zdoom-macos-deps/patch/sdl2-no-gamecontroller+corehaptic.diff

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--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1860,7 +1860,7 @@
#import <Foundation/Foundation.h>
#import <CoreHaptics/CoreHaptics.h>
int main() {}" HAVE_FRAMEWORK_COREHAPTICS)
- if(HAVE_FRAMEWORK_GAMECONTROLLER AND HAVE_FRAMEWORK_COREHAPTICS)
+ if(0)
# Only enable MFI if we also have CoreHaptics to ensure rumble works
set(SDL_JOYSTICK_MFI 1)
set(SDL_FRAMEWORK_GAMECONTROLLER 1)