mirror of
https://github.com/ZDoom/zdoom-macos-deps.git
synced 2024-11-15 00:41:47 +00:00
2ad5da472e
[skip build]
115 lines
3.6 KiB
Python
115 lines
3.6 KiB
Python
#
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# Helper module to build macOS version of various source ports
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# Copyright (C) 2020-2022 Alexey Lysiuk
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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import shlex
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import shutil
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import subprocess
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from ..state import BuildState
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from .base import BuildTarget, Target
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class BuildPrefix(Target):
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def __init__(self, name='build-prefix'):
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super().__init__(name)
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class CleanTarget(Target):
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def __init__(self, name=None):
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super().__init__(name)
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self.args = ()
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def build(self, state: BuildState):
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assert not state.xcode
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args = ('git', 'clean') + self.args
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subprocess.run(args, check=True, cwd=state.root_path, env=state.environment)
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class CleanAllTarget(CleanTarget):
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def __init__(self, name='clean-all'):
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super().__init__(name)
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self.args = ('-dX', '--force')
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class CleanDepsTarget(CleanAllTarget):
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def __init__(self, name='clean-deps'):
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super().__init__(name)
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def configure(self, state: BuildState):
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self.args += (state.deps_path,)
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class DownloadCMakeTarget(Target):
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def __init__(self, name='download-cmake'):
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super().__init__(name)
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def build(self, state: BuildState):
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cmake_version = '3.21.1'
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cmake_basename = f'cmake-{cmake_version}-macos10.10-universal'
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cmake_url = f'https://github.com/Kitware/CMake/releases/download/v{cmake_version}/{cmake_basename}.tar.gz'
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state.download_source(cmake_url, '20dbede1d80c1ac80be2966172f8838c3d899951ac4467372f806b386d42ad3c')
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target_path = state.deps_path / 'cmake'
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if target_path.exists():
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shutil.rmtree(target_path)
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target_path.mkdir()
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source_path = state.source / 'CMake.app' / 'Contents'
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shutil.move(str(source_path / 'bin'), target_path)
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shutil.move(str(source_path / 'share'), target_path)
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shutil.rmtree(state.source)
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class TestDepsTarget(BuildTarget):
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def __init__(self, name='test-deps'):
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super().__init__(name)
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self.multi_platform = False
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def build(self, state: BuildState):
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assert not state.xcode
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test_path = state.root_path / 'test'
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for entry in test_path.iterdir():
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if not entry.name.endswith('.cpp'):
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continue
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test_name = entry.stem
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pkg_config_output = state.run_pkg_config('--cflags', '--libs', test_name)
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exe_path = state.build_path / test_name
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print('Testing ' + test_name)
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build_args = [
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'clang++',
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'-arch', 'x86_64',
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'-arch', 'arm64',
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'-std=c++17',
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'-include', test_path / 'aedi.h',
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'-g',
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'-o', exe_path,
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entry,
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]
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build_args += shlex.split(pkg_config_output)
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if state.verbose:
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print(' '.join(str(arg) for arg in build_args))
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for args in (build_args, (exe_path,)):
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subprocess.run(args, check=True, cwd=state.build_path, env=state.environment)
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