zdbsp/view.cpp
Randy Heit 732d9bc710 - Added a new node format (ZGL3/XGL3) which allows node splitters to have fractional precision.
This can only happen with UDMF, and since UDMF is restricted to GL nodes, there's no need for a
  non-GL version of these nodes.
- Added additional debug output.
- Remove the outdated zdbsp.vcproj project file.

SVN r3981 (trunk)
2012-12-07 06:19:25 +00:00

1074 lines
26 KiB
C++

/*
A really crappy viewer module.
Copyright (C) 2002-2006 Randy Heit
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef NO_MAP_VIEWER
#define WIN32_LEAN_AND_MEAN
#define _WIN32_WINNT 0x0400
#include <windows.h>
#include "resource.h"
#include "zdbsp.h"
#include "doomdata.h"
#include "templates.h"
#include "tarray.h"
static int MapWidthDiff, MapHeightDiff;
static int ButtonsLeftOffset, ButtonsTopOffset;
static int StaticNumberLeft, StaticComboLeft;
static FLevel *Level;
static RECT MapBounds;
static POINT MapSize;
static int Divisor;
enum ViewMode
{
ViewNodes,
ViewGLNodes,
ViewSubsectors,
ViewGLSubsectors,
ViewReject,
ViewPVS
};
ViewMode Viewing;
void ResetViews ();
void SetStaticText ();
void ResizeDialog (HWND hDlg)
{
RECT client;
HWND control;
GetClientRect (hDlg, &client);
control = GetDlgItem (hDlg, IDC_MAPVIEW);
SetWindowPos (control, 0, 0, 0, client.right - MapWidthDiff, client.bottom - MapHeightDiff,
SWP_NOMOVE|SWP_NOREPOSITION|SWP_NOZORDER);
control = GetDlgItem (hDlg, IDOK);
SetWindowPos (control, 0, ButtonsLeftOffset, client.bottom - ButtonsTopOffset, 0, 0,
SWP_NOSIZE|SWP_NOREPOSITION|SWP_NOZORDER);
control = GetDlgItem (hDlg, IDC_STATICNUMBER);
SetWindowPos (control, 0, StaticNumberLeft, client.bottom - ButtonsTopOffset, 0, 0,
SWP_NOSIZE|SWP_NOREPOSITION|SWP_NOZORDER);
control = GetDlgItem (hDlg, IDC_COMBO1);
SetWindowPos (control, 0, StaticComboLeft, client.bottom - ButtonsTopOffset, 0, 0,
SWP_NOSIZE|SWP_NOREPOSITION|SWP_NOZORDER);
}
void AddToCombo (HWND control, const char *name, ViewMode mode)
{
LRESULT lResult = SendMessage (control, CB_ADDSTRING, 0, (LPARAM)name);
if (lResult != CB_ERR && lResult != CB_ERRSPACE)
{
SendMessage (control, CB_SETITEMDATA, lResult, (LPARAM)mode);
if (Viewing == mode)
{
SendMessage (control, CB_SETCURSEL, (WPARAM)lResult, 0);
}
}
}
INT_PTR CALLBACK ViewDialogFunc (HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
HWND control;
RECT rect1, rect2;
switch (uMsg)
{
case WM_INITDIALOG:
if (GetClientRect (hDlg, &rect1))
{
control = GetDlgItem (hDlg, IDC_MAPVIEW);
if (GetWindowRect (control, &rect2))
{
MapWidthDiff = rect1.right - rect2.right + rect2.left;
MapHeightDiff = rect1.bottom - rect2.bottom + rect2.top;
}
control = GetDlgItem (hDlg, IDOK);
if (GetWindowRect (control, &rect2))
{
POINT pt = { 0, rect1.bottom };
ClientToScreen (hDlg, &pt);
ButtonsTopOffset = pt.y - rect2.top;
ButtonsLeftOffset = rect2.left - pt.x;
control = GetDlgItem (hDlg, IDC_STATICNUMBER);
if (GetWindowRect (control, &rect2))
{
StaticNumberLeft = rect2.left - pt.x;
}
control = GetDlgItem (hDlg, IDC_COMBO1);
if (GetWindowRect (control, &rect2))
{
StaticComboLeft = rect2.left - pt.x;
}
}
}
control = GetDlgItem (hDlg, IDC_COMBO1);
if (Level->Nodes)
{
AddToCombo (control, "Nodes", ViewNodes);
}
if (Level->Subsectors)
{
AddToCombo (control, "Subsectors", ViewSubsectors);
}
if (Level->Reject)
{
AddToCombo (control, "Reject", ViewReject);
}
if (Level->GLNodes)
{
AddToCombo (control, "GL Nodes", ViewGLNodes);
}
if (Level->GLSubsectors)
{
AddToCombo (control, "GL Subsectors", ViewGLSubsectors);
}
if (Level->GLPVS)
{
AddToCombo (control, "PVS", ViewPVS);
}
return TRUE;
case WM_COMMAND:
switch (LOWORD(wParam))
{
case IDOK:
case IDCANCEL:
EndDialog (hDlg, 1);
break;
case IDC_COMBO1:
if (HIWORD(wParam) == CBN_SELENDOK)
{
ViewMode newmode;
newmode = (ViewMode)SendMessage (HWND(lParam), CB_GETITEMDATA,
SendMessage (HWND(lParam), CB_GETCURSEL, 0, 0), 0);
if (newmode != Viewing)
{
Viewing = newmode;
ResetViews ();
InvalidateRect (GetDlgItem (hDlg, IDC_MAPVIEW), NULL, TRUE);
}
}
break;
}
return TRUE;
case WM_GETMINMAXINFO:
((MINMAXINFO *)lParam)->ptMinTrackSize.x = 480;
((MINMAXINFO *)lParam)->ptMinTrackSize.y = 200;
return TRUE;
case WM_SIZE:
if (wParam != SIZE_MAXHIDE && wParam != SIZE_MAXSHOW && wParam != SIZE_MINIMIZED)
{
ResizeDialog (hDlg);
}
return TRUE;
case WM_MOUSEWHEEL:
control = GetDlgItem (hDlg, IDC_MAPVIEW);
PostMessage (control, WM_MOUSEWHEEL, wParam, lParam);
return 0;
case WM_APP:
control = GetDlgItem (hDlg, IDC_STATICNUMBER);
char foo[16];
wsprintf (foo, "%d", wParam);
SendMessage (control, WM_SETTEXT, 0, (LPARAM)foo);
return 0;
}
return FALSE;
}
static inline int VERTX (int i)
{
return Level->Vertices[i].x >> FRACBITS;
}
static inline int VERTY (int i)
{
return Level->Vertices[i].y >> FRACBITS;
}
static inline int GLVERTX (int i)
{
return Level->GLVertices[i].x >> FRACBITS;
}
static inline int GLVERTY (int i)
{
return Level->GLVertices[i].y >> FRACBITS;
}
static HPEN NotInNode;
static HPEN LeftOfSplitter, LeftPen1, LeftPen2;
static HPEN RightOfSplitter, RightPen1, RightPen2;
static HPEN OutPen1;
static HPEN Splitter;
static short DesiredNode;
static TArray<short> DesiredHistory;
static void DrawSubsector (HDC dc, int ssec)
{
for (DWORD i = 0; i < Level->Subsectors[ssec].numlines; ++i)
{
int seg = Level->Subsectors[ssec].firstline + i;
if (Level->Segs[seg].side == 0)
{
MoveToEx (dc, VERTX(Level->Segs[seg].v1), VERTY(Level->Segs[seg].v1), NULL);
LineTo (dc, VERTX(Level->Segs[seg].v2), VERTY(Level->Segs[seg].v2));
}
else
{
MoveToEx (dc, VERTX(Level->Segs[seg].v2), VERTY(Level->Segs[seg].v2), NULL);
LineTo (dc, VERTX(Level->Segs[seg].v1), VERTY(Level->Segs[seg].v1));
}
}
}
static void DrawSubsectorGL (HDC dc, int ssec, HPEN miniPen, HPEN badPen)
{
int seg;
seg = Level->GLSubsectors[ssec].firstline;
MoveToEx (dc, GLVERTX(Level->GLSegs[seg].v1), GLVERTY(Level->GLSegs[seg].v1), NULL);
for (DWORD i = 0; i < Level->GLSubsectors[ssec].numlines; ++i)
{
HPEN oldPen = NULL;
seg = Level->GLSubsectors[ssec].firstline + i;
if (Level->GLSegs[seg].linedef == NO_INDEX)
{
if (Level->GLSegs[seg].partner == NO_INDEX)
{
oldPen = (HPEN)SelectObject (dc, badPen);
}
else
{
oldPen = (HPEN)SelectObject (dc, miniPen);
}
}
if (Level->GLSegs[seg].side == 0 || 1)
{
//MoveToEx (dc, GLVERTX(Level->GLSegs[seg].v1), GLVERTY(Level->GLSegs[seg].v1), NULL);
LineTo (dc, GLVERTX(Level->GLSegs[seg].v2), GLVERTY(Level->GLSegs[seg].v2));
}
else
{
//MoveToEx (dc, GLVERTX(Level->GLSegs[seg].v2), GLVERTY(Level->GLSegs[seg].v2), NULL);
LineTo (dc, GLVERTX(Level->GLSegs[seg].v1), GLVERTY(Level->GLSegs[seg].v1));
}
if (oldPen != NULL)
{
SelectObject (dc, oldPen);
}
}
}
static void RealDrawNode (HDC dc, int node, HPEN miniPen, HPEN badPen)
{
if (Viewing == ViewNodes)
{
if (node & NFX_SUBSECTOR)
{
DrawSubsector (dc, node & ~NFX_SUBSECTOR);
}
else
{
RealDrawNode (dc, Level->Nodes[node].children[0], miniPen, badPen);
RealDrawNode (dc, Level->Nodes[node].children[1], miniPen, badPen);
}
}
else
{
if (node & NFX_SUBSECTOR)
{
DrawSubsectorGL (dc, node & ~NFX_SUBSECTOR, miniPen, badPen);
}
else
{
RealDrawNode (dc, Level->GLNodes[node].children[0], miniPen, badPen);
RealDrawNode (dc, Level->GLNodes[node].children[1], miniPen, badPen);
}
}
}
static void DrawNode (HDC dc, int node)
{
if (node & NFX_SUBSECTOR)
{
return;
}
else
{
if (Viewing == ViewNodes)
{
if (node == DesiredNode)
{
SelectObject (dc, LeftOfSplitter);
RealDrawNode (dc, Level->Nodes[node].children[1], LeftPen1, LeftPen2);
SelectObject (dc, RightOfSplitter);
RealDrawNode (dc, Level->Nodes[node].children[0], RightPen1, RightPen2);
return;
}
else
{
DrawNode (dc, Level->Nodes[node].children[0]);
DrawNode (dc, Level->Nodes[node].children[1]);
}
}
else
{
if (node == DesiredNode)
{
SelectObject (dc, LeftOfSplitter);
RealDrawNode (dc, Level->GLNodes[node].children[1], LeftPen1, LeftPen2);
SelectObject (dc, RightOfSplitter);
RealDrawNode (dc, Level->GLNodes[node].children[0], RightPen1, RightPen2);
return;
}
else
{
DrawNode (dc, Level->GLNodes[node].children[0]);
DrawNode (dc, Level->GLNodes[node].children[1]);
}
}
}
}
static void DrawOutsideNode (HDC dc, int node)
{
if (node == DesiredNode)
{
return;
}
else if (node & NFX_SUBSECTOR)
{
if (Viewing == ViewNodes)
{
DrawSubsector (dc, node & ~NFX_SUBSECTOR);
}
else
{
DrawSubsectorGL (dc, node & ~NFX_SUBSECTOR, OutPen1, OutPen1);
}
}
else
{
if (Viewing == ViewNodes)
{
DrawOutsideNode (dc, Level->Nodes[node].children[0]);
DrawOutsideNode (dc, Level->Nodes[node].children[1]);
}
else
{
DrawOutsideNode (dc, Level->GLNodes[node].children[0]);
DrawOutsideNode (dc, Level->GLNodes[node].children[1]);
}
}
}
static void DrawSplitter (HDC dc, MapNodeEx *node)
{
int dx = node->dx, dy = node->dy;
// If the splitter is particularly short, make it longer to stand out
while (abs(dx) < (20 << 16) && abs(dy) < (20 << 16))
{
dx <<= 1;
dy <<= 1;
}
SelectObject (dc, Splitter);
MoveToEx (dc, (node->x - dx) >> 16, (node->y - dy) >> 16, NULL);
LineTo (dc, (node->x + 2*dx) >> 16, (node->y + 2*dy) >> 16);
}
static void DrawLevelNodes (HDC dc)
{
HPEN oldPen;
NotInNode = CreatePen (PS_SOLID, 1, RGB(200,200,200));
OutPen1 = CreatePen (PS_SOLID, 1, RGB(238,238,238));
LeftOfSplitter = CreatePen (PS_SOLID, 1, RGB(255,0,0));
LeftPen1 = CreatePen (PS_SOLID, 1, RGB(255,200,200));
LeftPen2 = CreatePen (PS_SOLID, 1, RGB(128,0,0));
RightOfSplitter = CreatePen (PS_SOLID, 1, RGB(0,255,0));
RightPen1 = CreatePen (PS_SOLID, 1, RGB(200,255,200));
RightPen2 = CreatePen (PS_SOLID, 1, RGB(0,128,0));
Splitter = CreatePen (PS_DOT, 1, RGB(70,0,255));
oldPen = (HPEN)SelectObject (dc, NotInNode);
if (Viewing == ViewNodes)
{
DrawOutsideNode (dc, Level->NumNodes - 1);
DrawNode (dc, Level->NumNodes - 1);
DrawSplitter (dc, &Level->Nodes[DesiredNode]);
}
else
{
DrawOutsideNode (dc, Level->NumGLNodes - 1);
DrawNode (dc, Level->NumGLNodes - 1);
DrawSplitter (dc, &Level->GLNodes[DesiredNode]);
}
SelectObject (dc, oldPen);
DeleteObject (NotInNode);
DeleteObject (LeftOfSplitter);
DeleteObject (LeftPen1);
DeleteObject (LeftPen2);
DeleteObject (RightOfSplitter);
DeleteObject (RightPen1);
DeleteObject (RightPen2);
DeleteObject (Splitter);
}
static int DesiredSubsector;
static void DrawLevelSubsectors (HDC dc)
{
HPEN oldPen, pen, mini, bad;
int i;
pen = CreatePen (PS_SOLID, 1, RGB(200,200,200));
mini = CreatePen (PS_SOLID, 1, RGB(100,200,255));
bad = CreatePen (PS_SOLID, 1, RGB(255,128,128));
oldPen = (HPEN)SelectObject (dc, pen);
if (Viewing == ViewGLSubsectors)
{
for (i = 0; i < Level->NumGLSubsectors; ++i)
{
if (i != DesiredSubsector)
{
DrawSubsectorGL (dc, i, mini, bad);
}
}
}
else
{
for (i = 0; i < Level->NumSubsectors; ++i)
{
if (i != DesiredSubsector)
{
DrawSubsector (dc, i);
}
}
}
SelectObject (dc, oldPen);
DeleteObject (pen);
DeleteObject (mini);
DeleteObject (bad);
pen = CreatePen (PS_SOLID, 1, RGB(0,0,0));
mini = CreatePen (PS_SOLID, 1, RGB(0,0,255));
bad = CreatePen (PS_SOLID, 1, RGB(255,0,0));
SelectObject (dc, pen);
if (Viewing == ViewGLSubsectors)
{
DrawSubsectorGL (dc, DesiredSubsector, mini, bad);
}
else
{
DrawSubsector (dc, DesiredSubsector);
}
SelectObject (dc, oldPen);
DeleteObject (pen);
DeleteObject (mini);
DeleteObject (bad);
}
static inline int PointOnSide (int x, int y, const MapNodeEx &nd)
{
int foo = DMulScale32 ((y<<16)-nd.y, nd.dx, nd.x-(x<<16), nd.dy);
return foo >= 0;
}
static void SetDesiredSubsector (int x, int y)
{
if (Viewing == ViewSubsectors)
{
int node = Level->NumNodes - 1;
while (!(node & NFX_SUBSECTOR))
{
node = Level->Nodes[node].children[PointOnSide (x, y, Level->Nodes[node])];
}
DesiredSubsector = node & ~NFX_SUBSECTOR;
}
else
{
int node = Level->NumGLNodes - 1;
while (!(node & NFX_SUBSECTOR))
{
node = Level->GLNodes[node].children[PointOnSide (x, y, Level->GLNodes[node])];
}
DesiredSubsector = node & ~NFX_SUBSECTOR;
}
}
static void SetDesiredNode (int x, int y)
{
int node, parent;
unsigned int depth = 0;
// Traverse the tree until we find a node that is not on the
// path to the previous desired node.
if (Viewing == ViewNodes)
{
node = Level->NumNodes - 1, parent = node;
while (depth < DesiredHistory.Size() && node == DesiredHistory[depth])
{
parent = node;
node = Level->Nodes[node].children[PointOnSide (x, y, Level->Nodes[node])];
depth++;
}
}
else
{
node = Level->NumGLNodes - 1, parent = node;
while (depth < DesiredHistory.Size() && node == DesiredHistory[depth])
{
parent = node;
node = Level->GLNodes[node].children[PointOnSide (x, y, Level->GLNodes[node])];
depth++;
}
}
// If we traversed all the way through the history, the new desired
// node is a child of the old one.
if (depth == DesiredHistory.Size())
{
if (!(node & NFX_SUBSECTOR))
{
DesiredNode = node;
DesiredHistory.Push (DesiredNode);
}
}
// If we didn't make it all the way through the history, set the
// desired node to this node's parent, so that the new desired node
// will include both the old node and the one just clicked.
else
{
DesiredHistory.Resize (depth);
DesiredNode = DesiredHistory[depth-1];;
}
}
static int DesiredSector;
static void DrawLevelReject (HDC dc)
{
int seeFromRow = DesiredSector * Level->NumSectors();
HPEN oldPen;
HPEN cantSee;
HPEN canSee;
HPEN seeFrom;
cantSee = CreatePen (PS_SOLID, 1, RGB(200,200,200));
canSee = CreatePen (PS_SOLID, 1, RGB(200,0,200));
seeFrom = CreatePen (PS_SOLID, 1, RGB(255,128,0));
oldPen = (HPEN)SelectObject (dc, canSee);
enum { UNDECIDED, CANT_SEE, CAN_SEE, SEE_FROM } choice, prevchoice = CAN_SEE;
for (int i = 0; i < Level->NumLines(); ++i)
{
choice = UNDECIDED;
if (Level->Lines[i].sidenum[0] != NO_INDEX)
{
if (Level->Sides[Level->Lines[i].sidenum[0]].sector == DesiredSector)
{
choice = SEE_FROM;
}
else if (Level->Reject != NULL)
{
int pnum = seeFromRow + Level->Sides[Level->Lines[i].sidenum[0]].sector;
if (Level->Reject[pnum>>3] & (1<<(pnum&7)))
{
choice = CANT_SEE;
}
else
{
choice = CAN_SEE;
}
}
else
{
choice = CAN_SEE;
}
}
if (Level->Lines[i].sidenum[1] != NO_INDEX && choice < SEE_FROM)
{
if (Level->Sides[Level->Lines[i].sidenum[1]].sector == DesiredSector)
{
choice = SEE_FROM;
}
else if (Level->Reject != NULL && choice < CAN_SEE)
{
int pnum = seeFromRow + Level->Sides[Level->Lines[i].sidenum[1]].sector;
if (Level->Reject[pnum>>3] & (1<<(pnum&7)))
{
choice = CANT_SEE;
}
else
{
choice = CAN_SEE;
}
}
else
{
choice = CAN_SEE;
}
}
if (choice != UNDECIDED)
{
if (choice != prevchoice)
{
prevchoice = choice;
switch (choice)
{
case CANT_SEE: SelectObject (dc, cantSee); break;
case CAN_SEE: SelectObject (dc, canSee); break;
case SEE_FROM: SelectObject (dc, seeFrom); break;
default: break;
}
}
MoveToEx (dc, VERTX(Level->Lines[i].v1), VERTY(Level->Lines[i].v1), NULL);
LineTo (dc, VERTX(Level->Lines[i].v2), VERTY(Level->Lines[i].v2));
}
}
SelectObject (dc, oldPen);
DeleteObject (cantSee);
DeleteObject (canSee);
DeleteObject (seeFrom);
}
static void DrawLevelPVS (HDC dc)
{
HPEN oldPen;
HPEN pen;
HPEN mini;
pen = CreatePen (PS_SOLID, 1, RGB(200,200,200));
mini = CreatePen (PS_SOLID, 1, RGB(100,200,255));
oldPen = (HPEN)SelectObject (dc, pen);
int i, row = DesiredSubsector * Level->NumGLSubsectors;
for (i = 0; i < Level->NumGLSubsectors; ++i)
{
int l = (row + i) >> 3;
int r = (row + i) & 7;
if (!(Level->GLPVS[l] & (1 << r)))
{
DrawSubsectorGL (dc, i, mini, mini);
}
}
SelectObject (dc, oldPen);
DeleteObject (pen);
DeleteObject (mini);
pen = CreatePen (PS_SOLID, 1, RGB(200,0,200));
mini = CreatePen (PS_SOLID, 1, RGB(200,100,200));
SelectObject (dc, pen);
for (i = 0; i < Level->NumGLSubsectors; ++i)
{
int l = (row + i) >> 3;
int r = (row + i) & 7;
if (Level->GLPVS[l] & (1 << r))
{
DrawSubsectorGL (dc, i, mini, mini);
}
}
SelectObject (dc, oldPen);
DeleteObject (pen);
DeleteObject (mini);
pen = CreatePen (PS_SOLID, 1, RGB(255,128,0));
mini = CreatePen (PS_SOLID, 1, RGB(255,150,100));
SelectObject (dc, pen);
DrawSubsectorGL (dc, DesiredSubsector, mini, mini);
SelectObject (dc, oldPen);
DeleteObject (pen);
DeleteObject (mini);
}
static void SetDesiredSector (int x, int y)
{
int node = Level->NumNodes - 1;
const MapSegEx *seg;
while (!(node & NFX_SUBSECTOR))
{
node = Level->Nodes[node].children[PointOnSide (x, y, Level->Nodes[node])];
}
node &= ~NFX_SUBSECTOR;
seg = &Level->Segs[Level->Subsectors[node].firstline];
DesiredSector = Level->Sides[Level->Lines[seg->linedef].sidenum[seg->side]].sector;
}
static void DrawLevel (HDC dc)
{
switch (Viewing)
{
case ViewNodes:
case ViewGLNodes:
DrawLevelNodes (dc);
break;
case ViewSubsectors:
case ViewGLSubsectors:
DrawLevelSubsectors (dc);
break;
case ViewReject:
DrawLevelReject (dc);
break;
case ViewPVS:
DrawLevelPVS (dc);
break;
}
/*
int i;
for (i = 0; i < Level->NumSegs; ++i)
{
MoveToEx (dc, VERTX(Level->Segs[i].v1), VERTY(Level->Segs[i].v1), NULL);
LineTo (dc, VERTX(Level->Segs[i].v2), VERTY(Level->Segs[i].v2));
}
*/
}
void SizeView (HWND wnd, bool firstTime)
{
RECT rect;
SCROLLINFO sinfo = { sizeof(SCROLLINFO) };
GetClientRect (wnd, &rect);
sinfo.fMask = SIF_PAGE|SIF_RANGE|SIF_POS;
GetScrollInfo (wnd, SB_VERT, &sinfo);
sinfo.nMin = 0;
sinfo.nMax = MapBounds.bottom - MapBounds.top;
sinfo.nPage = rect.bottom;
if (firstTime)
{
sinfo.nPos = 0;
}
else if (sinfo.nPos > sinfo.nMax - (int)sinfo.nPage)
{
int delta = sinfo.nPos - sinfo.nMax + (int)sinfo.nPage;
ScrollWindowEx (wnd, 0, (delta + Divisor-1) / Divisor, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE);
sinfo.nPos = sinfo.nMax - sinfo.nPage;
}
SetScrollInfo (wnd, SB_VERT, &sinfo, TRUE);
GetScrollInfo (wnd, SB_HORZ, &sinfo);
sinfo.nMin = 0;
sinfo.nMax = MapBounds.right - MapBounds.left;
sinfo.nPage = rect.right;
if (firstTime)
{
sinfo.nPos = 0;
}
else if (sinfo.nPos > sinfo.nMax - (int)sinfo.nPage)
{
int delta = sinfo.nPos - sinfo.nMax + (int)sinfo.nPage;
ScrollWindowEx (wnd, (delta + Divisor-1) / Divisor, 0, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE);
sinfo.nPos = sinfo.nMax - sinfo.nPage;
}
SetScrollInfo (wnd, SB_HORZ, &sinfo, TRUE);
}
LRESULT CALLBACK MapViewFunc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
static bool dragging = false;
static union { POINTS dragpos; LPARAM dragpos_lp; };
static int hitx, hity;
SCROLLINFO sinfo = { sizeof(SCROLLINFO), };
int pos;
switch (uMsg)
{
case WM_CREATE:
SizeView (hWnd, true);
break;
case WM_SIZE:
SizeView (hWnd, false);
//InvalidateRect (hWnd, NULL, TRUE);
break;
case WM_PAINT:
if (GetUpdateRect (hWnd, NULL, FALSE))
{
PAINTSTRUCT paint;
HDC dc = BeginPaint (hWnd, &paint);
if (dc != NULL)
{
sinfo.fMask = SIF_POS;
GetScrollInfo (hWnd, SB_HORZ, &sinfo);
pos = sinfo.nPos;
GetScrollInfo (hWnd, SB_VERT, &sinfo);
SetMapMode (dc, MM_ANISOTROPIC);
ScaleWindowExtEx (dc, Divisor, 1, Divisor, -1, NULL);
SetWindowOrgEx (dc, pos + MapBounds.left, MapBounds.bottom - sinfo.nPos, NULL);
DrawLevel (dc);
EndPaint (hWnd, &paint);
}
}
return 0;
case WM_LBUTTONDOWN:
sinfo.fMask = SIF_POS;
GetScrollInfo (hWnd, SB_HORZ, &sinfo);
pos = sinfo.nPos;
GetScrollInfo (hWnd, SB_VERT, &sinfo);
hitx = LOWORD(lParam)*Divisor + pos + MapBounds.left;
hity = MapBounds.bottom - sinfo.nPos - HIWORD(lParam)*Divisor;
switch (Viewing)
{
case ViewNodes:
case ViewGLNodes:
SetDesiredNode (hitx, hity);
PostMessage (GetParent (hWnd), WM_APP, DesiredNode, 0);
break;
case ViewSubsectors:
case ViewGLSubsectors:
case ViewPVS:
SetDesiredSubsector (hitx, hity);
PostMessage (GetParent (hWnd), WM_APP, DesiredSubsector, 0);
break;
case ViewReject:
SetDesiredSector (hitx, hity);
PostMessage (GetParent (hWnd), WM_APP, DesiredSector, 0);
break;
}
InvalidateRect (hWnd, NULL, TRUE);
return 0;
case WM_HSCROLL:
sinfo.fMask = SIF_POS|SIF_TRACKPOS|SIF_RANGE|SIF_PAGE;
GetScrollInfo (hWnd, SB_HORZ, &sinfo);
switch (LOWORD(wParam))
{
case SB_PAGEUP: pos = sinfo.nPos - sinfo.nPage; break;
case SB_PAGEDOWN: pos = sinfo.nPos + sinfo.nPage; break;
case SB_LINEUP: pos = sinfo.nPos - 10; break;
case SB_LINEDOWN: pos = sinfo.nPos + 10; break;
case SB_THUMBTRACK: pos = sinfo.nTrackPos; break;
default: pos = sinfo.nPos;
};
pos = clamp<int> (pos, 0, sinfo.nMax - sinfo.nPage);
if (pos != sinfo.nPos)
{
SetScrollPos (hWnd, SB_HORZ, pos, TRUE);
int oldx = sinfo.nPos / Divisor;
int newx = pos / Divisor;
ScrollWindowEx (hWnd, oldx - newx, 0, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE);
UpdateWindow (hWnd);
}
return 0;
case WM_VSCROLL:
sinfo.fMask = SIF_POS|SIF_TRACKPOS|SIF_RANGE|SIF_PAGE;
GetScrollInfo (hWnd, SB_VERT, &sinfo);
switch (LOWORD(wParam))
{
case SB_PAGEUP: pos = sinfo.nPos - sinfo.nPage; break;
case SB_PAGEDOWN: pos = sinfo.nPos + sinfo.nPage; break;
case SB_LINEUP: pos = sinfo.nPos - 10; break;
case SB_LINEDOWN: pos = sinfo.nPos + 10; break;
case SB_THUMBTRACK: pos = sinfo.nTrackPos; break;
default: pos = sinfo.nPos;
};
pos = clamp<int> (pos, 0, sinfo.nMax - sinfo.nPage);
if (pos != sinfo.nPos)
{
SetScrollPos (hWnd, SB_VERT, pos, TRUE);
ScrollWindowEx (hWnd, 0, (sinfo.nPos - pos) / Divisor, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE);
UpdateWindow (hWnd);
}
return 0;
case WM_MOUSEWHEEL:
sinfo.fMask = SIF_POS|SIF_RANGE|SIF_PAGE;
GetScrollInfo (hWnd, SB_VERT, &sinfo);
pos = sinfo.nPos - short(HIWORD(wParam))*64/WHEEL_DELTA;
pos = clamp<int> (pos, 0, sinfo.nMax - sinfo.nPage);
if (pos != sinfo.nPos)
{
SetScrollPos (hWnd, SB_VERT, pos, TRUE);
ScrollWindowEx (hWnd, 0, (sinfo.nPos - pos) / Divisor, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE);
UpdateWindow (hWnd);
}
return 0;
case WM_RBUTTONDOWN:
dragging = true;
dragpos_lp = lParam; // also sets dragpos; avoids type-punned dereference warning from GCC
//dragpos = MAKEPOINTS(lParam);
return 0;
case WM_RBUTTONUP:
dragging = false;
return 0;
case WM_MOUSEMOVE:
if (!(wParam & MK_RBUTTON))
{
dragging = false;
}
else if (dragging)
{
union { POINTS newpos; LPARAM newpos_lp; };
int delta;
newpos_lp = lParam;
delta = (newpos.x - dragpos.x) * 8;
if (delta)
{
sinfo.fMask = SIF_POS|SIF_RANGE|SIF_PAGE;
GetScrollInfo (hWnd, SB_HORZ, &sinfo);
pos = sinfo.nPos - delta;
pos = clamp<int> (pos, 0, sinfo.nMax - sinfo.nPage);
if (pos != sinfo.nPos)
{
SetScrollPos (hWnd, SB_HORZ, pos, TRUE);
ScrollWindowEx (hWnd, (sinfo.nPos - pos) / Divisor, 0, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE);
UpdateWindow (hWnd);
}
}
delta = (newpos.y - dragpos.y) * 8;
if (delta)
{
sinfo.fMask = SIF_POS|SIF_RANGE|SIF_PAGE;
GetScrollInfo (hWnd, SB_VERT, &sinfo);
pos = sinfo.nPos - delta;
pos = clamp<int> (pos, 0, sinfo.nMax - sinfo.nPage);
if (pos != sinfo.nPos)
{
SetScrollPos (hWnd, SB_VERT, pos, TRUE);
ScrollWindowEx (hWnd, 0, (sinfo.nPos - pos) / Divisor, NULL, NULL, NULL, NULL, SW_INVALIDATE|SW_ERASE);
UpdateWindow (hWnd);
}
}
dragpos = newpos;
return 0;
}
}
return DefWindowProc (hWnd, uMsg, wParam, lParam);
}
void ShowView (FLevel *level)
{
LOGBRUSH WhiteBrush = { BS_SOLID, RGB(255,255,255), 0 };
WNDCLASS MapViewerClass =
{
0,
MapViewFunc,
0,
0,
GetModuleHandle(0),
0,
LoadCursor (0, IDC_ARROW),
CreateBrushIndirect (&WhiteBrush),
0,
"MapViewer"
};
if (RegisterClass (&MapViewerClass))
{
Level = level;
if (level->Blockmap != NULL)
{
MapBounds.left = short(level->Blockmap[0]) - 8;
MapBounds.right = short(level->Blockmap[0]) + (level->Blockmap[2] << BLOCKBITS) + 8;
MapBounds.top = short(level->Blockmap[1]) - 8;
MapBounds.bottom = short(level->Blockmap[1]) + (level->Blockmap[3] << BLOCKBITS) + 8;
}
else
{
MapBounds.left = level->MinX >> FRACBITS;
MapBounds.right = level->MaxX >> FRACBITS;
MapBounds.top = level->MinY >> FRACBITS;
MapBounds.bottom = level->MaxY >> FRACBITS;
}
MapSize.x = MapBounds.right - MapBounds.left;
MapSize.y = MapBounds.bottom - MapBounds.top;
Divisor = 1;
if (Level->Subsectors == NULL)
{
Viewing = ViewGLSubsectors;
}
else
{
Viewing = ViewSubsectors;
}
ResetViews ();
DialogBox (GetModuleHandle(0), MAKEINTRESOURCE(IDD_MAPVIEW), NULL, ViewDialogFunc);
UnregisterClass ("MapViewer", GetModuleHandle(0));
}
}
void ResetViews ()
{
DesiredHistory.Clear ();
if (Viewing == ViewNodes)
{
DesiredNode = Level->NumNodes - 1;
}
else
{
DesiredNode = Level->NumGLNodes - 1;
}
DesiredHistory.Push (DesiredNode);
DesiredSubsector = 0;
DesiredSector = 0;
}
#endif /* !NO_MAP_VIEWER */