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83 lines
2.3 KiB
C++
83 lines
2.3 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/xrc/xh_treebk.h
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// Purpose: XML resource handler for wxTreebook
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// Author: Evgeniy Tarassov
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// Created: 2005/09/28
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// Copyright: (c) 2005 TT-Solutions <vadim@tt-solutions.com>
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_XH_TREEBK_H_
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#define _WX_XH_TREEBK_H_
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#include "wx/xrc/xmlres.h"
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#if wxUSE_XRC && wxUSE_TREEBOOK
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class WXDLLIMPEXP_FWD_CORE wxTreebook;
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#include "wx/dynarray.h"
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WX_DEFINE_USER_EXPORTED_ARRAY_SIZE_T(size_t, wxArrayTbkPageIndexes,
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class WXDLLIMPEXP_XRC);
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// ---------------------------------------------------------------------
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// wxTreebookXmlHandler class
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// ---------------------------------------------------------------------
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// Resource xml structure have to be almost the "same" as for wxNotebook
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// except the additional (size_t)depth parameter for treebookpage nodes
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// which indicates the depth of the page in the tree.
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// There is only one logical constraint on this parameter :
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// it cannot be greater than the previous page depth plus one
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class WXDLLIMPEXP_XRC wxTreebookXmlHandler : public wxXmlResourceHandler
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{
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wxDECLARE_DYNAMIC_CLASS(wxTreebookXmlHandler);
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public:
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wxTreebookXmlHandler();
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virtual wxObject *DoCreateResource() wxOVERRIDE;
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virtual bool CanHandle(wxXmlNode *node) wxOVERRIDE;
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private:
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wxTreebook *m_tbk;
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wxArrayTbkPageIndexes m_treeContext;
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bool m_isInside;
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};
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// Example:
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// -------
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// Label
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// \--First
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// | \--Second
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// \--Third
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//
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//<resource>
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// ...
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// <object class="wxTreebook">
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// <object class="treebookpage">
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// <object class="wxWindow" />
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// <label>My first page</label>
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// <depth>0</depth>
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// </object>
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// <object class="treebookpage">
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// <object class="wxWindow" />
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// <label>First</label>
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// <depth>1</depth>
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// </object>
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// <object class="treebookpage">
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// <object class="wxWindow" />
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// <label>Second</label>
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// <depth>2</depth>
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// </object>
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// <object class="treebookpage">
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// <object class="wxWindow" />
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// <label>Third</label>
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// <depth>1</depth>
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// </object>
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// </object>
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// ...
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//</resource>
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#endif // wxUSE_XRC && wxUSE_TREEBOOK
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#endif // _WX_XH_TREEBK_H_
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