zdoom-macos-deps/deps/instpatch/include/libinstpatch/IpatchSF2Sample.h
2020-04-25 10:19:05 +03:00

142 lines
4.8 KiB
C

/*
* libInstPatch
* Copyright (C) 1999-2014 Element Green <element@elementsofsound.org>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; version 2.1
* of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA or on the web at http://www.gnu.org.
*/
#ifndef __IPATCH_SF2_SAMPLE_H__
#define __IPATCH_SF2_SAMPLE_H__
#include <stdarg.h>
#include <glib.h>
#include <glib-object.h>
#include <libinstpatch/IpatchItem.h>
#include <libinstpatch/IpatchSampleData.h>
#include <libinstpatch/compat.h>
/* forward type declarations */
typedef struct _IpatchSF2Sample IpatchSF2Sample;
typedef struct _IpatchSF2SampleClass IpatchSF2SampleClass;
#define IPATCH_TYPE_SF2_SAMPLE (ipatch_sf2_sample_get_type ())
#define IPATCH_SF2_SAMPLE(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), IPATCH_TYPE_SF2_SAMPLE, \
IpatchSF2Sample))
#define IPATCH_SF2_SAMPLE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), IPATCH_TYPE_SF2_SAMPLE, \
IpatchSF2SampleClass))
#define IPATCH_IS_SF2_SAMPLE(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), IPATCH_TYPE_SF2_SAMPLE))
#define IPATCH_IS_SF2_SAMPLE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), IPATCH_TYPE_SF2_SAMPLE))
#define IPATCH_SF2_SAMPLE_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), IPATCH_TYPE_SF2_SAMPLE, \
IpatchSF2SampleClass))
/* SoundFont sample item */
struct _IpatchSF2Sample
{
IpatchItem parent_instance;
IpatchSampleData *sample_data; /* sample data object */
char *name; /* name of sample */
int rate; /* sample rate */
guint32 loop_start; /* loop start offset (in samples) */
guint32 loop_end; /* loop end offset (in samples, first sample
AFTER loop actually) */
guint8 root_note; /* root midi note number */
gint8 fine_tune; /* fine tuning in cents */
guint8 channel; /* IpatchSF2SampleChannel */
GWeakRef linked; /* linked sample pointer or NULL */
};
struct _IpatchSF2SampleClass
{
IpatchItemClass parent_class;
};
/* sampletype flag defines */
/**
* IpatchSF2SampleChannel:
* @IPATCH_SF2_SAMPLE_CHANNEL_MONO: Mono sample
* @IPATCH_SF2_SAMPLE_CHANNEL_LEFT: Left channel of a stereo pair
* (#IpatchSF2Sample::linked-sample will be set to the right channel)
* @IPATCH_SF2_SAMPLE_CHANNEL_RIGHT: Right channel of a stereo pair
* (#IpatchSF2Sample::linked-sample will be set to the left channel)
*
* Sample channel orientation.
*/
typedef enum
{
IPATCH_SF2_SAMPLE_CHANNEL_MONO,
IPATCH_SF2_SAMPLE_CHANNEL_LEFT,
IPATCH_SF2_SAMPLE_CHANNEL_RIGHT
} IpatchSF2SampleChannel;
/* sample rate and length constraints */
/**
* IPATCH_SF2_SAMPLE_RATE_MIN: (skip)
*/
#define IPATCH_SF2_SAMPLE_RATE_MIN 400 /* min sample rate (by standard) */
/**
* IPATCH_SF2_SAMPLE_RATE_MAX: (skip)
*/
#define IPATCH_SF2_SAMPLE_RATE_MAX 50000 /* max rate (by the standard) */
/**
* IPATCH_SF2_SAMPLE_LENGTH_MIN: (skip)
*/
#define IPATCH_SF2_SAMPLE_LENGTH_MIN 32 /* min length (by the standard) */
/**
* IpatchSF2SampleFlags:
* @IPATCH_SF2_SAMPLE_FLAG_ROM: IpatchItem flag for indicating ROM sample
*/
typedef enum
{
IPATCH_SF2_SAMPLE_FLAG_ROM = (1 << IPATCH_ITEM_UNUSED_FLAG_SHIFT)
} IpatchSF2SampleFlags;
/**
* IPATCH_SAMPLE_UNUSED_FLAG_SHIFT: (skip)
*/
/* we reserve flags for ROM flag and 3 for expansion */
#define IPATCH_SF2_SAMPLE_UNUSED_FLAG_SHIFT \
(IPATCH_ITEM_UNUSED_FLAG_SHIFT + 4)
GType ipatch_sf2_sample_get_type(void);
IpatchSF2Sample *ipatch_sf2_sample_new(void);
IpatchSF2Sample *ipatch_sf2_sample_first(IpatchIter *iter);
IpatchSF2Sample *ipatch_sf2_sample_next(IpatchIter *iter);
void ipatch_sf2_sample_set_name(IpatchSF2Sample *sample, const char *name);
char *ipatch_sf2_sample_get_name(IpatchSF2Sample *sample);
void ipatch_sf2_sample_set_data(IpatchSF2Sample *sample,
IpatchSampleData *sampledata);
IpatchSampleData *ipatch_sf2_sample_get_data(IpatchSF2Sample *sample);
IpatchSampleData *ipatch_sf2_sample_peek_data(IpatchSF2Sample *sample);
void ipatch_sf2_sample_set_linked(IpatchSF2Sample *sample,
IpatchSF2Sample *linked);
IpatchSF2Sample *ipatch_sf2_sample_get_linked(IpatchSF2Sample *sample);
IpatchSF2Sample *ipatch_sf2_sample_peek_linked(IpatchSF2Sample *sample);
void ipatch_sf2_sample_set_blank(IpatchSF2Sample *sample);
#endif