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187 lines
4.3 KiB
C++
187 lines
4.3 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/windowid.h
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// Purpose: wxWindowID class - a class for managing window ids
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// Author: Brian Vanderburg II
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// Created: 2007-09-21
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// Copyright: (c) 2007 Brian Vanderburg II
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_WINDOWID_H_
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#define _WX_WINDOWID_H_
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#include "wx/defs.h"
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// ----------------------------------------------------------------------------
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// wxWindowIDRef: reference counted id value
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// ----------------------------------------------------------------------------
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// A wxWindowIDRef object wraps an id value and marks it as (un)used as
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// necessary. All ids returned from wxWindow::NewControlId() should be assigned
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// to an instance of this class to ensure that the id is marked as being in
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// use.
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//
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// This class is always defined but it is trivial if wxUSE_AUTOID_MANAGEMENT is
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// off.
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class WXDLLIMPEXP_CORE wxWindowIDRef
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{
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public:
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// default ctor
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wxWindowIDRef()
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{
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m_id = wxID_NONE;
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}
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// ctor taking id values
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wxWindowIDRef(int id)
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{
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Init(id);
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}
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wxWindowIDRef(long id)
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{
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Init(wxWindowID(id));
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}
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wxWindowIDRef(const wxWindowIDRef& id)
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{
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Init(id.m_id);
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}
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// dtor
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~wxWindowIDRef()
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{
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Assign(wxID_NONE);
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}
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// assignment
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wxWindowIDRef& operator=(int id)
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{
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Assign(id);
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return *this;
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}
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wxWindowIDRef& operator=(long id)
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{
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Assign(wxWindowID(id));
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return *this;
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}
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wxWindowIDRef& operator=(const wxWindowIDRef& id)
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{
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if (&id != this)
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Assign(id.m_id);
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return *this;
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}
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// access to the stored id value
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wxWindowID GetValue() const
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{
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return m_id;
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}
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operator wxWindowID() const
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{
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return m_id;
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}
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private:
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#if wxUSE_AUTOID_MANAGEMENT
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// common part of all ctors: call Assign() for our new id
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void Init(wxWindowID id)
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{
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// m_id must be initialized before calling Assign()
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m_id = wxID_NONE;
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Assign(id);
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}
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// increase reference count of id, decrease the one of m_id
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void Assign(wxWindowID id);
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#else // !wxUSE_AUTOID_MANAGEMENT
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// trivial stubs for the functions above
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void Init(wxWindowID id)
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{
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m_id = id;
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}
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void Assign(wxWindowID id)
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{
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m_id = id;
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}
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#endif // wxUSE_AUTOID_MANAGEMENT/!wxUSE_AUTOID_MANAGEMENT
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wxWindowID m_id;
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};
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// comparison operators
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inline bool operator==(const wxWindowIDRef& lhs, const wxWindowIDRef& rhs)
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{
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return lhs.GetValue() == rhs.GetValue();
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}
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inline bool operator==(const wxWindowIDRef& lhs, int rhs)
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{
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return lhs.GetValue() == rhs;
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}
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inline bool operator==(const wxWindowIDRef& lhs, long rhs)
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{
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return lhs.GetValue() == rhs;
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}
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inline bool operator==(int lhs, const wxWindowIDRef& rhs)
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{
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return rhs == lhs;
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}
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inline bool operator==(long lhs, const wxWindowIDRef& rhs)
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{
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return rhs == lhs;
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}
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inline bool operator!=(const wxWindowIDRef& lhs, const wxWindowIDRef& rhs)
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{
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return !(lhs == rhs);
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}
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inline bool operator!=(const wxWindowIDRef& lhs, int rhs)
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{
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return !(lhs == rhs);
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}
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inline bool operator!=(const wxWindowIDRef& lhs, long rhs)
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{
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return !(lhs == rhs);
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}
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inline bool operator!=(int lhs, const wxWindowIDRef& rhs)
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{
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return !(lhs == rhs);
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}
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inline bool operator!=(long lhs, const wxWindowIDRef& rhs)
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{
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return !(lhs == rhs);
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}
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// ----------------------------------------------------------------------------
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// wxIdManager
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxIdManager
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{
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public:
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// This returns an id value and not an wxWindowIDRef. The returned value
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// should be assigned a.s.a.p to a wxWindowIDRef. The IDs are marked as
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// reserved so that another call to ReserveId before assigning the id to a
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// wxWindowIDRef will not use the same ID
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static wxWindowID ReserveId(int count = 1);
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// This will release an unused reserved ID. This should only be called
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// if the ID returned by ReserveId was NOT assigned to a wxWindowIDRef
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// for some purpose, maybe an early return from a function
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static void UnreserveId(wxWindowID id, int count = 1);
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};
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#endif // _WX_WINDOWID_H_
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