zdoom-macos-deps/aedi/target/library_tier2.py
alexey.lysiuk a6cebb7313 aedi: wxwidgets 3.0.5.1 target
it's incomplete (at least wx-config should be patched) because of missing webview library when building for arm64
target needs to be upgraded to the latest development version 3.1.x as stable 3.0.x doesn't offer webview on arm64
2021-06-26 10:29:02 +03:00

652 lines
24 KiB
Python

#
# Helper module to build macOS version of various source ports
# Copyright (C) 2020-2021 Alexey Lysiuk
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
from .base import *
from ..state import BuildState
class DumbTarget(CMakeStaticDependencyTarget):
def __init__(self, name='dumb'):
super().__init__(name)
opts = self.options
opts['BUILD_ALLEGRO4'] = 'NO'
opts['BUILD_EXAMPLES'] = 'NO'
def prepare_source(self, state: BuildState):
state.download_source(
'https://github.com/kode54/dumb/archive/2.0.3.tar.gz',
'99bfac926aeb8d476562303312d9f47fd05b43803050cd889b44da34a9b2a4f9')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'include/dumb.h')
@staticmethod
def _process_pkg_config(pcfile: str, line: str) -> str:
return 'Libs: -L${libdir} -ldumb\n' if line.startswith('Libs:') else line
class ExpatTarget(CMakeStaticDependencyTarget):
def __init__(self, name='expat'):
super().__init__(name)
opts = self.options
opts['EXPAT_BUILD_EXAMPLES'] = 'NO'
opts['EXPAT_BUILD_TESTS'] = 'NO'
opts['EXPAT_BUILD_TOOLS'] = 'NO'
def prepare_source(self, state: BuildState):
state.download_source(
'https://github.com/libexpat/libexpat/releases/download/R_2_4_1/expat-2.4.1.tar.xz',
'cf032d0dba9b928636548e32b327a2d66b1aab63c4f4a13dd132c2d1d2f2fb6a')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'expat.pc.in')
class FmtTarget(CMakeStaticDependencyTarget):
def __init__(self, name='fmt'):
super().__init__(name)
opts = self.options
opts['FMT_DOC'] = 'NO'
opts['FMT_TEST'] = 'NO'
def prepare_source(self, state: BuildState):
state.download_source(
'https://github.com/fmtlib/fmt/archive/refs/tags/7.1.3.tar.gz',
'5cae7072042b3043e12d53d50ef404bbb76949dad1de368d7f993a15c8c05ecc')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'include/fmt/format.h')
class FreeImageTarget(MakeTarget):
def __init__(self, name='freeimage'):
super().__init__(name)
def prepare_source(self, state: BuildState):
state.download_source(
'https://downloads.sourceforge.net/project/freeimage/Source%20Distribution/3.18.0/FreeImage3180.zip',
'f41379682f9ada94ea7b34fe86bf9ee00935a3147be41b6569c9605a53e438fd',
patches='freeimage-fix-arm64')
HEADER_FILE = 'Source/FreeImage.h'
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + self.HEADER_FILE)
def configure(self, state: BuildState):
super().configure(state)
# These flags are copied from Makefile.gnu
common_flags = ' -O3 -fPIC -fexceptions -fvisibility=hidden'
env = self.environment
env['CFLAGS'] += common_flags + ' -std=gnu89 -Wno-implicit-function-declaration'
env['CXXFLAGS'] += common_flags + ' -Wno-ctor-dtor-privacy'
for option in ('-f', 'Makefile.gnu', 'libfreeimage.a'):
self.options[option] = None
def post_build(self, state: BuildState):
include_path = state.install_path + 'include'
os.makedirs(include_path, exist_ok=True)
shutil.copy(state.build_path + self.HEADER_FILE, include_path)
lib_path = state.install_path + 'lib'
os.makedirs(lib_path, exist_ok=True)
shutil.copy(state.build_path + 'libfreeimage.a', lib_path)
self.write_pc_file(state, version='3.18.0', libs='-lfreeimage -lc++')
class FreeTypeTarget(CMakeStaticDependencyTarget):
def __init__(self, name='freetype'):
super().__init__(name)
def prepare_source(self, state: BuildState):
state.download_source(
'https://downloads.sourceforge.net/project/freetype/freetype2/2.10.4/freetype-2.10.4.tar.xz',
'86a854d8905b19698bbc8f23b860bc104246ce4854dcea8e3b0fb21284f75784')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'include/freetype/freetype.h')
def post_build(self, state: BuildState):
super().post_build(state)
bin_path = state.install_path + 'bin'
os.makedirs(bin_path)
shutil.copy(state.patch_path + 'freetype-config', bin_path)
class FtglTarget(ConfigureMakeStaticDependencyTarget):
def __init__(self, name='ftgl'):
super().__init__(name)
opts = self.options
opts['--with-glut-inc'] = '/dev/null'
opts['--with-glut-lib'] = '/dev/null'
def prepare_source(self, state: BuildState):
state.download_source(
'https://downloads.sourceforge.net/project/ftgl/FTGL%20Source/2.1.3~rc5/ftgl-2.1.3-rc5.tar.gz',
'5458d62122454869572d39f8aa85745fc05d5518001bcefa63bd6cbb8d26565b',
patches='ftgl-support-arm64')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'ftgl.pc.in')
class GlewTarget(CMakeStaticDependencyTarget):
def __init__(self, name='glew'):
super().__init__(name)
self.src_root = 'build/cmake'
self.options['BUILD_UTILS'] = 'NO'
def prepare_source(self, state: BuildState):
state.download_source(
'https://github.com/nigels-com/glew/releases/download/glew-2.2.0/glew-2.2.0.tgz',
'd4fc82893cfb00109578d0a1a2337fb8ca335b3ceccf97b97e5cc7f08e4353e1')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'glew.pc.in')
LINKER_FLAGS = '-framework OpenGL'
def post_build(self, state: BuildState):
super().post_build(state)
def update_linker_flags(line: str):
link_var = ' INTERFACE_LINK_LIBRARIES '
if line.startswith(link_var):
return f'{link_var}"{GlewTarget.LINKER_FLAGS}"\n'
return line
cmake_module = state.install_path + 'lib/cmake/glew/glew-targets.cmake'
self.update_text_file(cmake_module, update_linker_flags)
@staticmethod
def _process_pkg_config(pcfile: str, line: str) -> str:
libs = 'Libs:'
if line.startswith(libs):
return libs + ' -L${libdir} -lGLEW ' + GlewTarget.LINKER_FLAGS + os.linesep
return line
class LuaTarget(MakeTarget):
def __init__(self, name='lua'):
super().__init__(name)
def prepare_source(self, state: BuildState):
state.download_source(
'https://www.lua.org/ftp/lua-5.4.3.tar.gz',
'f8612276169e3bfcbcfb8f226195bfc6e466fe13042f1076cbde92b7ec96bbfb')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'src/lua.h')
def post_build(self, state: BuildState):
self.options['INSTALL_TOP'] = state.install_path
self.install(state, self.options)
class LzmaTarget(CMakeStaticDependencyTarget):
def __init__(self, name='lzma'):
super().__init__(name)
def prepare_source(self, state: BuildState):
state.download_source(
'https://tukaani.org/xz/xz-5.2.5.tar.gz',
'f6f4910fd033078738bd82bfba4f49219d03b17eb0794eb91efbae419f4aba10',
patches='lzma-add-cmake')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'src/liblzma/liblzma.pc.in')
def post_build(self, state: BuildState):
super().post_build(state)
self.write_pc_file(state, 'liblzma.pc', name='liblzma',
description='General purpose data compression library',
version='5.2.5', libs='-llzma')
class MadTarget(ConfigureMakeStaticDependencyTarget):
def __init__(self, name='mad'):
super().__init__(name)
self.options['--enable-fpm'] = '64bit'
def prepare_source(self, state: BuildState):
state.download_source(
'https://downloads.sourceforge.net/project/mad/libmad/0.15.1b/libmad-0.15.1b.tar.gz',
'bbfac3ed6bfbc2823d3775ebb931087371e142bb0e9bb1bee51a76a6e0078690',
patches='mad-support-arm64')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'mad.h')
def post_build(self, state: BuildState):
super().post_build(state)
self.write_pc_file(state, description='MPEG Audio Decoder', version='0.15.1b')
class MikmodTarget(ConfigureMakeStaticDependencyTarget):
def __init__(self, name='mikmod'):
super().__init__(name)
def prepare_source(self, state: BuildState):
state.download_source(
'https://downloads.sourceforge.net/project/mikmod/libmikmod/3.3.11.1/libmikmod-3.3.11.1.tar.gz',
'ad9d64dfc8f83684876419ea7cd4ff4a41d8bcd8c23ef37ecb3a200a16b46d19')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'libmikmod.pc.in')
def post_build(self, state: BuildState):
super().post_build(state)
self.update_config_script(state.install_path + '/bin/libmikmod-config')
class ModPlugTarget(ConfigureMakeStaticDependencyTarget):
def __init__(self, name='modplug'):
super().__init__(name)
def prepare_source(self, state: BuildState):
state.download_source(
'https://downloads.sourceforge.net/project/modplug-xmms/libmodplug/0.8.9.0/libmodplug-0.8.9.0.tar.gz',
'457ca5a6c179656d66c01505c0d95fafaead4329b9dbaa0f997d00a3508ad9de')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'libmodplug.pc.in')
@staticmethod
def _process_pkg_config(pcfile: str, line: str) -> str:
libs_private = 'Libs.private:'
if line.startswith(libs_private):
return libs_private + ' -lc++\n'
return line
class OpusFileTarget(ConfigureMakeStaticDependencyTarget):
def __init__(self, name='opusfile'):
super().__init__(name)
self.options['--enable-http'] = 'no'
def prepare_source(self, state: BuildState):
state.download_source(
'https://ftp.osuosl.org/pub/xiph/releases/opus/opusfile-0.12.tar.gz',
'118d8601c12dd6a44f52423e68ca9083cc9f2bfe72da7a8c1acb22a80ae3550b')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'opusfile.pc.in')
class PngTarget(CMakeStaticDependencyTarget):
def __init__(self, name='png'):
super().__init__(name)
opts = self.options
opts['PNG_ARM_NEON'] = 'on'
opts['PNG_SHARED'] = 'OFF'
def prepare_source(self, state: BuildState):
state.download_source(
'https://downloads.sourceforge.net/libpng/libpng-1.6.37.tar.xz',
'505e70834d35383537b6491e7ae8641f1a4bed1876dbfe361201fc80868d88ca')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'libpng.pc.in')
def post_build(self, state: BuildState):
super().post_build(state)
self.update_config_script(state.install_path + '/bin/libpng16-config')
class PortMidiTarget(CMakeTarget):
def __init__(self, name='portmidi'):
super().__init__(name)
def prepare_source(self, state: BuildState):
state.download_source(
'https://downloads.sourceforge.net/project/portmedia/portmidi/217/portmidi-src-217.zip',
'08e9a892bd80bdb1115213fb72dc29a7bf2ff108b378180586aa65f3cfd42e0f',
patches='portmidi-modernize-cmake')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'pm_common/portmidi.h')
def post_build(self, state: BuildState):
if os.path.exists(state.install_path):
shutil.rmtree(state.install_path)
include_path = state.install_path + os.sep + 'include'
os.makedirs(include_path)
shutil.copy(state.source + 'pm_common/portmidi.h', include_path)
shutil.copy(state.source + 'porttime/porttime.h', include_path)
lib_path = state.install_path + os.sep + 'lib' + os.sep
os.makedirs(lib_path)
shutil.copy(state.build_path + 'libportmidi_s.a', lib_path + 'libportmidi.a')
class SamplerateTarget(CMakeStaticDependencyTarget):
def __init__(self, name='samplerate'):
super().__init__(name)
def prepare_source(self, state: BuildState):
state.download_source(
'https://github.com/libsndfile/libsamplerate/releases/download/0.2.1/libsamplerate-0.2.1.tar.bz2',
'f6323b5e234753579d70a0af27796dde4ebeddf58aae4be598e39b3cee00c90a',
patches='samplerate-support-arm64')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'samplerate.pc.in')
class Sdl2Target(CMakeStaticDependencyTarget):
def __init__(self, name='sdl2'):
super().__init__(name)
# Need to have uniform settings for x86_64 and arm64 because of linking with Metal framework
# TODO: Remove this when default target for x64 will become 10.11+
opts = self.options
opts['VIDEO_VULKAN'] = 'NO'
opts['VIDEO_METAL'] = 'NO'
opts['RENDER_METAL'] = 'NO'
def prepare_source(self, state: BuildState):
state.download_source(
'https://libsdl.org/release/SDL2-2.0.14.tar.gz',
'd8215b571a581be1332d2106f8036fcb03d12a70bae01e20f424976d275432bc')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'sdl2.pc.in')
FRAMEWORKS = '-framework AudioToolbox -framework AVFoundation -framework Carbon -framework Cocoa' \
' -framework CoreAudio -framework CoreFoundation -framework CoreVideo' \
' -framework ForceFeedback -framework Foundation -framework IOKit'
LINKER_FLAGS = ' -L${libdir} -lSDL2 ' + FRAMEWORKS + os.linesep
def post_build(self, state: BuildState):
super().post_build(state)
self.make_platform_header(state, 'SDL2/SDL_config.h')
def update_sdl2_config(line: str):
if line.startswith(' echo -L${exec_prefix}/lib'):
return ' echo' + Sdl2Target.LINKER_FLAGS
return line
self.update_config_script(state.install_path + '/bin/sdl2-config', update_sdl2_config)
def update_targets_cmake(line: str):
if line.startswith(' INTERFACE_LINK_LIBRARIES '):
return f' INTERFACE_LINK_LIBRARIES "{Sdl2Target.FRAMEWORKS}"\n'
else:
line = line.replace('SDL2::SDL2-static', 'SDL2::SDL2')
return line
for suffix in ('', '-release'):
file_path = f'{state.install_path}/lib/cmake/SDL2/SDL2Targets{suffix}.cmake'
self.update_text_file(file_path, update_targets_cmake)
@staticmethod
def _process_pkg_config(pcfile: str, line: str) -> str:
libs = 'Libs:'
if line.startswith(libs):
return libs + Sdl2Target.LINKER_FLAGS
return line
class Sdl2ImageTarget(ConfigureMakeStaticDependencyTarget):
def __init__(self, name='sdl2_image'):
super().__init__(name)
def prepare_source(self, state: BuildState):
state.download_source(
'https://www.libsdl.org/projects/SDL_image/release/SDL2_image-2.0.5.tar.gz',
'bdd5f6e026682f7d7e1be0b6051b209da2f402a2dd8bd1c4bd9c25ad263108d0')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'SDL2_image.pc.in')
@staticmethod
def _process_pkg_config(pcfile: str, line: str) -> str:
return line + 'Requires.private: libwebp\n' if line.startswith('Requires:') else line
class Sdl2MixerTarget(ConfigureMakeStaticDependencyTarget):
def __init__(self, name='sdl2_mixer'):
super().__init__(name)
self.options['--enable-music-mod-mikmod'] = 'yes'
def prepare_source(self, state: BuildState):
state.download_source(
'https://www.libsdl.org/projects/SDL_mixer/release/SDL2_mixer-2.0.4.tar.gz',
'b4cf5a382c061cd75081cf246c2aa2f9df8db04bdda8dcdc6b6cca55bede2419',
patches='sdl2_mixer-fix-fluidsynth')
def configure(self, state: BuildState):
# Set LDFLAGS explicitly to help with FluidSynth and FLAC detection
self.environment['LDFLAGS'] = state.run_pkg_config('--libs', 'fluidsynth')
super().configure(state)
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'SDL2_mixer.pc.in')
@staticmethod
def _process_pkg_config(pcfile: str, line: str) -> str:
if line.startswith('Requires:'):
return line + 'Requires.private: fluidsynth libmikmod libmodplug libmpg123 opusfile vorbisfile\n'
return line
class Sdl2NetTarget(ConfigureMakeStaticDependencyTarget):
def __init__(self, name='sdl2_net'):
super().__init__(name)
def prepare_source(self, state: BuildState):
state.download_source(
'https://www.libsdl.org/projects/SDL_net/release/SDL2_net-2.0.1.tar.gz',
'15ce8a7e5a23dafe8177c8df6e6c79b6749a03fff1e8196742d3571657609d21')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'SDL2_net.pc.in')
class Sdl2TtfTarget(CMakeStaticDependencyTarget):
def __init__(self, name='sdl2_ttf'):
super().__init__(name)
self.options['VERSION'] = '2.0.15'
def prepare_source(self, state: BuildState):
state.download_source(
'https://www.libsdl.org/projects/SDL_ttf/release/SDL2_ttf-2.0.15.tar.gz',
'a9eceb1ad88c1f1545cd7bd28e7cbc0b2c14191d40238f531a15b01b1b22cd33',
patches='sdl2_ttf-fix-cmake')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'SDL2_ttf.pc.in')
def post_build(self, state: BuildState):
super().post_build(state)
shutil.move(state.install_path + 'SDL2_ttf.framework/Resources', state.install_path + 'lib/cmake/SDL2_ttf')
@staticmethod
def _process_pkg_config(pcfile: str, line: str) -> str:
return line + 'Requires.private: freetype2\n' if line.startswith('Requires:') else line
class SodiumTarget(ConfigureMakeStaticDependencyTarget):
def __init__(self, name='sodium'):
super().__init__(name)
def prepare_source(self, state: BuildState):
state.download_source(
'https://download.libsodium.org/libsodium/releases/libsodium-1.0.18.tar.gz',
'6f504490b342a4f8a4c4a02fc9b866cbef8622d5df4e5452b46be121e46636c1')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'libsodium.pc.in')
class SfmlTarget(CMakeStaticDependencyTarget):
def __init__(self, name='sfml'):
super().__init__(name)
def prepare_source(self, state: BuildState):
state.download_source(
'https://www.sfml-dev.org/files/SFML-2.5.1-sources.zip',
'bf1e0643acb92369b24572b703473af60bac82caf5af61e77c063b779471bb7f',
patches='sfml-support-arm64')
def configure(self, state: BuildState):
opts = self.options
opts['CMAKE_OSX_ARCHITECTURES'] = state.architecture()
opts['SFML_USE_SYSTEM_DEPS'] = 'YES'
opts['SFML_MISC_INSTALL_PREFIX'] = state.install_path + 'share/SFML'
# Use OpenAL Soft instead of Apple's framework
opts['OPENAL_INCLUDE_DIR'] = state.include_path + 'AL'
opts['OPENAL_LIBRARY'] = state.lib_path + 'libopenal.a'
super(SfmlTarget, self).configure(state)
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'libtiff-4.pc.in')
class TiffTarget(CMakeStaticDependencyTarget):
def __init__(self, name='tiff'):
super().__init__(name)
opts = self.options
opts['cxx'] = 'NO'
opts['lzma'] = 'YES'
def prepare_source(self, state: BuildState):
state.download_source(
'https://download.osgeo.org/libtiff/tiff-4.3.0.tar.gz',
'0e46e5acb087ce7d1ac53cf4f56a09b221537fc86dfc5daaad1c2e89e1b37ac8',
patches='tiff-remove-useless')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'libtiff-4.pc.in')
@staticmethod
def _process_pkg_config(pcfile: str, line: str) -> str:
version = 'Version:'
cflags = 'Cflags:'
libs = 'Libs:'
if line.startswith(version):
return version + ' 4.3.0\n'
elif line.startswith(cflags):
return cflags + ' -I${includedir}\nRequires.private: libjpeg liblzma libwebp libzstd zlib\n'
elif line.startswith(libs):
return libs + ' -L${libdir} -ltiff\n'
return line
class WebpTarget(CMakeStaticDependencyTarget):
def __init__(self, name='webp'):
super().__init__(name)
opts = self.options
opts['WEBP_BUILD_ANIM_UTILS'] = 'NO'
opts['WEBP_BUILD_CWEBP'] = 'NO'
opts['WEBP_BUILD_DWEBP'] = 'NO'
opts['WEBP_BUILD_GIF2WEBP'] = 'NO'
opts['WEBP_BUILD_IMG2WEBP'] = 'NO'
opts['WEBP_BUILD_VWEBP'] = 'NO'
opts['WEBP_BUILD_WEBPINFO'] = 'NO'
opts['WEBP_BUILD_WEBPMUX'] = 'NO'
opts['WEBP_BUILD_EXTRAS'] = 'NO'
def prepare_source(self, state: BuildState):
state.download_source(
'https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-1.2.0.tar.gz',
'2fc8bbde9f97f2ab403c0224fb9ca62b2e6852cbc519e91ceaa7c153ffd88a0c')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'src/libwebp.pc.in')
def post_build(self, state: BuildState):
super().post_build(state)
shutil.copytree(state.install_path + 'share/WebP/cmake', state.install_path + 'lib/cmake/WebP')
self.keep_module_target(state, 'WebP::webp')
class WxWidgetsTarget(ConfigureMakeStaticDependencyTarget):
def __init__(self, name='wxwidgets'):
super().__init__(name)
def prepare_source(self, state: BuildState):
state.download_source(
'https://github.com/wxWidgets/wxWidgets/releases/download/v3.0.5.1/wxWidgets-3.0.5.1.tar.bz2',
'440f6e73cf5afb2cbf9af10cec8da6cdd3d3998d527598a53db87099524ac807',
patches='wxwidgets-fix-configure')
def configure(self, state: BuildState):
opts = self.options
opts['--disable-shared'] = None
opts['--with-macosx-sdk'] = state.sdk_path()
opts['--with-macosx-version-min'] = state.os_version()
opts['--with-libpng'] = 'sys'
opts['--with-libtiff'] = 'sys'
opts['--without-sdl'] = None
opts['--without-subdirs'] = None
super().configure(state)
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'wx-config.in')
class ZstdTarget(CMakeStaticDependencyTarget):
def __init__(self, name='zstd'):
super().__init__(name)
self.src_root = 'build/cmake'
opts = self.options
opts['ZSTD_BUILD_PROGRAMS'] = 'NO'
opts['ZSTD_BUILD_SHARED'] = 'NO'
def prepare_source(self, state: BuildState):
state.download_source(
'https://github.com/facebook/zstd/releases/download/v1.5.0/zstd-1.5.0.tar.gz',
'5194fbfa781fcf45b98c5e849651aa7b3b0a008c6b72d4a0db760f3002291e94')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'lib/libzstd.pc.in')