the full int range, this shouldn't
|
|
// be necessary.
|
|
#ifdef __WXMSW__
|
|
#define wxUSE_AUTOID_MANAGEMENT 1
|
|
#else
|
|
#define wxUSE_AUTOID_MANAGEMENT 0
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// common dialogs
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
|
|
// file selector, printer dialog). Switching this off also switches off the
|
|
// printing architecture and interactive wxPrinterDC.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (unless it really doesn't work)
|
|
#define wxUSE_COMMON_DIALOGS 1
|
|
|
|
// wxBusyInfo displays window with message when app is busy. Works in same way
|
|
// as wxBusyCursor
|
|
#define wxUSE_BUSYINFO 1
|
|
|
|
// Use single/multiple choice dialogs.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (used in the library itself)
|
|
#define wxUSE_CHOICEDLG 1
|
|
|
|
// Use colour picker dialog
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_COLOURDLG 1
|
|
|
|
// wxDirDlg class for getting a directory name from user
|
|
#define wxUSE_DIRDLG 1
|
|
|
|
// TODO: setting to choose the generic or native one
|
|
|
|
// Use file open/save dialogs.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (used in many places in the library itself)
|
|
#define wxUSE_FILEDLG 1
|
|
|
|
// Use find/replace dialogs.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (but may be safely set to 0)
|
|
#define wxUSE_FINDREPLDLG 1
|
|
|
|
// Use font picker dialog
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (used in the library itself)
|
|
#define wxUSE_FONTDLG 1
|
|
|
|
// Use wxMessageDialog and wxMessageBox.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (used in the library itself)
|
|
#define wxUSE_MSGDLG 1
|
|
|
|
// progress dialog class for lengthy operations
|
|
#define wxUSE_PROGRESSDLG 1
|
|
|
|
// Set to 0 to disable the use of the native progress dialog (currently only
|
|
// available under MSW and suffering from some bugs there, hence this option).
|
|
#define wxUSE_NATIVE_PROGRESSDLG 1
|
|
|
|
// support for startup tips (wxShowTip &c)
|
|
#define wxUSE_STARTUP_TIPS 1
|
|
|
|
// text entry dialog and wxGetTextFromUser function
|
|
#define wxUSE_TEXTDLG 1
|
|
|
|
// number entry dialog
|
|
#define wxUSE_NUMBERDLG 1
|
|
|
|
// credential entry dialog
|
|
#define wxUSE_CREDENTIALDLG 1
|
|
|
|
// splash screen class
|
|
#define wxUSE_SPLASH 1
|
|
|
|
// wizards
|
|
#define wxUSE_WIZARDDLG 1
|
|
|
|
// Compile in wxAboutBox() function showing the standard "About" dialog.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 but can be set to 0 to save some space if you don't
|
|
// use this function
|
|
#define wxUSE_ABOUTDLG 1
|
|
|
|
// wxFileHistory class
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_FILE_HISTORY 1
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Metafiles support
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Windows supports the graphics format known as metafile which, though not
|
|
// portable, is widely used under Windows and so is supported by wxWidgets
|
|
// (under Windows only, of course). Both the so-called "Window MetaFiles" or
|
|
// WMFs, and "Enhanced MetaFiles" or EMFs are supported in wxWin and, by
|
|
// default, EMFs will be used. This may be changed by setting
|
|
// wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting wxUSE_ENH_METAFILE to 0.
|
|
// You may also set wxUSE_METAFILE to 0 to not compile in any metafile
|
|
// related classes at all.
|
|
//
|
|
// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
|
|
//
|
|
// Recommended setting: default or 0 for everything for portable programs.
|
|
#define wxUSE_METAFILE 1
|
|
#define wxUSE_ENH_METAFILE 1
|
|
#define wxUSE_WIN_METAFILES_ALWAYS 0
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Big GUI components
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Set to 0 to disable MDI support.
|
|
//
|
|
// Requires wxUSE_NOTEBOOK under platforms other than MSW.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1, can be safely set to 0.
|
|
#define wxUSE_MDI 1
|
|
|
|
// Set to 0 to disable document/view architecture
|
|
#define wxUSE_DOC_VIEW_ARCHITECTURE 1
|
|
|
|
// Set to 0 to disable MDI document/view architecture
|
|
//
|
|
// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
|
|
#define wxUSE_MDI_ARCHITECTURE 1
|
|
|
|
// Set to 0 to disable print/preview architecture code
|
|
#define wxUSE_PRINTING_ARCHITECTURE 1
|
|
|
|
// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
|
|
// much more.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
|
|
// smaller library.
|
|
#define wxUSE_HTML 1
|
|
|
|
// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
|
|
// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
|
|
// set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
|
|
// list of libraries used to link your application (although this is done
|
|
// implicitly for Microsoft Visual C++ users).
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
|
|
// otherwise.
|
|
#define wxUSE_GLCANVAS 1
|
|
|
|
// Setting wxUSE_GLCANVAS_EGL to 1 enables OpenGL EGL backend. This will be
|
|
// automatically enabled if EGL support is detected. EGL support is only
|
|
// available under Unix platforms.
|
|
//
|
|
// Default is 0.
|
|
//
|
|
#define wxUSE_GLCANVAS_EGL 0
|
|
|
|
// wxRichTextCtrl allows editing of styled text.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1, set to 0 if you want compile a
|
|
// smaller library.
|
|
#define wxUSE_RICHTEXT 1
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Data transfer
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Use wxClipboard class for clipboard copy/paste.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_CLIPBOARD 1
|
|
|
|
// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
|
|
// drop
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_DATAOBJ 1
|
|
|
|
// Use wxDropTarget and wxDropSource classes for drag and drop (this is
|
|
// different from "built in" drag and drop in wxTreeCtrl which is always
|
|
// available). Requires wxUSE_DATAOBJ.
|
|
//
|
|
// Default is 1.
|
|
//
|
|
// Recommended setting: 1
|
|
#define wxUSE_DRAG_AND_DROP 1
|
|
|
|
// Use wxAccessible for enhanced and customisable accessibility.
|
|
// Depends on wxUSE_OLE on MSW.
|
|
//
|
|
// Default is 1 on MSW, 0 elsewhere.
|
|
//
|
|
// Recommended setting (at present): 1 (MSW-only)
|
|
#ifdef __WXMSW__
|
|
#define wxUSE_ACCESSIBILITY 1
|
|
#else
|
|
#define wxUSE_ACCESSIBILITY 0
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// miscellaneous settings
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// wxSingleInstanceChecker class allows to verify at startup if another program
|
|
// instance is running.
|
|
//
|
|
// Default is 1
|
|
//
|
|
// Recommended setting: 1 (the class is tiny, disabling it won't save much
|
|
// space)
|
|
#define wxUSE_SNGLINST_CHECKER 1
|
|
|
|
#define wxUSE_DRAGIMAGE 1
|
|
|
|
#define wxUSE_IPC 1
|
|
// 0 for no interprocess comms
|
|
#define wxUSE_HELP 1
|
|
// 0 for no help facility
|
|
|
|
// Should we use MS HTML help for wxHelpController? If disabled, neither
|
|
// wxCHMHelpController nor wxBestHelpController are available.
|
|
//
|
|
// Default is 1 under MSW, 0 is always used for the other platforms.
|
|
//
|
|
// Recommended setting: 1, only set to 0 if you have trouble compiling
|
|
// wxCHMHelpController (could be a problem with really ancient compilers)
|
|
#define wxUSE_MS_HTML_HELP 1
|
|
|
|
|
|
// Use wxHTML-based help controller?
|
|
#define wxUSE_WXHTML_HELP 1
|
|
|
|
#define wxUSE_CONSTRAINTS 1
|
|
// 0 for no window layout constraint system
|
|
|
|
#define wxUSE_SPLINES 1
|
|
// 0 for no splines
|
|
|
|
#define wxUSE_MOUSEWHEEL 1
|
|
// Include mouse wheel support
|
|
|
|
// Compile wxUIActionSimulator class?
|
|
#define wxUSE_UIACTIONSIMULATOR 1
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxDC classes for various output formats
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Set to 1 for PostScript device context.
|
|
#define wxUSE_POSTSCRIPT 0
|
|
|
|
// Set to 1 to use font metric files in GetTextExtent
|
|
#define wxUSE_AFM_FOR_POSTSCRIPT 1
|
|
|
|
// Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
|
|
// to create files in SVG (Scalable Vector Graphics) format.
|
|
#define wxUSE_SVG 1
|
|
|
|
// Should wxDC provide SetTransformMatrix() and related methods?
|
|
//
|
|
// Default is 1 but can be set to 0 if this functionality is not used. Notice
|
|
// that currently wxMSW, wxGTK3 support this for wxDC and all platforms support
|
|
// this for wxGCDC so setting this to 0 doesn't change much if neither of these
|
|
// is used (although it will still save a few bytes probably).
|
|
//
|
|
// Recommended setting: 1.
|
|
#define wxUSE_DC_TRANSFORM_MATRIX 1
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// image format support
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// wxImage supports many different image formats which can be configured at
|
|
// compile-time. BMP is always supported, others are optional and can be safely
|
|
// disabled if you don't plan to use images in such format sometimes saving
|
|
// substantial amount of code in the final library.
|
|
//
|
|
// Some formats require an extra library which is included in wxWin sources
|
|
// which is mentioned if it is the case.
|
|
|
|
// Set to 1 for wxImage support (recommended).
|
|
#define wxUSE_IMAGE 1
|
|
|
|
// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
|
|
#define wxUSE_LIBPNG 1
|
|
|
|
// Set to 1 for JPEG format support (requires libjpeg)
|
|
#define wxUSE_LIBJPEG 1
|
|
|
|
// Set to 1 for TIFF format support (requires libtiff)
|
|
#define wxUSE_LIBTIFF 1
|
|
|
|
// Set to 1 for TGA format support (loading only)
|
|
#define wxUSE_TGA 1
|
|
|
|
// Set to 1 for GIF format support
|
|
#define wxUSE_GIF 1
|
|
|
|
// Set to 1 for PNM format support
|
|
#define wxUSE_PNM 1
|
|
|
|
// Set to 1 for PCX format support
|
|
#define wxUSE_PCX 1
|
|
|
|
// Set to 1 for IFF format support (Amiga format)
|
|
#define wxUSE_IFF 0
|
|
|
|
// Set to 1 for XPM format support
|
|
#define wxUSE_XPM 1
|
|
|
|
// Set to 1 for MS Icons and Cursors format support
|
|
#define wxUSE_ICO_CUR 1
|
|
|
|
// Set to 1 to compile in wxPalette class
|
|
#define wxUSE_PALETTE 1
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxUniversal-only options
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Set to 1 to enable compilation of all themes, this is the default
|
|
#define wxUSE_ALL_THEMES 1
|
|
|
|
// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
|
|
// is unset, if it is set these options are not used; notice that metal theme
|
|
// uses Win32 one
|
|
#define wxUSE_THEME_GTK 0
|
|
#define wxUSE_THEME_METAL 0
|
|
#define wxUSE_THEME_MONO 0
|
|
#define wxUSE_THEME_WIN32 0
|
|
|