zdoom-macos-deps/deps/wxwidgets/include/wx-3.1/wx/listbase.h
2021-06-28 10:54:57 +03:00

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/listbase.h
// Purpose: wxListCtrl class
// Author: Vadim Zeitlin
// Modified by:
// Created: 04.12.99
// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_LISTBASE_H_BASE_
#define _WX_LISTBASE_H_BASE_
#include "wx/colour.h"
#include "wx/font.h"
#include "wx/gdicmn.h"
#include "wx/event.h"
#include "wx/control.h"
#include "wx/itemattr.h"
#include "wx/systhemectrl.h"
class WXDLLIMPEXP_FWD_CORE wxImageList;
// ----------------------------------------------------------------------------
// types
// ----------------------------------------------------------------------------
// type of compare function for wxListCtrl sort operation
typedef
int (wxCALLBACK *wxListCtrlCompare)(wxIntPtr item1, wxIntPtr item2, wxIntPtr sortData);
// ----------------------------------------------------------------------------
// wxListCtrl constants
// ----------------------------------------------------------------------------
// style flags
#define wxLC_VRULES 0x0001
#define wxLC_HRULES 0x0002
#define wxLC_ICON 0x0004
#define wxLC_SMALL_ICON 0x0008
#define wxLC_LIST 0x0010
#define wxLC_REPORT 0x0020
#define wxLC_ALIGN_TOP 0x0040
#define wxLC_ALIGN_LEFT 0x0080
#define wxLC_AUTOARRANGE 0x0100
#define wxLC_VIRTUAL 0x0200
#define wxLC_EDIT_LABELS 0x0400
#define wxLC_NO_HEADER 0x0800
#define wxLC_NO_SORT_HEADER 0x1000
#define wxLC_SINGLE_SEL 0x2000
#define wxLC_SORT_ASCENDING 0x4000
#define wxLC_SORT_DESCENDING 0x8000
#define wxLC_MASK_TYPE (wxLC_ICON | wxLC_SMALL_ICON | wxLC_LIST | wxLC_REPORT)
#define wxLC_MASK_ALIGN (wxLC_ALIGN_TOP | wxLC_ALIGN_LEFT)
#define wxLC_MASK_SORT (wxLC_SORT_ASCENDING | wxLC_SORT_DESCENDING)
// for compatibility only
#define wxLC_USER_TEXT wxLC_VIRTUAL
// Omitted because
// (a) too much detail
// (b) not enough style flags
// (c) not implemented anyhow in the generic version
//
// #define wxLC_NO_SCROLL
// #define wxLC_NO_LABEL_WRAP
// #define wxLC_OWNERDRAW_FIXED
// #define wxLC_SHOW_SEL_ALWAYS
// Mask flags to tell app/GUI what fields of wxListItem are valid
#define wxLIST_MASK_STATE 0x0001
#define wxLIST_MASK_TEXT 0x0002
#define wxLIST_MASK_IMAGE 0x0004
#define wxLIST_MASK_DATA 0x0008
#define wxLIST_SET_ITEM 0x0010
#define wxLIST_MASK_WIDTH 0x0020
#define wxLIST_MASK_FORMAT 0x0040
// State flags for indicating the state of an item
#define wxLIST_STATE_DONTCARE 0x0000
#define wxLIST_STATE_DROPHILITED 0x0001 // MSW only
#define wxLIST_STATE_FOCUSED 0x0002
#define wxLIST_STATE_SELECTED 0x0004
#define wxLIST_STATE_CUT 0x0008 // MSW only
#define wxLIST_STATE_DISABLED 0x0010 // Not used
#define wxLIST_STATE_FILTERED 0x0020 // Not used
#define wxLIST_STATE_INUSE 0x0040 // Not used
#define wxLIST_STATE_PICKED 0x0080 // Not used
#define wxLIST_STATE_SOURCE 0x0100 // Not used
// Hit test flags, used in HitTest
#define wxLIST_HITTEST_ABOVE 0x0001 // Above the control's client area.
#define wxLIST_HITTEST_BELOW 0x0002 // Below the control's client area.
#define wxLIST_HITTEST_NOWHERE 0x0004 // Inside the control's client area but not over an item.
#define wxLIST_HITTEST_ONITEMICON 0x0020 // Over an item's icon.
#define wxLIST_HITTEST_ONITEMLABEL 0x0080 // Over an item's text.
#define wxLIST_HITTEST_ONITEMRIGHT 0x0100 // Not used
#define wxLIST_HITTEST_ONITEMSTATEICON 0x0200 // Over the checkbox of an item.
#define wxLIST_HITTEST_TOLEFT 0x0400 // To the left of the control's client area.
#define wxLIST_HITTEST_TORIGHT 0x0800 // To the right of the control's client area.
#define wxLIST_HITTEST_ONITEM (wxLIST_HITTEST_ONITEMICON | wxLIST_HITTEST_ONITEMLABEL | wxLIST_HITTEST_ONITEMSTATEICON)
// GetSubItemRect constants
#define wxLIST_GETSUBITEMRECT_WHOLEITEM -1l
// Flags for GetNextItem (MSW only except wxLIST_NEXT_ALL)
enum
{
wxLIST_NEXT_ABOVE, // Searches for an item above the specified item
wxLIST_NEXT_ALL, // Searches for subsequent item by index
wxLIST_NEXT_BELOW, // Searches for an item below the specified item
wxLIST_NEXT_LEFT, // Searches for an item to the left of the specified item
wxLIST_NEXT_RIGHT // Searches for an item to the right of the specified item
};
// Alignment flags for Arrange (MSW only except wxLIST_ALIGN_LEFT)
enum
{
wxLIST_ALIGN_DEFAULT,
wxLIST_ALIGN_LEFT,
wxLIST_ALIGN_TOP,
wxLIST_ALIGN_SNAP_TO_GRID
};
// Column format (MSW only except wxLIST_FORMAT_LEFT)
enum wxListColumnFormat
{
wxLIST_FORMAT_LEFT,
wxLIST_FORMAT_RIGHT,
wxLIST_FORMAT_CENTRE,
wxLIST_FORMAT_CENTER = wxLIST_FORMAT_CENTRE
};
// Autosize values for SetColumnWidth
enum
{
wxLIST_AUTOSIZE = -1,
wxLIST_AUTOSIZE_USEHEADER = -2 // partly supported by generic version
};
// Flag values for GetItemRect
enum
{
wxLIST_RECT_BOUNDS,
wxLIST_RECT_ICON,
wxLIST_RECT_LABEL
};
// Flag values for FindItem (MSW only)
enum
{
wxLIST_FIND_UP,
wxLIST_FIND_DOWN,
wxLIST_FIND_LEFT,
wxLIST_FIND_RIGHT
};
// For compatibility, define the old name for this class. There is no need to
// deprecate it as it doesn't cost us anything to keep this typedef, but the
// new code should prefer to use the new wxItemAttr name.
typedef wxItemAttr wxListItemAttr;
// ----------------------------------------------------------------------------
// wxListItem: the item or column info, used to exchange data with wxListCtrl
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxListItem : public wxObject
{
public:
wxListItem() { Init(); m_attr = NULL; }
wxListItem(const wxListItem& item)
: wxObject(),
m_mask(item.m_mask),
m_itemId(item.m_itemId),
m_col(item.m_col),
m_state(item.m_state),
m_stateMask(item.m_stateMask),
m_text(item.m_text),
m_image(item.m_image),
m_data(item.m_data),
m_format(item.m_format),
m_width(item.m_width),
m_attr(NULL)
{
// copy list item attributes
if ( item.HasAttributes() )
m_attr = new wxItemAttr(*item.GetAttributes());
}
wxListItem& operator=(const wxListItem& item)
{
if ( &item != this )
{
m_mask = item.m_mask;
m_itemId = item.m_itemId;
m_col = item.m_col;
m_state = item.m_state;
m_stateMask = item.m_stateMask;
m_text = item.m_text;
m_image = item.m_image;
m_data = item.m_data;
m_format = item.m_format;
m_width = item.m_width;
m_attr = item.m_attr ? new wxItemAttr(*item.m_attr) : NULL;
}
return *this;
}
virtual ~wxListItem() { delete m_attr; }
// resetting
void Clear() { Init(); m_text.clear(); ClearAttributes(); }
void ClearAttributes() { if ( m_attr ) { delete m_attr; m_attr = NULL; } }
// setters
void SetMask(long mask)
{ m_mask = mask; }
void SetId(long id)
{ m_itemId = id; }
void SetColumn(int col)
{ m_col = col; }
void SetState(long state)
{ m_mask |= wxLIST_MASK_STATE; m_state = state; m_stateMask |= state; }
void SetStateMask(long stateMask)
{ m_stateMask = stateMask; }
void SetText(const wxString& text)
{ m_mask |= wxLIST_MASK_TEXT; m_text = text; }
void SetImage(int image)
{ m_mask |= wxLIST_MASK_IMAGE; m_image = image; }
void SetData(long data)
{ m_mask |= wxLIST_MASK_DATA; m_data = data; }
void SetData(void *data)
{ m_mask |= wxLIST_MASK_DATA; m_data = wxPtrToUInt(data); }
void SetWidth(int width)
{ m_mask |= wxLIST_MASK_WIDTH; m_width = width; }
void SetAlign(wxListColumnFormat align)
{ m_mask |= wxLIST_MASK_FORMAT; m_format = align; }
void SetTextColour(const wxColour& colText)
{ Attributes().SetTextColour(colText); }
void SetBackgroundColour(const wxColour& colBack)
{ Attributes().SetBackgroundColour(colBack); }
void SetFont(const wxFont& font)
{ Attributes().SetFont(font); }
// accessors
long GetMask() const { return m_mask; }
long GetId() const { return m_itemId; }
int GetColumn() const { return m_col; }
long GetState() const { return m_state & m_stateMask; }
const wxString& GetText() const { return m_text; }
int GetImage() const { return m_image; }
wxUIntPtr GetData() const { return m_data; }
int GetWidth() const { return m_width; }
wxListColumnFormat GetAlign() const { return (wxListColumnFormat)m_format; }
wxItemAttr *GetAttributes() const { return m_attr; }
bool HasAttributes() const { return m_attr != NULL; }
wxColour GetTextColour() const
{ return HasAttributes() ? m_attr->GetTextColour() : wxNullColour; }
wxColour GetBackgroundColour() const
{ return HasAttributes() ? m_attr->GetBackgroundColour()
: wxNullColour; }
wxFont GetFont() const
{ return HasAttributes() ? m_attr->GetFont() : wxNullFont; }
// this conversion is necessary to make old code using GetItem() to
// compile
operator long() const { return m_itemId; }
// these members are public for compatibility
long m_mask; // Indicates what fields are valid
long m_itemId; // The zero-based item position
int m_col; // Zero-based column, if in report mode
long m_state; // The state of the item
long m_stateMask;// Which flags of m_state are valid (uses same flags)
wxString m_text; // The label/header text
int m_image; // The zero-based index into an image list
wxUIntPtr m_data; // App-defined data
// For columns only
int m_format; // left, right, centre
int m_width; // width of column
protected:
// creates m_attr if we don't have it yet
wxItemAttr& Attributes()
{
if ( !m_attr )
m_attr = new wxItemAttr;
return *m_attr;
}
void Init()
{
m_mask = 0;
m_itemId = -1;
m_col = 0;
m_state = 0;
m_stateMask = 0;
m_image = -1;
m_data = 0;
m_format = wxLIST_FORMAT_CENTRE;
m_width = 0;
}
wxItemAttr *m_attr; // optional pointer to the items style
private:
wxDECLARE_DYNAMIC_CLASS(wxListItem);
};
// ----------------------------------------------------------------------------
// wxListCtrlBase: the base class for the main control itself.
// ----------------------------------------------------------------------------
// Unlike other base classes, this class doesn't currently define the API of
// the real control class but is just used for implementation convenience. We
// should define the public class functions as pure virtual here in the future
// however.
class WXDLLIMPEXP_CORE wxListCtrlBase : public wxSystemThemedControl<wxControl>
{
public:
wxListCtrlBase() { }
// Image list methods.
// -------------------
// Associate the given (possibly NULL to indicate that no images will be
// used) image list with the control. The ownership of the image list
// passes to the control, i.e. it will be deleted when the control itself
// is destroyed.
//
// The value of "which" must be one of wxIMAGE_LIST_{NORMAL,SMALL,STATE}.
virtual void AssignImageList(wxImageList* imageList, int which) = 0;
// Same as AssignImageList() but the control does not delete the image list
// so it can be shared among several controls.
virtual void SetImageList(wxImageList* imageList, int which) = 0;
// Return the currently used image list, may be NULL.
virtual wxImageList* GetImageList(int which) const = 0;
// Column-related methods.
// -----------------------
// All these methods can only be used in report view mode.
// Appends a new column.
//
// Returns the index of the newly inserted column or -1 on error.
long AppendColumn(const wxString& heading,
wxListColumnFormat format = wxLIST_FORMAT_LEFT,
int width = -1);
// Add a new column to the control at the position "col".
//
// Returns the index of the newly inserted column or -1 on error.
long InsertColumn(long col, const wxListItem& info);
long InsertColumn(long col,
const wxString& heading,
int format = wxLIST_FORMAT_LEFT,
int width = wxLIST_AUTOSIZE);
// Delete the given or all columns.
virtual bool DeleteColumn(int col) = 0;
virtual bool DeleteAllColumns() = 0;
// Return the current number of items.
virtual int GetItemCount() const = 0;
// Check if the control is empty, i.e. doesn't contain any items.
bool IsEmpty() const { return GetItemCount() == 0; }
// Return the current number of columns.
virtual int GetColumnCount() const = 0;
// Get or update information about the given column. Set item mask to
// indicate the fields to retrieve or change.
//
// Returns false on error, e.g. if the column index is invalid.
virtual bool GetColumn(int col, wxListItem& item) const = 0;
virtual bool SetColumn(int col, const wxListItem& item) = 0;
// Convenient wrappers for the above methods which get or update just the
// column width.
virtual int GetColumnWidth(int col) const = 0;
virtual bool SetColumnWidth(int col, int width) = 0;
// Other miscellaneous accessors.
// ------------------------------
// Convenient functions for testing the list control mode:
bool InReportView() const { return HasFlag(wxLC_REPORT); }
bool IsVirtual() const { return HasFlag(wxLC_VIRTUAL); }
// Check if the item is visible
virtual bool IsVisible(long WXUNUSED(item)) const { return false; }
// Enable or disable beep when incremental match doesn't find any item.
// Only implemented in the generic version currently.
virtual void EnableBellOnNoMatch(bool WXUNUSED(on) = true) { }
void EnableAlternateRowColours(bool enable = true);
void SetAlternateRowColour(const wxColour& colour);
wxColour GetAlternateRowColour() const { return m_alternateRowColour.GetBackgroundColour(); }
virtual void ExtendRulesAndAlternateColour(bool WXUNUSED(extend) = true) { }
// Header attributes support: only implemented in wxMSW currently.
virtual bool SetHeaderAttr(const wxItemAttr& WXUNUSED(attr)) { return false; }
// Checkboxes support.
virtual bool HasCheckBoxes() const { return false; }
virtual bool EnableCheckBoxes(bool WXUNUSED(enable) = true) { return false; }
virtual bool IsItemChecked(long WXUNUSED(item)) const { return false; }
virtual void CheckItem(long WXUNUSED(item), bool WXUNUSED(check)) { }
protected:
// Real implementations methods to which our public forwards.
virtual long DoInsertColumn(long col, const wxListItem& info) = 0;
// Overridden methods of the base class.
virtual wxSize DoGetBestClientSize() const wxOVERRIDE;
// these functions are only used for virtual list view controls, i.e. the
// ones with wxLC_VIRTUAL style
// return the attribute for the item (may return NULL if none)
virtual wxItemAttr* OnGetItemAttr(long item) const;
// return the text for the given column of the given item
virtual wxString OnGetItemText(long item, long column) const;
// return whether the given item is checked
virtual bool OnGetItemIsChecked(long item) const;
// return the icon for the given item. In report view, OnGetItemImage will
// only be called for the first column. See OnGetItemColumnImage for
// details.
virtual int OnGetItemImage(long item) const;
// return the icon for the given item and column.
virtual int OnGetItemColumnImage(long item, long column) const;
// return the attribute for the given item and column (may return NULL if none)
virtual wxItemAttr* OnGetItemColumnAttr(long item, long column) const;
private:
// user defined color to draw row lines, may be invalid
wxItemAttr m_alternateRowColour;
};
// ----------------------------------------------------------------------------
// wxListEvent - the event class for the wxListCtrl notifications
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxListEvent : public wxNotifyEvent
{
public:
wxListEvent(wxEventType commandType = wxEVT_NULL, int winid = 0)
: wxNotifyEvent(commandType, winid)
, m_code(-1)
, m_oldItemIndex(-1)
, m_itemIndex(-1)
, m_col(-1)
, m_pointDrag()
, m_item()
, m_editCancelled(false)
{ }
wxListEvent(const wxListEvent& event)
: wxNotifyEvent(event)
, m_code(event.m_code)
, m_oldItemIndex(event.m_oldItemIndex)
, m_itemIndex(event.m_itemIndex)
, m_col(event.m_col)
, m_pointDrag(event.m_pointDrag)
, m_item(event.m_item)
, m_editCancelled(event.m_editCancelled)
{ }
int GetKeyCode() const { return m_code; }
long GetIndex() const { return m_itemIndex; }
int GetColumn() const { return m_col; }
wxPoint GetPoint() const { return m_pointDrag; }
const wxString& GetLabel() const { return m_item.m_text; }
const wxString& GetText() const { return m_item.m_text; }
int GetImage() const { return m_item.m_image; }
wxUIntPtr GetData() const { return m_item.m_data; }
long GetMask() const { return m_item.m_mask; }
const wxListItem& GetItem() const { return m_item; }
void SetKeyCode(int code) { m_code = code; }
void SetIndex(long index) { m_itemIndex = index; }
void SetColumn(int col) { m_col = col; }
void SetPoint(const wxPoint& point) { m_pointDrag = point; }
void SetItem(const wxListItem& item) { m_item = item; }
// for wxEVT_LIST_CACHE_HINT only
long GetCacheFrom() const { return m_oldItemIndex; }
long GetCacheTo() const { return m_itemIndex; }
void SetCacheFrom(long cacheFrom) { m_oldItemIndex = cacheFrom; }
void SetCacheTo(long cacheTo) { m_itemIndex = cacheTo; }
// was label editing canceled? (for wxEVT_LIST_END_LABEL_EDIT only)
bool IsEditCancelled() const { return m_editCancelled; }
void SetEditCanceled(bool editCancelled) { m_editCancelled = editCancelled; }
virtual wxEvent *Clone() const wxOVERRIDE { return new wxListEvent(*this); }
//protected: -- not for backwards compatibility
int m_code;
long m_oldItemIndex; // only for wxEVT_LIST_CACHE_HINT
long m_itemIndex;
int m_col;
wxPoint m_pointDrag;
wxListItem m_item;
protected:
bool m_editCancelled;
private:
wxDECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxListEvent);
};
// ----------------------------------------------------------------------------
// wxListCtrl event macros
// ----------------------------------------------------------------------------
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_BEGIN_DRAG, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_BEGIN_RDRAG, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_BEGIN_LABEL_EDIT, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_END_LABEL_EDIT, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_DELETE_ITEM, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_DELETE_ALL_ITEMS, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_ITEM_SELECTED, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_ITEM_DESELECTED, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_KEY_DOWN, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_INSERT_ITEM, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_COL_CLICK, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_ITEM_RIGHT_CLICK, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_ITEM_MIDDLE_CLICK, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_ITEM_ACTIVATED, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_CACHE_HINT, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_COL_RIGHT_CLICK, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_COL_BEGIN_DRAG, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_COL_DRAGGING, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_COL_END_DRAG, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_ITEM_FOCUSED, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_ITEM_CHECKED, wxListEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_LIST_ITEM_UNCHECKED, wxListEvent );
typedef void (wxEvtHandler::*wxListEventFunction)(wxListEvent&);
#define wxListEventHandler(func) \
wxEVENT_HANDLER_CAST(wxListEventFunction, func)
#define wx__DECLARE_LISTEVT(evt, id, fn) \
wx__DECLARE_EVT1(wxEVT_LIST_ ## evt, id, wxListEventHandler(fn))
#define EVT_LIST_BEGIN_DRAG(id, fn) wx__DECLARE_LISTEVT(BEGIN_DRAG, id, fn)
#define EVT_LIST_BEGIN_RDRAG(id, fn) wx__DECLARE_LISTEVT(BEGIN_RDRAG, id, fn)
#define EVT_LIST_BEGIN_LABEL_EDIT(id, fn) wx__DECLARE_LISTEVT(BEGIN_LABEL_EDIT, id, fn)
#define EVT_LIST_END_LABEL_EDIT(id, fn) wx__DECLARE_LISTEVT(END_LABEL_EDIT, id, fn)
#define EVT_LIST_DELETE_ITEM(id, fn) wx__DECLARE_LISTEVT(DELETE_ITEM, id, fn)
#define EVT_LIST_DELETE_ALL_ITEMS(id, fn) wx__DECLARE_LISTEVT(DELETE_ALL_ITEMS, id, fn)
#define EVT_LIST_KEY_DOWN(id, fn) wx__DECLARE_LISTEVT(KEY_DOWN, id, fn)
#define EVT_LIST_INSERT_ITEM(id, fn) wx__DECLARE_LISTEVT(INSERT_ITEM, id, fn)
#define EVT_LIST_COL_CLICK(id, fn) wx__DECLARE_LISTEVT(COL_CLICK, id, fn)
#define EVT_LIST_COL_RIGHT_CLICK(id, fn) wx__DECLARE_LISTEVT(COL_RIGHT_CLICK, id, fn)
#define EVT_LIST_COL_BEGIN_DRAG(id, fn) wx__DECLARE_LISTEVT(COL_BEGIN_DRAG, id, fn)
#define EVT_LIST_COL_DRAGGING(id, fn) wx__DECLARE_LISTEVT(COL_DRAGGING, id, fn)
#define EVT_LIST_COL_END_DRAG(id, fn) wx__DECLARE_LISTEVT(COL_END_DRAG, id, fn)
#define EVT_LIST_ITEM_SELECTED(id, fn) wx__DECLARE_LISTEVT(ITEM_SELECTED, id, fn)
#define EVT_LIST_ITEM_DESELECTED(id, fn) wx__DECLARE_LISTEVT(ITEM_DESELECTED, id, fn)
#define EVT_LIST_ITEM_RIGHT_CLICK(id, fn) wx__DECLARE_LISTEVT(ITEM_RIGHT_CLICK, id, fn)
#define EVT_LIST_ITEM_MIDDLE_CLICK(id, fn) wx__DECLARE_LISTEVT(ITEM_MIDDLE_CLICK, id, fn)
#define EVT_LIST_ITEM_ACTIVATED(id, fn) wx__DECLARE_LISTEVT(ITEM_ACTIVATED, id, fn)
#define EVT_LIST_ITEM_FOCUSED(id, fn) wx__DECLARE_LISTEVT(ITEM_FOCUSED, id, fn)
#define EVT_LIST_ITEM_CHECKED(id, fn) wx__DECLARE_LISTEVT(ITEM_CHECKED, id, fn)
#define EVT_LIST_ITEM_UNCHECKED(id, fn) wx__DECLARE_LISTEVT(ITEM_UNCHECKED, id, fn)
#define EVT_LIST_CACHE_HINT(id, fn) wx__DECLARE_LISTEVT(CACHE_HINT, id, fn)
// old wxEVT_COMMAND_* constants
#define wxEVT_COMMAND_LIST_BEGIN_DRAG wxEVT_LIST_BEGIN_DRAG
#define wxEVT_COMMAND_LIST_BEGIN_RDRAG wxEVT_LIST_BEGIN_RDRAG
#define wxEVT_COMMAND_LIST_BEGIN_LABEL_EDIT wxEVT_LIST_BEGIN_LABEL_EDIT
#define wxEVT_COMMAND_LIST_END_LABEL_EDIT wxEVT_LIST_END_LABEL_EDIT
#define wxEVT_COMMAND_LIST_DELETE_ITEM wxEVT_LIST_DELETE_ITEM
#define wxEVT_COMMAND_LIST_DELETE_ALL_ITEMS wxEVT_LIST_DELETE_ALL_ITEMS
#define wxEVT_COMMAND_LIST_ITEM_SELECTED wxEVT_LIST_ITEM_SELECTED
#define wxEVT_COMMAND_LIST_ITEM_DESELECTED wxEVT_LIST_ITEM_DESELECTED
#define wxEVT_COMMAND_LIST_KEY_DOWN wxEVT_LIST_KEY_DOWN
#define wxEVT_COMMAND_LIST_INSERT_ITEM wxEVT_LIST_INSERT_ITEM
#define wxEVT_COMMAND_LIST_COL_CLICK wxEVT_LIST_COL_CLICK
#define wxEVT_COMMAND_LIST_ITEM_RIGHT_CLICK wxEVT_LIST_ITEM_RIGHT_CLICK
#define wxEVT_COMMAND_LIST_ITEM_MIDDLE_CLICK wxEVT_LIST_ITEM_MIDDLE_CLICK
#define wxEVT_COMMAND_LIST_ITEM_ACTIVATED wxEVT_LIST_ITEM_ACTIVATED
#define wxEVT_COMMAND_LIST_CACHE_HINT wxEVT_LIST_CACHE_HINT
#define wxEVT_COMMAND_LIST_COL_RIGHT_CLICK wxEVT_LIST_COL_RIGHT_CLICK
#define wxEVT_COMMAND_LIST_COL_BEGIN_DRAG wxEVT_LIST_COL_BEGIN_DRAG
#define wxEVT_COMMAND_LIST_COL_DRAGGING wxEVT_LIST_COL_DRAGGING
#define wxEVT_COMMAND_LIST_COL_END_DRAG wxEVT_LIST_COL_END_DRAG
#define wxEVT_COMMAND_LIST_ITEM_FOCUSED wxEVT_LIST_ITEM_FOCUSED
#endif
// _WX_LISTCTRL_H_BASE_