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https://github.com/ZDoom/zdoom-macos-deps.git
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44ffa4eaf6
it's .dylib instead of static library because it will be loaded dynamically on supported versions of macOS, i.e. 10.11+
45 lines
1.4 KiB
C
45 lines
1.4 KiB
C
/*
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* mvk_vulkan.h
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*
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* Copyright (c) 2014-2019 The Brenwill Workshop Ltd. (http://www.brenwill.com)
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* This is a convenience header file that loads vulkan.h with the appropriate MoltenVK
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* Vulkan platform extensions automatically enabled for iOS or macOS.
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*
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* When building for iOS, this header automatically enables the VK_MVK_ios_surface Vulkan extension.
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* When building for macOS, this header automatically enables the VK_MVK_macos_surface Vulkan extension.
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*/
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#ifndef __mvk_vulkan_h_
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#define __mvk_vulkan_h_ 1
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#include <Availability.h>
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#ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
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# define VK_USE_PLATFORM_IOS_MVK 1
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#endif
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#ifdef __MAC_OS_X_VERSION_MAX_ALLOWED
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# define VK_USE_PLATFORM_MACOS_MVK 1
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#endif
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#include <vulkan/vulkan.h>
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#include <vulkan-portability/vk_extx_portability_subset.h>
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#endif
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