mirror of
https://github.com/ZDoom/zdbsp.git
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713 lines
17 KiB
C++
713 lines
17 KiB
C++
/*
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The main glue for ZDBSP.
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Copyright (C) 2002-2006 Randy Heit
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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// HEADER FILES ------------------------------------------------------------
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#ifdef _WIN32
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// Need windows.h for QueryPerformanceCounter
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#define HAVE_TIMING 1
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#define START_COUNTER(s,e,f) \
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LARGE_INTEGER s, e, f; QueryPerformanceCounter (&s);
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#define END_COUNTER(s,e,f,l) \
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QueryPerformanceCounter (&e); QueryPerformanceFrequency (&f); \
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if (!NoTiming) printf (l, double(e.QuadPart - s.QuadPart) / double(f.QuadPart));
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#else
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#include <time.h>
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#define HAVE_TIMING 1
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#define START_COUNTER(s,e,f) \
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clock_t s, e; s = clock();
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#define END_COUNTER(s,e,f,l) \
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e = clock(); \
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if (!NoTiming) printf (l, double(e - s) / CLOCKS_PER_SEC);
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// Need these to check if input/output are the same file
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#include <sys/types.h>
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#include <sys/stat.h>
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdarg.h>
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#include "zdbsp.h"
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#include "wad.h"
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#include "processor.h"
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#include "getopt.h"
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// MACROS ------------------------------------------------------------------
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#ifndef M_PI
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#define M_PI 3.14159265358979323846
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#endif
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// TYPES -------------------------------------------------------------------
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// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
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// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
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// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
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static void ParseArgs (int argc, char **argv);
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static void ShowUsage ();
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static void ShowVersion ();
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static bool CheckInOutNames ();
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#ifndef DISABLE_SSE
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static void CheckSSE ();
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#endif
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// EXTERNAL DATA DECLARATIONS ----------------------------------------------
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extern "C" int optind;
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extern "C" char *optarg;
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// PUBLIC DATA DEFINITIONS -------------------------------------------------
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const char *Map = NULL;
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const char *InName;
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const char *OutName = "tmp.wad";
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bool BuildNodes = true;
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bool BuildGLNodes = false;
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bool ConformNodes = false;
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bool NoPrune = false;
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EBlockmapMode BlockmapMode = EBM_Rebuild;
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ERejectMode RejectMode = ERM_DontTouch;
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bool WriteComments = false;
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int MaxSegs = 64;
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int SplitCost = 8;
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int AAPreference = 16;
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bool CheckPolyobjs = true;
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bool ShowMap = false;
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bool ShowWarnings = false;
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bool NoTiming = false;
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bool CompressNodes = false;
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bool CompressGLNodes = false;
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bool ForceCompression = false;
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bool GLOnly = false;
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bool V5GLNodes = false;
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bool HaveSSE1, HaveSSE2;
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int SSELevel;
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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static option long_opts[] =
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{
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{"help", no_argument, 0, 1000},
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{"version", no_argument, 0, 'V'},
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{"view", no_argument, 0, 'v'},
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{"warn", no_argument, 0, 'w'},
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{"map", required_argument, 0, 'm'},
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{"output", required_argument, 0, 'o'},
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{"output-file", required_argument, 0, 'o'},
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{"file", required_argument, 0, 'f'},
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{"no-nodes", no_argument, 0, 'N'},
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{"gl", no_argument, 0, 'g'},
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{"gl-matching", no_argument, 0, 'G'},
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{"empty-blockmap", no_argument, 0, 'b'},
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{"empty-reject", no_argument, 0, 'r'},
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{"zero-reject", no_argument, 0, 'R'},
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{"full-reject", no_argument, 0, 'e'},
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{"no-reject", no_argument, 0, 'E'},
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{"partition", required_argument, 0, 'p'},
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{"split-cost", required_argument, 0, 's'},
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{"diagonal-cost", required_argument, 0, 'd'},
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{"no-polyobjs", no_argument, 0, 'P'},
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{"no-prune", no_argument, 0, 'q'},
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{"no-timing", no_argument, 0, 't'},
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{"compress", no_argument, 0, 'z'},
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{"compress-normal", no_argument, 0, 'Z'},
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{"extended", no_argument, 0, 'X'},
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{"gl-only", no_argument, 0, 'x'},
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{"gl-v5", no_argument, 0, '5'},
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{"no-sse", no_argument, 0, 1002},
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{"no-sse2", no_argument, 0, 1003},
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{"comments", no_argument, 0, 'c'},
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{0,0,0,0}
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};
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static const char short_opts[] = "wVgGvbNrReEm:o:f:p:s:d:PqtzZXx5c";
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// CODE --------------------------------------------------------------------
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int main (int argc, char **argv)
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{
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bool fixSame = false;
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#ifdef DISABLE_SSE
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HaveSSE1 = HaveSSE2 = false;
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#else
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HaveSSE1 = HaveSSE2 = true;
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#endif
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ParseArgs (argc, argv);
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if (InName == NULL)
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{
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if (optind >= argc || optind < argc-1)
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{ // Source file is unspecified or followed by junk
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ShowUsage ();
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return 0;
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}
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InName = argv[optind];
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}
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#ifndef DISABLE_SSE
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CheckSSE ();
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#endif
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try
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{
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START_COUNTER(t1a, t1b, t1c)
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if (CheckInOutNames ())
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{
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// When the input and output files are the same, output will go to
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// a temporary file. After everything is done, the input file is
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// deleted and the output file is renamed to match the input file.
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char *out = new char[strlen(OutName)+3], *dot;
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if (out == NULL)
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{
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throw std::runtime_error("Could not create temporary file name.");
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}
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strcpy (out, OutName);
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dot = strrchr (out, '.');
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if (dot && (dot[1] == 'w' || dot[1] == 'W')
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&& (dot[2] == 'a' || dot[2] == 'A')
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&& (dot[3] == 'd' || dot[3] == 'D')
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&& dot[4] == 0)
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{
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// *.wad becomes *.daw
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dot[1] = 'd';
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dot[3] = 'w';
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}
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else
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{
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// * becomes *.x
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strcat (out, ".x");
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}
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OutName = out;
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fixSame = true;
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}
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{
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FWadReader inwad (InName);
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FWadWriter outwad (OutName, inwad.IsIWAD());
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int lump = 0;
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int max = inwad.NumLumps ();
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while (lump < max)
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{
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if (inwad.IsMap (lump) &&
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(!Map || stricmp (inwad.LumpName (lump), Map) == 0))
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{
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START_COUNTER(t2a, t2b, t2c)
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FProcessor builder (inwad, lump);
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builder.Write (outwad);
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END_COUNTER(t2a, t2b, t2c, " %.3f seconds.\n")
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lump = inwad.LumpAfterMap (lump);
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}
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else if (inwad.IsGLNodes (lump))
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{
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// Ignore GL nodes from the input for any maps we process.
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if (BuildNodes && (Map == NULL || stricmp (inwad.LumpName (lump)+3, Map) == 0))
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{
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lump = inwad.SkipGLNodes (lump);
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}
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else
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{
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outwad.CopyLump (inwad, lump);
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++lump;
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}
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}
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else
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{
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//printf ("copy %s\n", inwad.LumpName (lump));
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outwad.CopyLump (inwad, lump);
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++lump;
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}
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}
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outwad.Close ();
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}
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if (fixSame)
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{
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remove (InName);
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if (0 != rename (OutName, InName))
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{
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printf ("The output file could not be renamed to %s.\nYou can find it as %s.\n",
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InName, OutName);
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}
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}
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END_COUNTER(t1a, t1b, t1c, "\nTotal time: %.3f seconds.\n")
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}
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catch (std::runtime_error msg)
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{
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printf ("%s\n", msg.what());
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return 20;
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}
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catch (std::bad_alloc)
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{
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printf ("Out of memory\n");
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return 20;
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}
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catch (std::exception msg)
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{
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printf ("%s\n", msg.what());
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return 20;
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}
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#ifndef _DEBUG
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catch (...)
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{
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printf ("Unhandled exception. ZDBSP cannot continue.\n");
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return 20;
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}
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#endif
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return 0;
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}
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//==========================================================================
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//
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// ParseArgs
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//
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//==========================================================================
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static void ParseArgs (int argc, char **argv)
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{
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int ch;
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while ((ch = getopt_long (argc, argv, short_opts, long_opts, NULL)) != EOF)
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{
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switch (ch)
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{
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case 0:
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break;
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case 'v':
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ShowMap = true;
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break;
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case 'w':
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ShowWarnings = true;
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break;
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case 'm':
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Map = optarg;
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break;
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case 'o':
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OutName = optarg;
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break;
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case 'f':
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InName = optarg;
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break;
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case 'N':
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BuildNodes = false;
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break;
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case 'b':
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BlockmapMode = EBM_Create0;
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break;
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case 'r':
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RejectMode = ERM_Create0;
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break;
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case 'R':
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RejectMode = ERM_CreateZeroes;
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break;
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case 'e':
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RejectMode = ERM_Rebuild;
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break;
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case 'E':
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RejectMode = ERM_DontTouch;
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break;
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case 'p':
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MaxSegs = atoi (optarg);
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if (MaxSegs < 3)
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{ // Don't be too unreasonable
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MaxSegs = 3;
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}
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break;
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case 's':
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SplitCost = atoi (optarg);
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if (SplitCost < 1)
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{ // 1 means to add no extra weight at all
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SplitCost = 1;
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}
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break;
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case 'd':
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AAPreference = atoi (optarg);
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if (AAPreference < 1)
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{
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AAPreference = 1;
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}
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break;
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case 'P':
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CheckPolyobjs = false;
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break;
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case 'g':
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BuildGLNodes = true;
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ConformNodes = false;
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break;
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case 'G':
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BuildGLNodes = true;
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ConformNodes = true;
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break;
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case 'X':
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CompressNodes = true;
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CompressGLNodes = true;
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ForceCompression = false;
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break;
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case 'z':
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CompressNodes = true;
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CompressGLNodes = true;
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ForceCompression = true;
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break;
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case 'Z':
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CompressNodes = true;
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CompressGLNodes = false;
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ForceCompression = true;
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break;
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case 'x':
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GLOnly = true;
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BuildGLNodes = true;
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ConformNodes = false;
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break;
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case '5':
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V5GLNodes = true;
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break;
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case 'q':
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NoPrune = true;
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break;
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case 't':
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NoTiming = true;
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break;
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case 'c':
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WriteComments = true;
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break;
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case 'V':
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ShowVersion ();
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exit (0);
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break;
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case 1002: // Disable SSE/SSE2 ClassifyLine routine
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HaveSSE1 = false;
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HaveSSE2 = false;
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break;
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case 1003: // Disable only SSE2 ClassifyLine routine
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HaveSSE2 = false;
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break;
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case 1000:
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ShowUsage ();
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exit (0);
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default:
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printf ("Try `zdbsp --help' for more information.\n");
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exit (0);
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}
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}
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}
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//==========================================================================
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//
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// ShowUsage
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//
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//==========================================================================
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static void ShowUsage ()
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{
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printf (
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"Usage: zdbsp [options] sourcefile.wad\n"
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" -m, --map=MAP Only affect the specified map\n"
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" -o, --output=FILE Write output to FILE instead of tmp.wad\n"
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" -q, --no-prune Keep unused sidedefs and sectors\n"
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" -N, --no-nodes Do not rebuild nodes\n"
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" -g, --gl Build GL-friendly nodes\n"
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" -G, --gl-matching Build GL-friendly nodes that match normal nodes\n"
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" -x, --gl-only Only build GL-friendly nodes\n"
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" -5, --gl-v5 Create v5 GL-friendly nodes (overriden by -z and -X)\n"
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" -X, --extended Create extended nodes (including GL nodes, if built)\n"
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" -z, --compress Compress the nodes (including GL nodes, if built)\n"
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" -Z, --compress-normal Compress normal nodes but not GL nodes\n"
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" -b, --empty-blockmap Create an empty blockmap\n"
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" -r, --empty-reject Create an empty reject table\n"
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" -R, --zero-reject Create a reject table of all zeroes\n"
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//" -e, --full-reject Rebuild reject table (unsupported)\n"
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" -E, --no-reject Leave reject table untouched\n"
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" -p, --partition=NNN Maximum segs to consider at each node (default %d)\n"
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" -s, --split-cost=NNN Cost for splitting segs (default %d)\n"
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" -d, --diagonal-cost=NNN Cost for avoiding diagonal splitters (default %d)\n"
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" -P, --no-polyobjs Do not check for polyobject subsector splits\n"
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#ifdef _WIN32
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" -v, --view View the nodes\n"
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#endif
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" -w, --warn Show warning messages\n"
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#if HAVE_TIMING
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" -t, --no-timing Suppress timing information\n"
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#endif
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" -V, --version Display version information\n"
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" --help Display this usage information"
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#ifndef _WIN32
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"\n"
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#endif
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, MaxSegs /* Partition size */
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, SplitCost
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, AAPreference
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);
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}
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//==========================================================================
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//
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// ShowVersion
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//
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//==========================================================================
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static void ShowVersion ()
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{
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printf ("ZDBSP " ZDBSP_VERSION " ("
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#if defined(__GNUC__)
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"GCC"
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#if defined(__i386__)
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"-x86"
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#elif defined(__amd64__)
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"-amd64"
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#elif defined(__ppc__)
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"-ppc"
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#endif
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#elif defined(_MSC_VER)
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"VC"
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#if defined(_M_IX86)
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"-x86"
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#if _M_IX86_FP > 1
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"-SSE2"
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#endif
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#elif defined(_M_X64)
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"-x64"
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#endif
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#endif
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" : " __DATE__ ")\n");
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}
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//==========================================================================
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//
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// CheckInOutNames
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//
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// Returns true if InName and OutName refer to the same file. This needs
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// to be implemented different under Windows than Unix because the inode
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// information returned by stat is always 0, so it cannot be used to
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// determine duplicate files.
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//
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//==========================================================================
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static bool CheckInOutNames ()
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{
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#ifndef _WIN32
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struct stat info;
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dev_t outdev;
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ino_t outinode;
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if (0 != stat (OutName, &info))
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{ // If out doesn't exist, it can't be duplicated
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return false;
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}
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outdev = info.st_dev;
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outinode = info.st_ino;
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if (0 != stat (InName, &info))
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{
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return false;
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}
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return outinode == info.st_ino && outdev == info.st_dev;
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#else
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HANDLE inFile, outFile;
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outFile = CreateFile (OutName, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE,
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NULL, OPEN_EXISTING, 0, NULL);
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if (outFile == INVALID_HANDLE_VALUE)
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{
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return false;
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}
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inFile = CreateFile (InName, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE,
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NULL, OPEN_EXISTING, 0, NULL);
|
|
if (inFile == INVALID_HANDLE_VALUE)
|
|
{
|
|
CloseHandle (outFile);
|
|
return false;
|
|
}
|
|
|
|
BY_HANDLE_FILE_INFORMATION inInfo, outInfo;
|
|
bool same = false;
|
|
|
|
if (GetFileInformationByHandle (inFile, &inInfo) &&
|
|
GetFileInformationByHandle (outFile, &outInfo))
|
|
{
|
|
same = inInfo.dwVolumeSerialNumber == outInfo.dwVolumeSerialNumber &&
|
|
inInfo.nFileIndexLow == outInfo.nFileIndexLow &&
|
|
inInfo.nFileIndexHigh == outInfo.nFileIndexHigh;
|
|
}
|
|
|
|
CloseHandle (inFile);
|
|
CloseHandle (outFile);
|
|
|
|
return same;
|
|
#endif
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// CheckSSE
|
|
//
|
|
// Checks if the processor supports SSE or SSE2.
|
|
//
|
|
//==========================================================================
|
|
|
|
#ifndef DISABLE_SSE
|
|
static void CheckSSE ()
|
|
{
|
|
#ifdef __SSE2__
|
|
// If we compiled with SSE2 support enabled for everything, then
|
|
// obviously it's available, or the program won't get very far.
|
|
return;
|
|
#endif
|
|
|
|
if (!HaveSSE2 && !HaveSSE1)
|
|
{
|
|
return;
|
|
}
|
|
|
|
bool forcenosse1 = !HaveSSE1;
|
|
bool forcenosse2 = !HaveSSE2;
|
|
|
|
HaveSSE1 = false;
|
|
HaveSSE2 = false;
|
|
#if defined(_MSC_VER) && !defined(__clang__)
|
|
|
|
#ifdef _M_X64
|
|
// Processors implementing AMD64 are required to support SSE2.
|
|
return;
|
|
#else
|
|
__asm
|
|
{
|
|
pushfd // save EFLAGS
|
|
pop eax // store EFLAGS in EAX
|
|
mov edx,eax // save in EDX for later testing
|
|
xor eax,0x00200000 // toggle bit 21
|
|
push eax // put to stack
|
|
popfd // save changed EAX to EFLAGS
|
|
pushfd // push EFLAGS to TOS
|
|
pop eax // store EFLAGS in EAX
|
|
cmp eax,edx // see if bit 21 has changed
|
|
jz noid // if no change, then no CPUID
|
|
|
|
// Check the feature flag for SSE/SSE2
|
|
mov eax,1
|
|
cpuid
|
|
test edx,(1<<25) // Check for SSE
|
|
setnz HaveSSE1
|
|
test edx,(1<<26) // Check for SSE2
|
|
setnz HaveSSE2
|
|
noid:
|
|
}
|
|
#endif
|
|
|
|
#elif defined(__GNUC__) || defined(__clang__)
|
|
|
|
// Same as above, but for GCC
|
|
asm volatile
|
|
("pushfl\n\t"
|
|
"popl %%eax\n\t"
|
|
"movl %%eax,%%edx\n\t"
|
|
"xorl $0x200000,%%eax\n\t"
|
|
"pushl %%eax\n\t"
|
|
"popfl\n\t"
|
|
"pushfl\n\t"
|
|
"popl %%eax\n\t"
|
|
"cmp %%edx,%%eax\n\t"
|
|
"jz noid\n\t"
|
|
"mov $1,%%eax\n\t"
|
|
"cpuid\n\t"
|
|
"test $(1<<25),%%edx\n\t"
|
|
"setneb %0\n"
|
|
"test $(1<<26),%%edx\n\t"
|
|
"setneb %1\n"
|
|
"noid:"
|
|
:"=m" (HaveSSE1),"=m" (HaveSSE2)::"eax","ebx","ecx","edx");
|
|
|
|
#endif
|
|
|
|
if (forcenosse1)
|
|
{
|
|
HaveSSE1 = false;
|
|
}
|
|
if (forcenosse2)
|
|
{
|
|
HaveSSE2 = false;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
//==========================================================================
|
|
//
|
|
// PointToAngle
|
|
//
|
|
//==========================================================================
|
|
|
|
angle_t PointToAngle (fixed_t x, fixed_t y)
|
|
{
|
|
double ang = atan2 (double(y), double(x));
|
|
const double rad2bam = double(1<<30) / M_PI;
|
|
double dbam = ang * rad2bam;
|
|
// Convert to signed first since negative double to unsigned is undefined.
|
|
return angle_t(int(dbam)) << 1;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// Warn
|
|
//
|
|
//==========================================================================
|
|
|
|
void Warn (const char *format, ...)
|
|
{
|
|
va_list marker;
|
|
|
|
if (!ShowWarnings)
|
|
{
|
|
return;
|
|
}
|
|
|
|
va_start (marker, format);
|
|
vprintf (format, marker);
|
|
va_end (marker);
|
|
}
|