zdoom-macos-deps/deps/wxwidgets/include/wx-3.1/wx/msw/palette.h
2021-06-28 10:54:57 +03:00

50 lines
1.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/palette.h
// Purpose: wxPalette class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PALETTE_H_
#define _WX_PALETTE_H_
#include "wx/gdiobj.h"
class WXDLLIMPEXP_CORE wxPalette : public wxPaletteBase
{
public:
wxPalette() { }
wxPalette(int n,
const unsigned char *red, const unsigned char *green, const unsigned char *blue)
{
Create(n, red, green, blue);
}
bool Create(int n,
const unsigned char *red, const unsigned char *green, const unsigned char *blue);
virtual int GetColoursCount() const wxOVERRIDE;
int
GetPixel(unsigned char red, unsigned char green, unsigned char blue) const;
bool
GetRGB(int pixel,
unsigned char *red, unsigned char *green, unsigned char *blue) const;
// implementation
WXHPALETTE GetHPALETTE() const;
void SetHPALETTE(WXHPALETTE pal);
protected:
virtual wxGDIRefData *CreateGDIRefData() const wxOVERRIDE;
virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const wxOVERRIDE;
private:
wxDECLARE_DYNAMIC_CLASS(wxPalette);
};
#endif // _WX_PALETTE_H_