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https://github.com/ZDoom/zdoom-macos-deps.git
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70 lines
2.8 KiB
C
70 lines
2.8 KiB
C
/*
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* libInstPatch
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* Copyright (C) 1999-2014 Element Green <element@elementsofsound.org>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Moderal Public License
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* as published by the Free Software Foundation; version 2.1
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* of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Moderal Public License for more details.
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*
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* You should have received a copy of the GNU Moderal Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301, USA or on the web at http://www.gnu.org.
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*/
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#ifndef __IPATCH_SF2_MOD_ITEM_H__
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#define __IPATCH_SF2_MOD_ITEM_H__
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#include <glib.h>
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#include <glib-object.h>
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#include <libinstpatch/IpatchSF2Mod.h>
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/* forward type declarations */
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typedef struct _IpatchSF2ModItem IpatchSF2ModItem; // dummy typedef
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typedef struct _IpatchSF2ModItemIface IpatchSF2ModItemIface;
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#define IPATCH_TYPE_SF2_MOD_ITEM (ipatch_sf2_mod_item_get_type ())
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#define IPATCH_SF2_MOD_ITEM(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST ((obj), IPATCH_TYPE_SF2_MOD_ITEM, \
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IpatchSF2ModItem))
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#define IPATCH_SF2_MOD_ITEM_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST ((klass), IPATCH_TYPE_SF2_MOD_ITEM, \
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IpatchSF2ModItemIface))
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#define IPATCH_IS_SF2_MOD_ITEM(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE ((obj), IPATCH_TYPE_SF2_MOD_ITEM))
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#define IPATCH_SF2_MOD_ITEM_GET_IFACE(obj) \
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(G_TYPE_INSTANCE_GET_INTERFACE ((obj), IPATCH_TYPE_SF2_MOD_ITEM, \
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IpatchSF2ModItemIface))
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/* modulator item interface */
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struct _IpatchSF2ModItemIface
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{
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GTypeInterface parent_iface;
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guint modlist_ofs; /* offset in item instance to modulator list pointer */
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GParamSpec *mod_pspec; /* cached value of modulator pspec for fast notifies */
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};
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GType ipatch_sf2_mod_item_get_type(void);
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GSList *ipatch_sf2_mod_item_get_mods(IpatchSF2ModItem *item);
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void ipatch_sf2_mod_item_set_mods(IpatchSF2ModItem *item, GSList *mod_list,
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int flags);
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void ipatch_sf2_mod_item_set_mods_copy(IpatchSF2ModItem *item, GSList *mod_list);
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void ipatch_sf2_mod_item_add(IpatchSF2ModItem *item, const IpatchSF2Mod *mod);
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void ipatch_sf2_mod_item_insert(IpatchSF2ModItem *item,
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const IpatchSF2Mod *mod, int pos);
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void ipatch_sf2_mod_item_remove(IpatchSF2ModItem *item,
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const IpatchSF2Mod *mod);
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void ipatch_sf2_mod_item_change(IpatchSF2ModItem *item,
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const IpatchSF2Mod *oldmod,
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const IpatchSF2Mod *newmod);
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guint ipatch_sf2_mod_item_count(IpatchSF2ModItem *item);
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#endif
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