Commit graph

469 commits

Author SHA1 Message Date
alexey.lysiuk
010af3e93d aedi: make platform header without subdirectories 2021-02-11 15:51:34 +02:00
alexey.lysiuk
f084b80259 aedi: update openal to 1.21.1 2021-02-05 10:02:31 +02:00
alexey.lysiuk
c1db9a3a03 aedi: add modern lzdoom target 2021-02-01 10:44:38 +02:00
alexey.lysiuk
27c2d5d6e0 aedi: rename lzdoom target to lzdoom3 2021-02-01 10:44:05 +02:00
alexey.lysiuk
d4933137d1 aedi: update fluidsynth to 2.1.7 2021-01-30 12:58:45 +02:00
alexey.lysiuk
a69bdbe929 aedi: add devilutionx hellfire target 2021-01-26 15:54:10 +02:00
alexey.lysiuk
379891b09f aedi: update sndfile to 1.0.31 2021-01-25 11:31:03 +02:00
alexey.lysiuk
5c7187bd50 aedi: switch samplerate target to cmake 2021-01-25 11:29:57 +02:00
alexey.lysiuk
384e30dee5 aedi: update samplerate to 0.2.1 2021-01-25 11:29:14 +02:00
alexey.lysiuk
45cf6ee515 aedi: update instpatch to 1.1.6 2021-01-24 11:46:20 +02:00
alexey.lysiuk
1e2ee9c0df aedi: open generated xcode project via cmake 2021-01-22 15:00:20 +02:00
alexey.lysiuk
dfdf48acc9 aedi: use proper environment in cmake target 2021-01-22 14:58:05 +02:00
alexey.lysiuk
dde53f6936 aedi: better naming for source paths
* build state's source_path member is the path to store downloaded and checked out source code of all targets, used when calling with --target command line option
* build state's source member is assigned either from --source command line option directly or from --target command line option appended to source_path member
2021-01-17 12:37:35 +02:00
alexey.lysiuk
35dc23a611 aedi: disallow xcode mode for special targets 2021-01-17 12:27:52 +02:00
alexey.lysiuk
e84f097385 aedi: implement dependency testing inside package 2021-01-16 15:23:14 +02:00
alexey.lysiuk
97868f324a aedi: fix erroneously commented code 2021-01-16 11:55:41 +02:00
alexey.lysiuk
0379e35eef aedi: do not expose target in builder class 2021-01-16 11:54:50 +02:00
alexey.lysiuk
317d276817 aedi: do not set "default" native build path 2021-01-16 11:54:21 +02:00
alexey.lysiuk
4999b2ee4a split build script onto several modules
put all code into new package, build script will use it as a black box
split build state from builder class, and pass state to target methods
place base, main, dependency, special targets into separate files, and put them in own package

This implements #19
2021-01-14 10:34:20 +02:00