zdoom-macos-deps/deps/wxwidgets/include/wx-3.1/wx/imagpnm.h
2021-06-28 10:54:57 +03:00

48 lines
1.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/imagpnm.h
// Purpose: wxImage PNM handler
// Author: Sylvain Bougnoux
// Copyright: (c) Sylvain Bougnoux
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_IMAGPNM_H_
#define _WX_IMAGPNM_H_
#include "wx/image.h"
//-----------------------------------------------------------------------------
// wxPNMHandler
//-----------------------------------------------------------------------------
#if wxUSE_PNM
class WXDLLIMPEXP_CORE wxPNMHandler : public wxImageHandler
{
public:
inline wxPNMHandler()
{
m_name = wxT("PNM file");
m_extension = wxT("pnm");
m_altExtensions.Add(wxT("ppm"));
m_altExtensions.Add(wxT("pgm"));
m_altExtensions.Add(wxT("pbm"));
m_type = wxBITMAP_TYPE_PNM;
m_mime = wxT("image/pnm");
}
#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 ) wxOVERRIDE;
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true ) wxOVERRIDE;
protected:
virtual bool DoCanRead( wxInputStream& stream ) wxOVERRIDE;
#endif
private:
wxDECLARE_DYNAMIC_CLASS(wxPNMHandler);
};
#endif
#endif
// _WX_IMAGPNM_H_