zdoom-macos-deps/aedi/target/special.py
2023-01-01 10:46:34 +02:00

115 lines
3.6 KiB
Python

#
# Helper module to build macOS version of various source ports
# Copyright (C) 2020-2023 Alexey Lysiuk
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import shlex
import shutil
import subprocess
from ..state import BuildState
from .base import BuildTarget, Target
class BuildPrefix(Target):
def __init__(self, name='build-prefix'):
super().__init__(name)
class CleanTarget(Target):
def __init__(self, name=None):
super().__init__(name)
self.args = ()
def build(self, state: BuildState):
assert not state.xcode
args = ('git', 'clean') + self.args
subprocess.run(args, check=True, cwd=state.root_path, env=state.environment)
class CleanAllTarget(CleanTarget):
def __init__(self, name='clean-all'):
super().__init__(name)
self.args = ('-dX', '--force')
class CleanDepsTarget(CleanAllTarget):
def __init__(self, name='clean-deps'):
super().__init__(name)
def configure(self, state: BuildState):
self.args += (state.deps_path,)
class DownloadCMakeTarget(Target):
def __init__(self, name='download-cmake'):
super().__init__(name)
def build(self, state: BuildState):
cmake_version = '3.21.1'
cmake_basename = f'cmake-{cmake_version}-macos10.10-universal'
cmake_url = f'https://github.com/Kitware/CMake/releases/download/v{cmake_version}/{cmake_basename}.tar.gz'
state.download_source(cmake_url, '20dbede1d80c1ac80be2966172f8838c3d899951ac4467372f806b386d42ad3c')
target_path = state.deps_path / 'cmake'
if target_path.exists():
shutil.rmtree(target_path)
target_path.mkdir()
source_path = state.source / 'CMake.app' / 'Contents'
shutil.move(str(source_path / 'bin'), target_path)
shutil.move(str(source_path / 'share'), target_path)
shutil.rmtree(state.source)
class TestDepsTarget(BuildTarget):
def __init__(self, name='test-deps'):
super().__init__(name)
self.multi_platform = False
def build(self, state: BuildState):
assert not state.xcode
test_path = state.root_path / 'test'
for entry in test_path.iterdir():
if not entry.name.endswith('.cpp'):
continue
test_name = entry.stem
pkg_config_output = state.run_pkg_config('--cflags', '--libs', test_name)
exe_path = state.build_path / test_name
print('Testing ' + test_name)
build_args = [
'clang++',
'-arch', 'x86_64',
'-arch', 'arm64',
'-std=c++17',
'-include', test_path / 'aedi.h',
'-g',
'-o', exe_path,
entry,
]
build_args += shlex.split(pkg_config_output)
if state.verbose:
print(' '.join(str(arg) for arg in build_args))
for args in (build_args, (exe_path,)):
subprocess.run(args, check=True, cwd=state.build_path, env=state.environment)