mirror of
https://github.com/ZDoom/zdoom-macos-deps.git
synced 2024-11-25 21:31:25 +00:00
59 lines
2.2 KiB
C++
59 lines
2.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: wx/position.h
|
|
// Purpose: Common structure and methods for positional information.
|
|
// Author: Vadim Zeitlin, Robin Dunn, Brad Anderson, Bryan Petty
|
|
// Created: 2007-03-13
|
|
// Copyright: (c) 2007 The wxWidgets Team
|
|
// Licence: wxWindows licence
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef _WX_POSITION_H_
|
|
#define _WX_POSITION_H_
|
|
|
|
#include "wx/gdicmn.h"
|
|
|
|
class WXDLLIMPEXP_CORE wxPosition
|
|
{
|
|
public:
|
|
wxPosition() : m_row(0), m_column(0) {}
|
|
wxPosition(int row, int col) : m_row(row), m_column(col) {}
|
|
|
|
// default copy ctor and assignment operator are okay.
|
|
|
|
int GetRow() const { return m_row; }
|
|
int GetColumn() const { return m_column; }
|
|
int GetCol() const { return GetColumn(); }
|
|
void SetRow(int row) { m_row = row; }
|
|
void SetColumn(int column) { m_column = column; }
|
|
void SetCol(int column) { SetColumn(column); }
|
|
|
|
bool operator==(const wxPosition& p) const
|
|
{ return m_row == p.m_row && m_column == p.m_column; }
|
|
bool operator!=(const wxPosition& p) const
|
|
{ return !(*this == p); }
|
|
|
|
wxPosition& operator+=(const wxPosition& p)
|
|
{ m_row += p.m_row; m_column += p.m_column; return *this; }
|
|
wxPosition& operator-=(const wxPosition& p)
|
|
{ m_row -= p.m_row; m_column -= p.m_column; return *this; }
|
|
wxPosition& operator+=(const wxSize& s)
|
|
{ m_row += s.y; m_column += s.x; return *this; }
|
|
wxPosition& operator-=(const wxSize& s)
|
|
{ m_row -= s.y; m_column -= s.x; return *this; }
|
|
|
|
wxPosition operator+(const wxPosition& p) const
|
|
{ return wxPosition(m_row + p.m_row, m_column + p.m_column); }
|
|
wxPosition operator-(const wxPosition& p) const
|
|
{ return wxPosition(m_row - p.m_row, m_column - p.m_column); }
|
|
wxPosition operator+(const wxSize& s) const
|
|
{ return wxPosition(m_row + s.y, m_column + s.x); }
|
|
wxPosition operator-(const wxSize& s) const
|
|
{ return wxPosition(m_row - s.y, m_column - s.x); }
|
|
|
|
private:
|
|
int m_row;
|
|
int m_column;
|
|
};
|
|
|
|
#endif // _WX_POSITION_H_
|
|
|