add modplug 0.8.8.5

This commit is contained in:
alexey.lysiuk 2020-05-11 16:32:38 +03:00
parent 65c48a7cd3
commit 91e1ae5a26
5 changed files with 1483 additions and 0 deletions

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#ifndef _ITDEFS_H_
#define _ITDEFS_H_
#pragma pack(1)
typedef struct tagITFILEHEADER
{
DWORD id; // 0x4D504D49
CHAR songname[26];
WORD reserved1; // 0x1004
WORD ordnum;
WORD insnum;
WORD smpnum;
WORD patnum;
WORD cwtv;
WORD cmwt;
WORD flags;
WORD special;
BYTE globalvol;
BYTE mv;
BYTE speed;
BYTE tempo;
BYTE sep;
BYTE zero;
WORD msglength;
DWORD msgoffset;
DWORD reserved2;
BYTE chnpan[64];
BYTE chnvol[64];
} ITFILEHEADER;
typedef struct tagITENVELOPE
{
BYTE flags;
BYTE num;
BYTE lpb;
BYTE lpe;
BYTE slb;
BYTE sle;
BYTE data[25*3];
BYTE reserved;
} ITENVELOPE;
// Old Impulse Instrument Format (cmwt < 0x200)
typedef struct tagITOLDINSTRUMENT
{
DWORD id; // IMPI = 0x49504D49
CHAR filename[12]; // DOS file name
BYTE zero;
BYTE flags;
BYTE vls;
BYTE vle;
BYTE sls;
BYTE sle;
WORD reserved1;
WORD fadeout;
BYTE nna;
BYTE dnc;
WORD trkvers;
BYTE nos;
BYTE reserved2;
CHAR name[26];
WORD reserved3[3];
BYTE keyboard[240];
BYTE volenv[200];
BYTE nodes[50];
} ITOLDINSTRUMENT;
// Impulse Instrument Format
typedef struct tagITINSTRUMENT
{
DWORD id;
CHAR filename[12];
BYTE zero;
BYTE nna;
BYTE dct;
BYTE dca;
WORD fadeout;
signed char pps;
BYTE ppc;
BYTE gbv;
BYTE dfp;
BYTE rv;
BYTE rp;
WORD trkvers;
BYTE nos;
BYTE reserved1;
CHAR name[26];
BYTE ifc;
BYTE ifr;
BYTE mch;
BYTE mpr;
WORD mbank;
BYTE keyboard[240];
ITENVELOPE volenv;
ITENVELOPE panenv;
ITENVELOPE pitchenv;
BYTE dummy[4]; // was 7, but IT v2.17 saves 554 bytes
} ITINSTRUMENT;
// IT Sample Format
typedef struct ITSAMPLESTRUCT
{
DWORD id; // 0x53504D49
CHAR filename[12];
BYTE zero;
BYTE gvl;
BYTE flags;
BYTE vol;
CHAR name[26];
BYTE cvt;
BYTE dfp;
DWORD length;
DWORD loopbegin;
DWORD loopend;
DWORD C5Speed;
DWORD susloopbegin;
DWORD susloopend;
DWORD samplepointer;
BYTE vis;
BYTE vid;
BYTE vir;
BYTE vit;
} ITSAMPLESTRUCT;
#pragma pack()
extern BYTE autovibit2xm[8];
extern BYTE autovibxm2it[8];
#endif

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/*
* This source code is public domain.
*
* Authors: Kenton Varda <temporal@gauge3d.org> (C interface wrapper)
*/
#ifndef MODPLUG_H__INCLUDED
#define MODPLUG_H__INCLUDED
#ifdef __cplusplus
extern "C" {
#endif
#if defined(_WIN32) || defined(__CYGWIN__)
# if defined(MODPLUG_BUILD) && defined(DLL_EXPORT) /* building libmodplug as a dll for windows */
# define MODPLUG_EXPORT __declspec(dllexport)
# elif defined(MODPLUG_BUILD) || defined(MODPLUG_STATIC) /* building or using static libmodplug for windows */
# define MODPLUG_EXPORT
# else
# define MODPLUG_EXPORT __declspec(dllimport) /* using libmodplug dll for windows */
# endif
/* FIXME: USE VISIBILITY ATTRIBUTES HERE */
#elif defined(MODPLUG_BUILD)
#define MODPLUG_EXPORT
#else
#define MODPLUG_EXPORT
#endif
struct _ModPlugFile;
typedef struct _ModPlugFile ModPlugFile;
struct _ModPlugNote {
unsigned char Note;
unsigned char Instrument;
unsigned char VolumeEffect;
unsigned char Effect;
unsigned char Volume;
unsigned char Parameter;
};
typedef struct _ModPlugNote ModPlugNote;
typedef void (*ModPlugMixerProc)(int*, unsigned long, unsigned long);
/* Load a mod file. [data] should point to a block of memory containing the complete
* file, and [size] should be the size of that block.
* Return the loaded mod file on success, or NULL on failure. */
MODPLUG_EXPORT ModPlugFile* ModPlug_Load(const void* data, int size);
/* Unload a mod file. */
MODPLUG_EXPORT void ModPlug_Unload(ModPlugFile* file);
/* Read sample data into the buffer. Returns the number of bytes read. If the end
* of the mod has been reached, zero is returned. */
MODPLUG_EXPORT int ModPlug_Read(ModPlugFile* file, void* buffer, int size);
/* Get the name of the mod. The returned buffer is stored within the ModPlugFile
* structure and will remain valid until you unload the file. */
MODPLUG_EXPORT const char* ModPlug_GetName(ModPlugFile* file);
/* Get the length of the mod, in milliseconds. Note that this result is not always
* accurate, especially in the case of mods with loops. */
MODPLUG_EXPORT int ModPlug_GetLength(ModPlugFile* file);
/* Seek to a particular position in the song. Note that seeking and MODs don't mix very
* well. Some mods will be missing instruments for a short time after a seek, as ModPlug
* does not scan the sequence backwards to find out which instruments were supposed to be
* playing at that time. (Doing so would be difficult and not very reliable.) Also,
* note that seeking is not very exact in some mods -- especially those for which
* ModPlug_GetLength() does not report the full length. */
MODPLUG_EXPORT void ModPlug_Seek(ModPlugFile* file, int millisecond);
enum _ModPlug_Flags
{
MODPLUG_ENABLE_OVERSAMPLING = 1 << 0, /* Enable oversampling (*highly* recommended) */
MODPLUG_ENABLE_NOISE_REDUCTION = 1 << 1, /* Enable noise reduction */
MODPLUG_ENABLE_REVERB = 1 << 2, /* Enable reverb */
MODPLUG_ENABLE_MEGABASS = 1 << 3, /* Enable megabass */
MODPLUG_ENABLE_SURROUND = 1 << 4 /* Enable surround sound. */
};
enum _ModPlug_ResamplingMode
{
MODPLUG_RESAMPLE_NEAREST = 0, /* No interpolation (very fast, extremely bad sound quality) */
MODPLUG_RESAMPLE_LINEAR = 1, /* Linear interpolation (fast, good quality) */
MODPLUG_RESAMPLE_SPLINE = 2, /* Cubic spline interpolation (high quality) */
MODPLUG_RESAMPLE_FIR = 3 /* 8-tap fir filter (extremely high quality) */
};
typedef struct _ModPlug_Settings
{
int mFlags; /* One or more of the MODPLUG_ENABLE_* flags above, bitwise-OR'ed */
/* Note that ModPlug always decodes sound at 44100kHz, 32 bit, stereo and then
* down-mixes to the settings you choose. */
int mChannels; /* Number of channels - 1 for mono or 2 for stereo */
int mBits; /* Bits per sample - 8, 16, or 32 */
int mFrequency; /* Sampling rate - 11025, 22050, or 44100 */
int mResamplingMode; /* One of MODPLUG_RESAMPLE_*, above */
int mStereoSeparation; /* Stereo separation, 1 - 256 */
int mMaxMixChannels; /* Maximum number of mixing channels (polyphony), 32 - 256 */
int mReverbDepth; /* Reverb level 0(quiet)-100(loud) */
int mReverbDelay; /* Reverb delay in ms, usually 40-200ms */
int mBassAmount; /* XBass level 0(quiet)-100(loud) */
int mBassRange; /* XBass cutoff in Hz 10-100 */
int mSurroundDepth; /* Surround level 0(quiet)-100(heavy) */
int mSurroundDelay; /* Surround delay in ms, usually 5-40ms */
int mLoopCount; /* Number of times to loop. Zero prevents looping.
-1 loops forever. */
} ModPlug_Settings;
/* Get and set the mod decoder settings. All options, except for channels, bits-per-sample,
* sampling rate, and loop count, will take effect immediately. Those options which don't
* take effect immediately will take effect the next time you load a mod. */
MODPLUG_EXPORT void ModPlug_GetSettings(ModPlug_Settings* settings);
MODPLUG_EXPORT void ModPlug_SetSettings(const ModPlug_Settings* settings);
/* New ModPlug API Functions */
/* NOTE: Master Volume (1-512) */
MODPLUG_EXPORT unsigned int ModPlug_GetMasterVolume(ModPlugFile* file) ;
MODPLUG_EXPORT void ModPlug_SetMasterVolume(ModPlugFile* file,unsigned int cvol) ;
MODPLUG_EXPORT int ModPlug_GetCurrentSpeed(ModPlugFile* file);
MODPLUG_EXPORT int ModPlug_GetCurrentTempo(ModPlugFile* file);
MODPLUG_EXPORT int ModPlug_GetCurrentOrder(ModPlugFile* file);
MODPLUG_EXPORT int ModPlug_GetCurrentPattern(ModPlugFile* file);
MODPLUG_EXPORT int ModPlug_GetCurrentRow(ModPlugFile* file);
MODPLUG_EXPORT int ModPlug_GetPlayingChannels(ModPlugFile* file);
MODPLUG_EXPORT void ModPlug_SeekOrder(ModPlugFile* file,int order);
MODPLUG_EXPORT int ModPlug_GetModuleType(ModPlugFile* file);
MODPLUG_EXPORT char* ModPlug_GetMessage(ModPlugFile* file);
#ifndef MODPLUG_NO_FILESAVE
/*
* EXPERIMENTAL Export Functions
*/
/*Export to a Scream Tracker 3 S3M module. EXPERIMENTAL (only works on Little-Endian platforms)*/
MODPLUG_EXPORT char ModPlug_ExportS3M(ModPlugFile* file, const char* filepath);
/*Export to a Extended Module (XM). EXPERIMENTAL (only works on Little-Endian platforms)*/
MODPLUG_EXPORT char ModPlug_ExportXM(ModPlugFile* file, const char* filepath);
/*Export to a Amiga MOD file. EXPERIMENTAL.*/
MODPLUG_EXPORT char ModPlug_ExportMOD(ModPlugFile* file, const char* filepath);
/*Export to a Impulse Tracker IT file. Should work OK in Little-Endian & Big-Endian platforms :-) */
MODPLUG_EXPORT char ModPlug_ExportIT(ModPlugFile* file, const char* filepath);
#endif // MODPLUG_NO_FILESAVE
MODPLUG_EXPORT unsigned int ModPlug_NumInstruments(ModPlugFile* file);
MODPLUG_EXPORT unsigned int ModPlug_NumSamples(ModPlugFile* file);
MODPLUG_EXPORT unsigned int ModPlug_NumPatterns(ModPlugFile* file);
MODPLUG_EXPORT unsigned int ModPlug_NumChannels(ModPlugFile* file);
MODPLUG_EXPORT unsigned int ModPlug_SampleName(ModPlugFile* file, unsigned int qual, char* buff);
MODPLUG_EXPORT unsigned int ModPlug_InstrumentName(ModPlugFile* file, unsigned int qual, char* buff);
/*
* Retrieve pattern note-data
*/
MODPLUG_EXPORT ModPlugNote* ModPlug_GetPattern(ModPlugFile* file, int pattern, unsigned int* numrows);
/*
* =================
* Mixer callback
* =================
*
* Use this callback if you want to 'modify' the mixed data of LibModPlug.
*
* void proc(int* buffer,unsigned long channels,unsigned long nsamples) ;
*
* 'buffer': A buffer of mixed samples
* 'channels': N. of channels in the buffer
* 'nsamples': N. of samples in the buffeer (without taking care of n.channels)
*
* (Samples are signed 32-bit integers)
*/
MODPLUG_EXPORT void ModPlug_InitMixerCallback(ModPlugFile* file,ModPlugMixerProc proc) ;
MODPLUG_EXPORT void ModPlug_UnloadMixerCallback(ModPlugFile* file) ;
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif

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/*
* This source code is public domain.
*
* Authors: Rani Assaf <rani@magic.metawire.com>,
* Olivier Lapicque <olivierl@jps.net>,
* Adam Goode <adam@evdebs.org> (endian and char fixes for PPC)
*/
#ifndef _STDAFX_H_
#define _STDAFX_H_
/* Autoconf detection of stdint/inttypes */
#if defined(HAVE_CONFIG_H) && !defined(CONFIG_H_INCLUDED)
# include "config.h"
# define CONFIG_H_INCLUDED 1
#endif
#ifdef HAVE_INTTYPES_H
# include <inttypes.h>
#endif
#ifdef HAVE_STDINT_H
# include <stdint.h>
#endif
#ifdef _WIN32
#ifdef MSC_VER
#pragma warning (disable:4201)
#pragma warning (disable:4514)
#endif
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <windowsx.h>
#include <mmsystem.h>
#include <stdio.h>
#include <malloc.h>
#include <stdint.h>
#define srandom(_seed) srand(_seed)
#define random() rand()
#define sleep(_ms) Sleep(_ms)
inline void ProcessPlugins(int n) {}
#define strncasecmp(a,b,c) strncmp(a,b,c)
#define strcasecmp(a,b) strcmp(a,b)
#define strnicmp(a,b,c) strncasecmp(a,b,c)
#define HAVE_SINF 1
#ifndef isblank
#define isblank(c) ((c) == ' ' || (c) == '\t')
#endif
#else
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#ifdef HAVE_MALLOC_H
#include <malloc.h>
#endif
typedef int8_t CHAR;
typedef uint8_t UCHAR;
typedef uint8_t* PUCHAR;
typedef uint16_t USHORT;
typedef uint32_t ULONG;
typedef uint32_t UINT;
typedef uint32_t DWORD;
typedef int32_t LONG;
typedef int64_t LONGLONG;
typedef int32_t* LPLONG;
typedef uint32_t* LPDWORD;
typedef uint16_t WORD;
typedef uint8_t BYTE;
typedef uint8_t* LPBYTE;
typedef bool BOOL;
typedef char* LPSTR;
typedef void* LPVOID;
typedef uint16_t* LPWORD;
typedef const char* LPCSTR;
typedef void* PVOID;
typedef void VOID;
inline LONG MulDiv (long a, long b, long c)
{
// if (!c) return 0;
return ((uint64_t) a * (uint64_t) b ) / c;
}
#define MODPLUG_NO_FILESAVE
#define NO_AGC
#define LPCTSTR LPCSTR
#define lstrcpyn strncpy
#define lstrcpy strcpy
#define lstrcmp strcmp
#define WAVE_FORMAT_PCM 1
//#define ENABLE_EQ
#define GHND 0
inline int8_t * GlobalAllocPtr(unsigned int, size_t size)
{
int8_t * p = (int8_t *) malloc(size);
if (p != NULL) memset(p, 0, size);
return p;
}
inline void ProcessPlugins(int n) {}
#define GlobalFreePtr(p) free((void *)(p))
#define strnicmp(a,b,c) strncasecmp(a,b,c)
#define wsprintf sprintf
#ifndef FALSE
#define FALSE false
#endif
#ifndef TRUE
#define TRUE true
#endif
#endif // _WIN32
#if defined(_WIN32) || defined(__CYGWIN__)
# if defined(MODPLUG_BUILD) && defined(DLL_EXPORT) /* building libmodplug as a dll for windows */
# define MODPLUG_EXPORT __declspec(dllexport)
# elif defined(MODPLUG_BUILD) || defined(MODPLUG_STATIC) /* building or using static libmodplug for windows */
# define MODPLUG_EXPORT
# else
# define MODPLUG_EXPORT __declspec(dllimport) /* using libmodplug dll for windows */
# endif
/* FIXME: USE VISIBILITY ATTRIBUTES HERE */
#elif defined(MODPLUG_BUILD)
#define MODPLUG_EXPORT
#else
#define MODPLUG_EXPORT
#endif
#endif

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