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622 lines
17 KiB
C++
622 lines
17 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/buffer.h
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// Purpose: auto buffer classes: buffers which automatically free memory
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 12.04.99
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// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_BUFFER_H
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#define _WX_BUFFER_H
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#include "wx/defs.h"
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#include "wx/wxcrtbase.h"
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#include <stdlib.h> // malloc() and free()
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class WXDLLIMPEXP_FWD_BASE wxCStrData;
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// ----------------------------------------------------------------------------
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// Special classes for (wide) character strings: they use malloc/free instead
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// of new/delete
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// ----------------------------------------------------------------------------
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// helpers used by wxCharTypeBuffer
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namespace wxPrivate
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{
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struct UntypedBufferData
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{
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enum Kind
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{
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Owned,
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NonOwned
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};
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UntypedBufferData(void *str, size_t len, Kind kind = Owned)
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: m_str(str), m_length(len), m_ref(1), m_owned(kind == Owned) {}
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~UntypedBufferData()
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{
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if ( m_owned )
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free(m_str);
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}
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void *m_str;
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size_t m_length;
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// "short" to have sizeof(Data)=12 on 32bit archs
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unsigned short m_ref;
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bool m_owned;
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};
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// NB: this is defined in string.cpp and not the (non-existent) buffer.cpp
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WXDLLIMPEXP_BASE UntypedBufferData * GetUntypedNullData();
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} // namespace wxPrivate
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// Reference-counted character buffer for storing string data. The buffer
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// is only valid for as long as the "parent" object that provided the data
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// is valid; see wxCharTypeBuffer<T> for persistent variant.
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template <typename T>
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class wxScopedCharTypeBuffer
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{
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public:
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typedef T CharType;
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wxScopedCharTypeBuffer()
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{
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m_data = GetNullData();
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}
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// Creates "non-owned" buffer, i.e. 'str' is not owned by the buffer
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// and doesn't get freed by dtor. Used e.g. to point to wxString's internal
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// storage.
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static
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const wxScopedCharTypeBuffer CreateNonOwned(const CharType *str,
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size_t len = wxNO_LEN)
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{
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if ( len == wxNO_LEN )
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len = wxStrlen(str);
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wxScopedCharTypeBuffer buf;
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if ( str )
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buf.m_data = new Data(const_cast<CharType*>(str), len, Data::NonOwned);
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return buf;
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}
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// Creates "owned" buffer, i.e. takes over ownership of 'str' and frees it
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// in dtor (if ref.count reaches 0).
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static
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const wxScopedCharTypeBuffer CreateOwned(CharType *str,
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size_t len = wxNO_LEN )
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{
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if ( len == wxNO_LEN )
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len = wxStrlen(str);
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wxScopedCharTypeBuffer buf;
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if ( str )
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buf.m_data = new Data(str, len);
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return buf;
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}
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wxScopedCharTypeBuffer(const wxScopedCharTypeBuffer& src)
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{
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m_data = src.m_data;
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IncRef();
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}
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wxScopedCharTypeBuffer& operator=(const wxScopedCharTypeBuffer& src)
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{
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if ( &src == this )
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return *this;
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DecRef();
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m_data = src.m_data;
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IncRef();
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return *this;
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}
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~wxScopedCharTypeBuffer()
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{
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DecRef();
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}
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// NB: this method is only const for backward compatibility. It used to
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// be needed for auto_ptr-like semantics of the copy ctor, but now
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// that ref-counting is used, it's not really needed.
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CharType *release() const
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{
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if ( m_data == GetNullData() )
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return NULL;
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wxASSERT_MSG( m_data->m_owned, wxT("can't release non-owned buffer") );
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wxASSERT_MSG( m_data->m_ref == 1, wxT("can't release shared buffer") );
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CharType * const p = m_data->Get();
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wxScopedCharTypeBuffer *self = const_cast<wxScopedCharTypeBuffer*>(this);
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self->m_data->Set(NULL, 0);
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self->DecRef();
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return p;
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}
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void reset()
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{
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DecRef();
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}
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CharType *data() { return m_data->Get(); }
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const CharType *data() const { return m_data->Get(); }
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operator const CharType *() const { return data(); }
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CharType operator[](size_t n) const { return data()[n]; }
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size_t length() const { return m_data->m_length; }
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protected:
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// reference-counted data
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struct Data : public wxPrivate::UntypedBufferData
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{
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Data(CharType *str, size_t len, Kind kind = Owned)
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: wxPrivate::UntypedBufferData(str, len, kind)
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{
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}
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CharType *Get() const { return static_cast<CharType *>(m_str); }
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void Set(CharType *str, size_t len)
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{
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m_str = str;
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m_length = len;
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}
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};
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// placeholder for NULL string, to simplify this code
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static Data *GetNullData()
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{
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return static_cast<Data *>(wxPrivate::GetUntypedNullData());
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}
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void IncRef()
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{
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if ( m_data == GetNullData() ) // exception, not ref-counted
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return;
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m_data->m_ref++;
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}
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void DecRef()
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{
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if ( m_data == GetNullData() ) // exception, not ref-counted
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return;
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if ( --m_data->m_ref == 0 )
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delete m_data;
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m_data = GetNullData();
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}
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// sets this object to a be copy of 'other'; if 'src' is non-owned,
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// a deep copy is made and 'this' will contain new instance of the data
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void MakeOwnedCopyOf(const wxScopedCharTypeBuffer& src)
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{
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this->DecRef();
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if ( src.m_data == this->GetNullData() )
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{
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this->m_data = this->GetNullData();
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}
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else if ( src.m_data->m_owned )
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{
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this->m_data = src.m_data;
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this->IncRef();
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}
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else
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{
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// if the scoped buffer had non-owned data, we have to make
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// a copy here, because src.m_data->m_str is valid only for as long
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// as 'src' exists
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this->m_data = new Data
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(
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StrCopy(src.data(), src.length()),
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src.length()
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);
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}
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}
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static CharType *StrCopy(const CharType *src, size_t len)
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{
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CharType *dst = (CharType*)malloc(sizeof(CharType) * (len + 1));
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if ( dst )
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memcpy(dst, src, sizeof(CharType) * (len + 1));
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return dst;
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}
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protected:
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Data *m_data;
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};
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typedef wxScopedCharTypeBuffer<char> wxScopedCharBuffer;
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typedef wxScopedCharTypeBuffer<wchar_t> wxScopedWCharBuffer;
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// this buffer class always stores data in "owned" (persistent) manner
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template <typename T>
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class wxCharTypeBuffer : public wxScopedCharTypeBuffer<T>
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{
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protected:
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typedef typename wxScopedCharTypeBuffer<T>::Data Data;
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public:
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typedef T CharType;
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wxCharTypeBuffer(const CharType *str = NULL, size_t len = wxNO_LEN)
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{
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if ( str )
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{
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if ( len == wxNO_LEN )
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len = wxStrlen(str);
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this->m_data = new Data(this->StrCopy(str, len), len);
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}
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else
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{
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this->m_data = this->GetNullData();
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}
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}
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wxCharTypeBuffer(size_t len)
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{
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CharType* const str = (CharType *)malloc((len + 1)*sizeof(CharType));
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if ( str )
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{
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str[len] = (CharType)0;
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// There is a potential memory leak here if new throws because it
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// fails to allocate Data, we ought to use new(nothrow) here, but
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// this might fail to compile under some platforms so until this
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// can be fully tested, just live with this (rather unlikely, as
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// Data is a small object) potential leak.
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this->m_data = new Data(str, len);
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}
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else
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{
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this->m_data = this->GetNullData();
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}
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}
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wxCharTypeBuffer(const wxCharTypeBuffer& src)
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: wxScopedCharTypeBuffer<T>(src) {}
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wxCharTypeBuffer& operator=(const CharType *str)
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{
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this->DecRef();
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if ( str )
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this->m_data = new Data(wxStrdup(str), wxStrlen(str));
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return *this;
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}
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wxCharTypeBuffer& operator=(const wxCharTypeBuffer& src)
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{
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wxScopedCharTypeBuffer<T>::operator=(src);
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return *this;
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}
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wxCharTypeBuffer(const wxScopedCharTypeBuffer<T>& src)
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{
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this->MakeOwnedCopyOf(src);
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}
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wxCharTypeBuffer& operator=(const wxScopedCharTypeBuffer<T>& src)
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{
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MakeOwnedCopyOf(src);
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return *this;
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}
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bool extend(size_t len)
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{
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wxASSERT_MSG( this->m_data->m_owned, "cannot extend non-owned buffer" );
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wxASSERT_MSG( this->m_data->m_ref == 1, "can't extend shared buffer" );
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CharType *str =
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(CharType *)realloc(this->data(), (len + 1) * sizeof(CharType));
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if ( !str )
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return false;
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// For consistency with the ctor taking just the length, NUL-terminate
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// the buffer.
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str[len] = (CharType)0;
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if ( this->m_data == this->GetNullData() )
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{
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this->m_data = new Data(str, len);
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}
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else
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{
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this->m_data->Set(str, len);
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this->m_data->m_owned = true;
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}
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return true;
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}
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void shrink(size_t len)
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{
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wxASSERT_MSG( this->m_data->m_owned, "cannot shrink non-owned buffer" );
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wxASSERT_MSG( this->m_data->m_ref == 1, "can't shrink shared buffer" );
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wxASSERT( len <= this->length() );
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this->m_data->m_length = len;
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this->data()[len] = 0;
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}
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};
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class wxCharBuffer : public wxCharTypeBuffer<char>
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{
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public:
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typedef wxCharTypeBuffer<char> wxCharTypeBufferBase;
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typedef wxScopedCharTypeBuffer<char> wxScopedCharTypeBufferBase;
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wxCharBuffer(const wxCharTypeBufferBase& buf)
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: wxCharTypeBufferBase(buf) {}
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wxCharBuffer(const wxScopedCharTypeBufferBase& buf)
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: wxCharTypeBufferBase(buf) {}
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wxCharBuffer(const CharType *str = NULL) : wxCharTypeBufferBase(str) {}
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wxCharBuffer(size_t len) : wxCharTypeBufferBase(len) {}
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wxCharBuffer(const wxCStrData& cstr);
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};
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class wxWCharBuffer : public wxCharTypeBuffer<wchar_t>
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{
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public:
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typedef wxCharTypeBuffer<wchar_t> wxCharTypeBufferBase;
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typedef wxScopedCharTypeBuffer<wchar_t> wxScopedCharTypeBufferBase;
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wxWCharBuffer(const wxCharTypeBufferBase& buf)
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: wxCharTypeBufferBase(buf) {}
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wxWCharBuffer(const wxScopedCharTypeBufferBase& buf)
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: wxCharTypeBufferBase(buf) {}
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wxWCharBuffer(const CharType *str = NULL) : wxCharTypeBufferBase(str) {}
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wxWCharBuffer(size_t len) : wxCharTypeBufferBase(len) {}
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wxWCharBuffer(const wxCStrData& cstr);
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};
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// wxCharTypeBuffer<T> implicitly convertible to T*
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template <typename T>
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class wxWritableCharTypeBuffer : public wxCharTypeBuffer<T>
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{
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public:
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typedef typename wxScopedCharTypeBuffer<T>::CharType CharType;
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wxWritableCharTypeBuffer(const wxScopedCharTypeBuffer<T>& src)
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: wxCharTypeBuffer<T>(src) {}
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// FIXME-UTF8: this won't be needed after converting mb_str()/wc_str() to
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// always return a buffer
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// + we should derive this class from wxScopedCharTypeBuffer
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// then
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wxWritableCharTypeBuffer(const CharType *str = NULL)
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: wxCharTypeBuffer<T>(str) {}
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operator CharType*() { return this->data(); }
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};
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typedef wxWritableCharTypeBuffer<char> wxWritableCharBuffer;
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typedef wxWritableCharTypeBuffer<wchar_t> wxWritableWCharBuffer;
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#if wxUSE_UNICODE
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#define wxWxCharBuffer wxWCharBuffer
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#define wxMB2WXbuf wxWCharBuffer
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#define wxWX2MBbuf wxCharBuffer
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#if wxUSE_UNICODE_WCHAR
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#define wxWC2WXbuf wxChar*
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#define wxWX2WCbuf wxChar*
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#elif wxUSE_UNICODE_UTF8
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#define wxWC2WXbuf wxWCharBuffer
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#define wxWX2WCbuf wxWCharBuffer
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#endif
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#else // ANSI
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#define wxWxCharBuffer wxCharBuffer
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#define wxMB2WXbuf wxChar*
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#define wxWX2MBbuf wxChar*
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#define wxWC2WXbuf wxCharBuffer
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#define wxWX2WCbuf wxWCharBuffer
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#endif // Unicode/ANSI
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// ----------------------------------------------------------------------------
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// A class for holding growable data buffers (not necessarily strings)
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// ----------------------------------------------------------------------------
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// This class manages the actual data buffer pointer and is ref-counted.
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class wxMemoryBufferData
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{
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public:
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// the initial size and also the size added by ResizeIfNeeded()
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enum { DefBufSize = 1024 };
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friend class wxMemoryBuffer;
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// everything is private as it can only be used by wxMemoryBuffer
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private:
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wxMemoryBufferData(size_t size = wxMemoryBufferData::DefBufSize)
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: m_data(size ? malloc(size) : NULL), m_size(size), m_len(0), m_ref(0)
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{
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}
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~wxMemoryBufferData() { free(m_data); }
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void ResizeIfNeeded(size_t newSize)
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{
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if (newSize > m_size)
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{
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void* const data = realloc(m_data, newSize + wxMemoryBufferData::DefBufSize);
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if ( !data )
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{
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// It's better to crash immediately dereferencing a null
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// pointer in the function calling us than overflowing the
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// buffer which couldn't be made big enough.
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free(release());
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return;
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}
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m_data = data;
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m_size = newSize + wxMemoryBufferData::DefBufSize;
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}
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}
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void IncRef() { m_ref += 1; }
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void DecRef()
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{
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m_ref -= 1;
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if (m_ref == 0) // are there no more references?
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delete this;
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}
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void *release()
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{
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if ( m_data == NULL )
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return NULL;
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wxASSERT_MSG( m_ref == 1, "can't release shared buffer" );
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void *p = m_data;
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m_data = NULL;
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m_len =
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m_size = 0;
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return p;
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}
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// the buffer containing the data
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void *m_data;
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// the size of the buffer
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size_t m_size;
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// the amount of data currently in the buffer
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size_t m_len;
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// the reference count
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size_t m_ref;
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wxDECLARE_NO_COPY_CLASS(wxMemoryBufferData);
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};
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class wxMemoryBuffer
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{
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public:
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// ctor and dtor
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wxMemoryBuffer(size_t size = wxMemoryBufferData::DefBufSize)
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{
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m_bufdata = new wxMemoryBufferData(size);
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m_bufdata->IncRef();
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}
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~wxMemoryBuffer() { m_bufdata->DecRef(); }
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// copy and assignment
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wxMemoryBuffer(const wxMemoryBuffer& src)
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: m_bufdata(src.m_bufdata)
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{
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m_bufdata->IncRef();
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}
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wxMemoryBuffer& operator=(const wxMemoryBuffer& src)
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{
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if (&src != this)
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{
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m_bufdata->DecRef();
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m_bufdata = src.m_bufdata;
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m_bufdata->IncRef();
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}
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return *this;
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}
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// Accessors
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void *GetData() const { return m_bufdata->m_data; }
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size_t GetBufSize() const { return m_bufdata->m_size; }
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size_t GetDataLen() const { return m_bufdata->m_len; }
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bool IsEmpty() const { return GetDataLen() == 0; }
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void SetBufSize(size_t size) { m_bufdata->ResizeIfNeeded(size); }
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void SetDataLen(size_t len)
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{
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wxASSERT(len <= m_bufdata->m_size);
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m_bufdata->m_len = len;
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}
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void Clear() { SetDataLen(0); }
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// Ensure the buffer is big enough and return a pointer to it
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void *GetWriteBuf(size_t sizeNeeded)
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{
|
|
m_bufdata->ResizeIfNeeded(sizeNeeded);
|
|
return m_bufdata->m_data;
|
|
}
|
|
|
|
// Update the length after the write
|
|
void UngetWriteBuf(size_t sizeUsed) { SetDataLen(sizeUsed); }
|
|
|
|
// Like the above, but appends to the buffer
|
|
void *GetAppendBuf(size_t sizeNeeded)
|
|
{
|
|
m_bufdata->ResizeIfNeeded(m_bufdata->m_len + sizeNeeded);
|
|
return (char*)m_bufdata->m_data + m_bufdata->m_len;
|
|
}
|
|
|
|
// Update the length after the append
|
|
void UngetAppendBuf(size_t sizeUsed)
|
|
{
|
|
SetDataLen(m_bufdata->m_len + sizeUsed);
|
|
}
|
|
|
|
// Other ways to append to the buffer
|
|
void AppendByte(char data)
|
|
{
|
|
wxCHECK_RET( m_bufdata->m_data, wxT("invalid wxMemoryBuffer") );
|
|
|
|
m_bufdata->ResizeIfNeeded(m_bufdata->m_len + 1);
|
|
*(((char*)m_bufdata->m_data) + m_bufdata->m_len) = data;
|
|
m_bufdata->m_len += 1;
|
|
}
|
|
|
|
void AppendData(const void *data, size_t len)
|
|
{
|
|
memcpy(GetAppendBuf(len), data, len);
|
|
UngetAppendBuf(len);
|
|
}
|
|
|
|
operator const char *() const { return (const char*)GetData(); }
|
|
|
|
// gives up ownership of data, returns the pointer; after this call,
|
|
// data isn't freed by the buffer and its content is resent to empty
|
|
void *release()
|
|
{
|
|
return m_bufdata->release();
|
|
}
|
|
|
|
private:
|
|
wxMemoryBufferData* m_bufdata;
|
|
};
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// template class for any kind of data
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// TODO
|
|
|
|
#endif // _WX_BUFFER_H
|