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https://github.com/ZDoom/zdoom-macos-deps.git
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155 lines
5.6 KiB
C
155 lines
5.6 KiB
C
/*
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* libInstPatch
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* Copyright (C) 1999-2014 Element Green <element@elementsofsound.org>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; version 2.1
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* of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301, USA or on the web at http://www.gnu.org.
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*/
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#ifndef __IPATCH_SF2_H__
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#define __IPATCH_SF2_H__
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#include <glib.h>
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#include <glib-object.h>
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#include <libinstpatch/IpatchBase.h>
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#include <libinstpatch/IpatchSF2Preset.h>
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#include <libinstpatch/IpatchSF2Inst.h>
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#include <libinstpatch/IpatchSF2Sample.h>
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#include <libinstpatch/IpatchSF2File.h>
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/* forward type declarations */
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typedef struct _IpatchSF2 IpatchSF2;
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typedef struct _IpatchSF2Class IpatchSF2Class;
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#define IPATCH_TYPE_SF2 (ipatch_sf2_get_type ())
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#define IPATCH_SF2(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST ((obj), IPATCH_TYPE_SF2, IpatchSF2))
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#define IPATCH_SF2_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST ((klass), IPATCH_TYPE_SF2, IpatchSF2Class))
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#define IPATCH_IS_SF2(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE ((obj), IPATCH_TYPE_SF2))
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#define IPATCH_IS_SF2_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE ((klass), IPATCH_TYPE_SF2))
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#define IPATCH_SF2_GET_CLASS(obj) \
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(G_TYPE_INSTANCE_GET_CLASS ((obj), IPATCH_TYPE_SF2, IpatchSF2Class))
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/* SoundFont object */
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struct _IpatchSF2
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{
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/*< public >*/
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IpatchBase parent_instance;
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guint16 ver_major, ver_minor; /* SoundFont version */
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guint16 romver_major, romver_minor; /* ROM version (if any) */
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GHashTable *info; /* hash of info strings by 4 char ID */
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GSList *presets; /* list of #IpatchSF2Preset structures */
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GSList *insts; /* list of #IpatchSF2Inst structures */
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GSList *samples; /* list of #IpatchSF2Sample structures */
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};
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/* SoundFont class */
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struct _IpatchSF2Class
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{
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IpatchBaseClass parent_class;
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};
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/**
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* IpatchSF2Flags:
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* @IPATCH_SF2_SAMPLES_24BIT: SoundFont 24 bit samples enabled flag
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*/
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typedef enum
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{
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IPATCH_SF2_SAMPLES_24BIT = 1 << IPATCH_BASE_UNUSED_FLAG_SHIFT
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} IpatchSF2Flags;
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/**
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* IPATCH_SF2_UNUSED_FLAG_SHIFT: (skip)
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*/
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/* we reserve a couple flags for backwards compatible expansion */
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#define IPATCH_SF2_UNUSED_FLAG_SHIFT (IPATCH_BASE_UNUSED_FLAG_SHIFT + 3)
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/* SoundFont INFO enums (keep order synced with IpatchSF2.c) */
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typedef enum
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{
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IPATCH_SF2_UNKNOWN, /* unknown chunk ("NULL" value) */
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IPATCH_SF2_VERSION = IPATCH_SFONT_FOURCC_IFIL, /* SoundFont version */
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IPATCH_SF2_ENGINE = IPATCH_SFONT_FOURCC_ISNG,/* target sound engine */
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IPATCH_SF2_NAME = IPATCH_SFONT_FOURCC_INAM, /* SoundFont name */
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IPATCH_SF2_ROM_NAME = IPATCH_SFONT_FOURCC_IROM, /* ROM name */
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IPATCH_SF2_ROM_VERSION = IPATCH_SFONT_FOURCC_IVER, /* ROM version */
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IPATCH_SF2_DATE = IPATCH_SFONT_FOURCC_ICRD, /* creation date */
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IPATCH_SF2_AUTHOR = IPATCH_SFONT_FOURCC_IENG,/* sound designers/engineers */
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IPATCH_SF2_PRODUCT = IPATCH_SFONT_FOURCC_IPRD, /* product intended for */
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IPATCH_SF2_COPYRIGHT = IPATCH_SFONT_FOURCC_ICOP, /* copyright message */
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IPATCH_SF2_COMMENT = IPATCH_SFONT_FOURCC_ICMT, /* comments */
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IPATCH_SF2_SOFTWARE = IPATCH_SFONT_FOURCC_ISFT /* software "create:modify" */
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} IpatchSF2InfoType;
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/**
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* IPATCH_SF2_INFO_COUNT: (skip)
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*/
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#define IPATCH_SF2_INFO_COUNT 11
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/**
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* IPATCH_SF2_DEFAULT_ENGINE: (skip)
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*/
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#define IPATCH_SF2_DEFAULT_ENGINE "EMU8000"
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/* structure used for ipatch_sf2_get_info_array */
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typedef struct
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{
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guint32 id; /* FOURCC info id */
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char *val; /* info string value */
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} IpatchSF2Info;
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GType ipatch_sf2_get_type(void);
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IpatchSF2 *ipatch_sf2_new(void);
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#define ipatch_sf2_get_presets(sfont) \
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ipatch_container_get_children (IPATCH_CONTAINER (sfont), \
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IPATCH_TYPE_SF2_PRESET)
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#define ipatch_sf2_get_insts(sfont) \
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ipatch_container_get_children (IPATCH_CONTAINER (sfont), \
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IPATCH_TYPE_SF2_INST)
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#define ipatch_sf2_get_samples(sfont) \
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ipatch_container_get_children (IPATCH_CONTAINER (sfont), \
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IPATCH_TYPE_SF2_SAMPLE)
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void ipatch_sf2_set_file(IpatchSF2 *sf, IpatchSF2File *file);
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IpatchSF2File *ipatch_sf2_get_file(IpatchSF2 *sf);
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char *ipatch_sf2_get_info(IpatchSF2 *sf, IpatchSF2InfoType id);
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void ipatch_sf2_set_info(IpatchSF2 *sf, IpatchSF2InfoType id,
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const char *val);
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IpatchSF2Info *ipatch_sf2_get_info_array(IpatchSF2 *sf);
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void ipatch_sf2_free_info_array(IpatchSF2Info *array);
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gboolean ipatch_sf2_info_id_is_valid(guint32 id);
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int ipatch_sf2_get_info_max_size(IpatchSF2InfoType infotype);
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IpatchSF2Preset *ipatch_sf2_find_preset(IpatchSF2 *sf, const char *name,
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int bank, int program,
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const IpatchSF2Preset *exclude);
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IpatchSF2Inst *ipatch_sf2_find_inst(IpatchSF2 *sf, const char *name,
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const IpatchSF2Inst *exclude);
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IpatchSF2Sample *ipatch_sf2_find_sample(IpatchSF2 *sf, const char *name,
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const IpatchSF2Sample *exclude);
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IpatchList *ipatch_sf2_get_zone_references(IpatchItem *item);
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char *ipatch_sf2_make_unique_name(IpatchSF2 *sfont, GType child_type,
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const char *name,
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const IpatchItem *exclude);
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#endif
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