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https://github.com/ZDoom/zdoom-macos-deps.git
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130 lines
4.2 KiB
C++
130 lines
4.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/qt/bitmap.h
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// Author: Peter Most, Javier Torres, Mariano Reingart
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// Copyright: (c) 2010 wxWidgets dev team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_QT_BITMAP_H_
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#define _WX_QT_BITMAP_H_
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class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
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class WXDLLIMPEXP_FWD_CORE wxImage;
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class WXDLLIMPEXP_FWD_CORE wxCursor;
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class QImage;
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class QPixmap;
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class QBitmap;
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class WXDLLIMPEXP_CORE wxBitmap : public wxBitmapBase
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{
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public:
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wxBitmap();
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wxBitmap(QPixmap pix);
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wxBitmap(const char bits[], int width, int height, int depth = 1);
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wxBitmap(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
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wxBitmap(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH);
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wxBitmap(const char* const* bits);
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wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM);
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wxBitmap(const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH, double scale = 1.0);
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// Convert from wxIcon / wxCursor
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wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); }
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explicit wxBitmap(const wxCursor& cursor);
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static void InitStandardHandlers();
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virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH) wxOVERRIDE;
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virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH) wxOVERRIDE;
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virtual bool Create(int width, int height, const wxDC& WXUNUSED(dc));
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virtual int GetHeight() const wxOVERRIDE;
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virtual int GetWidth() const wxOVERRIDE;
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virtual int GetDepth() const wxOVERRIDE;
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#if wxUSE_IMAGE
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virtual wxImage ConvertToImage() const wxOVERRIDE;
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#endif // wxUSE_IMAGE
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virtual wxMask *GetMask() const wxOVERRIDE;
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virtual void SetMask(wxMask *mask) wxOVERRIDE;
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virtual wxBitmap GetSubBitmap(const wxRect& rect) const wxOVERRIDE;
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virtual bool SaveFile(const wxString &name, wxBitmapType type,
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const wxPalette *palette = NULL) const wxOVERRIDE;
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virtual bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE) wxOVERRIDE;
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#if wxUSE_PALETTE
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virtual wxPalette *GetPalette() const wxOVERRIDE;
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virtual void SetPalette(const wxPalette& palette) wxOVERRIDE;
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#endif // wxUSE_PALETTE
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// copies the contents and mask of the given (colour) icon to the bitmap
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virtual bool CopyFromIcon(const wxIcon& icon) wxOVERRIDE;
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// implementation:
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#if WXWIN_COMPATIBILITY_3_0
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wxDEPRECATED(virtual void SetHeight(int height) wxOVERRIDE);
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wxDEPRECATED(virtual void SetWidth(int width) wxOVERRIDE);
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wxDEPRECATED(virtual void SetDepth(int depth) wxOVERRIDE);
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#endif
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void *GetRawData(wxPixelDataBase& data, int bpp);
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void UngetRawData(wxPixelDataBase& data);
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// these functions are internal and shouldn't be used, they risk to
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// disappear in the future
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bool HasAlpha() const;
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QPixmap *GetHandle() const;
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protected:
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virtual wxGDIRefData *CreateGDIRefData() const wxOVERRIDE;
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virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const wxOVERRIDE;
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wxDECLARE_DYNAMIC_CLASS(wxBitmap);
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};
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class WXDLLIMPEXP_CORE wxMask : public wxMaskBase
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{
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public:
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wxMask();
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// Copy constructor
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wxMask(const wxMask &mask);
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wxMask& operator=(const wxMask &mask);
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// Construct a mask from a bitmap and a colour indicating the transparent
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// area
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wxMask(const wxBitmap& bitmap, const wxColour& colour);
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// Construct a mask from a bitmap and a palette index indicating the
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// transparent area
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wxMask(const wxBitmap& bitmap, int paletteIndex);
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// Construct a mask from a mono bitmap (copies the bitmap).
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wxMask(const wxBitmap& bitmap);
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virtual ~wxMask();
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wxBitmap GetBitmap() const;
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// Implementation
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QBitmap *GetHandle() const;
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protected:
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// this function is called from Create() to free the existing mask data
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void FreeData() wxOVERRIDE;
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// by the public wrappers
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bool InitFromColour(const wxBitmap& bitmap, const wxColour& colour) wxOVERRIDE;
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bool InitFromMonoBitmap(const wxBitmap& bitmap) wxOVERRIDE;
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protected:
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wxDECLARE_DYNAMIC_CLASS(wxMask);
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private:
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QBitmap *m_qtBitmap;
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};
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#endif // _WX_QT_BITMAP_H_
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