zdoom-macos-deps/deps/instpatch/include/libinstpatch-2/libinstpatch/IpatchList.h
2020-12-12 13:44:13 +02:00

67 lines
2.3 KiB
C

/*
* libInstPatch
* Copyright (C) 1999-2014 Element Green <element@elementsofsound.org>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; version 2.1
* of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA or on the web at http://www.gnu.org.
*/
#ifndef __IPATCH_LIST_H__
#define __IPATCH_LIST_H__
#include <glib.h>
#include <glib-object.h>
typedef struct _IpatchList IpatchList;
typedef struct _IpatchListClass IpatchListClass;
#include <libinstpatch/IpatchIter.h>
#define IPATCH_TYPE_LIST (ipatch_list_get_type ())
#define IPATCH_LIST(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), IPATCH_TYPE_LIST, IpatchList))
#define IPATCH_LIST_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), IPATCH_TYPE_LIST, IpatchListClass))
#define IPATCH_IS_LIST(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), IPATCH_TYPE_LIST))
#define IPATCH_IS_LIST_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), IPATCH_TYPE_LIST))
/* an object containing a duplicated list of referenced objects */
struct _IpatchList
{
GObject parent_instance;
/*< public >*/
GList *items; /* list of GObject items */
};
/* class for iterator list object */
struct _IpatchListClass
{
GObjectClass parent_class;
};
GType ipatch_list_get_type(void);
IpatchList *ipatch_list_new(void);
IpatchList *ipatch_list_duplicate(IpatchList *list);
GList *ipatch_list_get_items(IpatchList *list);
void ipatch_list_set_items(IpatchList *list, GList *items);
void ipatch_list_append(IpatchList *list, GObject *object);
void ipatch_list_prepend(IpatchList *list, GObject *object);
void ipatch_list_insert(IpatchList *list, GObject *object, int pos);
gboolean ipatch_list_remove(IpatchList *list, GObject *object);
void ipatch_list_init_iter(IpatchList *list, IpatchIter *iter);
#endif