zdoom-macos-deps/deps/wxwidgets/include/wx-3.1/wx/clntdata.h
2021-06-28 10:54:57 +03:00

162 lines
4.8 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/clntdata.h
// Purpose: A mixin class for holding a wxClientData or void pointer
// Author: Robin Dunn
// Modified by:
// Created: 9-Oct-2001
// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CLNTDATAH__
#define _WX_CLNTDATAH__
#include "wx/defs.h"
#include "wx/string.h"
#include "wx/hashmap.h"
typedef int (*wxShadowObjectMethod)(void*, void*);
WX_DECLARE_STRING_HASH_MAP_WITH_DECL(
wxShadowObjectMethod,
wxShadowObjectMethods,
class WXDLLIMPEXP_BASE
);
WX_DECLARE_STRING_HASH_MAP_WITH_DECL(
void *,
wxShadowObjectFields,
class WXDLLIMPEXP_BASE
);
class WXDLLIMPEXP_BASE wxShadowObject
{
public:
wxShadowObject() { }
void AddMethod( const wxString &name, wxShadowObjectMethod method )
{
wxShadowObjectMethods::iterator it = m_methods.find( name );
if (it == m_methods.end())
m_methods[ name ] = method;
else
it->second = method;
}
bool InvokeMethod( const wxString &name, void* window, void* param, int* returnValue )
{
wxShadowObjectMethods::iterator it = m_methods.find( name );
if (it == m_methods.end())
return false;
wxShadowObjectMethod method = it->second;
const int ret = (*method)(window, param);
if (returnValue)
*returnValue = ret;
return true;
}
void AddField( const wxString &name, void* initialValue = NULL )
{
wxShadowObjectFields::iterator it = m_fields.find( name );
if (it == m_fields.end())
m_fields[ name ] = initialValue;
else
it->second = initialValue;
}
void SetField( const wxString &name, void* value )
{
wxShadowObjectFields::iterator it = m_fields.find( name );
if (it == m_fields.end())
return;
it->second = value;
}
void* GetField( const wxString &name, void *defaultValue = NULL )
{
wxShadowObjectFields::iterator it = m_fields.find( name );
if (it == m_fields.end())
return defaultValue;
return it->second;
}
private:
wxShadowObjectMethods m_methods;
wxShadowObjectFields m_fields;
};
// ----------------------------------------------------------------------------
// what kind of client data do we have?
enum wxClientDataType
{
wxClientData_None, // we don't know yet because we don't have it at all
wxClientData_Object, // our client data is typed and we own it
wxClientData_Void // client data is untyped and we don't own it
};
class WXDLLIMPEXP_BASE wxClientData
{
public:
wxClientData() { }
virtual ~wxClientData() { }
};
class WXDLLIMPEXP_BASE wxStringClientData : public wxClientData
{
public:
wxStringClientData() : m_data() { }
wxStringClientData( const wxString &data ) : m_data(data) { }
void SetData( const wxString &data ) { m_data = data; }
const wxString& GetData() const { return m_data; }
private:
wxString m_data;
};
// This class is a mixin that provides storage and management of "client
// data." The client data stored can either be a pointer to a wxClientData
// object in which case it is managed by the container (i.e. it will delete
// the data when it's destroyed) or an untyped pointer which won't be deleted
// by the container - but not both of them
//
// NOTE: This functionality is currently duplicated in wxEvtHandler in order
// to avoid having more than one vtable in that class hierarchy.
class WXDLLIMPEXP_BASE wxClientDataContainer
{
public:
wxClientDataContainer();
virtual ~wxClientDataContainer();
void SetClientObject( wxClientData *data ) { DoSetClientObject(data); }
wxClientData *GetClientObject() const { return DoGetClientObject(); }
void SetClientData( void *data ) { DoSetClientData(data); }
void *GetClientData() const { return DoGetClientData(); }
protected:
// The user data: either an object which will be deleted by the container
// when it's deleted or some raw pointer which we do nothing with. Only
// one type of data can be used with the given window, i.e. you cannot set
// the void data and then associate the container with wxClientData or vice
// versa.
union
{
wxClientData *m_clientObject;
void *m_clientData;
};
// client data accessors
virtual void DoSetClientObject( wxClientData *data );
virtual wxClientData *DoGetClientObject() const;
virtual void DoSetClientData( void *data );
virtual void *DoGetClientData() const;
// what kind of data do we have?
wxClientDataType m_clientDataType;
};
#endif // _WX_CLNTDATAH__