zdoom-macos-deps/deps/wxwidgets/include/wx-3.1/wx/imagjpeg.h
2021-06-28 10:54:57 +03:00

52 lines
1.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/imagjpeg.h
// Purpose: wxImage JPEG handler
// Author: Vaclav Slavik
// Copyright: (c) Vaclav Slavik
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_IMAGJPEG_H_
#define _WX_IMAGJPEG_H_
#include "wx/defs.h"
//-----------------------------------------------------------------------------
// wxJPEGHandler
//-----------------------------------------------------------------------------
#if wxUSE_LIBJPEG
#include "wx/image.h"
#include "wx/versioninfo.h"
class WXDLLIMPEXP_CORE wxJPEGHandler: public wxImageHandler
{
public:
inline wxJPEGHandler()
{
m_name = wxT("JPEG file");
m_extension = wxT("jpg");
m_altExtensions.Add(wxT("jpeg"));
m_altExtensions.Add(wxT("jpe"));
m_type = wxBITMAP_TYPE_JPEG;
m_mime = wxT("image/jpeg");
}
static wxVersionInfo GetLibraryVersionInfo();
#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 ) wxOVERRIDE;
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true ) wxOVERRIDE;
protected:
virtual bool DoCanRead( wxInputStream& stream ) wxOVERRIDE;
#endif
private:
wxDECLARE_DYNAMIC_CLASS(wxJPEGHandler);
};
#endif // wxUSE_LIBJPEG
#endif // _WX_IMAGJPEG_H_