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https://github.com/ZDoom/zdoom-macos-deps.git
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45 lines
1.1 KiB
C++
45 lines
1.1 KiB
C++
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#include <string.h>
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#include <bzlib.h>
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int main()
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{
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constexpr size_t BUFFER_SIZE = 1024;
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char reference[BUFFER_SIZE];
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for (size_t i = 0; i < BUFFER_SIZE; ++i)
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{
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reference[i] = static_cast<unsigned char>(i % 47);
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}
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bz_stream stream = {};
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AEDI_EXPECT(BZ2_bzCompressInit(&stream, 1, 0, 0) == BZ_OK);
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char compressed[BUFFER_SIZE] = {};
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stream.next_in = reference;
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stream.avail_in = BUFFER_SIZE;
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stream.next_out = compressed;
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stream.avail_out = BUFFER_SIZE;
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AEDI_EXPECT(BZ2_bzCompress(&stream, BZ_FINISH) == BZ_STREAM_END);
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AEDI_EXPECT(BZ2_bzCompressEnd(&stream) == BZ_OK);
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stream = {};
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AEDI_EXPECT(BZ2_bzDecompressInit(&stream, 0, 0) == BZ_OK);
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char decompressed[BUFFER_SIZE] = {};
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stream.next_in = compressed;
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stream.avail_in = BUFFER_SIZE;
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stream.next_out = decompressed;
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stream.avail_out = BUFFER_SIZE;
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AEDI_EXPECT(BZ2_bzDecompress(&stream) == BZ_STREAM_END);
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AEDI_EXPECT(BZ2_bzDecompressEnd(&stream) == BZ_OK);
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AEDI_EXPECT(memcmp(reference, decompressed, BUFFER_SIZE) == 0);
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return 0;
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}
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