zdbsp/wad.cpp
Randy Heit 24d4f0b45c Initial commit of zdbsp.
SVN r12 (trunk)
2006-02-24 05:17:19 +00:00

423 lines
7.2 KiB
C++

/*
WAD-handling routines.
Copyright (C) 2002,2003 Randy Heit
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "wad.h"
static const char MapLumpNames[12][9] =
{
"THINGS",
"LINEDEFS",
"SIDEDEFS",
"VERTEXES",
"SEGS",
"SSECTORS",
"NODES",
"SECTORS",
"REJECT",
"BLOCKMAP",
"BEHAVIOR",
"SCRIPTS"
};
static const bool MapLumpRequired[12] =
{
true, // THINGS
true, // LINEDEFS
true, // SIDEDEFS
true, // VERTEXES
false, // SEGS
false, // SSECTORS
false, // NODES
true, // SECTORS
false, // REJECT
false, // BLOCKMAP
false, // BEHAVIOR
false // SCRIPTS
};
static const char GLLumpNames[5][9] =
{
"GL_VERT",
"GL_SEGS",
"GL_SSECT",
"GL_NODES",
"GL_PVS"
};
FWadReader::FWadReader (const char *filename)
: Lumps (NULL), File (NULL)
{
File = fopen (filename, "rb");
if (File == NULL)
{
throw exception("Could not open input file");
}
SafeRead (&Header, sizeof(Header));
if (Header.Magic[0] != 'P' && Header.Magic[0] != 'I' &&
Header.Magic[1] != 'W' &&
Header.Magic[2] != 'A' &&
Header.Magic[3] != 'D')
{
fclose (File);
File = NULL;
throw exception("Input file is not a wad");
}
Header.NumLumps = LONG(Header.NumLumps);
Header.Directory = LONG(Header.Directory);
if (fseek (File, Header.Directory, SEEK_SET))
{
throw exception("Could not read wad directory");
}
Lumps = new WadLump[Header.NumLumps];
SafeRead (Lumps, Header.NumLumps * sizeof(*Lumps));
for (int i = 0; i < Header.NumLumps; ++i)
{
Lumps[i].FilePos = LONG(Lumps[i].FilePos);
Lumps[i].Size = LONG(Lumps[i].Size);
}
}
FWadReader::~FWadReader ()
{
if (File) fclose (File);
if (Lumps) delete[] Lumps;
}
bool FWadReader::IsIWAD () const
{
return Header.Magic[0] == 'I';
}
int FWadReader::NumLumps () const
{
return Header.NumLumps;
}
int FWadReader::FindLump (const char *name, int index) const
{
if (index < 0)
{
index = 0;
}
for (; index < Header.NumLumps; ++index)
{
if (strnicmp (Lumps[index].Name, name, 8) == 0)
{
return index;
}
}
return -1;
}
int FWadReader::FindMapLump (const char *name, int map) const
{
int i, j, k;
++map;
for (i = 0; i < 12; ++i)
{
if (strnicmp (MapLumpNames[i], name, 8) == 0)
{
break;
}
}
if (i == 12)
{
return -1;
}
for (j = k = 0; j < 12; ++j)
{
if (strnicmp (Lumps[map+k].Name, MapLumpNames[j], 8) == 0)
{
if (i == j)
{
return map+k;
}
k++;
}
}
return -1;
}
bool FWadReader::IsMap (int index) const
{
int i, j;
index++;
for (i = j = 0; i < 12; ++i)
{
if (strnicmp (Lumps[index+j].Name, MapLumpNames[i], 8) != 0)
{
if (MapLumpRequired[i])
{
return false;
}
}
else
{
j++;
}
}
return true;
}
int FWadReader::FindGLLump (const char *name, int glheader) const
{
int i, j, k;
++glheader;
for (i = 0; i < 5; ++i)
{
if (strnicmp (Lumps[glheader+i].Name, name, 8) == 0)
{
break;
}
}
if (i == 5)
{
return -1;
}
for (j = k = 0; j < 5; ++j)
{
if (strnicmp (Lumps[glheader+k].Name, GLLumpNames[j], 8) == 0)
{
if (i == j)
{
return glheader+k;
}
k++;
}
}
return -1;
}
bool FWadReader::IsGLNodes (int index) const
{
if (index + 4 >= Header.NumLumps)
{
return false;
}
if (Lumps[index].Name[0] != 'G' ||
Lumps[index].Name[1] != 'L' ||
Lumps[index].Name[2] != '_')
{
return false;
}
index++;
for (int i = 0; i < 4; ++i)
{
if (strnicmp (Lumps[i+index].Name, GLLumpNames[i], 8) != 0)
{
return false;
}
}
return true;
}
int FWadReader::SkipGLNodes (int index) const
{
index++;
for (int i = 0; i < 5 && index < Header.NumLumps; ++i, ++index)
{
if (strnicmp (Lumps[index].Name, GLLumpNames[i], 8) != 0)
{
break;
}
}
return index;
}
bool FWadReader::MapHasBehavior (int map) const
{
return FindLump ("BEHAVIOR", map) != -1;
}
int FWadReader::NextMap (int index) const
{
if (index < 0)
{
index = 0;
}
else
{
index++;
}
for (; index < Header.NumLumps; ++index)
{
if (IsMap (index))
{
return index;
}
}
return -1;
}
int FWadReader::LumpAfterMap (int i) const
{
int j, k;
++i;
for (j = k = 0; j < 12; ++j)
{
if (strnicmp (Lumps[i+k].Name, MapLumpNames[j], 8) != 0)
{
if (MapLumpRequired[j])
{
break;
}
}
else
{
k++;
}
}
return i+k;
}
void FWadReader::SafeRead (void *buffer, size_t size)
{
if (fread (buffer, 1, size, File) != size)
{
throw exception("Failed to read");
}
}
const char *FWadReader::LumpName (int lump)
{
static char name[9];
strncpy (name, Lumps[lump].Name, 8);
name[8] = 0;
return name;
}
FWadWriter::FWadWriter (const char *filename, bool iwad)
: File (NULL)
{
File = fopen (filename, "wb");
if (File == NULL)
{
throw exception("Could not open output file");
}
WadHeader head;
if (iwad)
{
head.Magic[0] = 'I';
}
else
{
head.Magic[0] = 'P';
}
head.Magic[1] = 'W';
head.Magic[2] = 'A';
head.Magic[3] = 'D';
SafeWrite (&head, sizeof(head));
}
FWadWriter::~FWadWriter ()
{
if (File)
{
Close ();
}
}
void FWadWriter::Close ()
{
if (File)
{
__int32 head[2];
head[0] = LONG(Lumps.Size());
head[1] = LONG(ftell (File));
SafeWrite (&Lumps[0], sizeof(WadLump)*Lumps.Size());
fseek (File, 4, SEEK_SET);
SafeWrite (head, 8);
fclose (File);
File = NULL;
}
}
void FWadWriter::CreateLabel (const char *name)
{
WadLump lump;
strncpy (lump.Name, name, 8);
lump.FilePos = LONG(ftell (File));
lump.Size = 0;
Lumps.Push (lump);
}
void FWadWriter::WriteLump (const char *name, const void *data, int len)
{
WadLump lump;
strncpy (lump.Name, name, 8);
lump.FilePos = LONG(ftell (File));
lump.Size = LONG(len);
Lumps.Push (lump);
SafeWrite (data, len);
}
void FWadWriter::CopyLump (FWadReader &wad, int lump)
{
BYTE *data;
int size;
ReadLump<BYTE> (wad, lump, data, size);
if (data != NULL)
{
WriteLump (wad.LumpName (lump), data, size);
delete[] data;
}
}
void FWadWriter::StartWritingLump (const char *name)
{
CreateLabel (name);
}
void FWadWriter::AddToLump (const void *data, int len)
{
SafeWrite (data, len);
Lumps[Lumps.Size()-1].Size += len;
}
void FWadWriter::SafeWrite (const void *buffer, size_t size)
{
if (fwrite (buffer, 1, size, File) != size)
{
fclose (File);
File = NULL;
throw exception(
"Failed to write. Check that this directory is writable and\n"
"that you have enough free disk space.");
}
}