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https://github.com/ZDoom/zdoom-macos-deps.git
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52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/imagjpeg.h
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// Purpose: wxImage JPEG handler
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// Author: Vaclav Slavik
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// Copyright: (c) Vaclav Slavik
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_IMAGJPEG_H_
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#define _WX_IMAGJPEG_H_
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#include "wx/defs.h"
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//-----------------------------------------------------------------------------
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// wxJPEGHandler
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//-----------------------------------------------------------------------------
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#if wxUSE_LIBJPEG
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#include "wx/image.h"
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#include "wx/versioninfo.h"
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class WXDLLIMPEXP_CORE wxJPEGHandler: public wxImageHandler
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{
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public:
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inline wxJPEGHandler()
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{
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m_name = wxT("JPEG file");
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m_extension = wxT("jpg");
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m_altExtensions.Add(wxT("jpeg"));
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m_altExtensions.Add(wxT("jpe"));
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m_type = wxBITMAP_TYPE_JPEG;
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m_mime = wxT("image/jpeg");
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}
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static wxVersionInfo GetLibraryVersionInfo();
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#if wxUSE_STREAMS
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virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 ) wxOVERRIDE;
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virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true ) wxOVERRIDE;
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protected:
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virtual bool DoCanRead( wxInputStream& stream ) wxOVERRIDE;
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#endif
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private:
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wxDECLARE_DYNAMIC_CLASS(wxJPEGHandler);
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};
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#endif // wxUSE_LIBJPEG
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#endif // _WX_IMAGJPEG_H_
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