mirror of
https://github.com/ZDoom/zdoom-macos-deps.git
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570 lines
16 KiB
C
570 lines
16 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_config_h_
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#define SDL_config_h_
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/**
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* \file SDL_config.h.in
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*
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* This is a set of defines to configure the SDL features
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*/
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/* General platform specific identifiers */
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#include "SDL_platform.h"
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/* C language features */
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/* #undef const */
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/* #undef inline */
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/* #undef volatile */
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/* C datatypes */
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/* Define SIZEOF_VOIDP for 64/32 architectures */
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#if defined(__LP64__) || defined(_LP64) || defined(_WIN64)
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#define SIZEOF_VOIDP 8
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#else
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#define SIZEOF_VOIDP 4
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#endif
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#define HAVE_GCC_ATOMICS 1
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/* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */
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/* Comment this if you want to build without any C library requirements */
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#define HAVE_LIBC 1
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#ifdef HAVE_LIBC
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/* Useful headers */
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#define STDC_HEADERS 1
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#define HAVE_ALLOCA_H 1
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#define HAVE_CTYPE_H 1
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#define HAVE_FLOAT_H 1
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#define HAVE_ICONV_H 1
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#define HAVE_INTTYPES_H 1
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#define HAVE_LIMITS_H 1
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/* #undef HAVE_MALLOC_H */
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#define HAVE_MATH_H 1
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#define HAVE_MEMORY_H 1
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#define HAVE_SIGNAL_H 1
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#define HAVE_STDARG_H 1
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#define HAVE_STDDEF_H 1
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#define HAVE_STDINT_H 1
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#define HAVE_STDIO_H 1
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#define HAVE_STDLIB_H 1
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#define HAVE_STRINGS_H 1
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#define HAVE_STRING_H 1
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#define HAVE_SYS_TYPES_H 1
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#define HAVE_WCHAR_H 1
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/* #undef HAVE_LINUX_INPUT_H */
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/* #undef HAVE_PTHREAD_NP_H */
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/* #undef HAVE_LIBUNWIND_H */
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/* C library functions */
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#define HAVE_DLOPEN 1
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#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_REALLOC 1
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#define HAVE_FREE 1
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#define HAVE_ALLOCA 1
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#ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */
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#define HAVE_GETENV 1
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#define HAVE_SETENV 1
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#define HAVE_PUTENV 1
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#define HAVE_UNSETENV 1
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#endif
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#define HAVE_QSORT 1
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#define HAVE_BSEARCH 1
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#define HAVE_ABS 1
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#define HAVE_BCOPY 1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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#define HAVE_MEMMOVE 1
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#define HAVE_MEMCMP 1
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#define HAVE_WCSLEN 1
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#define HAVE_WCSLCPY 1
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#define HAVE_WCSLCAT 1
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/* #undef HAVE__WCSDUP */
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#define HAVE_WCSDUP 1
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#define HAVE_WCSSTR 1
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#define HAVE_WCSCMP 1
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#define HAVE_WCSNCMP 1
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#define HAVE_WCSCASECMP 1
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/* #undef HAVE__WCSICMP */
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#define HAVE_WCSNCASECMP 1
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/* #undef HAVE__WCSNICMP */
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#define HAVE_STRLEN 1
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#define HAVE_STRLCPY 1
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#define HAVE_STRLCAT 1
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/* #undef HAVE__STRREV */
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/* #undef HAVE__STRUPR */
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/* #undef HAVE__STRLWR */
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#define HAVE_INDEX 1
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#define HAVE_RINDEX 1
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR 1
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#define HAVE_STRSTR 1
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#define HAVE_STRTOK_R 1
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/* #undef HAVE_ITOA */
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/* #undef HAVE__LTOA */
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/* #undef HAVE__UITOA */
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/* #undef HAVE__ULTOA */
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#define HAVE_STRTOL 1
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#define HAVE_STRTOUL 1
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/* #undef HAVE__I64TOA */
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/* #undef HAVE__UI64TOA */
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#define HAVE_STRTOLL 1
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#define HAVE_STRTOULL 1
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#define HAVE_STRTOD 1
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#define HAVE_ATOI 1
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#define HAVE_ATOF 1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP 1
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/* #undef HAVE__STRICMP */
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#define HAVE_STRCASECMP 1
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/* #undef HAVE__STRNICMP */
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#define HAVE_STRNCASECMP 1
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#define HAVE_STRCASESTR 1
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#define HAVE_SSCANF 1
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#define HAVE_VSSCANF 1
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#define HAVE_VSNPRINTF 1
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#define HAVE_M_PI 1
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#define HAVE_ACOS 1
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#define HAVE_ACOSF 1
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#define HAVE_ASIN 1
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#define HAVE_ASINF 1
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#define HAVE_ATAN 1
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#define HAVE_ATANF 1
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#define HAVE_ATAN2 1
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#define HAVE_ATAN2F 1
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#define HAVE_CEIL 1
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#define HAVE_CEILF 1
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#define HAVE_COPYSIGN 1
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#define HAVE_COPYSIGNF 1
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#define HAVE_COS 1
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#define HAVE_COSF 1
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#define HAVE_EXP 1
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#define HAVE_EXPF 1
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#define HAVE_FABS 1
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#define HAVE_FABSF 1
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#define HAVE_FLOOR 1
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#define HAVE_FLOORF 1
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#define HAVE_FMOD 1
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#define HAVE_FMODF 1
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#define HAVE_LOG 1
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#define HAVE_LOGF 1
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#define HAVE_LOG10 1
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#define HAVE_LOG10F 1
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#define HAVE_LROUND 1
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#define HAVE_LROUNDF 1
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#define HAVE_POW 1
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#define HAVE_POWF 1
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#define HAVE_ROUND 1
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#define HAVE_ROUNDF 1
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#define HAVE_SCALBN 1
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#define HAVE_SCALBNF 1
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#define HAVE_SIN 1
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#define HAVE_SINF 1
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#define HAVE_SQRT 1
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#define HAVE_SQRTF 1
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#define HAVE_TAN 1
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#define HAVE_TANF 1
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#define HAVE_TRUNC 1
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#define HAVE_TRUNCF 1
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/* #undef HAVE_FOPEN64 */
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#define HAVE_FSEEKO 1
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/* #undef HAVE_FSEEKO64 */
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/* #undef HAVE_MEMFD_CREATE */
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/* #undef HAVE_POSIX_FALLOCATE */
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#define HAVE_SIGACTION 1
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#define HAVE_SA_SIGACTION 1
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#define HAVE_SETJMP 1
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#define HAVE_NANOSLEEP 1
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#define HAVE_SYSCONF 1
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#define HAVE_SYSCTLBYNAME 1
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/* #undef HAVE_CLOCK_GETTIME */
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/* #undef HAVE_GETPAGESIZE */
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#define HAVE_MPROTECT 1
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#define HAVE_ICONV 1
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#define SDL_USE_LIBICONV 1
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#define HAVE_PTHREAD_SETNAME_NP 1
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/* #undef HAVE_PTHREAD_SET_NAME_NP */
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/* #undef HAVE_SEM_TIMEDWAIT */
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/* #undef HAVE_GETAUXVAL */
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/* #undef HAVE_ELF_AUX_INFO */
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#define HAVE_POLL 1
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#define HAVE__EXIT 1
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#else
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#define HAVE_STDARG_H 1
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#define HAVE_STDDEF_H 1
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#define HAVE_STDINT_H 1
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#define HAVE_FLOAT_H 1
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#endif /* HAVE_LIBC */
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/* #undef HAVE_ALTIVEC_H */
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/* #undef HAVE_DBUS_DBUS_H */
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/* #undef HAVE_FCITX */
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/* #undef HAVE_IBUS_IBUS_H */
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/* #undef HAVE_SYS_INOTIFY_H */
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/* #undef HAVE_INOTIFY_INIT */
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/* #undef HAVE_INOTIFY_INIT1 */
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/* #undef HAVE_INOTIFY */
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/* #undef HAVE_LIBUSB */
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#define HAVE_O_CLOEXEC 1
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/* Apple platforms might be building universal binaries, where Intel builds
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can use immintrin.h but other architectures can't. */
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#ifdef __APPLE__
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# if defined(__has_include) && (defined(__i386__) || defined(__x86_64))
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# if __has_include(<immintrin.h>)
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# define HAVE_IMMINTRIN_H 1
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# endif
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# endif
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#else /* non-Apple platforms can use the normal CMake check for this. */
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#define HAVE_IMMINTRIN_H 1
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#endif
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/* #undef HAVE_LIBUDEV_H */
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/* #undef HAVE_LIBSAMPLERATE_H */
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/* #undef HAVE_LIBDECOR_H */
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/* #undef HAVE_D3D_H */
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/* #undef HAVE_D3D11_H */
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/* #undef HAVE_D3D12_H */
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/* #undef HAVE_DDRAW_H */
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/* #undef HAVE_DSOUND_H */
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/* #undef HAVE_DINPUT_H */
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/* #undef HAVE_XINPUT_H */
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/* #undef HAVE_WINDOWS_GAMING_INPUT_H */
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/* #undef HAVE_DXGI_H */
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/* #undef HAVE_MMDEVICEAPI_H */
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/* #undef HAVE_AUDIOCLIENT_H */
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/* #undef HAVE_TPCSHRD_H */
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/* #undef HAVE_SENSORSAPI_H */
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/* #undef HAVE_ROAPI_H */
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/* #undef HAVE_SHELLSCALINGAPI_H */
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/* #undef USE_POSIX_SPAWN */
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/* SDL internal assertion support */
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#if 0
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/* #undef SDL_DEFAULT_ASSERT_LEVEL */
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#endif
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/* Allow disabling of core subsystems */
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/* #undef SDL_ATOMIC_DISABLED */
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/* #undef SDL_AUDIO_DISABLED */
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/* #undef SDL_CPUINFO_DISABLED */
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/* #undef SDL_EVENTS_DISABLED */
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/* #undef SDL_FILE_DISABLED */
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/* #undef SDL_JOYSTICK_DISABLED */
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/* #undef SDL_HAPTIC_DISABLED */
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/* #undef SDL_HIDAPI_DISABLED */
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/* #undef SDL_SENSOR_DISABLED */
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/* #undef SDL_LOADSO_DISABLED */
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/* #undef SDL_RENDER_DISABLED */
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/* #undef SDL_THREADS_DISABLED */
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/* #undef SDL_TIMERS_DISABLED */
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/* #undef SDL_VIDEO_DISABLED */
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/* #undef SDL_POWER_DISABLED */
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/* #undef SDL_FILESYSTEM_DISABLED */
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/* #undef SDL_LOCALE_DISABLED */
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/* #undef SDL_MISC_DISABLED */
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/* Enable various audio drivers */
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/* #undef SDL_AUDIO_DRIVER_ALSA */
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/* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_ANDROID */
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/* #undef SDL_AUDIO_DRIVER_OPENSLES */
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/* #undef SDL_AUDIO_DRIVER_AAUDIO */
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/* #undef SDL_AUDIO_DRIVER_ARTS */
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/* #undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
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#define SDL_AUDIO_DRIVER_COREAUDIO 1
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#define SDL_AUDIO_DRIVER_DISK 1
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/* #undef SDL_AUDIO_DRIVER_DSOUND */
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#define SDL_AUDIO_DRIVER_DUMMY 1
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/* #undef SDL_AUDIO_DRIVER_EMSCRIPTEN */
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/* #undef SDL_AUDIO_DRIVER_ESD */
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/* #undef SDL_AUDIO_DRIVER_ESD_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND */
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/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_HAIKU */
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/* #undef SDL_AUDIO_DRIVER_JACK */
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/* #undef SDL_AUDIO_DRIVER_JACK_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_NAS */
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/* #undef SDL_AUDIO_DRIVER_NAS_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_NETBSD */
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/* #undef SDL_AUDIO_DRIVER_OSS */
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/* #undef SDL_AUDIO_DRIVER_PAUDIO */
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/* #undef SDL_AUDIO_DRIVER_PIPEWIRE */
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/* #undef SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO */
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/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_QSA */
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/* #undef SDL_AUDIO_DRIVER_SNDIO */
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/* #undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_SUNAUDIO */
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/* #undef SDL_AUDIO_DRIVER_WASAPI */
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/* #undef SDL_AUDIO_DRIVER_WINMM */
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/* #undef SDL_AUDIO_DRIVER_OS2 */
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/* #undef SDL_AUDIO_DRIVER_VITA */
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/* #undef SDL_AUDIO_DRIVER_PSP */
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/* #undef SDL_AUDIO_DRIVER_PS2 */
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/* #undef SDL_AUDIO_DRIVER_N3DS */
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/* Enable various input drivers */
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/* #undef SDL_INPUT_LINUXEV */
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/* #undef SDL_INPUT_LINUXKD */
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/* #undef SDL_INPUT_FBSDKBIO */
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/* #undef SDL_INPUT_WSCONS */
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/* #undef SDL_JOYSTICK_ANDROID */
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/* #undef SDL_JOYSTICK_HAIKU */
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/* #undef SDL_JOYSTICK_WGI */
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/* #undef SDL_JOYSTICK_DINPUT */
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/* #undef SDL_JOYSTICK_XINPUT */
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/* #undef SDL_JOYSTICK_DUMMY */
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#define SDL_JOYSTICK_IOKIT 1
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#define SDL_JOYSTICK_MFI 1
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/* #undef SDL_JOYSTICK_LINUX */
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/* #undef SDL_JOYSTICK_OS2 */
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/* #undef SDL_JOYSTICK_USBHID */
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/* #undef SDL_HAVE_MACHINE_JOYSTICK_H */
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#define SDL_JOYSTICK_HIDAPI 1
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/* #undef SDL_JOYSTICK_RAWINPUT */
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/* #undef SDL_JOYSTICK_EMSCRIPTEN */
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#define SDL_JOYSTICK_VIRTUAL 1
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/* #undef SDL_JOYSTICK_VITA */
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/* #undef SDL_JOYSTICK_PSP */
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/* #undef SDL_JOYSTICK_PS2 */
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/* #undef SDL_JOYSTICK_N3DS */
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/* #undef SDL_HAPTIC_DUMMY */
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/* #undef SDL_HAPTIC_LINUX */
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#define SDL_HAPTIC_IOKIT 1
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/* #undef SDL_HAPTIC_DINPUT */
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/* #undef SDL_HAPTIC_XINPUT */
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/* #undef SDL_HAPTIC_ANDROID */
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/* #undef SDL_LIBUSB_DYNAMIC */
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/* #undef SDL_UDEV_DYNAMIC */
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/* Enable various sensor drivers */
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/* #undef SDL_SENSOR_ANDROID */
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/* #undef SDL_SENSOR_COREMOTION */
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/* #undef SDL_SENSOR_WINDOWS */
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#define SDL_SENSOR_DUMMY 1
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/* #undef SDL_SENSOR_VITA */
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/* #undef SDL_SENSOR_N3DS */
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/* Enable various shared object loading systems */
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#define SDL_LOADSO_DLOPEN 1
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/* #undef SDL_LOADSO_DUMMY */
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/* #undef SDL_LOADSO_LDG */
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/* #undef SDL_LOADSO_WINDOWS */
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/* #undef SDL_LOADSO_OS2 */
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/* Enable various threading systems */
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/* #undef SDL_THREAD_GENERIC_COND_SUFFIX */
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#define SDL_THREAD_PTHREAD 1
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#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
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/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
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/* #undef SDL_THREAD_WINDOWS */
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/* #undef SDL_THREAD_OS2 */
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/* #undef SDL_THREAD_VITA */
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/* #undef SDL_THREAD_PSP */
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/* #undef SDL_THREAD_PS2 */
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/* #undef SDL_THREAD_N3DS */
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/* Enable various timer systems */
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/* #undef SDL_TIMER_HAIKU */
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/* #undef SDL_TIMER_DUMMY */
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#define SDL_TIMER_UNIX 1
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/* #undef SDL_TIMER_WINDOWS */
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/* #undef SDL_TIMER_OS2 */
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/* #undef SDL_TIMER_VITA */
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/* #undef SDL_TIMER_PSP */
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/* #undef SDL_TIMER_PS2 */
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/* #undef SDL_TIMER_N3DS */
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/* Enable various video drivers */
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/* #undef SDL_VIDEO_DRIVER_ANDROID */
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/* #undef SDL_VIDEO_DRIVER_EMSCRIPTEN */
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/* #undef SDL_VIDEO_DRIVER_HAIKU */
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#define SDL_VIDEO_DRIVER_COCOA 1
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/* #undef SDL_VIDEO_DRIVER_UIKIT */
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/* #undef SDL_VIDEO_DRIVER_DIRECTFB */
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/* #undef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC */
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#define SDL_VIDEO_DRIVER_DUMMY 1
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#define SDL_VIDEO_DRIVER_OFFSCREEN 1
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/* #undef SDL_VIDEO_DRIVER_WINDOWS */
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/* #undef SDL_VIDEO_DRIVER_WINRT */
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/* #undef SDL_VIDEO_DRIVER_WAYLAND */
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/* #undef SDL_VIDEO_DRIVER_RPI */
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/* #undef SDL_VIDEO_DRIVER_VIVANTE */
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/* #undef SDL_VIDEO_DRIVER_VIVANTE_VDK */
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/* #undef SDL_VIDEO_DRIVER_OS2 */
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/* #undef SDL_VIDEO_DRIVER_QNX */
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/* #undef SDL_VIDEO_DRIVER_RISCOS */
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/* #undef SDL_VIDEO_DRIVER_PSP */
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/* #undef SDL_VIDEO_DRIVER_PS2 */
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/* #undef SDL_VIDEO_DRIVER_KMSDRM */
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/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC */
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/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM */
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/* #undef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
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/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC */
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/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL */
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/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR */
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/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON */
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/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR */
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/* #undef SDL_VIDEO_DRIVER_X11 */
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/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC */
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/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT */
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/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR */
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/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 */
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/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XFIXES */
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/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR */
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/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS */
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/* #undef SDL_VIDEO_DRIVER_X11_XCURSOR */
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/* #undef SDL_VIDEO_DRIVER_X11_XDBE */
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/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2 */
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/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH */
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/* #undef SDL_VIDEO_DRIVER_X11_XFIXES */
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/* #undef SDL_VIDEO_DRIVER_X11_XRANDR */
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/* #undef SDL_VIDEO_DRIVER_X11_XSCRNSAVER */
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/* #undef SDL_VIDEO_DRIVER_X11_XSHAPE */
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/* #undef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS */
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/* #undef SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM */
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/* #undef SDL_VIDEO_DRIVER_VITA */
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/* #undef SDL_VIDEO_DRIVER_N3DS */
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/* #undef SDL_VIDEO_RENDER_D3D */
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/* #undef SDL_VIDEO_RENDER_D3D11 */
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/* #undef SDL_VIDEO_RENDER_D3D12 */
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#define SDL_VIDEO_RENDER_OGL 1
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/* #undef SDL_VIDEO_RENDER_OGL_ES */
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#define SDL_VIDEO_RENDER_OGL_ES2 1
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/* #undef SDL_VIDEO_RENDER_DIRECTFB */
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#define SDL_VIDEO_RENDER_METAL 1
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/* #undef SDL_VIDEO_RENDER_VITA_GXM */
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/* #undef SDL_VIDEO_RENDER_PS2 */
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/* #undef SDL_VIDEO_RENDER_PSP */
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/* Enable OpenGL support */
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#define SDL_VIDEO_OPENGL 1
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/* #undef SDL_VIDEO_OPENGL_ES */
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#define SDL_VIDEO_OPENGL_ES2 1
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/* #undef SDL_VIDEO_OPENGL_BGL */
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#define SDL_VIDEO_OPENGL_CGL 1
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/* #undef SDL_VIDEO_OPENGL_GLX */
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/* #undef SDL_VIDEO_OPENGL_WGL */
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#define SDL_VIDEO_OPENGL_EGL 1
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/* #undef SDL_VIDEO_OPENGL_OSMESA */
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/* #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC */
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/* Enable Vulkan support */
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#define SDL_VIDEO_VULKAN 1
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/* Enable Metal support */
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#define SDL_VIDEO_METAL 1
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/* Enable system power support */
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/* #undef SDL_POWER_ANDROID */
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/* #undef SDL_POWER_LINUX */
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/* #undef SDL_POWER_WINDOWS */
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/* #undef SDL_POWER_WINRT */
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#define SDL_POWER_MACOSX 1
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/* #undef SDL_POWER_UIKIT */
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/* #undef SDL_POWER_HAIKU */
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/* #undef SDL_POWER_EMSCRIPTEN */
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/* #undef SDL_POWER_HARDWIRED */
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/* #undef SDL_POWER_VITA */
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/* #undef SDL_POWER_PSP */
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/* #undef SDL_POWER_N3DS */
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/* Enable system filesystem support */
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/* #undef SDL_FILESYSTEM_ANDROID */
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/* #undef SDL_FILESYSTEM_HAIKU */
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#define SDL_FILESYSTEM_COCOA 1
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/* #undef SDL_FILESYSTEM_DUMMY */
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/* #undef SDL_FILESYSTEM_RISCOS */
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/* #undef SDL_FILESYSTEM_UNIX */
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/* #undef SDL_FILESYSTEM_WINDOWS */
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/* #undef SDL_FILESYSTEM_EMSCRIPTEN */
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/* #undef SDL_FILESYSTEM_OS2 */
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/* #undef SDL_FILESYSTEM_VITA */
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/* #undef SDL_FILESYSTEM_PSP */
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/* #undef SDL_FILESYSTEM_PS2 */
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/* #undef SDL_FILESYSTEM_N3DS */
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/* Enable misc subsystem */
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/* #undef SDL_MISC_DUMMY */
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/* Enable locale subsystem */
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/* #undef SDL_LOCALE_DUMMY */
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/* Enable assembly routines */
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/* #undef SDL_ALTIVEC_BLITTERS */
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/* #undef SDL_ARM_SIMD_BLITTERS */
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/* #undef SDL_ARM_NEON_BLITTERS */
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/* Whether SDL_DYNAMIC_API needs dlopen */
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#define DYNAPI_NEEDS_DLOPEN 1
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/* Enable dynamic libsamplerate support */
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/* #undef SDL_LIBSAMPLERATE_DYNAMIC */
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/* Enable ime support */
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/* #undef SDL_USE_IME */
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/* Platform specific definitions */
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/* #undef SDL_IPHONE_KEYBOARD */
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/* #undef SDL_IPHONE_LAUNCHSCREEN */
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/* #undef SDL_VIDEO_VITA_PIB */
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/* #undef SDL_VIDEO_VITA_PVR */
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/* #undef SDL_VIDEO_VITA_PVR_OGL */
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/* #undef SDL_HAVE_LIBDECOR_GET_MIN_MAX */
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#if !defined(HAVE_STDINT_H) && !defined(_STDINT_H_)
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/* Most everything except Visual Studio 2008 and earlier has stdint.h now */
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#if defined(_MSC_VER) && (_MSC_VER < 1600)
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typedef signed __int8 int8_t;
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typedef unsigned __int8 uint8_t;
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typedef signed __int16 int16_t;
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typedef unsigned __int16 uint16_t;
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typedef signed __int32 int32_t;
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typedef unsigned __int32 uint32_t;
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typedef signed __int64 int64_t;
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typedef unsigned __int64 uint64_t;
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#ifndef _UINTPTR_T_DEFINED
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#ifdef _WIN64
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typedef unsigned __int64 uintptr_t;
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#else
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typedef unsigned int uintptr_t;
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#endif
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#define _UINTPTR_T_DEFINED
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#endif
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#endif /* Visual Studio 2008 */
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#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
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#endif /* SDL_config_h_ */
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