zdoom-macos-deps/deps/instpatch/include/libinstpatch/IpatchSF2Preset.h
2020-04-25 10:19:05 +03:00

94 lines
3.4 KiB
C

/*
* libInstPatch
* Copyright (C) 1999-2014 Element Green <element@elementsofsound.org>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; version 2.1
* of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA or on the web at http://www.gnu.org.
*/
#ifndef __IPATCH_SF2_PRESET_H__
#define __IPATCH_SF2_PRESET_H__
#include <stdarg.h>
#include <glib.h>
#include <glib-object.h>
#include <libinstpatch/IpatchContainer.h>
#include <libinstpatch/IpatchSF2PZone.h>
#include <libinstpatch/IpatchSF2Inst.h>
/* forward type declarations */
typedef struct _IpatchSF2Preset IpatchSF2Preset;
typedef struct _IpatchSF2PresetClass IpatchSF2PresetClass;
#define IPATCH_TYPE_SF2_PRESET (ipatch_sf2_preset_get_type ())
#define IPATCH_SF2_PRESET(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), IPATCH_TYPE_SF2_PRESET, \
IpatchSF2Preset))
#define IPATCH_SF2_PRESET_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), IPATCH_TYPE_SF2_PRESET, \
IpatchSF2PresetClass))
#define IPATCH_IS_SF2_PRESET(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), IPATCH_TYPE_SF2_PRESET))
#define IPATCH_IS_SF2_PRESET_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), IPATCH_TYPE_SF2_PRESET))
#define IPATCH_SF2_PRESET_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), IPATCH_TYPE_SF2_PRESET, \
IpatchSF2PresetClass))
/* SoundFont preset item */
struct _IpatchSF2Preset
{
IpatchContainer parent_instance;
char *name; /* name of preset */
guint16 program; /* MIDI preset map number */
guint16 bank; /* MIDI bank map number */
GSList *zones; /* list of preset zones */
GSList *mods; /* modulators for global zone */
IpatchSF2GenArray genarray; /* generator array for global zone */
guint32 library; /* Not used (preserved) */
guint32 genre; /* Not used (preserved) */
guint32 morphology; /* Not used (preserved) */
};
struct _IpatchSF2PresetClass
{
IpatchContainerClass parent_class;
};
GType ipatch_sf2_preset_get_type(void);
IpatchSF2Preset *ipatch_sf2_preset_new(void);
#define ipatch_sf2_preset_get_zones(preset) \
ipatch_container_get_children (IPATCH_CONTAINER (preset), \
IPATCH_TYPE_SF2_ZONE)
IpatchSF2Preset *ipatch_sf2_preset_first(IpatchIter *iter);
IpatchSF2Preset *ipatch_sf2_preset_next(IpatchIter *iter);
void ipatch_sf2_preset_new_zone(IpatchSF2Preset *preset, IpatchSF2Inst *inst);
void ipatch_sf2_preset_set_name(IpatchSF2Preset *preset, const char *name);
char *ipatch_sf2_preset_get_name(IpatchSF2Preset *preset);
void ipatch_sf2_preset_set_midi_locale(IpatchSF2Preset *preset,
int bank, int program);
void ipatch_sf2_preset_get_midi_locale(IpatchSF2Preset *preset,
int *bank, int *program);
int ipatch_sf2_preset_compare(const IpatchSF2Preset *p1,
const IpatchSF2Preset *p2);
#endif