zdoom-macos-deps/deps/wxwidgets/include/wx-3.1/wx/xpmdecod.h

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2021-06-28 07:54:57 +00:00
/////////////////////////////////////////////////////////////////////////////
// Name: wx/xpmdecod.h
// Purpose: wxXPMDecoder, XPM reader for wxImage and wxBitmap
// Author: Vaclav Slavik
// Copyright: (c) 2001 Vaclav Slavik
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_XPMDECOD_H_
#define _WX_XPMDECOD_H_
#include "wx/defs.h"
#if wxUSE_IMAGE && wxUSE_XPM
class WXDLLIMPEXP_FWD_CORE wxImage;
class WXDLLIMPEXP_FWD_BASE wxInputStream;
// --------------------------------------------------------------------------
// wxXPMDecoder class
// --------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxXPMDecoder
{
public:
// constructor, destructor, etc.
wxXPMDecoder() {}
~wxXPMDecoder() {}
#if wxUSE_STREAMS
// Is the stream XPM file?
// NOTE: this function modifies the current stream position
bool CanRead(wxInputStream& stream);
// Read XPM file from the stream, parse it and create image from it
wxImage ReadFile(wxInputStream& stream);
#endif
// Read directly from XPM data (as passed to wxBitmap ctor):
wxImage ReadData(const char* const* xpm_data);
};
#endif // wxUSE_IMAGE && wxUSE_XPM
#endif // _WX_XPM_H_