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201 lines
5.6 KiB
C++
201 lines
5.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/timer.h
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// Purpose: wxTimer, wxStopWatch and global time-related functions
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// Author: Julian Smart
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// Modified by: Vadim Zeitlin (wxTimerBase)
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// Guillermo Rodriguez (global clean up)
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// Created: 04/01/98
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_TIMER_H_BASE_
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#define _WX_TIMER_H_BASE_
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#include "wx/defs.h"
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#if wxUSE_TIMER
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#include "wx/object.h"
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#include "wx/longlong.h"
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#include "wx/event.h"
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#include "wx/stopwatch.h" // for backwards compatibility
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#include "wx/utils.h"
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// more readable flags for Start():
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// generate notifications periodically until the timer is stopped (default)
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#define wxTIMER_CONTINUOUS false
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// only send the notification once and then stop the timer
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#define wxTIMER_ONE_SHOT true
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class WXDLLIMPEXP_FWD_BASE wxTimerImpl;
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class WXDLLIMPEXP_FWD_BASE wxTimerEvent;
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// timer event type
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wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_BASE, wxEVT_TIMER, wxTimerEvent);
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// the interface of wxTimer class
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class WXDLLIMPEXP_BASE wxTimer : public wxEvtHandler
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{
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public:
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// ctors and initializers
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// ----------------------
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// default: if you don't call SetOwner(), your only chance to get timer
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// notifications is to override Notify() in the derived class
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wxTimer()
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{
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Init();
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SetOwner(this);
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}
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// ctor which allows to avoid having to override Notify() in the derived
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// class: the owner will get timer notifications which can be handled with
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// EVT_TIMER
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wxTimer(wxEvtHandler *owner, int timerid = wxID_ANY)
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{
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Init();
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SetOwner(owner, timerid);
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}
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// same as ctor above
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void SetOwner(wxEvtHandler *owner, int timerid = wxID_ANY);
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virtual ~wxTimer();
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// working with the timer
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// ----------------------
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// NB: Start() and Stop() are not supposed to be overridden, they are only
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// virtual for historical reasons, only Notify() can be overridden
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// start the timer: if milliseconds == -1, use the same value as for the
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// last Start()
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//
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// it is now valid to call Start() multiple times: this just restarts the
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// timer if it is already running
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virtual bool Start(int milliseconds = -1, bool oneShot = false);
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// start the timer for one iteration only, this is just a simple wrapper
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// for Start()
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bool StartOnce(int milliseconds = -1) { return Start(milliseconds, true); }
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// stop the timer, does nothing if the timer is not running
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virtual void Stop();
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// override this in your wxTimer-derived class if you want to process timer
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// messages in it, use non default ctor or SetOwner() otherwise
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virtual void Notify();
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// accessors
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// ---------
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// get the object notified about the timer events
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wxEvtHandler *GetOwner() const;
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// return true if the timer is running
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bool IsRunning() const;
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// return the timer ID
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int GetId() const;
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// get the (last) timer interval in milliseconds
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int GetInterval() const;
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// return true if the timer is one shot
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bool IsOneShot() const;
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protected:
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// common part of all ctors
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void Init();
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wxTimerImpl *m_impl;
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wxDECLARE_NO_COPY_CLASS(wxTimer);
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};
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// ----------------------------------------------------------------------------
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// wxTimerRunner: starts the timer in its ctor, stops in the dtor
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxTimerRunner
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{
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public:
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wxTimerRunner(wxTimer& timer) : m_timer(timer) { }
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wxTimerRunner(wxTimer& timer, int milli, bool oneShot = false)
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: m_timer(timer)
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{
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m_timer.Start(milli, oneShot);
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}
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void Start(int milli, bool oneShot = false)
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{
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m_timer.Start(milli, oneShot);
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}
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~wxTimerRunner()
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{
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if ( m_timer.IsRunning() )
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{
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m_timer.Stop();
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}
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}
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private:
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wxTimer& m_timer;
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wxDECLARE_NO_COPY_CLASS(wxTimerRunner);
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};
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// ----------------------------------------------------------------------------
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// wxTimerEvent
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxTimerEvent : public wxEvent
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{
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public:
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wxTimerEvent(wxTimer& timer)
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: wxEvent(timer.GetId(), wxEVT_TIMER),
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m_timer(&timer)
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{
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SetEventObject(timer.GetOwner());
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}
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// accessors
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int GetInterval() const { return m_timer->GetInterval(); }
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wxTimer& GetTimer() const { return *m_timer; }
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// implement the base class pure virtual
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virtual wxEvent *Clone() const wxOVERRIDE { return new wxTimerEvent(*this); }
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virtual wxEventCategory GetEventCategory() const wxOVERRIDE { return wxEVT_CATEGORY_TIMER; }
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// default ctor creates an unusable event object and should not be used (in
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// fact, no code outside wxWidgets is supposed to create event objects)
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#if WXWIN_COMPATIBILITY_3_0
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wxDEPRECATED_MSG("wxTimerEvent not supposed to be created by user code")
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wxTimerEvent()
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: wxEvent(wxID_ANY, wxEVT_TIMER) { m_timer=NULL; }
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#endif // WXWIN_COMPATIBILITY_3_0
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private:
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wxTimer* m_timer;
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wxDECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxTimerEvent);
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};
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typedef void (wxEvtHandler::*wxTimerEventFunction)(wxTimerEvent&);
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#define wxTimerEventHandler(func) \
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wxEVENT_HANDLER_CAST(wxTimerEventFunction, func)
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#define EVT_TIMER(timerid, func) \
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wx__DECLARE_EVT1(wxEVT_TIMER, timerid, wxTimerEventHandler(func))
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#endif // wxUSE_TIMER
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#endif // _WX_TIMER_H_BASE_
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