zdoom-macos-deps/build.py

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2020-04-25 10:05:12 +00:00
#!/usr/bin/env python3
import argparse
import os
import shutil
import subprocess
import sys
class Configuration(object):
def __init__(self):
self.root_path = os.path.dirname(os.path.abspath(__file__)) + os.sep
self.deps_path = self.root_path + 'deps' + os.sep
self.prefix_path = self.root_path + 'prefix' + os.sep
self.include_path = self.prefix_path + 'include' + os.sep
self.lib_path = self.prefix_path + 'lib' + os.sep
self.target = None
self.xcode = False
self.commit = None
self.source_path = None
self.build_path = None
class Target(object):
def __init__(self, name: str, url: str):
self.name = name
self.url = url
def create_configuration():
target_list = (
Target('gzdoom', 'https://github.com/coelckers/gzdoom.git'),
Target('raze', 'https://github.com/coelckers/Raze.git'),
)
targets = {target.name: target for target in target_list}
parser = argparse.ArgumentParser(description='*ZDoom binary dependencies for macOS')
parser.add_argument('target', choices=targets.keys(), help='target to build')
parser.add_argument('--xcode', action='store_true', help='generate Xcode project instead of build')
parser.add_argument('--commit', help='target\'s commit or tag to checkout')
arguments = parser.parse_args()
config = Configuration()
config.target = targets[arguments.target]
config.xcode = arguments.xcode
config.commit = arguments.commit
config.source_path = config.root_path + config.target.name
config.build_path = config.root_path + 'build' + os.sep + config.target.name + \
os.sep + (config.xcode and 'xcode' or 'make')
return config
def create_prefix_directory(config: Configuration):
if os.path.exists(config.prefix_path):
shutil.rmtree(config.prefix_path)
os.makedirs(config.include_path)
os.makedirs(config.lib_path)
for dep in os.scandir(config.deps_path):
if not dep.is_dir():
continue
dep_include_path = dep.path + os.sep + 'include' + os.sep
dep_lib_path = dep.path + os.sep + 'lib' + os.sep
if not os.path.exists(dep_include_path) or not os.path.exists(dep_lib_path):
continue
for dep_include in os.scandir(dep_include_path):
os.symlink(dep_include.path, config.include_path + dep_include.name)
for dep_lib in os.scandir(dep_lib_path):
os.symlink(dep_lib.path, config.lib_path + dep_lib.name)
def prepare_source(config: Configuration):
if not os.path.exists(config.source_path):
args = ('git', 'clone', config.target.url, config.source_path)
subprocess.check_call(args, cwd=config.root_path)
args = ['git', 'checkout', config.commit and config.commit or 'master']
subprocess.check_call(args, cwd=config.source_path)
def generate_cmake(config: Configuration):
environ = os.environ
environ['PATH'] = environ['PATH'] + os.pathsep + '/Applications/CMake.app/Contents/bin'
if not os.path.exists(config.build_path):
os.makedirs(config.build_path)
extra_libs = (
'mpg123',
# FluidSynth with dependencies
'fluidsynth',
'instpatch-1.0',
'glib-2.0',
'gobject-2.0',
'intl',
'ffi',
'pcre',
# Sndfile with dependencies
'sndfile',
'ogg',
'vorbis',
'vorbisenc',
'FLAC',
'opus',
)
linker_args = '-framework AudioUnit -framework AudioToolbox -framework Carbon -framework CoreAudio ' \
'-framework CoreMIDI -framework CoreVideo -framework ForceFeedback -liconv'
for lib in extra_libs:
linker_args += f' {config.lib_path}lib{lib}.a'
args = (
'cmake',
config.xcode and '-GXcode' or '-GUnix Makefiles',
'-DCMAKE_BUILD_TYPE=Release',
'-DCMAKE_PREFIX_PATH=' + config.prefix_path,
'-DCMAKE_EXE_LINKER_FLAGS=' + linker_args,
'-DFORCE_INTERNAL_ZLIB=YES',
'-DFORCE_INTERNAL_BZIP2=YES',
'-DPK3_QUIET_ZIPDIR=YES',
'-DDYN_OPENAL=NO',
# Explicit OpenAL configuration to avoid selection of Apple's framework
'-DOPENAL_INCLUDE_DIR=' + config.include_path,
'-DOPENAL_LIBRARY=' + config.lib_path + 'libopenal.a',
config.source_path
)
subprocess.check_call(args, cwd=config.build_path, env=environ)
def build_target(config: Configuration):
if config.xcode:
# TODO: support case-sensitive file system
args = ('open', config.target.name + '.xcodeproj')
else:
jobs = subprocess.check_output(['sysctl', '-n', 'hw.ncpu']).decode('ascii').strip()
args = ('make', '-j', jobs)
subprocess.check_call(args, cwd=config.build_path)
def main():
config = create_configuration()
create_prefix_directory(config)
prepare_source(config)
generate_cmake(config)
build_target(config)
if __name__ == '__main__':
if sys.hexversion < 0x3070000:
print('This script requires Python 3.7 or newer')
exit(1)
main()