aedi: patch cmake 3.21.1 to support Xcode 14 project generation

This commit is contained in:
alexey.lysiuk 2022-06-18 12:36:05 +03:00
parent 4df6afb2e9
commit 5a2e955771
2 changed files with 31 additions and 1 deletions

View file

@ -56,7 +56,8 @@ class BuildCMakeTarget(CMakeTarget):
def prepare_source(self, state: BuildState):
state.download_source(
'https://github.com/Kitware/CMake/releases/download/v3.21.1/cmake-3.21.1.tar.gz',
'fac3915171d4dff25913975d712f76e69aef44bf738ba7b976793a458b4cfed4')
'fac3915171d4dff25913975d712f76e69aef44bf738ba7b976793a458b4cfed4',
patches='cmake-fix-xcode14')
def configure(self, state: BuildState):
# Bootstrap native CMake binary

View file

@ -0,0 +1,29 @@
--- a/Modules/CMakeDetermineCompilerId.cmake
+++ b/Modules/CMakeDetermineCompilerId.cmake
@@ -614,6 +614,7 @@ Id flags: ${testflags} ${CMAKE_${lang}_COMPILER_ID_FLAGS_ALWAYS}
endif()
endif()
if(CMAKE_SYSTEM_NAME STREQUAL "Darwin" AND CMAKE_OSX_SYSROOT MATCHES "^$|[Mm][Aa][Cc][Oo][Ss]")
+ set(id_code_sign_identity "-")
# When targeting macOS, use only the host architecture.
if (_CMAKE_APPLE_ARCHS_DEFAULT)
set(id_archs "ARCHS = \"${_CMAKE_APPLE_ARCHS_DEFAULT}\";")
@@ -623,6 +624,7 @@ Id flags: ${testflags} ${CMAKE_${lang}_COMPILER_ID_FLAGS_ALWAYS}
set(id_arch_active "ONLY_ACTIVE_ARCH = YES;")
endif()
else()
+ set(id_code_sign_identity "")
set(id_archs "")
set(id_arch_active "ONLY_ACTIVE_ARCH = YES;")
endif()
--- a/Modules/CompilerId/Xcode-3.pbxproj.in
+++ b/Modules/CompilerId/Xcode-3.pbxproj.in
@@ -72,7 +72,7 @@
1DEB928608733DD80010E9CD = {
isa = XCBuildConfiguration;
buildSettings = {
- CODE_SIGN_IDENTITY = "";
+ CODE_SIGN_IDENTITY = "@id_code_sign_identity@";
PRODUCT_NAME = CompilerId@id_lang@;
};
name = Debug;