mirror of
https://github.com/ZDoom/zdbsp.git
synced 2024-11-24 12:51:24 +00:00
24d4f0b45c
SVN r12 (trunk)
423 lines
7.2 KiB
C++
423 lines
7.2 KiB
C++
/*
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WAD-handling routines.
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Copyright (C) 2002,2003 Randy Heit
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "wad.h"
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static const char MapLumpNames[12][9] =
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{
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"THINGS",
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"LINEDEFS",
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"SIDEDEFS",
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"VERTEXES",
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"SEGS",
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"SSECTORS",
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"NODES",
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"SECTORS",
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"REJECT",
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"BLOCKMAP",
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"BEHAVIOR",
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"SCRIPTS"
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};
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static const bool MapLumpRequired[12] =
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{
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true, // THINGS
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true, // LINEDEFS
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true, // SIDEDEFS
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true, // VERTEXES
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false, // SEGS
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false, // SSECTORS
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false, // NODES
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true, // SECTORS
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false, // REJECT
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false, // BLOCKMAP
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false, // BEHAVIOR
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false // SCRIPTS
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};
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static const char GLLumpNames[5][9] =
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{
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"GL_VERT",
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"GL_SEGS",
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"GL_SSECT",
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"GL_NODES",
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"GL_PVS"
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};
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FWadReader::FWadReader (const char *filename)
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: Lumps (NULL), File (NULL)
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{
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File = fopen (filename, "rb");
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if (File == NULL)
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{
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throw exception("Could not open input file");
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}
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SafeRead (&Header, sizeof(Header));
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if (Header.Magic[0] != 'P' && Header.Magic[0] != 'I' &&
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Header.Magic[1] != 'W' &&
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Header.Magic[2] != 'A' &&
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Header.Magic[3] != 'D')
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{
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fclose (File);
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File = NULL;
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throw exception("Input file is not a wad");
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}
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Header.NumLumps = LONG(Header.NumLumps);
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Header.Directory = LONG(Header.Directory);
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if (fseek (File, Header.Directory, SEEK_SET))
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{
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throw exception("Could not read wad directory");
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}
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Lumps = new WadLump[Header.NumLumps];
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SafeRead (Lumps, Header.NumLumps * sizeof(*Lumps));
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for (int i = 0; i < Header.NumLumps; ++i)
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{
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Lumps[i].FilePos = LONG(Lumps[i].FilePos);
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Lumps[i].Size = LONG(Lumps[i].Size);
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}
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}
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FWadReader::~FWadReader ()
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{
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if (File) fclose (File);
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if (Lumps) delete[] Lumps;
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}
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bool FWadReader::IsIWAD () const
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{
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return Header.Magic[0] == 'I';
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}
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int FWadReader::NumLumps () const
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{
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return Header.NumLumps;
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}
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int FWadReader::FindLump (const char *name, int index) const
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{
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if (index < 0)
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{
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index = 0;
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}
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for (; index < Header.NumLumps; ++index)
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{
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if (strnicmp (Lumps[index].Name, name, 8) == 0)
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{
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return index;
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}
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}
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return -1;
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}
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int FWadReader::FindMapLump (const char *name, int map) const
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{
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int i, j, k;
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++map;
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for (i = 0; i < 12; ++i)
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{
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if (strnicmp (MapLumpNames[i], name, 8) == 0)
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{
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break;
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}
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}
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if (i == 12)
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{
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return -1;
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}
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for (j = k = 0; j < 12; ++j)
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{
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if (strnicmp (Lumps[map+k].Name, MapLumpNames[j], 8) == 0)
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{
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if (i == j)
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{
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return map+k;
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}
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k++;
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}
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}
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return -1;
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}
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bool FWadReader::IsMap (int index) const
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{
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int i, j;
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index++;
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for (i = j = 0; i < 12; ++i)
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{
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if (strnicmp (Lumps[index+j].Name, MapLumpNames[i], 8) != 0)
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{
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if (MapLumpRequired[i])
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{
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return false;
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}
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}
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else
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{
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j++;
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}
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}
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return true;
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}
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int FWadReader::FindGLLump (const char *name, int glheader) const
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{
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int i, j, k;
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++glheader;
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for (i = 0; i < 5; ++i)
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{
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if (strnicmp (Lumps[glheader+i].Name, name, 8) == 0)
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{
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break;
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}
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}
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if (i == 5)
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{
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return -1;
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}
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for (j = k = 0; j < 5; ++j)
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{
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if (strnicmp (Lumps[glheader+k].Name, GLLumpNames[j], 8) == 0)
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{
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if (i == j)
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{
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return glheader+k;
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}
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k++;
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}
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}
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return -1;
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}
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bool FWadReader::IsGLNodes (int index) const
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{
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if (index + 4 >= Header.NumLumps)
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{
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return false;
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}
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if (Lumps[index].Name[0] != 'G' ||
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Lumps[index].Name[1] != 'L' ||
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Lumps[index].Name[2] != '_')
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{
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return false;
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}
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index++;
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for (int i = 0; i < 4; ++i)
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{
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if (strnicmp (Lumps[i+index].Name, GLLumpNames[i], 8) != 0)
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{
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return false;
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}
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}
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return true;
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}
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int FWadReader::SkipGLNodes (int index) const
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{
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index++;
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for (int i = 0; i < 5 && index < Header.NumLumps; ++i, ++index)
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{
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if (strnicmp (Lumps[index].Name, GLLumpNames[i], 8) != 0)
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{
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break;
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}
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}
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return index;
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}
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bool FWadReader::MapHasBehavior (int map) const
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{
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return FindLump ("BEHAVIOR", map) != -1;
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}
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int FWadReader::NextMap (int index) const
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{
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if (index < 0)
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{
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index = 0;
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}
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else
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{
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index++;
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}
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for (; index < Header.NumLumps; ++index)
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{
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if (IsMap (index))
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{
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return index;
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}
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}
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return -1;
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}
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int FWadReader::LumpAfterMap (int i) const
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{
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int j, k;
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++i;
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for (j = k = 0; j < 12; ++j)
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{
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if (strnicmp (Lumps[i+k].Name, MapLumpNames[j], 8) != 0)
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{
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if (MapLumpRequired[j])
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{
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break;
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}
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}
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else
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{
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k++;
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}
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}
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return i+k;
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}
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void FWadReader::SafeRead (void *buffer, size_t size)
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{
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if (fread (buffer, 1, size, File) != size)
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{
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throw exception("Failed to read");
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}
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}
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const char *FWadReader::LumpName (int lump)
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{
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static char name[9];
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strncpy (name, Lumps[lump].Name, 8);
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name[8] = 0;
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return name;
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}
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FWadWriter::FWadWriter (const char *filename, bool iwad)
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: File (NULL)
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{
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File = fopen (filename, "wb");
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if (File == NULL)
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{
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throw exception("Could not open output file");
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}
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WadHeader head;
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if (iwad)
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{
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head.Magic[0] = 'I';
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}
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else
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{
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head.Magic[0] = 'P';
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}
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head.Magic[1] = 'W';
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head.Magic[2] = 'A';
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head.Magic[3] = 'D';
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SafeWrite (&head, sizeof(head));
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}
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FWadWriter::~FWadWriter ()
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{
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if (File)
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{
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Close ();
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}
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}
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void FWadWriter::Close ()
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{
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if (File)
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{
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__int32 head[2];
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head[0] = LONG(Lumps.Size());
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head[1] = LONG(ftell (File));
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SafeWrite (&Lumps[0], sizeof(WadLump)*Lumps.Size());
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fseek (File, 4, SEEK_SET);
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SafeWrite (head, 8);
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fclose (File);
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File = NULL;
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}
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}
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void FWadWriter::CreateLabel (const char *name)
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{
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WadLump lump;
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strncpy (lump.Name, name, 8);
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lump.FilePos = LONG(ftell (File));
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lump.Size = 0;
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Lumps.Push (lump);
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}
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void FWadWriter::WriteLump (const char *name, const void *data, int len)
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{
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WadLump lump;
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strncpy (lump.Name, name, 8);
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lump.FilePos = LONG(ftell (File));
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lump.Size = LONG(len);
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Lumps.Push (lump);
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SafeWrite (data, len);
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}
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void FWadWriter::CopyLump (FWadReader &wad, int lump)
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{
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BYTE *data;
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int size;
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ReadLump<BYTE> (wad, lump, data, size);
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if (data != NULL)
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{
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WriteLump (wad.LumpName (lump), data, size);
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delete[] data;
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}
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}
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void FWadWriter::StartWritingLump (const char *name)
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{
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CreateLabel (name);
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}
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void FWadWriter::AddToLump (const void *data, int len)
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{
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SafeWrite (data, len);
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Lumps[Lumps.Size()-1].Size += len;
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}
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void FWadWriter::SafeWrite (const void *buffer, size_t size)
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{
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if (fwrite (buffer, 1, size, File) != size)
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{
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fclose (File);
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File = NULL;
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throw exception(
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"Failed to write. Check that this directory is writable and\n"
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"that you have enough free disk space.");
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}
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}
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