zdoom-macos-deps/deps/wxwidgets/include/wx-3.1/wx/qt/bitmap.h
2021-06-28 10:54:57 +03:00

130 lines
4.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/qt/bitmap.h
// Author: Peter Most, Javier Torres, Mariano Reingart
// Copyright: (c) 2010 wxWidgets dev team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_QT_BITMAP_H_
#define _WX_QT_BITMAP_H_
class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
class WXDLLIMPEXP_FWD_CORE wxImage;
class WXDLLIMPEXP_FWD_CORE wxCursor;
class QImage;
class QPixmap;
class QBitmap;
class WXDLLIMPEXP_CORE wxBitmap : public wxBitmapBase
{
public:
wxBitmap();
wxBitmap(QPixmap pix);
wxBitmap(const char bits[], int width, int height, int depth = 1);
wxBitmap(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
wxBitmap(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH);
wxBitmap(const char* const* bits);
wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM);
wxBitmap(const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH, double scale = 1.0);
// Convert from wxIcon / wxCursor
wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); }
explicit wxBitmap(const wxCursor& cursor);
static void InitStandardHandlers();
virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH) wxOVERRIDE;
virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH) wxOVERRIDE;
virtual bool Create(int width, int height, const wxDC& WXUNUSED(dc));
virtual int GetHeight() const wxOVERRIDE;
virtual int GetWidth() const wxOVERRIDE;
virtual int GetDepth() const wxOVERRIDE;
#if wxUSE_IMAGE
virtual wxImage ConvertToImage() const wxOVERRIDE;
#endif // wxUSE_IMAGE
virtual wxMask *GetMask() const wxOVERRIDE;
virtual void SetMask(wxMask *mask) wxOVERRIDE;
virtual wxBitmap GetSubBitmap(const wxRect& rect) const wxOVERRIDE;
virtual bool SaveFile(const wxString &name, wxBitmapType type,
const wxPalette *palette = NULL) const wxOVERRIDE;
virtual bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE) wxOVERRIDE;
#if wxUSE_PALETTE
virtual wxPalette *GetPalette() const wxOVERRIDE;
virtual void SetPalette(const wxPalette& palette) wxOVERRIDE;
#endif // wxUSE_PALETTE
// copies the contents and mask of the given (colour) icon to the bitmap
virtual bool CopyFromIcon(const wxIcon& icon) wxOVERRIDE;
// implementation:
#if WXWIN_COMPATIBILITY_3_0
wxDEPRECATED(virtual void SetHeight(int height) wxOVERRIDE);
wxDEPRECATED(virtual void SetWidth(int width) wxOVERRIDE);
wxDEPRECATED(virtual void SetDepth(int depth) wxOVERRIDE);
#endif
void *GetRawData(wxPixelDataBase& data, int bpp);
void UngetRawData(wxPixelDataBase& data);
// these functions are internal and shouldn't be used, they risk to
// disappear in the future
bool HasAlpha() const;
QPixmap *GetHandle() const;
protected:
virtual wxGDIRefData *CreateGDIRefData() const wxOVERRIDE;
virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const wxOVERRIDE;
wxDECLARE_DYNAMIC_CLASS(wxBitmap);
};
class WXDLLIMPEXP_CORE wxMask : public wxMaskBase
{
public:
wxMask();
// Copy constructor
wxMask(const wxMask &mask);
wxMask& operator=(const wxMask &mask);
// Construct a mask from a bitmap and a colour indicating the transparent
// area
wxMask(const wxBitmap& bitmap, const wxColour& colour);
// Construct a mask from a bitmap and a palette index indicating the
// transparent area
wxMask(const wxBitmap& bitmap, int paletteIndex);
// Construct a mask from a mono bitmap (copies the bitmap).
wxMask(const wxBitmap& bitmap);
virtual ~wxMask();
wxBitmap GetBitmap() const;
// Implementation
QBitmap *GetHandle() const;
protected:
// this function is called from Create() to free the existing mask data
void FreeData() wxOVERRIDE;
// by the public wrappers
bool InitFromColour(const wxBitmap& bitmap, const wxColour& colour) wxOVERRIDE;
bool InitFromMonoBitmap(const wxBitmap& bitmap) wxOVERRIDE;
protected:
wxDECLARE_DYNAMIC_CLASS(wxMask);
private:
QBitmap *m_qtBitmap;
};
#endif // _WX_QT_BITMAP_H_