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https://github.com/ZDoom/zdoom-macos-deps.git
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40 lines
1.3 KiB
Python
Executable file
40 lines
1.3 KiB
Python
Executable file
#!/usr/bin/env python3
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#
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# Helper module to build macOS version of various source ports
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# Copyright (C) 2020 Alexey Lysiuk
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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import os
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import sys
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sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '..')
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sys.dont_write_bytecode = True
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from build import Builder # pylint: disable=import-error
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test_lines = (
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'project(GZDoom)',
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'project("PrBoom-Plus" VERSION 2.5.1.7)',
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'project("Chocolate Doom" VERSION 3.0.0 LANGUAGES C)',
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'PROJECT(doomretro C)',
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'project(DevilutionX',
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)
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for line in test_lines:
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project_name = Builder.extract_project_name(line)
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assert project_name
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print(project_name)
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