mirror of
https://github.com/ZDoom/zdoom-macos-deps.git
synced 2024-11-14 00:11:16 +00:00
412 lines
13 KiB
Python
412 lines
13 KiB
Python
#
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# Helper module to build macOS version of various source ports
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# Copyright (C) 2020-2021 Alexey Lysiuk
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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import copy
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import os
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from platform import machine
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import re
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import shutil
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import subprocess
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import typing
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from ..utility import CommandLineOptions, symlink_directory
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from ..state import BuildState
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class Target:
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DESTINATION_DEPS = 0
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DESTINATION_OUTPUT = 1
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def __init__(self, name=None):
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self.name = name
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self.destination = self.DESTINATION_DEPS
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self.multi_platform = False
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self.unsupported_architectures = ()
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def prepare_source(self, state: BuildState):
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pass
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def initialize(self, state: BuildState):
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pass
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def detect(self, state: BuildState) -> bool:
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return False
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def configure(self, state: BuildState):
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pass
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def build(self, state: BuildState):
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pass
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def post_build(self, state: BuildState):
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pass
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class BuildTarget(Target):
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def __init__(self, name=None):
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super().__init__(name)
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self.src_root = ''
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self.environment = os.environ.copy()
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self.options = CommandLineOptions()
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self.multi_platform = True
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def configure(self, state: BuildState):
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os.makedirs(state.build_path, exist_ok=True)
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env = self.environment
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env['PATH'] = env['PATH'] \
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+ os.pathsep + '/Applications/CMake.app/Contents/bin' \
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+ os.pathsep + state.bin_path
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if not state.xcode:
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env['CC'] = state.c_compiler()
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env['CXX'] = state.cxx_compiler()
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for prefix in ('CPP', 'C', 'CXX', 'OBJC', 'OBJCXX'):
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varname = f'{prefix}FLAGS'
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self._update_env(varname, f'-I{state.include_path}')
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self._set_sdk(state, varname)
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self._set_os_version(state, varname)
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ldflags = 'LDFLAGS'
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self._update_env(ldflags, f'-L{state.lib_path}')
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self._set_sdk(state, ldflags)
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self._set_os_version(state, ldflags)
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def _update_env(self, name: str, value: str):
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env = self.environment
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env[name] = env[name] + ' ' + value if name in env else value
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def _set_sdk(self, state: BuildState, varname: str):
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sdk_path = state.sdk_path()
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if sdk_path:
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self._update_env(varname, '-isysroot ' + sdk_path)
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def _set_os_version(self, state: BuildState, varname: str):
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os_version = state.os_version()
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if os_version:
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self._update_env(varname, '-mmacosx-version-min=' + os_version)
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def install(self, state: BuildState, options: CommandLineOptions = None, tool: str = 'make'):
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if state.xcode:
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return
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if os.path.exists(state.install_path):
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shutil.rmtree(state.install_path)
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args = [tool, 'install']
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args += options and options.to_list() or []
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work_path = state.build_path + self.src_root
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subprocess.check_call(args, cwd=work_path, env=self.environment)
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self.update_pc_files(state)
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@staticmethod
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def update_text_file(path: str, processor: typing.Callable = None):
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with open(path, 'r') as f:
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content = f.readlines()
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patched_content = []
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for line in content:
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patched_line = processor(line) if processor else line
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if patched_line:
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patched_content.append(patched_line)
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with open(path, 'w') as f:
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f.writelines(patched_content)
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@staticmethod
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def update_prefix_shell_script(path: str, processor: typing.Callable = None):
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prefix = 'prefix='
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def update_prefix(line: str) -> str:
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if line.startswith(prefix):
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patched_line = prefix + r'"$(cd "${0%/*}/.."; pwd)"' + os.linesep
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else:
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patched_line = line
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if processor:
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patched_line = processor(patched_line)
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return patched_line
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BuildTarget.update_text_file(path, update_prefix)
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@staticmethod
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def update_pc_file(path: str, processor: typing.Callable = None):
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prefix = 'prefix='
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def pc_proc(line: str) -> str:
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patched_line = line
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if line.startswith(prefix):
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# Clear prefix variable
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patched_line = prefix + os.linesep
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if processor:
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patched_line = processor(path, patched_line)
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return patched_line
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BuildTarget.update_text_file(path, pc_proc)
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def update_pc_files(self, state: BuildState):
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for root, _, files in os.walk(state.install_path, followlinks=True):
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for filename in files:
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if filename.endswith('.pc'):
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file_path = root + os.sep + filename
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BuildTarget.update_pc_file(file_path, self._process_pkg_config)
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@staticmethod
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def _process_pkg_config(pcfile: str, line: str) -> str:
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assert pcfile
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return line
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def write_pc_file(self, state: BuildState,
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filename=None, name=None, description=None, version='',
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requires='', requires_private='', libs='', libs_private='', cflags=''):
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pkgconfig_path = state.install_path + '/lib/pkgconfig/'
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os.makedirs(pkgconfig_path, exist_ok=True)
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if not filename:
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filename = self.name + '.pc'
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if not name:
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name = self.name
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if not description:
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description = self.name
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if not libs:
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libs = '-l' + self.name
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pc_content = f'''prefix=
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exec_prefix=${{prefix}}
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libdir=${{exec_prefix}}/lib
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includedir=${{prefix}}/include
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Name: {name}
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Description: {description}
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Version: {version}
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Requires: {requires}
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Requires.private: {requires_private}
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Libs: -L${{libdir}} {libs}
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Libs.private: {libs_private}
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Cflags: -I${{includedir}} {cflags}
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'''
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with open(pkgconfig_path + filename, 'w') as f:
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f.write(pc_content)
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@staticmethod
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def make_platform_header(state: BuildState, header: str):
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include_path = state.install_path + os.sep + 'include' + os.sep
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header_parts = header.rsplit(os.sep, 1)
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if len(header_parts) == 1:
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header_parts.insert(0, '')
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common_header = include_path + header
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platform_header = f'{include_path}{header_parts[0]}/_aedi_{state.architecture()}_{header_parts[1]}'
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shutil.move(common_header, platform_header)
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with open(common_header, 'w') as f:
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f.write(f'''
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#pragma once
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#if defined(__x86_64__)
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# include "_aedi_x86_64_{header_parts[1]}"
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#elif defined(__aarch64__)
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# include "_aedi_arm64_{header_parts[1]}"
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#else
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# error Unknown architecture
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#endif
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''')
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def copy_to_bin(self, state: BuildState, filename: str = None, new_filename: str = None):
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bin_path = state.install_path + '/bin/'
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os.makedirs(bin_path, exist_ok=True)
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if not filename:
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filename = self.name
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if not new_filename:
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new_filename = filename
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src_path = state.build_path + filename
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dst_path = bin_path + new_filename
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shutil.copy(src_path, dst_path)
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class MakeTarget(BuildTarget):
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def __init__(self, name=None):
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super().__init__(name)
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self.tool = 'make'
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def configure(self, state: BuildState):
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super().configure(state)
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symlink_directory(state.source, state.build_path)
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def build(self, state: BuildState):
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assert not state.xcode
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args = [
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self.tool,
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'-j', state.jobs,
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'CC=' + state.c_compiler(),
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'CXX=' + state.cxx_compiler(),
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]
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args += self.options.to_list()
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work_path = state.build_path + self.src_root
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subprocess.check_call(args, cwd=work_path, env=self.environment)
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class ConfigureMakeTarget(BuildTarget):
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def __init__(self, name=None):
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super().__init__(name)
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self.make = MakeTarget(name)
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def initialize(self, state: BuildState):
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super().initialize(state)
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self.make.initialize(state)
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def configure(self, state: BuildState):
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super().configure(state)
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self.make.configure(state)
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work_path = state.build_path + self.src_root
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configure_path = work_path + os.sep + 'configure'
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common_args = [
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configure_path,
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'--prefix=' + state.install_path,
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]
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common_args += self.options.to_list()
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disable_dependency_tracking = '--disable-dependency-tracking'
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host = '--host=' + state.host()
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args = copy.copy(common_args)
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args.append(host)
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args.append(disable_dependency_tracking)
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try:
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# Try with host and disabled dependency tracking first
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subprocess.check_call(args, cwd=work_path, env=self.environment)
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except subprocess.CalledProcessError:
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# If it fails, try with disabled dependency tracking only
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args = copy.copy(common_args)
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args.append(disable_dependency_tracking)
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try:
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subprocess.check_call(args, cwd=work_path, env=self.environment)
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except subprocess.CalledProcessError:
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# Use only common command line arguments
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subprocess.check_call(common_args, cwd=work_path, env=self.environment)
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def build(self, state: BuildState):
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assert not state.xcode
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self.make.build(state)
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class CMakeTarget(BuildTarget):
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def __init__(self, name=None):
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super().__init__(name)
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def detect(self, state: BuildState) -> bool:
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src_root = self.src_root and os.sep + self.src_root or ''
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cmakelists_path = state.source + src_root + os.sep + 'CMakeLists.txt'
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if not os.path.exists(cmakelists_path):
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return False
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for line in open(cmakelists_path).readlines():
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project_name = CMakeTarget._extract_project_name(line)
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if project_name:
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project_name = project_name.lower()
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project_name = project_name.replace(' ', '-')
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break
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else:
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return False
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return project_name == self.name
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@staticmethod
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def _extract_project_name(line: str):
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project_name = None
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# Try to get project name without whitespaces in it
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match = re.search(r'project\s*\(\s*(\w[\w-]+)', line, re.IGNORECASE)
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if not match:
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# Try to get project name that contains whitespaces
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match = re.search(r'project\s*\(\s*"?(\w[\s\w-]+)"?', line, re.IGNORECASE)
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if match:
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project_name = match.group(1)
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return project_name
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def configure(self, state: BuildState):
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super().configure(state)
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args = [
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'cmake',
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'-DCMAKE_BUILD_TYPE=Release',
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'-DCMAKE_INSTALL_PREFIX=' + state.install_path,
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'-DCMAKE_PREFIX_PATH=' + state.prefix_path,
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]
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if state.xcode:
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args.append('-GXcode')
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else:
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args.append('-GUnix Makefiles')
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args.append('-DCMAKE_C_COMPILER=' + state.c_compiler())
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args.append('-DCMAKE_CXX_COMPILER=' + state.cxx_compiler())
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architecture = state.architecture()
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if architecture != machine():
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args.append('-DCMAKE_SYSTEM_NAME=Darwin')
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args.append('-DCMAKE_SYSTEM_PROCESSOR=' + 'aarch64' if architecture == 'arm64' else architecture)
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os_version = state.os_version()
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if os_version:
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args.append('-DCMAKE_OSX_DEPLOYMENT_TARGET=' + os_version)
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sdk_path = state.sdk_path()
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if sdk_path:
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args.append('-DCMAKE_OSX_SYSROOT=' + sdk_path)
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args += self.options.to_list(CommandLineOptions.CMAKE_RULES)
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args.append(state.source + self.src_root)
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subprocess.check_call(args, cwd=state.build_path, env=self.environment)
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def build(self, state: BuildState):
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if state.xcode:
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args = ('cmake', '--open', '.')
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else:
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args = ['make', '-j', state.jobs]
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if state.verbose:
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args.append('VERBOSE=1')
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subprocess.check_call(args, cwd=state.build_path, env=self.environment)
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