mirror of
https://github.com/ZDoom/zdbsp.git
synced 2024-11-24 21:01:11 +00:00
594e1fd562
- Fixed: ZDBSP stored seg vertices in 16-bit words, so it failed to write proper nodes for maps that ended up with more than 65536 vertices after node building, even though it can write formats that could support it. - Sync debugging output between ZDBSP and ZDoom's internal node builder. SVN r2388 (trunk)
1064 lines
26 KiB
C++
1064 lines
26 KiB
C++
/*
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A really crappy viewer module.
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Copyright (C) 2002-2006 Randy Heit
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef NO_MAP_VIEWER
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#define WIN32_LEAN_AND_MEAN
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#define _WIN32_WINNT 0x0400
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#include <windows.h>
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#include "resource.h"
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#include "zdbsp.h"
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#include "doomdata.h"
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#include "templates.h"
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#include "tarray.h"
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static int MapWidthDiff, MapHeightDiff;
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static int ButtonsLeftOffset, ButtonsTopOffset;
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static int StaticNumberLeft, StaticComboLeft;
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static FLevel *Level;
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static RECT MapBounds;
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static POINT MapSize;
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static int Divisor;
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enum ViewMode
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{
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ViewNodes,
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ViewGLNodes,
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ViewSubsectors,
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ViewGLSubsectors,
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ViewReject,
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ViewPVS
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};
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ViewMode Viewing;
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void ResetViews ();
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void SetStaticText ();
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void ResizeDialog (HWND hDlg)
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{
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RECT client;
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HWND control;
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GetClientRect (hDlg, &client);
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control = GetDlgItem (hDlg, IDC_MAPVIEW);
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SetWindowPos (control, 0, 0, 0, client.right - MapWidthDiff, client.bottom - MapHeightDiff,
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SWP_NOMOVE|SWP_NOREPOSITION|SWP_NOZORDER);
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control = GetDlgItem (hDlg, IDOK);
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SetWindowPos (control, 0, ButtonsLeftOffset, client.bottom - ButtonsTopOffset, 0, 0,
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SWP_NOSIZE|SWP_NOREPOSITION|SWP_NOZORDER);
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control = GetDlgItem (hDlg, IDC_STATICNUMBER);
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SetWindowPos (control, 0, StaticNumberLeft, client.bottom - ButtonsTopOffset, 0, 0,
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SWP_NOSIZE|SWP_NOREPOSITION|SWP_NOZORDER);
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control = GetDlgItem (hDlg, IDC_COMBO1);
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SetWindowPos (control, 0, StaticComboLeft, client.bottom - ButtonsTopOffset, 0, 0,
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SWP_NOSIZE|SWP_NOREPOSITION|SWP_NOZORDER);
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}
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void AddToCombo (HWND control, const char *name, ViewMode mode)
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{
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LRESULT lResult = SendMessage (control, CB_ADDSTRING, 0, (LPARAM)name);
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if (lResult != CB_ERR && lResult != CB_ERRSPACE)
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{
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SendMessage (control, CB_SETITEMDATA, lResult, (LPARAM)mode);
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if (Viewing == mode)
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{
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SendMessage (control, CB_SETCURSEL, (WPARAM)lResult, 0);
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}
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}
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}
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INT_PTR CALLBACK ViewDialogFunc (HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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HWND control;
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RECT rect1, rect2;
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switch (uMsg)
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{
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case WM_INITDIALOG:
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if (GetClientRect (hDlg, &rect1))
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{
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control = GetDlgItem (hDlg, IDC_MAPVIEW);
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if (GetWindowRect (control, &rect2))
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{
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MapWidthDiff = rect1.right - rect2.right + rect2.left;
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MapHeightDiff = rect1.bottom - rect2.bottom + rect2.top;
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}
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control = GetDlgItem (hDlg, IDOK);
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if (GetWindowRect (control, &rect2))
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{
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POINT pt = { 0, rect1.bottom };
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ClientToScreen (hDlg, &pt);
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ButtonsTopOffset = pt.y - rect2.top;
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ButtonsLeftOffset = rect2.left - pt.x;
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control = GetDlgItem (hDlg, IDC_STATICNUMBER);
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if (GetWindowRect (control, &rect2))
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{
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StaticNumberLeft = rect2.left - pt.x;
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}
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control = GetDlgItem (hDlg, IDC_COMBO1);
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if (GetWindowRect (control, &rect2))
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{
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StaticComboLeft = rect2.left - pt.x;
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}
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}
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}
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control = GetDlgItem (hDlg, IDC_COMBO1);
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if (Level->Nodes)
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{
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AddToCombo (control, "Nodes", ViewNodes);
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}
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if (Level->Subsectors)
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{
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AddToCombo (control, "Subsectors", ViewSubsectors);
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}
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if (Level->Reject)
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{
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AddToCombo (control, "Reject", ViewReject);
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}
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if (Level->GLNodes)
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{
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AddToCombo (control, "GL Nodes", ViewGLNodes);
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}
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if (Level->GLSubsectors)
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{
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AddToCombo (control, "GL Subsectors", ViewGLSubsectors);
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}
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if (Level->GLPVS)
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{
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AddToCombo (control, "PVS", ViewPVS);
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}
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return TRUE;
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case WM_COMMAND:
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switch (LOWORD(wParam))
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{
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case IDOK:
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case IDCANCEL:
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EndDialog (hDlg, 1);
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break;
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case IDC_COMBO1:
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if (HIWORD(wParam) == CBN_SELENDOK)
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{
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ViewMode newmode;
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newmode = (ViewMode)SendMessage (HWND(lParam), CB_GETITEMDATA,
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SendMessage (HWND(lParam), CB_GETCURSEL, 0, 0), 0);
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if (newmode != Viewing)
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{
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Viewing = newmode;
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ResetViews ();
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InvalidateRect (GetDlgItem (hDlg, IDC_MAPVIEW), NULL, TRUE);
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}
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}
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break;
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}
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return TRUE;
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case WM_GETMINMAXINFO:
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((MINMAXINFO *)lParam)->ptMinTrackSize.x = 480;
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((MINMAXINFO *)lParam)->ptMinTrackSize.y = 200;
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return TRUE;
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case WM_SIZE:
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if (wParam != SIZE_MAXHIDE && wParam != SIZE_MAXSHOW && wParam != SIZE_MINIMIZED)
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{
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ResizeDialog (hDlg);
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}
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return TRUE;
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case WM_MOUSEWHEEL:
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control = GetDlgItem (hDlg, IDC_MAPVIEW);
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PostMessage (control, WM_MOUSEWHEEL, wParam, lParam);
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return 0;
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case WM_APP:
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control = GetDlgItem (hDlg, IDC_STATICNUMBER);
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char foo[16];
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wsprintf (foo, "%d", wParam);
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SendMessage (control, WM_SETTEXT, 0, (LPARAM)foo);
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return 0;
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}
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return FALSE;
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}
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static inline int VERTX (int i)
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{
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return Level->Vertices[i].x >> FRACBITS;
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}
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static inline int VERTY (int i)
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{
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return Level->Vertices[i].y >> FRACBITS;
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}
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static inline int GLVERTX (int i)
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{
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return Level->GLVertices[i].x >> FRACBITS;
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}
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static inline int GLVERTY (int i)
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{
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return Level->GLVertices[i].y >> FRACBITS;
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}
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static HPEN NotInNode;
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static HPEN LeftOfSplitter, LeftPen1, LeftPen2;
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static HPEN RightOfSplitter, RightPen1, RightPen2;
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static HPEN OutPen1;
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static HPEN Splitter;
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static short DesiredNode;
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static TArray<short> DesiredHistory;
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static void DrawSubsector (HDC dc, int ssec)
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{
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for (DWORD i = 0; i < Level->Subsectors[ssec].numlines; ++i)
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{
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int seg = Level->Subsectors[ssec].firstline + i;
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if (Level->Segs[seg].side == 0)
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{
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MoveToEx (dc, VERTX(Level->Segs[seg].v1), VERTY(Level->Segs[seg].v1), NULL);
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LineTo (dc, VERTX(Level->Segs[seg].v2), VERTY(Level->Segs[seg].v2));
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}
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else
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{
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MoveToEx (dc, VERTX(Level->Segs[seg].v2), VERTY(Level->Segs[seg].v2), NULL);
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LineTo (dc, VERTX(Level->Segs[seg].v1), VERTY(Level->Segs[seg].v1));
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}
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}
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}
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static void DrawSubsectorGL (HDC dc, int ssec, HPEN miniPen, HPEN badPen)
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{
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int seg;
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seg = Level->GLSubsectors[ssec].firstline;
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MoveToEx (dc, GLVERTX(Level->GLSegs[seg].v1), GLVERTY(Level->GLSegs[seg].v1), NULL);
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for (DWORD i = 0; i < Level->GLSubsectors[ssec].numlines; ++i)
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{
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HPEN oldPen = NULL;
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seg = Level->GLSubsectors[ssec].firstline + i;
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if (Level->GLSegs[seg].linedef == NO_INDEX)
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{
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if (Level->GLSegs[seg].partner == NO_INDEX)
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{
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oldPen = (HPEN)SelectObject (dc, badPen);
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}
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else
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{
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oldPen = (HPEN)SelectObject (dc, miniPen);
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}
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}
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if (Level->GLSegs[seg].side == 0 || 1)
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{
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//MoveToEx (dc, GLVERTX(Level->GLSegs[seg].v1), GLVERTY(Level->GLSegs[seg].v1), NULL);
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LineTo (dc, GLVERTX(Level->GLSegs[seg].v2), GLVERTY(Level->GLSegs[seg].v2));
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}
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else
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{
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//MoveToEx (dc, GLVERTX(Level->GLSegs[seg].v2), GLVERTY(Level->GLSegs[seg].v2), NULL);
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LineTo (dc, GLVERTX(Level->GLSegs[seg].v1), GLVERTY(Level->GLSegs[seg].v1));
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}
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if (oldPen != NULL)
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{
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SelectObject (dc, oldPen);
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}
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}
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}
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static void RealDrawNode (HDC dc, int node, HPEN miniPen, HPEN badPen)
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{
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if (Viewing == ViewNodes)
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{
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if (node & NFX_SUBSECTOR)
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{
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DrawSubsector (dc, node & ~NFX_SUBSECTOR);
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}
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else
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{
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RealDrawNode (dc, Level->Nodes[node].children[0], miniPen, badPen);
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RealDrawNode (dc, Level->Nodes[node].children[1], miniPen, badPen);
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}
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}
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else
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{
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if (node & NFX_SUBSECTOR)
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{
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DrawSubsectorGL (dc, node & ~NFX_SUBSECTOR, miniPen, badPen);
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}
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else
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{
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RealDrawNode (dc, Level->GLNodes[node].children[0], miniPen, badPen);
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RealDrawNode (dc, Level->GLNodes[node].children[1], miniPen, badPen);
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}
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}
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}
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static void DrawNode (HDC dc, int node)
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{
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if (node & NFX_SUBSECTOR)
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{
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return;
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}
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else
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{
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if (Viewing == ViewNodes)
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{
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if (node == DesiredNode)
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{
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SelectObject (dc, LeftOfSplitter);
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RealDrawNode (dc, Level->Nodes[node].children[1], LeftPen1, LeftPen2);
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SelectObject (dc, RightOfSplitter);
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RealDrawNode (dc, Level->Nodes[node].children[0], RightPen1, RightPen2);
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return;
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}
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else
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{
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DrawNode (dc, Level->Nodes[node].children[0]);
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DrawNode (dc, Level->Nodes[node].children[1]);
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}
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}
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else
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{
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if (node == DesiredNode)
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{
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SelectObject (dc, LeftOfSplitter);
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RealDrawNode (dc, Level->GLNodes[node].children[1], LeftPen1, LeftPen2);
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SelectObject (dc, RightOfSplitter);
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RealDrawNode (dc, Level->GLNodes[node].children[0], RightPen1, RightPen2);
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return;
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}
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else
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{
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DrawNode (dc, Level->GLNodes[node].children[0]);
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DrawNode (dc, Level->GLNodes[node].children[1]);
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}
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}
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}
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}
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static void DrawOutsideNode (HDC dc, int node)
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{
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if (node == DesiredNode)
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{
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return;
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}
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else if (node & NFX_SUBSECTOR)
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{
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if (Viewing == ViewNodes)
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{
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DrawSubsector (dc, node & ~NFX_SUBSECTOR);
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}
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else
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{
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DrawSubsectorGL (dc, node & ~NFX_SUBSECTOR, OutPen1, OutPen1);
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}
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}
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else
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{
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if (Viewing == ViewNodes)
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{
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DrawOutsideNode (dc, Level->Nodes[node].children[0]);
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DrawOutsideNode (dc, Level->Nodes[node].children[1]);
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}
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else
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{
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DrawOutsideNode (dc, Level->GLNodes[node].children[0]);
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DrawOutsideNode (dc, Level->GLNodes[node].children[1]);
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}
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}
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}
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static void DrawLevelNodes (HDC dc)
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{
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HPEN oldPen;
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NotInNode = CreatePen (PS_SOLID, 1, RGB(200,200,200));
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OutPen1 = CreatePen (PS_SOLID, 1, RGB(238,238,238));
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LeftOfSplitter = CreatePen (PS_SOLID, 1, RGB(255,0,0));
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LeftPen1 = CreatePen (PS_SOLID, 1, RGB(255,200,200));
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LeftPen2 = CreatePen (PS_SOLID, 1, RGB(128,0,0));
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RightOfSplitter = CreatePen (PS_SOLID, 1, RGB(0,255,0));
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RightPen1 = CreatePen (PS_SOLID, 1, RGB(200,255,200));
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RightPen2 = CreatePen (PS_SOLID, 1, RGB(0,128,0));
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Splitter = CreatePen (PS_DOT, 1, RGB(70,0,255));
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oldPen = (HPEN)SelectObject (dc, NotInNode);
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if (Viewing == ViewNodes)
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{
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DrawOutsideNode (dc, Level->NumNodes - 1);
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DrawNode (dc, Level->NumNodes - 1);
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SelectObject (dc, Splitter);
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MoveToEx (dc, Level->Nodes[DesiredNode].x - Level->Nodes[DesiredNode].dx, Level->Nodes[DesiredNode].y - Level->Nodes[DesiredNode].dy, NULL);
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LineTo (dc, Level->Nodes[DesiredNode].x + 2*Level->Nodes[DesiredNode].dx, Level->Nodes[DesiredNode].y + 2*Level->Nodes[DesiredNode].dy);
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}
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else
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{
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DrawOutsideNode (dc, Level->NumGLNodes - 1);
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DrawNode (dc, Level->NumGLNodes - 1);
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SelectObject (dc, Splitter);
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MoveToEx (dc, Level->GLNodes[DesiredNode].x - Level->GLNodes[DesiredNode].dx, Level->GLNodes[DesiredNode].y - Level->GLNodes[DesiredNode].dy, NULL);
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LineTo (dc, Level->GLNodes[DesiredNode].x + 2*Level->GLNodes[DesiredNode].dx, Level->GLNodes[DesiredNode].y + 2*Level->GLNodes[DesiredNode].dy);
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}
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SelectObject (dc, oldPen);
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DeleteObject (NotInNode);
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DeleteObject (LeftOfSplitter);
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DeleteObject (LeftPen1);
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DeleteObject (LeftPen2);
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DeleteObject (RightOfSplitter);
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DeleteObject (RightPen1);
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DeleteObject (RightPen2);
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DeleteObject (Splitter);
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}
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static int DesiredSubsector;
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static void DrawLevelSubsectors (HDC dc)
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{
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HPEN oldPen, pen, mini, bad;
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int i;
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pen = CreatePen (PS_SOLID, 1, RGB(200,200,200));
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mini = CreatePen (PS_SOLID, 1, RGB(100,200,255));
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bad = CreatePen (PS_SOLID, 1, RGB(255,128,128));
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oldPen = (HPEN)SelectObject (dc, pen);
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if (Viewing == ViewGLSubsectors)
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{
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for (i = 0; i < Level->NumGLSubsectors; ++i)
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{
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if (i != DesiredSubsector)
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{
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DrawSubsectorGL (dc, i, mini, bad);
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}
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}
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}
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else
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{
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for (i = 0; i < Level->NumSubsectors; ++i)
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{
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if (i != DesiredSubsector)
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{
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DrawSubsector (dc, i);
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}
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}
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}
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SelectObject (dc, oldPen);
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DeleteObject (pen);
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DeleteObject (mini);
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DeleteObject (bad);
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pen = CreatePen (PS_SOLID, 1, RGB(0,0,0));
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mini = CreatePen (PS_SOLID, 1, RGB(0,0,255));
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bad = CreatePen (PS_SOLID, 1, RGB(255,0,0));
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SelectObject (dc, pen);
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if (Viewing == ViewGLSubsectors)
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{
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DrawSubsectorGL (dc, DesiredSubsector, mini, bad);
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}
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else
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{
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DrawSubsector (dc, DesiredSubsector);
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}
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SelectObject (dc, oldPen);
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DeleteObject (pen);
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DeleteObject (mini);
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DeleteObject (bad);
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}
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static inline int PointOnSide (int x, int y, const MapNodeEx &nd)
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{
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int foo = DMulScale32 (y-nd.y, nd.dx, nd.x-x, nd.dy);
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return foo >= 0;
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}
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static void SetDesiredSubsector (int x, int y)
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{
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if (Viewing == ViewSubsectors)
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{
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int node = Level->NumNodes - 1;
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while (!(node & NFX_SUBSECTOR))
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{
|
|
node = Level->Nodes[node].children[PointOnSide (x, y, Level->Nodes[node])];
|
|
}
|
|
DesiredSubsector = node & ~NFX_SUBSECTOR;
|
|
}
|
|
else
|
|
{
|
|
int node = Level->NumGLNodes - 1;
|
|
|
|
while (!(node & NFX_SUBSECTOR))
|
|
{
|
|
node = Level->GLNodes[node].children[PointOnSide (x, y, Level->GLNodes[node])];
|
|
}
|
|
DesiredSubsector = node & ~NFX_SUBSECTOR;
|
|
}
|
|
}
|
|
|
|
static void SetDesiredNode (int x, int y)
|
|
{
|
|
int node, parent;
|
|
unsigned int depth = 0;
|
|
|
|
// Traverse the tree until we find a node that is not on the
|
|
// path to the previous desired node.
|
|
if (Viewing == ViewNodes)
|
|
{
|
|
node = Level->NumNodes - 1, parent = node;
|
|
while (depth < DesiredHistory.Size() && node == DesiredHistory[depth])
|
|
{
|
|
parent = node;
|
|
node = Level->Nodes[node].children[PointOnSide (x, y, Level->Nodes[node])];
|
|
depth++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
node = Level->NumGLNodes - 1, parent = node;
|
|
while (depth < DesiredHistory.Size() && node == DesiredHistory[depth])
|
|
{
|
|
parent = node;
|
|
node = Level->GLNodes[node].children[PointOnSide (x, y, Level->GLNodes[node])];
|
|
depth++;
|
|
}
|
|
}
|
|
|
|
// If we traversed all the way through the history, the new desired
|
|
// node is a child of the old one.
|
|
if (depth == DesiredHistory.Size())
|
|
{
|
|
if (!(node & NFX_SUBSECTOR))
|
|
{
|
|
DesiredNode = node;
|
|
DesiredHistory.Push (DesiredNode);
|
|
}
|
|
}
|
|
// If we didn't make it all the way through the history, set the
|
|
// desired node to this node's parent, so that the new desired node
|
|
// will include both the old node and the one just clicked.
|
|
else
|
|
{
|
|
DesiredHistory.Resize (depth);
|
|
DesiredNode = DesiredHistory[depth-1];;
|
|
}
|
|
}
|
|
|
|
static int DesiredSector;
|
|
|
|
static void DrawLevelReject (HDC dc)
|
|
{
|
|
int seeFromRow = DesiredSector * Level->NumSectors();
|
|
HPEN oldPen;
|
|
HPEN cantSee;
|
|
HPEN canSee;
|
|
HPEN seeFrom;
|
|
|
|
cantSee = CreatePen (PS_SOLID, 1, RGB(200,200,200));
|
|
canSee = CreatePen (PS_SOLID, 1, RGB(200,0,200));
|
|
seeFrom = CreatePen (PS_SOLID, 1, RGB(255,128,0));
|
|
|
|
oldPen = (HPEN)SelectObject (dc, canSee);
|
|
enum { UNDECIDED, CANT_SEE, CAN_SEE, SEE_FROM } choice, prevchoice = CAN_SEE;
|
|
|
|
for (int i = 0; i < Level->NumLines(); ++i)
|
|
{
|
|
choice = UNDECIDED;
|
|
|
|
if (Level->Lines[i].sidenum[0] != NO_INDEX)
|
|
{
|
|
if (Level->Sides[Level->Lines[i].sidenum[0]].sector == DesiredSector)
|
|
{
|
|
choice = SEE_FROM;
|
|
}
|
|
else if (Level->Reject != NULL)
|
|
{
|
|
int pnum = seeFromRow + Level->Sides[Level->Lines[i].sidenum[0]].sector;
|
|
if (Level->Reject[pnum>>3] & (1<<(pnum&7)))
|
|
{
|
|
choice = CANT_SEE;
|
|
}
|
|
else
|
|
{
|
|
choice = CAN_SEE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
choice = CAN_SEE;
|
|
}
|
|
}
|
|
if (Level->Lines[i].sidenum[1] != NO_INDEX && choice < SEE_FROM)
|
|
{
|
|
if (Level->Sides[Level->Lines[i].sidenum[1]].sector == DesiredSector)
|
|
{
|
|
choice = SEE_FROM;
|
|
}
|
|
else if (Level->Reject != NULL && choice < CAN_SEE)
|
|
{
|
|
int pnum = seeFromRow + Level->Sides[Level->Lines[i].sidenum[1]].sector;
|
|
if (Level->Reject[pnum>>3] & (1<<(pnum&7)))
|
|
{
|
|
choice = CANT_SEE;
|
|
}
|
|
else
|
|
{
|
|
choice = CAN_SEE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
choice = CAN_SEE;
|
|
}
|
|
}
|
|
if (choice != UNDECIDED)
|
|
{
|
|
if (choice != prevchoice)
|
|
{
|
|
prevchoice = choice;
|
|
switch (choice)
|
|
{
|
|
case CANT_SEE: SelectObject (dc, cantSee); break;
|
|
case CAN_SEE: SelectObject (dc, canSee); break;
|
|
case SEE_FROM: SelectObject (dc, seeFrom); break;
|
|
default: break;
|
|
}
|
|
}
|
|
MoveToEx (dc, VERTX(Level->Lines[i].v1), VERTY(Level->Lines[i].v1), NULL);
|
|
LineTo (dc, VERTX(Level->Lines[i].v2), VERTY(Level->Lines[i].v2));
|
|
}
|
|
}
|
|
SelectObject (dc, oldPen);
|
|
DeleteObject (cantSee);
|
|
DeleteObject (canSee);
|
|
DeleteObject (seeFrom);
|
|
}
|
|
|
|
static void DrawLevelPVS (HDC dc)
|
|
{
|
|
HPEN oldPen;
|
|
HPEN pen;
|
|
HPEN mini;
|
|
|
|
pen = CreatePen (PS_SOLID, 1, RGB(200,200,200));
|
|
mini = CreatePen (PS_SOLID, 1, RGB(100,200,255));
|
|
|
|
oldPen = (HPEN)SelectObject (dc, pen);
|
|
|
|
int i, row = DesiredSubsector * Level->NumGLSubsectors;
|
|
|
|
for (i = 0; i < Level->NumGLSubsectors; ++i)
|
|
{
|
|
int l = (row + i) >> 3;
|
|
int r = (row + i) & 7;
|
|
|
|
if (!(Level->GLPVS[l] & (1 << r)))
|
|
{
|
|
DrawSubsectorGL (dc, i, mini, mini);
|
|
}
|
|
}
|
|
|
|
SelectObject (dc, oldPen);
|
|
DeleteObject (pen);
|
|
DeleteObject (mini);
|
|
|
|
pen = CreatePen (PS_SOLID, 1, RGB(200,0,200));
|
|
mini = CreatePen (PS_SOLID, 1, RGB(200,100,200));
|
|
SelectObject (dc, pen);
|
|
|
|
for (i = 0; i < Level->NumGLSubsectors; ++i)
|
|
{
|
|
int l = (row + i) >> 3;
|
|
int r = (row + i) & 7;
|
|
|
|
if (Level->GLPVS[l] & (1 << r))
|
|
{
|
|
DrawSubsectorGL (dc, i, mini, mini);
|
|
}
|
|
}
|
|
|
|
SelectObject (dc, oldPen);
|
|
DeleteObject (pen);
|
|
DeleteObject (mini);
|
|
|
|
pen = CreatePen (PS_SOLID, 1, RGB(255,128,0));
|
|
mini = CreatePen (PS_SOLID, 1, RGB(255,150,100));
|
|
SelectObject (dc, pen);
|
|
|
|
DrawSubsectorGL (dc, DesiredSubsector, mini, mini);
|
|
|
|
SelectObject (dc, oldPen);
|
|
DeleteObject (pen);
|
|
DeleteObject (mini);
|
|
}
|
|
|
|
static void SetDesiredSector (int x, int y)
|
|
{
|
|
int node = Level->NumNodes - 1;
|
|
const MapSegEx *seg;
|
|
|
|
while (!(node & NFX_SUBSECTOR))
|
|
{
|
|
node = Level->Nodes[node].children[PointOnSide (x, y, Level->Nodes[node])];
|
|
}
|
|
node &= ~NFX_SUBSECTOR;
|
|
seg = &Level->Segs[Level->Subsectors[node].firstline];
|
|
DesiredSector = Level->Sides[Level->Lines[seg->linedef].sidenum[seg->side]].sector;
|
|
}
|
|
|
|
static void DrawLevel (HDC dc)
|
|
{
|
|
switch (Viewing)
|
|
{
|
|
case ViewNodes:
|
|
case ViewGLNodes:
|
|
DrawLevelNodes (dc);
|
|
break;
|
|
case ViewSubsectors:
|
|
case ViewGLSubsectors:
|
|
DrawLevelSubsectors (dc);
|
|
break;
|
|
case ViewReject:
|
|
DrawLevelReject (dc);
|
|
break;
|
|
case ViewPVS:
|
|
DrawLevelPVS (dc);
|
|
break;
|
|
}
|
|
/*
|
|
int i;
|
|
|
|
for (i = 0; i < Level->NumSegs; ++i)
|
|
{
|
|
MoveToEx (dc, VERTX(Level->Segs[i].v1), VERTY(Level->Segs[i].v1), NULL);
|
|
LineTo (dc, VERTX(Level->Segs[i].v2), VERTY(Level->Segs[i].v2));
|
|
}
|
|
*/
|
|
}
|
|
|
|
void SizeView (HWND wnd, bool firstTime)
|
|
{
|
|
RECT rect;
|
|
SCROLLINFO sinfo = { sizeof(SCROLLINFO) };
|
|
|
|
GetClientRect (wnd, &rect);
|
|
sinfo.fMask = SIF_PAGE|SIF_RANGE|SIF_POS;
|
|
|
|
GetScrollInfo (wnd, SB_VERT, &sinfo);
|
|
sinfo.nMin = 0;
|
|
sinfo.nMax = MapBounds.bottom - MapBounds.top;
|
|
sinfo.nPage = rect.bottom;
|
|
if (firstTime)
|
|
{
|
|
sinfo.nPos = 0;
|
|
}
|
|
else if (sinfo.nPos > sinfo.nMax - (int)sinfo.nPage)
|
|
{
|
|
int delta = sinfo.nPos - sinfo.nMax + (int)sinfo.nPage;
|
|
ScrollWindowEx (wnd, 0, (delta + Divisor-1) / Divisor, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE);
|
|
sinfo.nPos = sinfo.nMax - sinfo.nPage;
|
|
}
|
|
SetScrollInfo (wnd, SB_VERT, &sinfo, TRUE);
|
|
|
|
GetScrollInfo (wnd, SB_HORZ, &sinfo);
|
|
sinfo.nMin = 0;
|
|
sinfo.nMax = MapBounds.right - MapBounds.left;
|
|
sinfo.nPage = rect.right;
|
|
if (firstTime)
|
|
{
|
|
sinfo.nPos = 0;
|
|
}
|
|
else if (sinfo.nPos > sinfo.nMax - (int)sinfo.nPage)
|
|
{
|
|
int delta = sinfo.nPos - sinfo.nMax + (int)sinfo.nPage;
|
|
ScrollWindowEx (wnd, (delta + Divisor-1) / Divisor, 0, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE);
|
|
sinfo.nPos = sinfo.nMax - sinfo.nPage;
|
|
}
|
|
SetScrollInfo (wnd, SB_HORZ, &sinfo, TRUE);
|
|
}
|
|
|
|
LRESULT CALLBACK MapViewFunc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
static bool dragging = false;
|
|
static union { POINTS dragpos; LPARAM dragpos_lp; };
|
|
static int hitx, hity;
|
|
SCROLLINFO sinfo = { sizeof(SCROLLINFO), };
|
|
int pos;
|
|
|
|
switch (uMsg)
|
|
{
|
|
case WM_CREATE:
|
|
SizeView (hWnd, true);
|
|
break;
|
|
|
|
case WM_SIZE:
|
|
SizeView (hWnd, false);
|
|
//InvalidateRect (hWnd, NULL, TRUE);
|
|
break;
|
|
|
|
case WM_PAINT:
|
|
if (GetUpdateRect (hWnd, NULL, FALSE))
|
|
{
|
|
PAINTSTRUCT paint;
|
|
HDC dc = BeginPaint (hWnd, &paint);
|
|
|
|
if (dc != NULL)
|
|
{
|
|
sinfo.fMask = SIF_POS;
|
|
GetScrollInfo (hWnd, SB_HORZ, &sinfo);
|
|
pos = sinfo.nPos;
|
|
GetScrollInfo (hWnd, SB_VERT, &sinfo);
|
|
SetMapMode (dc, MM_ANISOTROPIC);
|
|
ScaleWindowExtEx (dc, Divisor, 1, Divisor, -1, NULL);
|
|
SetWindowOrgEx (dc, pos + MapBounds.left, MapBounds.bottom - sinfo.nPos, NULL);
|
|
DrawLevel (dc);
|
|
EndPaint (hWnd, &paint);
|
|
}
|
|
}
|
|
return 0;
|
|
|
|
case WM_LBUTTONDOWN:
|
|
sinfo.fMask = SIF_POS;
|
|
GetScrollInfo (hWnd, SB_HORZ, &sinfo);
|
|
pos = sinfo.nPos;
|
|
GetScrollInfo (hWnd, SB_VERT, &sinfo);
|
|
hitx = LOWORD(lParam)*Divisor + pos + MapBounds.left;
|
|
hity = MapBounds.bottom - sinfo.nPos - HIWORD(lParam)*Divisor;
|
|
switch (Viewing)
|
|
{
|
|
case ViewNodes:
|
|
case ViewGLNodes:
|
|
SetDesiredNode (hitx, hity);
|
|
PostMessage (GetParent (hWnd), WM_APP, DesiredNode, 0);
|
|
break;
|
|
case ViewSubsectors:
|
|
case ViewGLSubsectors:
|
|
case ViewPVS:
|
|
SetDesiredSubsector (hitx, hity);
|
|
PostMessage (GetParent (hWnd), WM_APP, DesiredSubsector, 0);
|
|
break;
|
|
case ViewReject:
|
|
SetDesiredSector (hitx, hity);
|
|
PostMessage (GetParent (hWnd), WM_APP, DesiredSector, 0);
|
|
break;
|
|
}
|
|
InvalidateRect (hWnd, NULL, TRUE);
|
|
return 0;
|
|
|
|
case WM_HSCROLL:
|
|
sinfo.fMask = SIF_POS|SIF_TRACKPOS|SIF_RANGE|SIF_PAGE;
|
|
GetScrollInfo (hWnd, SB_HORZ, &sinfo);
|
|
switch (LOWORD(wParam))
|
|
{
|
|
case SB_PAGEUP: pos = sinfo.nPos - sinfo.nPage; break;
|
|
case SB_PAGEDOWN: pos = sinfo.nPos + sinfo.nPage; break;
|
|
case SB_LINEUP: pos = sinfo.nPos - 10; break;
|
|
case SB_LINEDOWN: pos = sinfo.nPos + 10; break;
|
|
case SB_THUMBTRACK: pos = sinfo.nTrackPos; break;
|
|
default: pos = sinfo.nPos;
|
|
};
|
|
|
|
pos = clamp<int> (pos, 0, sinfo.nMax - sinfo.nPage);
|
|
if (pos != sinfo.nPos)
|
|
{
|
|
SetScrollPos (hWnd, SB_HORZ, pos, TRUE);
|
|
int oldx = sinfo.nPos / Divisor;
|
|
int newx = pos / Divisor;
|
|
ScrollWindowEx (hWnd, oldx - newx, 0, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE);
|
|
UpdateWindow (hWnd);
|
|
}
|
|
return 0;
|
|
|
|
case WM_VSCROLL:
|
|
sinfo.fMask = SIF_POS|SIF_TRACKPOS|SIF_RANGE|SIF_PAGE;
|
|
GetScrollInfo (hWnd, SB_VERT, &sinfo);
|
|
switch (LOWORD(wParam))
|
|
{
|
|
case SB_PAGEUP: pos = sinfo.nPos - sinfo.nPage; break;
|
|
case SB_PAGEDOWN: pos = sinfo.nPos + sinfo.nPage; break;
|
|
case SB_LINEUP: pos = sinfo.nPos - 10; break;
|
|
case SB_LINEDOWN: pos = sinfo.nPos + 10; break;
|
|
case SB_THUMBTRACK: pos = sinfo.nTrackPos; break;
|
|
default: pos = sinfo.nPos;
|
|
};
|
|
|
|
pos = clamp<int> (pos, 0, sinfo.nMax - sinfo.nPage);
|
|
if (pos != sinfo.nPos)
|
|
{
|
|
SetScrollPos (hWnd, SB_VERT, pos, TRUE);
|
|
ScrollWindowEx (hWnd, 0, (sinfo.nPos - pos) / Divisor, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE);
|
|
UpdateWindow (hWnd);
|
|
}
|
|
return 0;
|
|
|
|
case WM_MOUSEWHEEL:
|
|
sinfo.fMask = SIF_POS|SIF_RANGE|SIF_PAGE;
|
|
GetScrollInfo (hWnd, SB_VERT, &sinfo);
|
|
pos = sinfo.nPos - short(HIWORD(wParam))*64/WHEEL_DELTA;
|
|
|
|
pos = clamp<int> (pos, 0, sinfo.nMax - sinfo.nPage);
|
|
if (pos != sinfo.nPos)
|
|
{
|
|
SetScrollPos (hWnd, SB_VERT, pos, TRUE);
|
|
ScrollWindowEx (hWnd, 0, (sinfo.nPos - pos) / Divisor, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE);
|
|
UpdateWindow (hWnd);
|
|
}
|
|
return 0;
|
|
|
|
case WM_RBUTTONDOWN:
|
|
dragging = true;
|
|
dragpos_lp = lParam; // also sets dragpos; avoids type-punned dereference warning from GCC
|
|
//dragpos = MAKEPOINTS(lParam);
|
|
return 0;
|
|
|
|
case WM_RBUTTONUP:
|
|
dragging = false;
|
|
return 0;
|
|
|
|
case WM_MOUSEMOVE:
|
|
if (!(wParam & MK_RBUTTON))
|
|
{
|
|
dragging = false;
|
|
}
|
|
else if (dragging)
|
|
{
|
|
union { POINTS newpos; LPARAM newpos_lp; };
|
|
int delta;
|
|
|
|
newpos_lp = lParam;
|
|
delta = (newpos.x - dragpos.x) * 8;
|
|
if (delta)
|
|
{
|
|
sinfo.fMask = SIF_POS|SIF_RANGE|SIF_PAGE;
|
|
GetScrollInfo (hWnd, SB_HORZ, &sinfo);
|
|
pos = sinfo.nPos - delta;
|
|
|
|
pos = clamp<int> (pos, 0, sinfo.nMax - sinfo.nPage);
|
|
if (pos != sinfo.nPos)
|
|
{
|
|
SetScrollPos (hWnd, SB_HORZ, pos, TRUE);
|
|
ScrollWindowEx (hWnd, (sinfo.nPos - pos) / Divisor, 0, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE);
|
|
UpdateWindow (hWnd);
|
|
}
|
|
}
|
|
delta = (newpos.y - dragpos.y) * 8;
|
|
if (delta)
|
|
{
|
|
sinfo.fMask = SIF_POS|SIF_RANGE|SIF_PAGE;
|
|
GetScrollInfo (hWnd, SB_VERT, &sinfo);
|
|
pos = sinfo.nPos - delta;
|
|
|
|
pos = clamp<int> (pos, 0, sinfo.nMax - sinfo.nPage);
|
|
if (pos != sinfo.nPos)
|
|
{
|
|
SetScrollPos (hWnd, SB_VERT, pos, TRUE);
|
|
ScrollWindowEx (hWnd, 0, (sinfo.nPos - pos) / Divisor, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE);
|
|
UpdateWindow (hWnd);
|
|
}
|
|
}
|
|
dragpos = newpos;
|
|
return 0;
|
|
}
|
|
}
|
|
return DefWindowProc (hWnd, uMsg, wParam, lParam);
|
|
}
|
|
|
|
void ShowView (FLevel *level)
|
|
{
|
|
LOGBRUSH WhiteBrush = { BS_SOLID, RGB(255,255,255), 0 };
|
|
WNDCLASS MapViewerClass =
|
|
{
|
|
0,
|
|
MapViewFunc,
|
|
0,
|
|
0,
|
|
GetModuleHandle(0),
|
|
0,
|
|
LoadCursor (0, IDC_ARROW),
|
|
CreateBrushIndirect (&WhiteBrush),
|
|
0,
|
|
"MapViewer"
|
|
};
|
|
|
|
if (RegisterClass (&MapViewerClass))
|
|
{
|
|
Level = level;
|
|
|
|
if (level->Blockmap != NULL)
|
|
{
|
|
MapBounds.left = short(level->Blockmap[0]) - 8;
|
|
MapBounds.right = short(level->Blockmap[0]) + (level->Blockmap[2] << BLOCKBITS) + 8;
|
|
MapBounds.top = short(level->Blockmap[1]) - 8;
|
|
MapBounds.bottom = short(level->Blockmap[1]) + (level->Blockmap[3] << BLOCKBITS) + 8;
|
|
}
|
|
else
|
|
{
|
|
MapBounds.left = level->MinX >> FRACBITS;
|
|
MapBounds.right = level->MaxX >> FRACBITS;
|
|
MapBounds.top = level->MinY >> FRACBITS;
|
|
MapBounds.bottom = level->MaxY >> FRACBITS;
|
|
}
|
|
MapSize.x = MapBounds.right - MapBounds.left;
|
|
MapSize.y = MapBounds.bottom - MapBounds.top;
|
|
Divisor = 1;
|
|
|
|
if (Level->Subsectors == NULL)
|
|
{
|
|
Viewing = ViewGLSubsectors;
|
|
}
|
|
else
|
|
{
|
|
Viewing = ViewSubsectors;
|
|
}
|
|
|
|
ResetViews ();
|
|
DialogBox (GetModuleHandle(0), MAKEINTRESOURCE(IDD_MAPVIEW), NULL, ViewDialogFunc);
|
|
UnregisterClass ("MapViewer", GetModuleHandle(0));
|
|
}
|
|
}
|
|
|
|
void ResetViews ()
|
|
{
|
|
DesiredHistory.Clear ();
|
|
if (Viewing == ViewNodes)
|
|
{
|
|
DesiredNode = Level->NumNodes - 1;
|
|
}
|
|
else
|
|
{
|
|
DesiredNode = Level->NumGLNodes - 1;
|
|
}
|
|
DesiredHistory.Push (DesiredNode);
|
|
DesiredSubsector = 0;
|
|
DesiredSector = 0;
|
|
}
|
|
|
|
#endif /* !NO_MAP_VIEWER */
|