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609 lines
37 KiB
C++
609 lines
37 KiB
C++
/* ========================================================================================== */
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/* FMOD Ex - C++ header file. Copyright (c), Firelight Technologies Pty, Ltd. 2004-2016. */
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/* */
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/* Use this header in conjunction with fmod.h (which contains all the constants / callbacks) */
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/* to develop using C++ classes. */
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/* ========================================================================================== */
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#ifndef _FMOD_HPP
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#define _FMOD_HPP
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#include "fmod.h"
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/*
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Constant and defines
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*/
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/*
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FMOD Namespace
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*/
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namespace FMOD
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{
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class System;
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class Sound;
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class Channel;
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class ChannelGroup;
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class SoundGroup;
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class Reverb;
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class DSP;
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class DSPConnection;
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class Geometry;
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/*
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FMOD global system functions (optional).
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*/
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inline FMOD_RESULT Memory_Initialize(void *poolmem, int poollen, FMOD_MEMORY_ALLOCCALLBACK useralloc, FMOD_MEMORY_REALLOCCALLBACK userrealloc, FMOD_MEMORY_FREECALLBACK userfree, FMOD_MEMORY_TYPE memtypeflags = FMOD_MEMORY_ALL) { return FMOD_Memory_Initialize(poolmem, poollen, useralloc, userrealloc, userfree, memtypeflags); }
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inline FMOD_RESULT Memory_GetStats (int *currentalloced, int *maxalloced, bool blocking = true) { return FMOD_Memory_GetStats(currentalloced, maxalloced, blocking); }
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inline FMOD_RESULT Debug_SetLevel(FMOD_DEBUGLEVEL level) { return FMOD_Debug_SetLevel(level); }
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inline FMOD_RESULT Debug_GetLevel(FMOD_DEBUGLEVEL *level) { return FMOD_Debug_GetLevel(level); }
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inline FMOD_RESULT File_SetDiskBusy(int busy) { return FMOD_File_SetDiskBusy(busy); }
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inline FMOD_RESULT File_GetDiskBusy(int *busy) { return FMOD_File_GetDiskBusy(busy); }
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/*
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FMOD System factory functions.
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*/
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inline FMOD_RESULT System_Create(System **system) { return FMOD_System_Create((FMOD_SYSTEM **)system); }
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/*
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'System' API
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*/
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class System
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{
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private:
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System(); /* Constructor made private so user cannot statically instance a System class.
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System_Create must be used. */
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public:
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FMOD_RESULT F_API release ();
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// Pre-init functions.
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FMOD_RESULT F_API setOutput (FMOD_OUTPUTTYPE output);
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FMOD_RESULT F_API getOutput (FMOD_OUTPUTTYPE *output);
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FMOD_RESULT F_API getNumDrivers (int *numdrivers);
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FMOD_RESULT F_API getDriverInfo (int id, char *name, int namelen, FMOD_GUID *guid);
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FMOD_RESULT F_API getDriverInfoW (int id, short *name, int namelen, FMOD_GUID *guid);
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FMOD_RESULT F_API getDriverCaps (int id, FMOD_CAPS *caps, int *controlpaneloutputrate, FMOD_SPEAKERMODE *controlpanelspeakermode);
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FMOD_RESULT F_API setDriver (int driver);
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FMOD_RESULT F_API getDriver (int *driver);
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FMOD_RESULT F_API setHardwareChannels (int numhardwarechannels);
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FMOD_RESULT F_API setSoftwareChannels (int numsoftwarechannels);
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FMOD_RESULT F_API getSoftwareChannels (int *numsoftwarechannels);
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FMOD_RESULT F_API setSoftwareFormat (int samplerate, FMOD_SOUND_FORMAT format, int numoutputchannels, int maxinputchannels, FMOD_DSP_RESAMPLER resamplemethod);
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FMOD_RESULT F_API getSoftwareFormat (int *samplerate, FMOD_SOUND_FORMAT *format, int *numoutputchannels, int *maxinputchannels, FMOD_DSP_RESAMPLER *resamplemethod, int *bits);
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FMOD_RESULT F_API setDSPBufferSize (unsigned int bufferlength, int numbuffers);
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FMOD_RESULT F_API getDSPBufferSize (unsigned int *bufferlength, int *numbuffers);
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FMOD_RESULT F_API setFileSystem (FMOD_FILE_OPENCALLBACK useropen, FMOD_FILE_CLOSECALLBACK userclose, FMOD_FILE_READCALLBACK userread, FMOD_FILE_SEEKCALLBACK userseek, FMOD_FILE_ASYNCREADCALLBACK userasyncread, FMOD_FILE_ASYNCCANCELCALLBACK userasynccancel, int blockalign);
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FMOD_RESULT F_API attachFileSystem (FMOD_FILE_OPENCALLBACK useropen, FMOD_FILE_CLOSECALLBACK userclose, FMOD_FILE_READCALLBACK userread, FMOD_FILE_SEEKCALLBACK userseek);
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FMOD_RESULT F_API setAdvancedSettings (FMOD_ADVANCEDSETTINGS *settings);
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FMOD_RESULT F_API getAdvancedSettings (FMOD_ADVANCEDSETTINGS *settings);
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FMOD_RESULT F_API setSpeakerMode (FMOD_SPEAKERMODE speakermode);
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FMOD_RESULT F_API getSpeakerMode (FMOD_SPEAKERMODE *speakermode);
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FMOD_RESULT F_API setCallback (FMOD_SYSTEM_CALLBACK callback);
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// Plug-in support
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FMOD_RESULT F_API setPluginPath (const char *path);
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FMOD_RESULT F_API loadPlugin (const char *filename, unsigned int *handle, unsigned int priority = 0);
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FMOD_RESULT F_API unloadPlugin (unsigned int handle);
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FMOD_RESULT F_API getNumPlugins (FMOD_PLUGINTYPE plugintype, int *numplugins);
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FMOD_RESULT F_API getPluginHandle (FMOD_PLUGINTYPE plugintype, int index, unsigned int *handle);
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FMOD_RESULT F_API getPluginInfo (unsigned int handle, FMOD_PLUGINTYPE *plugintype, char *name, int namelen, unsigned int *version);
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FMOD_RESULT F_API setOutputByPlugin (unsigned int handle);
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FMOD_RESULT F_API getOutputByPlugin (unsigned int *handle);
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FMOD_RESULT F_API createDSPByPlugin (unsigned int handle, DSP **dsp);
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FMOD_RESULT F_API registerCodec (FMOD_CODEC_DESCRIPTION *description, unsigned int *handle, unsigned int priority = 0);
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FMOD_RESULT F_API registerDSP (FMOD_DSP_DESCRIPTION *description, unsigned int *handle);
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// Init/Close
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FMOD_RESULT F_API init (int maxchannels, FMOD_INITFLAGS flags, void *extradriverdata);
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FMOD_RESULT F_API close ();
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// General post-init system functions
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FMOD_RESULT F_API update (); /* IMPORTANT! CALL THIS ONCE PER FRAME! */
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FMOD_RESULT F_API set3DSettings (float dopplerscale, float distancefactor, float rolloffscale);
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FMOD_RESULT F_API get3DSettings (float *dopplerscale, float *distancefactor, float *rolloffscale);
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FMOD_RESULT F_API set3DNumListeners (int numlisteners);
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FMOD_RESULT F_API get3DNumListeners (int *numlisteners);
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FMOD_RESULT F_API set3DListenerAttributes(int listener, const FMOD_VECTOR *pos, const FMOD_VECTOR *vel, const FMOD_VECTOR *forward, const FMOD_VECTOR *up);
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FMOD_RESULT F_API get3DListenerAttributes(int listener, FMOD_VECTOR *pos, FMOD_VECTOR *vel, FMOD_VECTOR *forward, FMOD_VECTOR *up);
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FMOD_RESULT F_API set3DRolloffCallback (FMOD_3D_ROLLOFFCALLBACK callback);
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FMOD_RESULT F_API set3DSpeakerPosition (FMOD_SPEAKER speaker, float x, float y, bool active);
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FMOD_RESULT F_API get3DSpeakerPosition (FMOD_SPEAKER speaker, float *x, float *y, bool *active);
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FMOD_RESULT F_API setStreamBufferSize (unsigned int filebuffersize, FMOD_TIMEUNIT filebuffersizetype);
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FMOD_RESULT F_API getStreamBufferSize (unsigned int *filebuffersize, FMOD_TIMEUNIT *filebuffersizetype);
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// System information functions.
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FMOD_RESULT F_API getVersion (unsigned int *version);
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FMOD_RESULT F_API getOutputHandle (void **handle);
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FMOD_RESULT F_API getChannelsPlaying (int *channels);
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FMOD_RESULT F_API getHardwareChannels (int *numhardwarechannels);
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FMOD_RESULT F_API getCPUUsage (float *dsp, float *stream, float *geometry, float *update, float *total);
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FMOD_RESULT F_API getSoundRAM (int *currentalloced, int *maxalloced, int *total);
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FMOD_RESULT F_API getNumCDROMDrives (int *numdrives);
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FMOD_RESULT F_API getCDROMDriveName (int drive, char *drivename, int drivenamelen, char *scsiname, int scsinamelen, char *devicename, int devicenamelen);
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FMOD_RESULT F_API getSpectrum (float *spectrumarray, int numvalues, int channeloffset, FMOD_DSP_FFT_WINDOW windowtype);
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FMOD_RESULT F_API getWaveData (float *wavearray, int numvalues, int channeloffset);
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// Sound/DSP/Channel/FX creation and retrieval.
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FMOD_RESULT F_API createSound (const char *name_or_data, FMOD_MODE mode, FMOD_CREATESOUNDEXINFO *exinfo, Sound **sound);
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FMOD_RESULT F_API createStream (const char *name_or_data, FMOD_MODE mode, FMOD_CREATESOUNDEXINFO *exinfo, Sound **sound);
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FMOD_RESULT F_API createDSP (FMOD_DSP_DESCRIPTION *description, DSP **dsp);
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FMOD_RESULT F_API createDSPByType (FMOD_DSP_TYPE type, DSP **dsp);
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FMOD_RESULT F_API createChannelGroup (const char *name, ChannelGroup **channelgroup);
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FMOD_RESULT F_API createSoundGroup (const char *name, SoundGroup **soundgroup);
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FMOD_RESULT F_API createReverb (Reverb **reverb);
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FMOD_RESULT F_API playSound (FMOD_CHANNELINDEX channelid, Sound *sound, bool paused, Channel **channel);
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FMOD_RESULT F_API playDSP (FMOD_CHANNELINDEX channelid, DSP *dsp, bool paused, Channel **channel);
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FMOD_RESULT F_API getChannel (int channelid, Channel **channel);
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FMOD_RESULT F_API getMasterChannelGroup (ChannelGroup **channelgroup);
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FMOD_RESULT F_API getMasterSoundGroup (SoundGroup **soundgroup);
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// Reverb API
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FMOD_RESULT F_API setReverbProperties (const FMOD_REVERB_PROPERTIES *prop);
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FMOD_RESULT F_API getReverbProperties (FMOD_REVERB_PROPERTIES *prop);
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FMOD_RESULT F_API setReverbAmbientProperties(FMOD_REVERB_PROPERTIES *prop);
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FMOD_RESULT F_API getReverbAmbientProperties(FMOD_REVERB_PROPERTIES *prop);
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// System level DSP access.
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FMOD_RESULT F_API getDSPHead (DSP **dsp);
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FMOD_RESULT F_API addDSP (DSP *dsp, DSPConnection **connection);
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FMOD_RESULT F_API lockDSP ();
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FMOD_RESULT F_API unlockDSP ();
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FMOD_RESULT F_API getDSPClock (unsigned int *hi, unsigned int *lo);
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// Recording API.
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FMOD_RESULT F_API getRecordNumDrivers (int *numdrivers);
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FMOD_RESULT F_API getRecordDriverInfo (int id, char *name, int namelen, FMOD_GUID *guid);
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FMOD_RESULT F_API getRecordDriverInfoW (int id, short *name, int namelen, FMOD_GUID *guid);
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FMOD_RESULT F_API getRecordDriverCaps (int id, FMOD_CAPS *caps, int *minfrequency, int *maxfrequency);
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FMOD_RESULT F_API getRecordPosition (int id, unsigned int *position);
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FMOD_RESULT F_API recordStart (int id, Sound *sound, bool loop);
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FMOD_RESULT F_API recordStop (int id);
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FMOD_RESULT F_API isRecording (int id, bool *recording);
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// Geometry API.
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FMOD_RESULT F_API createGeometry (int maxpolygons, int maxvertices, Geometry **geometry);
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FMOD_RESULT F_API setGeometrySettings (float maxworldsize);
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FMOD_RESULT F_API getGeometrySettings (float *maxworldsize);
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FMOD_RESULT F_API loadGeometry (const void *data, int datasize, Geometry **geometry);
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FMOD_RESULT F_API getGeometryOcclusion (const FMOD_VECTOR *listener, const FMOD_VECTOR *source, float *direct, float *reverb);
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// Network functions.
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FMOD_RESULT F_API setNetworkProxy (const char *proxy);
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FMOD_RESULT F_API getNetworkProxy (char *proxy, int proxylen);
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FMOD_RESULT F_API setNetworkTimeout (int timeout);
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FMOD_RESULT F_API getNetworkTimeout (int *timeout);
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// Userdata set/get.
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FMOD_RESULT F_API setUserData (void *userdata);
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FMOD_RESULT F_API getUserData (void **userdata);
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FMOD_RESULT F_API getMemoryInfo (unsigned int memorybits, unsigned int event_memorybits, unsigned int *memoryused, FMOD_MEMORY_USAGE_DETAILS *memoryused_details);
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};
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/*
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'Sound' API
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*/
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class Sound
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{
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private:
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Sound(); /* Constructor made private so user cannot statically instance a Sound class.
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Appropriate Sound creation or retrieval function must be used. */
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public:
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FMOD_RESULT F_API release ();
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FMOD_RESULT F_API getSystemObject (System **system);
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// Standard sound manipulation functions.
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FMOD_RESULT F_API lock (unsigned int offset, unsigned int length, void **ptr1, void **ptr2, unsigned int *len1, unsigned int *len2);
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FMOD_RESULT F_API unlock (void *ptr1, void *ptr2, unsigned int len1, unsigned int len2);
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FMOD_RESULT F_API setDefaults (float frequency, float volume, float pan, int priority);
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FMOD_RESULT F_API getDefaults (float *frequency, float *volume, float *pan, int *priority);
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FMOD_RESULT F_API setVariations (float frequencyvar, float volumevar, float panvar);
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FMOD_RESULT F_API getVariations (float *frequencyvar, float *volumevar, float *panvar);
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FMOD_RESULT F_API set3DMinMaxDistance (float min, float max);
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FMOD_RESULT F_API get3DMinMaxDistance (float *min, float *max);
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FMOD_RESULT F_API set3DConeSettings (float insideconeangle, float outsideconeangle, float outsidevolume);
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FMOD_RESULT F_API get3DConeSettings (float *insideconeangle, float *outsideconeangle, float *outsidevolume);
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FMOD_RESULT F_API set3DCustomRolloff (FMOD_VECTOR *points, int numpoints);
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FMOD_RESULT F_API get3DCustomRolloff (FMOD_VECTOR **points, int *numpoints);
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FMOD_RESULT F_API setSubSound (int index, Sound *subsound);
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FMOD_RESULT F_API getSubSound (int index, Sound **subsound);
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FMOD_RESULT F_API getSubSoundParent (Sound **parentsound);
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FMOD_RESULT F_API setSubSoundSentence (int *subsoundlist, int numsubsounds);
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FMOD_RESULT F_API getName (char *name, int namelen);
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FMOD_RESULT F_API getLength (unsigned int *length, FMOD_TIMEUNIT lengthtype);
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FMOD_RESULT F_API getFormat (FMOD_SOUND_TYPE *type, FMOD_SOUND_FORMAT *format, int *channels, int *bits);
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FMOD_RESULT F_API getNumSubSounds (int *numsubsounds);
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FMOD_RESULT F_API getNumTags (int *numtags, int *numtagsupdated);
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FMOD_RESULT F_API getTag (const char *name, int index, FMOD_TAG *tag);
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FMOD_RESULT F_API getOpenState (FMOD_OPENSTATE *openstate, unsigned int *percentbuffered, bool *starving, bool *diskbusy);
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FMOD_RESULT F_API readData (void *buffer, unsigned int lenbytes, unsigned int *read);
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FMOD_RESULT F_API seekData (unsigned int pcm);
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FMOD_RESULT F_API setSoundGroup (SoundGroup *soundgroup);
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FMOD_RESULT F_API getSoundGroup (SoundGroup **soundgroup);
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// Synchronization point API. These points can come from markers embedded in wav files, and can also generate channel callbacks.
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FMOD_RESULT F_API getNumSyncPoints (int *numsyncpoints);
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FMOD_RESULT F_API getSyncPoint (int index, FMOD_SYNCPOINT **point);
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FMOD_RESULT F_API getSyncPointInfo (FMOD_SYNCPOINT *point, char *name, int namelen, unsigned int *offset, FMOD_TIMEUNIT offsettype);
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FMOD_RESULT F_API addSyncPoint (unsigned int offset, FMOD_TIMEUNIT offsettype, const char *name, FMOD_SYNCPOINT **point);
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FMOD_RESULT F_API deleteSyncPoint (FMOD_SYNCPOINT *point);
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// Functions also in Channel class but here they are the 'default' to save having to change it in Channel all the time.
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FMOD_RESULT F_API setMode (FMOD_MODE mode);
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FMOD_RESULT F_API getMode (FMOD_MODE *mode);
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FMOD_RESULT F_API setLoopCount (int loopcount);
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FMOD_RESULT F_API getLoopCount (int *loopcount);
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FMOD_RESULT F_API setLoopPoints (unsigned int loopstart, FMOD_TIMEUNIT loopstarttype, unsigned int loopend, FMOD_TIMEUNIT loopendtype);
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FMOD_RESULT F_API getLoopPoints (unsigned int *loopstart, FMOD_TIMEUNIT loopstarttype, unsigned int *loopend, FMOD_TIMEUNIT loopendtype);
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// For MOD/S3M/XM/IT/MID sequenced formats only.
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FMOD_RESULT F_API getMusicNumChannels (int *numchannels);
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FMOD_RESULT F_API setMusicChannelVolume (int channel, float volume);
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FMOD_RESULT F_API getMusicChannelVolume (int channel, float *volume);
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FMOD_RESULT F_API setMusicSpeed (float speed);
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FMOD_RESULT F_API getMusicSpeed (float *speed);
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// Userdata set/get.
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FMOD_RESULT F_API setUserData (void *userdata);
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FMOD_RESULT F_API getUserData (void **userdata);
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FMOD_RESULT F_API getMemoryInfo (unsigned int memorybits, unsigned int event_memorybits, unsigned int *memoryused, FMOD_MEMORY_USAGE_DETAILS *memoryused_details);
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};
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/*
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'Channel' API.
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*/
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class Channel
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{
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private:
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Channel(); /* Constructor made private so user cannot statically instance a Channel class.
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Appropriate Channel creation or retrieval function must be used. */
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public:
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FMOD_RESULT F_API getSystemObject (System **system);
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FMOD_RESULT F_API stop ();
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FMOD_RESULT F_API setPaused (bool paused);
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FMOD_RESULT F_API getPaused (bool *paused);
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FMOD_RESULT F_API setVolume (float volume);
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FMOD_RESULT F_API getVolume (float *volume);
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FMOD_RESULT F_API setFrequency (float frequency);
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FMOD_RESULT F_API getFrequency (float *frequency);
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FMOD_RESULT F_API setPan (float pan);
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FMOD_RESULT F_API getPan (float *pan);
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FMOD_RESULT F_API setDelay (FMOD_DELAYTYPE delaytype, unsigned int delayhi, unsigned int delaylo);
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FMOD_RESULT F_API getDelay (FMOD_DELAYTYPE delaytype, unsigned int *delayhi, unsigned int *delaylo);
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FMOD_RESULT F_API setSpeakerMix (float frontleft, float frontright, float center, float lfe, float backleft, float backright, float sideleft, float sideright);
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FMOD_RESULT F_API getSpeakerMix (float *frontleft, float *frontright, float *center, float *lfe, float *backleft, float *backright, float *sideleft, float *sideright);
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FMOD_RESULT F_API setSpeakerLevels (FMOD_SPEAKER speaker, float *levels, int numlevels);
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FMOD_RESULT F_API getSpeakerLevels (FMOD_SPEAKER speaker, float *levels, int numlevels);
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FMOD_RESULT F_API setInputChannelMix (float *levels, int numlevels);
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FMOD_RESULT F_API getInputChannelMix (float *levels, int numlevels);
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FMOD_RESULT F_API setMute (bool mute);
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FMOD_RESULT F_API getMute (bool *mute);
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FMOD_RESULT F_API setPriority (int priority);
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FMOD_RESULT F_API getPriority (int *priority);
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FMOD_RESULT F_API setPosition (unsigned int position, FMOD_TIMEUNIT postype);
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FMOD_RESULT F_API getPosition (unsigned int *position, FMOD_TIMEUNIT postype);
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FMOD_RESULT F_API setReverbProperties (const FMOD_REVERB_CHANNELPROPERTIES *prop);
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FMOD_RESULT F_API getReverbProperties (FMOD_REVERB_CHANNELPROPERTIES *prop);
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FMOD_RESULT F_API setLowPassGain (float gain);
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FMOD_RESULT F_API getLowPassGain (float *gain);
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FMOD_RESULT F_API setChannelGroup (ChannelGroup *channelgroup);
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FMOD_RESULT F_API getChannelGroup (ChannelGroup **channelgroup);
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FMOD_RESULT F_API setCallback (FMOD_CHANNEL_CALLBACK callback);
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// 3D functionality.
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FMOD_RESULT F_API set3DAttributes (const FMOD_VECTOR *pos, const FMOD_VECTOR *vel);
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FMOD_RESULT F_API get3DAttributes (FMOD_VECTOR *pos, FMOD_VECTOR *vel);
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FMOD_RESULT F_API set3DMinMaxDistance (float mindistance, float maxdistance);
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FMOD_RESULT F_API get3DMinMaxDistance (float *mindistance, float *maxdistance);
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FMOD_RESULT F_API set3DConeSettings (float insideconeangle, float outsideconeangle, float outsidevolume);
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FMOD_RESULT F_API get3DConeSettings (float *insideconeangle, float *outsideconeangle, float *outsidevolume);
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FMOD_RESULT F_API set3DConeOrientation (FMOD_VECTOR *orientation);
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FMOD_RESULT F_API get3DConeOrientation (FMOD_VECTOR *orientation);
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FMOD_RESULT F_API set3DCustomRolloff (FMOD_VECTOR *points, int numpoints);
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FMOD_RESULT F_API get3DCustomRolloff (FMOD_VECTOR **points, int *numpoints);
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FMOD_RESULT F_API set3DOcclusion (float directocclusion, float reverbocclusion);
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FMOD_RESULT F_API get3DOcclusion (float *directocclusion, float *reverbocclusion);
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FMOD_RESULT F_API set3DSpread (float angle);
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FMOD_RESULT F_API get3DSpread (float *angle);
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FMOD_RESULT F_API set3DPanLevel (float level);
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FMOD_RESULT F_API get3DPanLevel (float *level);
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FMOD_RESULT F_API set3DDopplerLevel (float level);
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FMOD_RESULT F_API get3DDopplerLevel (float *level);
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FMOD_RESULT F_API set3DDistanceFilter (bool custom, float customLevel, float centerFreq);
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FMOD_RESULT F_API get3DDistanceFilter (bool *custom, float *customLevel, float *centerFreq);
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|
|
|
// DSP functionality only for channels playing sounds created with FMOD_SOFTWARE.
|
|
FMOD_RESULT F_API getDSPHead (DSP **dsp);
|
|
FMOD_RESULT F_API addDSP (DSP *dsp, DSPConnection **connection);
|
|
|
|
// Information only functions.
|
|
FMOD_RESULT F_API isPlaying (bool *isplaying);
|
|
FMOD_RESULT F_API isVirtual (bool *isvirtual);
|
|
FMOD_RESULT F_API getAudibility (float *audibility);
|
|
FMOD_RESULT F_API getCurrentSound (Sound **sound);
|
|
FMOD_RESULT F_API getSpectrum (float *spectrumarray, int numvalues, int channeloffset, FMOD_DSP_FFT_WINDOW windowtype);
|
|
FMOD_RESULT F_API getWaveData (float *wavearray, int numvalues, int channeloffset);
|
|
FMOD_RESULT F_API getIndex (int *index);
|
|
|
|
// Functions also found in Sound class but here they can be set per channel.
|
|
FMOD_RESULT F_API setMode (FMOD_MODE mode);
|
|
FMOD_RESULT F_API getMode (FMOD_MODE *mode);
|
|
FMOD_RESULT F_API setLoopCount (int loopcount);
|
|
FMOD_RESULT F_API getLoopCount (int *loopcount);
|
|
FMOD_RESULT F_API setLoopPoints (unsigned int loopstart, FMOD_TIMEUNIT loopstarttype, unsigned int loopend, FMOD_TIMEUNIT loopendtype);
|
|
FMOD_RESULT F_API getLoopPoints (unsigned int *loopstart, FMOD_TIMEUNIT loopstarttype, unsigned int *loopend, FMOD_TIMEUNIT loopendtype);
|
|
|
|
// Userdata set/get.
|
|
FMOD_RESULT F_API setUserData (void *userdata);
|
|
FMOD_RESULT F_API getUserData (void **userdata);
|
|
|
|
FMOD_RESULT F_API getMemoryInfo (unsigned int memorybits, unsigned int event_memorybits, unsigned int *memoryused, FMOD_MEMORY_USAGE_DETAILS *memoryused_details);
|
|
};
|
|
|
|
/*
|
|
'ChannelGroup' API
|
|
*/
|
|
class ChannelGroup
|
|
{
|
|
private:
|
|
|
|
ChannelGroup(); /* Constructor made private so user cannot statically instance a ChannelGroup class.
|
|
Appropriate ChannelGroup creation or retrieval function must be used. */
|
|
public:
|
|
|
|
FMOD_RESULT F_API release ();
|
|
FMOD_RESULT F_API getSystemObject (System **system);
|
|
|
|
// Channelgroup scale values. (changes attributes relative to the channels, doesn't overwrite them)
|
|
FMOD_RESULT F_API setVolume (float volume);
|
|
FMOD_RESULT F_API getVolume (float *volume);
|
|
FMOD_RESULT F_API setPitch (float pitch);
|
|
FMOD_RESULT F_API getPitch (float *pitch);
|
|
FMOD_RESULT F_API set3DOcclusion (float directocclusion, float reverbocclusion);
|
|
FMOD_RESULT F_API get3DOcclusion (float *directocclusion, float *reverbocclusion);
|
|
FMOD_RESULT F_API setPaused (bool paused);
|
|
FMOD_RESULT F_API getPaused (bool *paused);
|
|
FMOD_RESULT F_API setMute (bool mute);
|
|
FMOD_RESULT F_API getMute (bool *mute);
|
|
|
|
// Channelgroup override values. (recursively overwrites whatever settings the channels had)
|
|
FMOD_RESULT F_API stop ();
|
|
FMOD_RESULT F_API overrideVolume (float volume);
|
|
FMOD_RESULT F_API overrideFrequency (float frequency);
|
|
FMOD_RESULT F_API overridePan (float pan);
|
|
FMOD_RESULT F_API overrideReverbProperties(const FMOD_REVERB_CHANNELPROPERTIES *prop);
|
|
FMOD_RESULT F_API override3DAttributes (const FMOD_VECTOR *pos, const FMOD_VECTOR *vel);
|
|
FMOD_RESULT F_API overrideSpeakerMix (float frontleft, float frontright, float center, float lfe, float backleft, float backright, float sideleft, float sideright);
|
|
|
|
// Nested channel groups.
|
|
FMOD_RESULT F_API addGroup (ChannelGroup *group);
|
|
FMOD_RESULT F_API getNumGroups (int *numgroups);
|
|
FMOD_RESULT F_API getGroup (int index, ChannelGroup **group);
|
|
FMOD_RESULT F_API getParentGroup (ChannelGroup **group);
|
|
|
|
// DSP functionality only for channel groups playing sounds created with FMOD_SOFTWARE.
|
|
FMOD_RESULT F_API getDSPHead (DSP **dsp);
|
|
FMOD_RESULT F_API addDSP (DSP *dsp, DSPConnection **connection);
|
|
|
|
// Information only functions.
|
|
FMOD_RESULT F_API getName (char *name, int namelen);
|
|
FMOD_RESULT F_API getNumChannels (int *numchannels);
|
|
FMOD_RESULT F_API getChannel (int index, Channel **channel);
|
|
FMOD_RESULT F_API getSpectrum (float *spectrumarray, int numvalues, int channeloffset, FMOD_DSP_FFT_WINDOW windowtype);
|
|
FMOD_RESULT F_API getWaveData (float *wavearray, int numvalues, int channeloffset);
|
|
|
|
// Userdata set/get.
|
|
FMOD_RESULT F_API setUserData (void *userdata);
|
|
FMOD_RESULT F_API getUserData (void **userdata);
|
|
|
|
FMOD_RESULT F_API getMemoryInfo (unsigned int memorybits, unsigned int event_memorybits, unsigned int *memoryused, FMOD_MEMORY_USAGE_DETAILS *memoryused_details);
|
|
};
|
|
|
|
/*
|
|
'SoundGroup' API
|
|
*/
|
|
class SoundGroup
|
|
{
|
|
private:
|
|
|
|
SoundGroup(); /* Constructor made private so user cannot statically instance a SoundGroup class.
|
|
Appropriate SoundGroup creation or retrieval function must be used. */
|
|
public:
|
|
|
|
FMOD_RESULT F_API release ();
|
|
FMOD_RESULT F_API getSystemObject (System **system);
|
|
|
|
// SoundGroup control functions.
|
|
FMOD_RESULT F_API setMaxAudible (int maxaudible);
|
|
FMOD_RESULT F_API getMaxAudible (int *maxaudible);
|
|
FMOD_RESULT F_API setMaxAudibleBehavior (FMOD_SOUNDGROUP_BEHAVIOR behavior);
|
|
FMOD_RESULT F_API getMaxAudibleBehavior (FMOD_SOUNDGROUP_BEHAVIOR *behavior);
|
|
FMOD_RESULT F_API setMuteFadeSpeed (float speed);
|
|
FMOD_RESULT F_API getMuteFadeSpeed (float *speed);
|
|
FMOD_RESULT F_API setVolume (float volume);
|
|
FMOD_RESULT F_API getVolume (float *volume);
|
|
FMOD_RESULT F_API stop ();
|
|
|
|
// Information only functions.
|
|
FMOD_RESULT F_API getName (char *name, int namelen);
|
|
FMOD_RESULT F_API getNumSounds (int *numsounds);
|
|
FMOD_RESULT F_API getSound (int index, Sound **sound);
|
|
FMOD_RESULT F_API getNumPlaying (int *numplaying);
|
|
|
|
// Userdata set/get.
|
|
FMOD_RESULT F_API setUserData (void *userdata);
|
|
FMOD_RESULT F_API getUserData (void **userdata);
|
|
|
|
FMOD_RESULT F_API getMemoryInfo (unsigned int memorybits, unsigned int event_memorybits, unsigned int *memoryused, FMOD_MEMORY_USAGE_DETAILS *memoryused_details);
|
|
};
|
|
|
|
/*
|
|
'DSP' API
|
|
*/
|
|
class DSP
|
|
{
|
|
private:
|
|
|
|
DSP(); /* Constructor made private so user cannot statically instance a DSP class.
|
|
Appropriate DSP creation or retrieval function must be used. */
|
|
public:
|
|
|
|
FMOD_RESULT F_API release ();
|
|
FMOD_RESULT F_API getSystemObject (System **system);
|
|
|
|
// Connection / disconnection / input and output enumeration.
|
|
FMOD_RESULT F_API addInput (DSP *target, DSPConnection **connection);
|
|
FMOD_RESULT F_API disconnectFrom (DSP *target);
|
|
FMOD_RESULT F_API disconnectAll (bool inputs, bool outputs);
|
|
FMOD_RESULT F_API remove ();
|
|
FMOD_RESULT F_API getNumInputs (int *numinputs);
|
|
FMOD_RESULT F_API getNumOutputs (int *numoutputs);
|
|
FMOD_RESULT F_API getInput (int index, DSP **input, DSPConnection **inputconnection);
|
|
FMOD_RESULT F_API getOutput (int index, DSP **output, DSPConnection **outputconnection);
|
|
|
|
// DSP unit control.
|
|
FMOD_RESULT F_API setActive (bool active);
|
|
FMOD_RESULT F_API getActive (bool *active);
|
|
FMOD_RESULT F_API setBypass (bool bypass);
|
|
FMOD_RESULT F_API getBypass (bool *bypass);
|
|
FMOD_RESULT F_API setSpeakerActive (FMOD_SPEAKER speaker, bool active);
|
|
FMOD_RESULT F_API getSpeakerActive (FMOD_SPEAKER speaker, bool *active);
|
|
FMOD_RESULT F_API reset ();
|
|
|
|
|
|
// DSP parameter control.
|
|
FMOD_RESULT F_API setParameter (int index, float value);
|
|
FMOD_RESULT F_API getParameter (int index, float *value, char *valuestr, int valuestrlen);
|
|
FMOD_RESULT F_API getNumParameters (int *numparams);
|
|
FMOD_RESULT F_API getParameterInfo (int index, char *name, char *label, char *description, int descriptionlen, float *min, float *max);
|
|
FMOD_RESULT F_API showConfigDialog (void *hwnd, bool show);
|
|
|
|
// DSP attributes.
|
|
FMOD_RESULT F_API getInfo (char *name, unsigned int *version, int *channels, int *configwidth, int *configheight);
|
|
FMOD_RESULT F_API getType (FMOD_DSP_TYPE *type);
|
|
FMOD_RESULT F_API setDefaults (float frequency, float volume, float pan, int priority);
|
|
FMOD_RESULT F_API getDefaults (float *frequency, float *volume, float *pan, int *priority);
|
|
|
|
// Userdata set/get.
|
|
FMOD_RESULT F_API setUserData (void *userdata);
|
|
FMOD_RESULT F_API getUserData (void **userdata);
|
|
|
|
FMOD_RESULT F_API getMemoryInfo (unsigned int memorybits, unsigned int event_memorybits, unsigned int *memoryused, FMOD_MEMORY_USAGE_DETAILS *memoryused_details);
|
|
};
|
|
|
|
|
|
/*
|
|
'DSPConnection' API
|
|
*/
|
|
class DSPConnection
|
|
{
|
|
private:
|
|
|
|
DSPConnection(); /* Constructor made private so user cannot statically instance a DSPConnection class.
|
|
Appropriate DSPConnection creation or retrieval function must be used. */
|
|
|
|
public:
|
|
|
|
FMOD_RESULT F_API getInput (DSP **input);
|
|
FMOD_RESULT F_API getOutput (DSP **output);
|
|
FMOD_RESULT F_API setMix (float volume);
|
|
FMOD_RESULT F_API getMix (float *volume);
|
|
FMOD_RESULT F_API setLevels (FMOD_SPEAKER speaker, float *levels, int numlevels);
|
|
FMOD_RESULT F_API getLevels (FMOD_SPEAKER speaker, float *levels, int numlevels);
|
|
|
|
// Userdata set/get.
|
|
FMOD_RESULT F_API setUserData (void *userdata);
|
|
FMOD_RESULT F_API getUserData (void **userdata);
|
|
|
|
FMOD_RESULT F_API getMemoryInfo (unsigned int memorybits, unsigned int event_memorybits, unsigned int *memoryused, FMOD_MEMORY_USAGE_DETAILS *memoryused_details);
|
|
};
|
|
|
|
|
|
/*
|
|
'Geometry' API
|
|
*/
|
|
class Geometry
|
|
{
|
|
private:
|
|
|
|
Geometry(); /* Constructor made private so user cannot statically instance a Geometry class.
|
|
Appropriate Geometry creation or retrieval function must be used. */
|
|
|
|
public:
|
|
|
|
FMOD_RESULT F_API release ();
|
|
|
|
// Polygon manipulation.
|
|
FMOD_RESULT F_API addPolygon (float directocclusion, float reverbocclusion, bool doublesided, int numvertices, const FMOD_VECTOR *vertices, int *polygonindex);
|
|
FMOD_RESULT F_API getNumPolygons (int *numpolygons);
|
|
FMOD_RESULT F_API getMaxPolygons (int *maxpolygons, int *maxvertices);
|
|
FMOD_RESULT F_API getPolygonNumVertices (int index, int *numvertices);
|
|
FMOD_RESULT F_API setPolygonVertex (int index, int vertexindex, const FMOD_VECTOR *vertex);
|
|
FMOD_RESULT F_API getPolygonVertex (int index, int vertexindex, FMOD_VECTOR *vertex);
|
|
FMOD_RESULT F_API setPolygonAttributes (int index, float directocclusion, float reverbocclusion, bool doublesided);
|
|
FMOD_RESULT F_API getPolygonAttributes (int index, float *directocclusion, float *reverbocclusion, bool *doublesided);
|
|
|
|
// Object manipulation.
|
|
FMOD_RESULT F_API setActive (bool active);
|
|
FMOD_RESULT F_API getActive (bool *active);
|
|
FMOD_RESULT F_API setRotation (const FMOD_VECTOR *forward, const FMOD_VECTOR *up);
|
|
FMOD_RESULT F_API getRotation (FMOD_VECTOR *forward, FMOD_VECTOR *up);
|
|
FMOD_RESULT F_API setPosition (const FMOD_VECTOR *position);
|
|
FMOD_RESULT F_API getPosition (FMOD_VECTOR *position);
|
|
FMOD_RESULT F_API setScale (const FMOD_VECTOR *scale);
|
|
FMOD_RESULT F_API getScale (FMOD_VECTOR *scale);
|
|
FMOD_RESULT F_API save (void *data, int *datasize);
|
|
|
|
// Userdata set/get.
|
|
FMOD_RESULT F_API setUserData (void *userdata);
|
|
FMOD_RESULT F_API getUserData (void **userdata);
|
|
|
|
FMOD_RESULT F_API getMemoryInfo (unsigned int memorybits, unsigned int event_memorybits, unsigned int *memoryused, FMOD_MEMORY_USAGE_DETAILS *memoryused_details);
|
|
};
|
|
|
|
|
|
/*
|
|
'Reverb' API
|
|
*/
|
|
class Reverb
|
|
{
|
|
private:
|
|
|
|
Reverb(); /* Constructor made private so user cannot statically instance a Reverb class.
|
|
Appropriate Reverb creation or retrieval function must be used. */
|
|
|
|
public:
|
|
|
|
FMOD_RESULT F_API release ();
|
|
|
|
// Reverb manipulation.
|
|
FMOD_RESULT F_API set3DAttributes (const FMOD_VECTOR *position, float mindistance, float maxdistance);
|
|
FMOD_RESULT F_API get3DAttributes (FMOD_VECTOR *position, float *mindistance,float *maxdistance);
|
|
FMOD_RESULT F_API setProperties (const FMOD_REVERB_PROPERTIES *properties);
|
|
FMOD_RESULT F_API getProperties (FMOD_REVERB_PROPERTIES *properties);
|
|
FMOD_RESULT F_API setActive (bool active);
|
|
FMOD_RESULT F_API getActive (bool *active);
|
|
|
|
// Userdata set/get.
|
|
FMOD_RESULT F_API setUserData (void *userdata);
|
|
FMOD_RESULT F_API getUserData (void **userdata);
|
|
|
|
FMOD_RESULT F_API getMemoryInfo (unsigned int memorybits, unsigned int event_memorybits, unsigned int *memoryused, FMOD_MEMORY_USAGE_DETAILS *memoryused_details);
|
|
};
|
|
}
|
|
|
|
#endif
|